Files
pilotclient/src/plugins/simulator/fsxcommon/simulatorfsxcommon.cpp
2021-07-13 17:51:58 +01:00

2982 lines
151 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "simulatorfsxcommon.h"
#include "simconnectsymbols.h"
#include "../fscommon/simulatorfscommonfunctions.h"
#include "blackcore/application.h"
#include "blackmisc/network/textmessage.h"
#include "blackmisc/simulation/fsx/simconnectutilities.h"
#include "blackmisc/simulation/fscommon/aircraftcfgparser.h"
#include "blackmisc/simulation/fscommon/bcdconversions.h"
#include "blackmisc/simulation/fscommon/fscommonutil.h"
#include "blackmisc/simulation/settings/simulatorsettings.h"
#include "blackmisc/simulation/aircraftmodel.h"
#include "blackmisc/simulation/interpolatormulti.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/geo/elevationplane.h"
#include "blackmisc/math/mathutils.h"
#include "blackmisc/country.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/statusmessagelist.h"
#include "blackmisc/threadutils.h"
#include "blackmisc/verify.h"
#include "blackconfig/buildconfig.h"
#include <QTimer>
#include <QPointer>
#include <QStringBuilder>
#include <type_traits>
#include <QElapsedTimer>
using namespace BlackConfig;
using namespace BlackMisc;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Network;
using namespace BlackMisc::Math;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::Simulation::FsCommon;
using namespace BlackMisc::Simulation::Fsx;
using namespace BlackMisc::Simulation::Settings;
using namespace BlackMisc::Weather;
using namespace BlackCore;
using namespace BlackSimPlugin::FsCommon;
namespace BlackSimPlugin
{
namespace FsxCommon
{
CSimulatorFsxCommon::CSimulatorFsxCommon(const CSimulatorPluginInfo &info,
IOwnAircraftProvider *ownAircraftProvider,
IRemoteAircraftProvider *remoteAircraftProvider,
IWeatherGridProvider *weatherGridProvider,
IClientProvider *clientProvider,
QObject *parent) :
CSimulatorFsCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, clientProvider, parent)
{
Q_ASSERT_X(ownAircraftProvider, Q_FUNC_INFO, "Missing provider");
Q_ASSERT_X(remoteAircraftProvider, Q_FUNC_INFO, "Missing provider");
Q_ASSERT_X(sApp, Q_FUNC_INFO, "Missing global object");
m_simObjectTimer.setInterval(AddPendingAircraftIntervalMs);
m_useFsuipc = false;
// default model will be set in derived class
CSimulatorFsxCommon::registerHelp();
connect(&m_simObjectTimer, &QTimer::timeout, this, &CSimulatorFsxCommon::timerBasedObjectAddOrRemove);
}
CSimulatorFsxCommon::~CSimulatorFsxCommon()
{
this->disconnectFrom();
// fsuipc is disconnected in CSimulatorFsCommon
}
bool CSimulatorFsxCommon::isConnected() const
{
return m_simConnected && m_hSimConnect;
}
bool CSimulatorFsxCommon::isSimulating() const
{
return m_simSimulating && this->isConnected();
}
bool CSimulatorFsxCommon::connectTo()
{
if (this->isConnected()) { return true; }
this->reset();
const HRESULT hr = SimConnect_Open(&m_hSimConnect, sApp->swiftVersionChar(), nullptr, 0, nullptr, 0);
if (isFailure(hr))
{
// reset state as expected for unconnected
this->reset();
return false;
}
// FSUIPC too
if (m_useFsuipc)
{
m_fsuipc->open();
}
// set structures and move on
this->triggerAutoTraceSendId(); // we trace the init phase, so in case something goes wrong there
this->initEvents();
this->initEventsP3D();
this->initDataDefinitionsWhenConnected();
m_timerId = this->startTimer(DispatchIntervalMs);
// do not start m_addPendingAircraftTimer here, it will be started when object was added
return true;
}
bool CSimulatorFsxCommon::disconnectFrom()
{
if (!m_simConnected) { return true; }
m_simSimulating = false; // thread as stopped, just setting the flag here avoids overhead of on onSimStopped
m_traceAutoUntilTs = -1;
m_traceSendId = false;
this->reset(); // mark as disconnected and reset all values
if (m_hSimConnect)
{
SimConnect_Close(m_hSimConnect);
m_hSimConnect = nullptr;
m_simConnected = false;
}
// emit status and disconnect FSUIPC
return CSimulatorFsCommon::disconnectFrom();
}
bool CSimulatorFsxCommon::physicallyAddRemoteAircraft(const CSimulatedAircraft &newRemoteAircraft)
{
this->logAddingAircraftModel(newRemoteAircraft);
return this->physicallyAddRemoteAircraftImpl(newRemoteAircraft, ExternalCall);
}
bool CSimulatorFsxCommon::updateOwnSimulatorCockpit(const CSimulatedAircraft &ownAircraft, const CIdentifier &originator)
{
if (originator == this->identifier()) { return false; }
if (!this->isSimulating()) { return false; }
// actually those data should be the same as ownAircraft
const CComSystem newCom1 = ownAircraft.getCom1System();
const CComSystem newCom2 = ownAircraft.getCom2System();
const CTransponder newTransponder = ownAircraft.getTransponder();
bool changed = false;
if (newCom1.getFrequencyActive() != m_simCom1.getFrequencyActive())
{
const CFrequency newFreq = newCom1.getFrequencyActive();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Active,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newCom1.getFrequencyStandby() != m_simCom1.getFrequencyStandby())
{
const CFrequency newFreq = newCom1.getFrequencyStandby();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Standby,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newCom2.getFrequencyActive() != m_simCom2.getFrequencyActive())
{
const CFrequency newFreq = newCom2.getFrequencyActive();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Active,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newCom2.getFrequencyStandby() != m_simCom2.getFrequencyStandby())
{
const CFrequency newFreq = newCom2.getFrequencyStandby();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Standby,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newTransponder.getTransponderCode() != m_simTransponder.getTransponderCode())
{
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTransponderCode,
CBcdConversions::transponderCodeToBcd(newTransponder), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newTransponder.getTransponderMode() != m_simTransponder.getTransponderMode())
{
// use one way to transfer XPDR ident/mode not both
if (m_useSbOffsets)
{
byte ident = newTransponder.isIdentifying() ? 1U : 0U; // 1 is ident
byte standby = newTransponder.isInStandby() ? 1U : 0U; // 1 is standby
HRESULT hr = s_ok();
hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbIdent, SIMCONNECT_CLIENT_DATA_SET_FLAG_DEFAULT, 0, 1, &ident);
hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbStandby, SIMCONNECT_CLIENT_DATA_SET_FLAG_DEFAULT, 0, 1, &standby);
if (isFailure(hr))
{
this->triggerAutoTraceSendId();
CLogMessage(this).warning(u"Setting transponder mode failed (SB offsets)");
}
else
{
if (m_logSbOffsets)
{
const QString lm = "SB sent: ident " % QString::number(ident) % u" standby " % QString::number(standby);
CLogMessage(this).info(lm);
}
}
changed = true;
}
else if (m_useFsuipc && m_fsuipc)
{
m_fsuipc->write(newTransponder);
changed = true;
}
}
// avoid changes of cockpit back to old values due to an outdated read back value
if (changed) { m_skipCockpitUpdateCycles = SkipUpdateCyclesForCockpit; }
// bye
return changed;
}
bool CSimulatorFsxCommon::updateOwnSimulatorSelcal(const CSelcal &selcal, const CIdentifier &originator)
{
if (originator == this->identifier()) { return false; }
if (!this->isSimulating()) { return false; }
//! KB 2018-11 that would need to go to updateOwnAircraftFromSimulator if the simulator ever supports SELCAL
//! KB 2018-11 als we would need to send the value to FS9/FSX (currently we only deal with it on FS9/FSX level)
m_selcal = selcal;
return false;
}
void CSimulatorFsxCommon::displayStatusMessage(const CStatusMessage &message) const
{
QByteArray m = message.getMessage().toLatin1().constData();
m.append('\0');
SIMCONNECT_TEXT_TYPE type = SIMCONNECT_TEXT_TYPE_PRINT_BLACK;
switch (message.getSeverity())
{
case CStatusMessage::SeverityDebug: return;
case CStatusMessage::SeverityInfo: type = SIMCONNECT_TEXT_TYPE_PRINT_GREEN; break;
case CStatusMessage::SeverityWarning: type = SIMCONNECT_TEXT_TYPE_PRINT_YELLOW; break;
case CStatusMessage::SeverityError: type = SIMCONNECT_TEXT_TYPE_PRINT_RED; break;
}
const HRESULT hr = SimConnect_Text(m_hSimConnect, type, 7.5, EventTextMessage, static_cast<DWORD>(m.size()), m.data());
Q_UNUSED(hr)
}
void CSimulatorFsxCommon::displayTextMessage(const CTextMessage &message) const
{
QByteArray m = message.asString(true, true).toLatin1().constData();
m.append('\0');
SIMCONNECT_TEXT_TYPE type = SIMCONNECT_TEXT_TYPE_PRINT_BLACK;
if (message.isSupervisorMessage()) { type = SIMCONNECT_TEXT_TYPE_PRINT_RED; }
else if (message.isPrivateMessage()) { type = SIMCONNECT_TEXT_TYPE_PRINT_YELLOW; }
else if (message.isRadioMessage()) { type = SIMCONNECT_TEXT_TYPE_PRINT_GREEN; }
const HRESULT hr = SimConnect_Text(m_hSimConnect, type, 7.5, EventTextMessage, static_cast<DWORD>(m.size()), m.data());
Q_UNUSED(hr)
}
bool CSimulatorFsxCommon::isPhysicallyRenderedAircraft(const CCallsign &callsign) const
{
return m_simConnectObjects.contains(callsign);
}
CCallsignSet CSimulatorFsxCommon::physicallyRenderedAircraft() const
{
CCallsignSet callsigns(m_simConnectObjects.keys());
callsigns.push_back(m_addAgainAircraftWhenRemoved.getCallsigns()); // not really rendered right now, but very soon
callsigns.push_back(m_addPendingAircraft.keys()); // not really rendered, but for the logic it should look like it is
return CCallsignSet(m_simConnectObjects.keys());
}
CStatusMessageList CSimulatorFsxCommon::debugVerifyStateAfterAllAircraftRemoved() const
{
CStatusMessageList msgs;
if (!CBuildConfig::isLocalDeveloperDebugBuild()) { return msgs; }
msgs = CSimulatorFsCommon::debugVerifyStateAfterAllAircraftRemoved();
if (!m_simConnectObjects.isEmpty()) { msgs.push_back(CStatusMessage(this).error(u"m_simConnectObjects not empty: '%1'") << m_simConnectObjects.getAllCallsignStringsAsString(true)); }
if (!m_simConnectObjectsPositionAndPartsTraces.isEmpty()) { msgs.push_back(CStatusMessage(this).error(u"m_simConnectObjectsPositionAndPartsTraces not empty: '%1'") << m_simConnectObjectsPositionAndPartsTraces.getAllCallsignStringsAsString(true)); }
if (!m_addAgainAircraftWhenRemoved.isEmpty()) { msgs.push_back(CStatusMessage(this).error(u"m_addAgainAircraftWhenRemoved not empty: '%1'") << m_addAgainAircraftWhenRemoved.getCallsignStrings(true).join(", ")); }
return msgs;
}
QString CSimulatorFsxCommon::getStatisticsSimulatorSpecific() const
{
static const QString specificInfo("dispatch #: %1 %2 times (cur/max): %3ms (%4ms) %5ms (%6ms) %7 %8 simData#: %9");
return specificInfo.
arg(m_dispatchProcCount).arg(m_dispatchProcEmptyCount).
arg(m_dispatchTimeMs).arg(m_dispatchProcTimeMs).arg(m_dispatchMaxTimeMs).arg(m_dispatchProcMaxTimeMs).
arg(CSimConnectUtilities::simConnectReceiveIdToString(static_cast<DWORD>(m_dispatchReceiveIdMaxTime)), requestIdToString(m_dispatchRequestIdMaxTime)).
arg(m_requestSimObjectDataCount);
}
bool CSimulatorFsxCommon::requestElevation(const ICoordinateGeodetic &reference, const CCallsign &aircraftCallsign)
{
// this is the 32bit FSX version, the P3D x64 is overridden!
if (this->isShuttingDownOrDisconnected()) { return false; }
if (!this->isUsingFsxTerrainProbe()) { return false; }
if (reference.isNull()) { return false; }
const CSimConnectObject simObject = m_simConnectObjects.getOldestNotPendingProbe(); // probes round robin
if (!simObject.isConfirmedAdded()) { return false; }
m_simConnectObjects[simObject.getCallsign()].resetTimestampToNow(); // mark probe as just used
CCoordinateGeodetic pos(reference);
pos.setGeodeticHeight(terrainProbeAltitude());
SIMCONNECT_DATA_INITPOSITION position = this->coordinateToFsxPosition(pos);
const HRESULT hr = this->logAndTraceSendId(
SimConnect_SetDataOnSimObject(
m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetPosition,
simObject.getObjectId(), 0, 0,
sizeof(SIMCONNECT_DATA_INITPOSITION), &position),
simObject, "Cannot request AI elevation", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject");
if (isFailure(hr)) { return false; }
const bool ok = this->requestTerrainProbeData(simObject, aircraftCallsign);
if (ok)
{
emit this->requestedElevation(aircraftCallsign);
}
return ok;
}
bool CSimulatorFsxCommon::isTracingSendId() const
{
if (m_traceSendId) { return true; } // explicit
if (m_traceAutoUntilTs < 0) { return false; } // no auto
const qint64 ts = QDateTime::currentMSecsSinceEpoch();
const bool trace = ts <= m_traceAutoUntilTs;
return trace;
}
void CSimulatorFsxCommon::setTractingSendId(bool trace)
{
m_traceSendId = trace;
m_traceAutoUntilTs = -1;
}
void CSimulatorFsxCommon::setAddingAsSimulatedObjectEnabled(bool enabled)
{
m_useAddSimulatedObj = enabled;
const CSimulatorInfo sim = this->getSimulatorInfo();
CFsxP3DSettings settings = m_detailsSettings.getSettings(sim);
settings.setAddingAsSimulatedObjectEnabled(enabled);
m_detailsSettings.setSettings(settings, sim);
}
void CSimulatorFsxCommon::setUsingSbOffsetValues(bool enabled)
{
m_useSbOffsets = enabled;
const CSimulatorInfo sim = this->getSimulatorInfo();
CFsxP3DSettings settings = m_detailsSettings.getSettings(sim);
settings.setSbOffsetsEnabled(enabled);
m_detailsSettings.setSettings(settings, sim);
}
void CSimulatorFsxCommon::resetAircraftStatistics()
{
m_dispatchProcCount = 0;
m_dispatchProcEmptyCount = 0;
m_dispatchMaxTimeMs = -1;
m_dispatchProcMaxTimeMs = -1;
m_dispatchTimeMs = -1;
m_dispatchProcTimeMs = -1;
m_requestSimObjectDataCount = 0;
m_dispatchReceiveIdLast = SIMCONNECT_RECV_ID_NULL;
m_dispatchReceiveIdMaxTime = SIMCONNECT_RECV_ID_NULL;
m_dispatchRequestIdLast = CSimConnectDefinitions::RequestEndMarker;
m_dispatchRequestIdMaxTime = CSimConnectDefinitions::RequestEndMarker;
CSimulatorPluginCommon::resetAircraftStatistics();
}
void CSimulatorFsxCommon::setFlightNetworkConnected(bool connected)
{
// toggled?
if (connected == !this->isFlightNetworkConnected())
{
// toggling, we trace for a while to better monitor those "critical" phases
this->triggerAutoTraceSendId();
}
// update SB area network connected
byte sbNetworkConnected = connected ? 1u : 0u;
const HRESULT hr = SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbConnected, SIMCONNECT_CLIENT_DATA_SET_FLAG_DEFAULT, 0, 1, &sbNetworkConnected);
if (isFailure(hr))
{
CLogMessage(this).warning(u"Setting network connected failed (SB offsets)");
}
ISimulator::setFlightNetworkConnected(connected);
}
CStatusMessageList CSimulatorFsxCommon::getInterpolationMessages(const CCallsign &callsign) const
{
if (!m_simConnectObjects.contains(callsign)) { return CStatusMessageList(); }
const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupConsolidated(callsign, false);
return (m_simConnectObjects[callsign]).getInterpolationMessages(setup.getInterpolatorMode());
}
bool CSimulatorFsxCommon::testSendSituationAndParts(const CCallsign &callsign, const CAircraftSituation &situation, const CAircraftParts &parts)
{
if (!m_simConnectObjects.contains(callsign)) { return false; }
CSimConnectObject simObject = m_simConnectObjects.value(callsign);
int u = 0;
if (!parts.isNull()) { this->sendRemoteAircraftPartsToSimulator(simObject, parts); u++; }
if (!situation.isNull())
{
SIMCONNECT_DATA_INITPOSITION position = this->aircraftSituationToFsxPosition(situation, true);
const bool traceSendId = this->isTracingSendId();
const HRESULT hr = this->logAndTraceSendId(
SimConnect_SetDataOnSimObject(
m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetPosition,
static_cast<SIMCONNECT_OBJECT_ID>(simObject.getObjectId()), 0, 0, sizeof(SIMCONNECT_DATA_INITPOSITION), &position),
traceSendId, simObject, "Failed to set position", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject");
if (hr == S_OK) { u++; }
}
return u > 0;
}
CSimConnectDefinitions::SimObjectRequest CSimulatorFsxCommon::requestToSimObjectRequest(DWORD requestId)
{
DWORD v = static_cast<DWORD>(CSimConnectDefinitions::SimObjectEndMarker);
if (isRequestForSimObjAircraft(requestId))
{
v = (requestId - RequestSimObjAircraftStart) / MaxSimObjAircraft;
}
else if (isRequestForSimObjTerrainProbe(requestId))
{
v = (requestId - RequestSimObjTerrainProbeStart) / MaxSimObjProbes;
}
Q_ASSERT_X(v <= CSimConnectDefinitions::SimObjectEndMarker, Q_FUNC_INFO, "Invalid value");
return static_cast<CSimConnectDefinitions::SimObjectRequest>(v);
}
bool CSimulatorFsxCommon::stillDisplayReceiveExceptions()
{
m_receiveExceptionCount++;
return m_receiveExceptionCount < IgnoreReceiveExceptions;
}
CSimConnectObject CSimulatorFsxCommon::getSimObjectForObjectId(DWORD objectId) const
{
return this->getSimConnectObjects().getSimObjectForObjectId(objectId);
}
void CSimulatorFsxCommon::setSimConnected()
{
m_simConnected = true;
this->initSimulatorInternals();
this->emitSimulatorCombinedStatus();
// Internals depends on simulator data which take a while to be read
// this is a trick and I re-init again after a while (which is not really expensive)
const QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(2500, this, [myself]
{
if (!myself) { return; }
myself->initSimulatorInternals();
});
}
void CSimulatorFsxCommon::onSimRunning()
{
const QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(DeferSimulatingFlagMs, this, [ = ]
{
if (!myself) { return; }
m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
this->onSimRunningDeferred(m_simulatingChangedTs);
});
}
void CSimulatorFsxCommon::onSimRunningDeferred(qint64 referenceTs)
{
if (m_simSimulating) { return; } // already simulatig
if (referenceTs != m_simulatingChangedTs) { return; } // changed, so no longer valid
m_simSimulating = true; // only place where this should be set to true
m_simConnected = true;
const CFsxP3DSettings settings = m_detailsSettings.getSettings(this->getSimulatorInfo());
m_useAddSimulatedObj = settings.isAddingAsSimulatedObjectEnabled();
m_useSbOffsets = settings.isSbOffsetsEnabled();
const HRESULT hr1 = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraft,
CSimConnectDefinitions::DataOwnAircraft, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_VISUAL_FRAME),
"Cannot request own aircraft data", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
const HRESULT hr2 = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraftTitle,
CSimConnectDefinitions::DataOwnAircraftTitle,
SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND, SIMCONNECT_DATA_REQUEST_FLAG_CHANGED),
"Cannot request title", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
const HRESULT hr3 = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestSimEnvironment,
CSimConnectDefinitions::DataSimEnvironment,
SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND, SIMCONNECT_DATA_REQUEST_FLAG_CHANGED),
"Cannot request sim.env.", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
// Request the data from SB only when its changed and only ONCE so we don't have to run a 1sec event to get/set this info ;)
// there was a bug with SIMCONNECT_CLIENT_DATA_PERIOD_ON_SET, see https://www.prepar3d.com/forum/viewtopic.php?t=124789
const HRESULT hr4 = this->logAndTraceSendId(
SimConnect_RequestClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::RequestSbData,
CSimConnectDefinitions::DataClientAreaSb, SIMCONNECT_CLIENT_DATA_PERIOD_SECOND, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_CHANGED),
"Cannot request client data", Q_FUNC_INFO, "SimConnect_RequestClientData");
if (isFailure(hr1, hr2, hr3, hr4)) { return; }
this->emitSimulatorCombinedStatus(); // force sending status
}
void CSimulatorFsxCommon::onSimStopped()
{
// stopping events in FSX: Load menu, weather and season
CLogMessage(this).info(u"Simulator stopped: %1") << this->getSimulatorDetails();
const SimulatorStatus oldStatus = this->getSimulatorStatus();
m_simSimulating = false;
m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
this->emitSimulatorCombinedStatus(oldStatus);
}
void CSimulatorFsxCommon::onSimFrame()
{
if (m_updateRemoteAircraftInProgress) { return; }
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(0, this, [ = ]
{
// run decoupled from simconnect event queue
if (!myself) { return; }
myself->updateRemoteAircraft();
});
}
void CSimulatorFsxCommon::onSimExit()
{
CLogMessage(this).info(u"Simulator exit: %1") << this->getSimulatorDetails();
// reset complete state, we are going down
m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
this->safeKillTimer();
// if called from dispatch function, avoid that SimConnectProc disconnects itself while in SimConnectProc
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself) { return; }
this->disconnectFrom();
});
}
SIMCONNECT_DATA_REQUEST_ID CSimulatorFsxCommon::obtainRequestIdForSimObjAircraft()
{
const SIMCONNECT_DATA_REQUEST_ID id = m_requestIdSimObjAircraft++;
if (id > RequestSimObjAircraftEnd) { m_requestIdSimObjAircraft = RequestSimObjAircraftStart; }
return id;
}
SIMCONNECT_DATA_REQUEST_ID CSimulatorFsxCommon::obtainRequestIdForSimObjTerrainProbe()
{
const SIMCONNECT_DATA_REQUEST_ID id = m_requestIdSimObjTerrainProbe++;
if (id > RequestSimObjTerrainProbeEnd) { m_requestIdSimObjTerrainProbe = RequestSimObjTerrainProbeStart; }
return id;
}
bool CSimulatorFsxCommon::releaseAIControl(const CSimConnectObject &simObject, SIMCONNECT_DATA_REQUEST_ID requestId)
{
const SIMCONNECT_OBJECT_ID objectId = simObject.getObjectId();
const HRESULT hr1 = this->logAndTraceSendId(
SimConnect_AIReleaseControl(m_hSimConnect, objectId, requestId),
simObject, "Release control", Q_FUNC_INFO, "SimConnect_AIReleaseControl");
const HRESULT hr2 = this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeLatLng, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
simObject, "EventFreezeLatLng", Q_FUNC_INFO, "SimConnect_TransmitClientEvent");
const HRESULT hr3 = this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeAlt, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
simObject, "EventFreezeAlt", Q_FUNC_INFO, "SimConnect_TransmitClientEvent");
const HRESULT hr4 = this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeAtt, 1, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
simObject, "EventFreezeAtt", Q_FUNC_INFO, "SimConnect_TransmitClientEvent");
return isOk(hr1, hr2, hr3, hr4);
}
bool CSimulatorFsxCommon::isValidSimObjectNotPendingRemoved(const CSimConnectObject &simObject) const
{
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (simObject.isPendingRemoved()) { return false; }
if (!m_simConnectObjects.contains(simObject.getCallsign())) { return false; } // removed in meantime
return true;
}
CSimConnectObject CSimulatorFsxCommon::getSimObjectForTrace(const TraceFsxSendId &trace) const
{
return m_simConnectObjects.getSimObjectForOtherSimObject(trace.simObject);
}
bool CSimulatorFsxCommon::removeSimObjectForTrace(const TraceFsxSendId &trace)
{
return m_simConnectObjects.removeByOtherSimObject(trace.simObject);
}
void CSimulatorFsxCommon::removeCamera(CSimConnectObject &simObject)
{
// not in FSX
Q_UNUSED(simObject)
}
void CSimulatorFsxCommon::removeObserver(CSimConnectObject &simObject)
{
// not in FSX
Q_UNUSED(simObject)
}
bool CSimulatorFsxCommon::triggerAutoTraceSendId(qint64 traceTimeMs)
{
if (m_traceSendId) { return false; } // no need
if (this->isShuttingDownOrDisconnected()) { return false; }
const qint64 ts = QDateTime::currentMSecsSinceEpoch();
const qint64 traceUntil = traceTimeMs + ts;
if (traceUntil <= m_traceAutoUntilTs) { return false; }
m_traceAutoUntilTs = traceUntil;
static const QString format("hh:mm:ss.zzz");
const QString untilString = QDateTime::fromMSecsSinceEpoch(traceUntil).toString(format);
CLogMessage(this).info(u"Triggered FSX/P3D auto trace until %1") << untilString;
const QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(traceTimeMs * 1.2, this, [ = ]
{
// triggered by mself (ts check), otherwise ignore
if (!myself) { return; }
if (m_traceAutoUntilTs > QDateTime::currentMSecsSinceEpoch()) { return; }
if (m_traceAutoUntilTs < 0) { return; } // alread off
CLogMessage(this).info(u"Auto trace id off");
m_traceAutoUntilTs = -1;
});
return true;
}
void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionOwnAircraft &simulatorOwnAircraft)
{
const qint64 ts = QDateTime::currentMSecsSinceEpoch();
CSimulatedAircraft myAircraft(getOwnAircraft());
CCoordinateGeodetic position;
position.setLatitude(CLatitude(simulatorOwnAircraft.latitudeDeg, CAngleUnit::deg()));
position.setLongitude(CLongitude(simulatorOwnAircraft.longitudeDeg, CAngleUnit::deg()));
if (simulatorOwnAircraft.pitchDeg < -90.0 || simulatorOwnAircraft.pitchDeg >= 90.0)
{
CLogMessage(this).warning(u"FSX: Pitch value (own aircraft) out of limits: %1") << simulatorOwnAircraft.pitchDeg;
}
CAircraftSituation aircraftSituation;
aircraftSituation.setMSecsSinceEpoch(ts);
aircraftSituation.setPosition(position);
// MSFS has inverted pitch and bank angles
aircraftSituation.setPitch(CAngle(-simulatorOwnAircraft.pitchDeg, CAngleUnit::deg()));
aircraftSituation.setBank(CAngle(-simulatorOwnAircraft.bankDeg, CAngleUnit::deg()));
aircraftSituation.setHeading(CHeading(simulatorOwnAircraft.trueHeadingDeg, CHeading::True, CAngleUnit::deg()));
aircraftSituation.setGroundSpeed(CSpeed(simulatorOwnAircraft.velocity, CSpeedUnit::kts()));
aircraftSituation.setGroundElevation(CAltitude(simulatorOwnAircraft.elevationFt, CAltitude::MeanSeaLevel, CLengthUnit::ft()), CAircraftSituation::FromProvider);
aircraftSituation.setAltitude(CAltitude(simulatorOwnAircraft.altitudeFt, CAltitude::MeanSeaLevel, CLengthUnit::ft()));
aircraftSituation.setPressureAltitude(CAltitude(simulatorOwnAircraft.pressureAltitudeM, CAltitude::MeanSeaLevel, CAltitude::PressureAltitude, CLengthUnit::m()));
// set on ground also in situation for consistency and future usage
// it is duplicated in parts
aircraftSituation.setOnGround(dtb(simulatorOwnAircraft.simOnGround) ? CAircraftSituation::OnGround : CAircraftSituation::NotOnGround, CAircraftSituation::OutOnGroundOwnAircraft);
const CAircraftLights lights(dtb(simulatorOwnAircraft.lightStrobe), dtb(simulatorOwnAircraft.lightLanding), dtb(simulatorOwnAircraft.lightTaxi),
dtb(simulatorOwnAircraft.lightBeacon), dtb(simulatorOwnAircraft.lightNav), dtb(simulatorOwnAircraft.lightLogo));
CAircraftEngineList engines;
const QList<bool> helperList
{
dtb(simulatorOwnAircraft.engine1Combustion), dtb(simulatorOwnAircraft.engine2Combustion),
dtb(simulatorOwnAircraft.engine3Combustion), dtb(simulatorOwnAircraft.engine4Combustion)
};
for (int index = 0; index < simulatorOwnAircraft.numberOfEngines; ++index)
{
engines.push_back(CAircraftEngine(index + 1, helperList.at(index)));
}
const CAircraftParts parts(lights,
dtb(simulatorOwnAircraft.gearHandlePosition),
qRound(simulatorOwnAircraft.flapsHandlePosition * 100),
dtb(simulatorOwnAircraft.spoilersHandlePosition),
engines,
dtb(simulatorOwnAircraft.simOnGround),
ts);
// set values
this->updateOwnSituationAndGroundElevation(aircraftSituation);
this->updateOwnParts(parts);
// When I change cockpit values in the sim (from GUI to simulator, not originating from simulator)
// it takes a little while before these values are set in the simulator.
// To avoid jitters, I wait some update cylces to stabilize the values
if (m_skipCockpitUpdateCycles < 1)
{
// defaults
CComSystem com1(myAircraft.getCom1System()); // set defaults
CComSystem com2(myAircraft.getCom2System());
// updates: https://www.fsdeveloper.com/forum/threads/com-unit-receiving-status-com-transmit-x-com-test-1-and-volume.445187/
// COM: If you're set to transmit on a unit, you WILL receive that unit.
// Otherwise if you're NOT set to transmit on a unit, then it will only receive if COM RECEIVE ALL is true.
// There is no control of COM volume.
com1.setFrequencyActive(CFrequency(simulatorOwnAircraft.com1ActiveMHz, CFrequencyUnit::MHz()));
com1.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com1StandbyMHz, CFrequencyUnit::MHz()));
const bool comReceiveAll = dtb(simulatorOwnAircraft.comReceiveAll);
const bool com1Test = dtb(simulatorOwnAircraft.comTest1);
const bool com1Transmit = dtb(simulatorOwnAircraft.comTransmit1);
const int com1Status = qRound(simulatorOwnAircraft.comStatus1); // Radio status flag : -1 =Invalid 0 = OK 1 = Does not exist 2 = No electricity 3 = Failed
com1.setTransmitEnabled(com1Status == 0 && com1Transmit);
com1.setReceiveEnabled(com1Status == 0 && (comReceiveAll || com1Transmit));
const bool changedCom1 = myAircraft.getCom1System() != com1;
m_simCom1 = com1;
Q_UNUSED(com1Test)
com2.setFrequencyActive(CFrequency(simulatorOwnAircraft.com2ActiveMHz, CFrequencyUnit::MHz()));
com2.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com2StandbyMHz, CFrequencyUnit::MHz()));
const bool com2Test = dtb(simulatorOwnAircraft.comTest2);
const bool com2Transmit = dtb(simulatorOwnAircraft.comTransmit2);
const int com2Status = qRound(simulatorOwnAircraft.comStatus2); // Radio status flag : -1 =Invalid 0 = OK 1 = Does not exist 2 = No electricity 3 = Failed
com2.setTransmitEnabled(com2Status == 0 && com2Transmit);
com2.setReceiveEnabled(com2Status == 0 && (comReceiveAll || com2Transmit));
const bool changedCom2 = myAircraft.getCom2System() != com2;
m_simCom2 = com2;
Q_UNUSED(com2Test)
CTransponder transponder(myAircraft.getTransponder());
transponder.setTransponderCode(qRound(simulatorOwnAircraft.transponderCode));
m_simTransponder = transponder;
// if the simulator ever sends SELCAL, add it here.
// m_selcal SELCAL sync.would go here
const bool changedXpr = (myAircraft.getTransponderCode() != transponder.getTransponderCode());
if (changedCom1 || changedCom2 || changedXpr)
{
// set in own aircraft provider
this->updateCockpit(com1, com2, transponder, identifier());
}
}
else
{
--m_skipCockpitUpdateCycles;
}
// slower updates
if (m_ownAircraftUpdateCycles % 10 == 0)
{
if (m_isWeatherActivated)
{
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude() };
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()))
{
if (m_lastWeatherPosition.isNull() ||
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
{
m_lastWeatherPosition = currentPosition;
requestWeatherGrid(currentPosition, this->identifier());
}
}
}
// init terrain probes here has the advantage we can also switch it on/off at runtime
if (m_useFsxTerrainProbe && !m_initFsxTerrainProbes)
{
this->physicallyInitAITerrainProbes(position, 2); // init probe
}
// SB3 offsets updating
m_simulatorInternals.setValue(QStringLiteral("fsx/sb3"), boolToEnabledDisabled(m_useSbOffsets));
m_simulatorInternals.setValue(QStringLiteral("fsx/sb3packets"), m_useSbOffsets ? QString::number(m_sbDataReceived) : QStringLiteral("disabled"));
// CG
const CLength cg(simulatorOwnAircraft.cgToGroundFt, CLengthUnit::ft());
this->updateOwnCG(cg);
// Simulated objects instead of NON ATC
m_simulatorInternals.setValue(QStringLiteral("fsx/addAsSimulatedObject"), boolToEnabledDisabled(m_useAddSimulatedObj));
} // slow updates
m_ownAircraftUpdateCycles++; // with 50 updates/sec long enough even for 32bit
}
void CSimulatorFsxCommon::triggerUpdateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionPosData &remoteAircraftData)
{
if (this->isShuttingDownOrDisconnected()) { return; }
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself) { return; }
myself->updateRemoteAircraftFromSimulator(simObject, remoteAircraftData);
});
}
void CSimulatorFsxCommon::triggerUpdateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionRemoteAircraftModel &remoteAircraftModel)
{
if (this->isShuttingDownOrDisconnected()) { return; }
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself) { return; }
myself->updateRemoteAircraftFromSimulator(simObject, remoteAircraftModel);
});
}
void CSimulatorFsxCommon::updateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionPosData &remoteAircraftData)
{
if (this->isShuttingDownOrDisconnected()) { return; }
// Near ground we use faster updates
const CCallsign cs(simObject.getCallsign());
CAircraftSituation lastSituation = m_lastSentSituations[cs];
const bool moving = lastSituation.isMoving();
const bool onGround = remoteAircraftData.isOnGround();
// CElevationPlane: deg, deg, feet
// we only remember near ground
const CElevationPlane elevation = CElevationPlane(remoteAircraftData.latitudeDeg, remoteAircraftData.longitudeDeg, remoteAircraftData.elevationFt, CElevationPlane::singlePointRadius());
if (remoteAircraftData.aboveGroundFt() < 250)
{
const CLength cg(remoteAircraftData.cgToGroundFt, CLengthUnit::ft());
this->rememberElevationAndSimulatorCG(cs, simObject.getAircraftModel(), onGround, elevation, cg);
}
const bool log = this->isLogCallsign(cs);
if (log)
{
// update lat/lng/alt with real data from sim
const CAltitude alt(remoteAircraftData.altitudeFt, CAltitude::MeanSeaLevel, CAltitude::TrueAltitude, CLengthUnit::ft());
lastSituation.setPosition(elevation);
lastSituation.setAltitude(alt);
lastSituation.setGroundElevation(elevation, CAircraftSituation::FromProvider);
this->addLoopbackSituation(lastSituation);
}
if (moving && remoteAircraftData.aboveGroundFt() <= 100.0)
{
// switch to fast updates
if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_VISUAL_FRAME)
{
this->requestPositionDataForSimObject(simObject, SIMCONNECT_PERIOD_VISUAL_FRAME);
}
}
else
{
// switch to slow updates
if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_SECOND)
{
this->requestPositionDataForSimObject(simObject, SIMCONNECT_PERIOD_SECOND);
}
}
}
void CSimulatorFsxCommon::updateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionRemoteAircraftModel &remoteAircraftModel)
{
const CCallsign cs(simObject.getCallsign());
if (!m_simConnectObjects.contains(cs)) { return; } // no longer existing
CSimConnectObject &so = m_simConnectObjects[cs];
if (so.isPendingRemoved()) { return; }
const QString modelString(remoteAircraftModel.title);
const CLength cg(remoteAircraftModel.cgToGroundFt, CLengthUnit::ft());
so.setAircraftCG(cg);
so.setAircraftModelString(modelString);
// update in 2 providers
this->rememberElevationAndSimulatorCG(cs, simObject.getAircraftModel(), false, CElevationPlane::null(), cg); // env. provider
this->updateCGAndModelString(cs, cg, modelString); // remote aircraft provider
}
void CSimulatorFsxCommon::updateProbeFromSimulator(const CCallsign &callsign, const DataDefinitionPosData &remoteAircraftData)
{
const CElevationPlane elevation(remoteAircraftData.latitudeDeg, remoteAircraftData.longitudeDeg, remoteAircraftData.elevationFt, CElevationPlane::singlePointRadius());
this->callbackReceivedRequestedElevation(elevation, callsign, false);
}
void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionClientAreaSb &sbDataArea)
{
if (m_skipCockpitUpdateCycles > 0) { return; }
// log SB offset
if (m_logSbOffsets) { CLogMessage(this).info(u"SB from sim: " % sbDataArea.toQString()); }
// SB XPDR mode
CTransponder::TransponderMode newMode = CTransponder::StateIdent;
if (!sbDataArea.isIdent())
{
newMode = sbDataArea.isStandby() ? CTransponder::StateStandby : CTransponder::ModeC;
}
const CSimulatedAircraft myAircraft(this->getOwnAircraft());
const bool changed = (myAircraft.getTransponderMode() != newMode);
if (!changed) { return; }
CTransponder xpdr = myAircraft.getTransponder();
xpdr.setTransponderMode(newMode);
this->updateCockpit(myAircraft.getCom1System(), myAircraft.getCom2System(), xpdr, this->identifier());
}
void CSimulatorFsxCommon::updateOwnAircraftFromSimulatorFsuipc(const CTransponder &xpdr)
{
if (!m_useFsuipc) { return; }
if (m_skipCockpitUpdateCycles > 0) { return; }
const CSimulatedAircraft myAircraft(this->getOwnAircraft());
const bool changed = (myAircraft.getTransponderMode() != xpdr.getTransponderMode());
if (!changed) { return; }
CTransponder myXpdr = myAircraft.getTransponder();
myXpdr.setTransponderMode(xpdr.getTransponderMode());
this->updateCockpit(myAircraft.getCom1System(), myAircraft.getCom2System(), myXpdr, this->identifier());
}
bool CSimulatorFsxCommon::simulatorReportedObjectAdded(DWORD objectId)
{
if (this->isShuttingDownOrDisconnected()) { return true; } // pretend everything is fine
const CSimConnectObject simObject = m_simConnectObjects.getSimObjectForObjectId(objectId);
const CCallsign callsign(simObject.getCallsign());
if (!simObject.hasValidRequestAndObjectId() || callsign.isEmpty()) { return false; }
// we know the object has been created. But it can happen it is directly removed afterwards
const CSimulatedAircraft verifyAircraft(simObject.getAircraft());
const QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(1000, this, [ = ]
{
// verify aircraft and also triggers new add if required
// do not do this in the event loop, so we do this deferred
if (!myself || this->isShuttingDownOrDisconnected()) { return; }
this->verifyAddedRemoteAircraft(verifyAircraft);
});
return true;
}
void CSimulatorFsxCommon::verifyAddedRemoteAircraft(const CSimulatedAircraft &remoteAircraftIn)
{
if (this->isShuttingDownOrDisconnected()) { return; }
if (remoteAircraftIn.isTerrainProbe())
{
this->verifyAddedTerrainProbe(remoteAircraftIn);
return;
}
CStatusMessage msg;
CSimulatedAircraft remoteAircraft = remoteAircraftIn;
const CCallsign callsign(remoteAircraft.getCallsign());
do
{
// no callsign
if (callsign.isEmpty())
{
msg = CLogMessage(this).error(u"Cannot confirm AI object, empty callsign");
break;
}
// removed in meantime
const bool aircraftStillInRange = this->isAircraftInRange(callsign);
if (!m_simConnectObjects.contains(callsign))
{
if (aircraftStillInRange)
{
msg = CLogMessage(this).warning(u"Callsign '%1' removed in meantime from AI objects, but still in range") << callsign.toQString();
}
else
{
this->removeFromAddPendingAndAddAgainAircraft(callsign);
msg = CLogMessage(this).info(u"Callsign '%1' removed in meantime and no longer in range") << callsign.toQString();
}
break;
}
CSimConnectObject &simObject = m_simConnectObjects[callsign];
remoteAircraft = simObject.getAircraft(); // update, if something has changed
if (!simObject.hasValidRequestAndObjectId() || simObject.isPendingRemoved())
{
msg = CStatusMessage(this).warning(u"Object for callsign '%1'/id: %2 removed in meantime/invalid") << callsign.toQString() << simObject.getObjectId();
break;
}
// P3D also has SimConnect_AIReleaseControlEx which also allows to destroy the aircraft
const SIMCONNECT_DATA_REQUEST_ID requestReleaseId = this->obtainRequestIdForSimObjAircraft();
const bool released = this->releaseAIControl(simObject, requestReleaseId);
if (!released)
{
msg = CStatusMessage(this).error(u"Cannot confirm model '%1' %2") << remoteAircraft.getModelString() << simObject.toQString();
break;
}
// confirm as added, this is also required to request light, etc
Q_ASSERT_X(simObject.isPendingAdded(), Q_FUNC_INFO, "Already confirmed, this should be the only place");
simObject.setConfirmedAdded(true); // aircraft
// request data on object
this->requestPositionDataForSimObject(simObject);
this->requestLightsForSimObject(simObject);
this->requestModelInfoForSimObject(simObject);
this->removeFromAddPendingAndAddAgainAircraft(callsign); // no longer try to add
const bool updated = this->updateAircraftRendered(callsign, true);
if (updated)
{
static const QString debugMsg("CS: '%1' model: '%2' verified, request/object id: %3 %4");
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, debugMsg.arg(callsign.toQString(), remoteAircraft.getModelString()).arg(simObject.getRequestId()).arg(simObject.getObjectId())); }
this->sendRemoteAircraftAtcDataToSimulator(simObject);
emit this->aircraftRenderingChanged(simObject.getAircraft());
}
else
{
CLogMessage(this).warning(u"Verified aircraft '%1' model '%2', request/object id: %3 %4 was already marked rendered") << callsign.asString() << remoteAircraft.getModelString() << simObject.getRequestId() << simObject.getObjectId();
}
if (simObject.isConfirmedAdded() && simObject.getType() == CSimConnectObject::AircraftSimulatedObject)
{
CLogMessage(this).warning(u"Confirm added model '%1' '%2', but as '%3'") << remoteAircraft.getCallsignAsString() << remoteAircraft.getModelString() << simObject.getTypeAsString();
this->triggerAutoTraceSendId(); // trace for some time (issues regarding this workaround?)
simObject.decreaseAddingExceptions(); // if previously increased and now working, reset
}
}
while (false);
// log errors and emit signal
if (!msg.isEmpty() && msg.isWarningOrAbove())
{
CLogMessage::preformatted(msg);
emit this->physicallyAddingRemoteModelFailed(CSimulatedAircraft(), false, false, msg);
}
// trigger adding pending aircraft if there are any
if (!m_addPendingAircraft.isEmpty())
{
this->addPendingAircraftAfterAdded();
}
}
void CSimulatorFsxCommon::addingAircraftFailed(const CSimConnectObject &simObject)
{
if (CBuildConfig::isLocalDeveloperDebugBuild()) { Q_ASSERT_X(simObject.isAircraft(), Q_FUNC_INFO, "Need aircraft"); }
if (!simObject.isAircraft()) { return; }
// clean up
m_simConnectObjects.removeByOtherSimObject(simObject);
this->removeFromAddPendingAndAddAgainAircraft(simObject.getCallsign());
CLogMessage(this).warning(u"Model failed to be added: '%1' details: %2") << simObject.getAircraftModelString() << simObject.getAircraft().toQString(true);
CStatusMessage verifyMsg;
const bool verifiedAircraft = this->verifyFailedAircraftInfo(simObject, verifyMsg); // aircraft.cfg existing?
if (!verifyMsg.isEmpty()) { CLogMessage::preformatted(verifyMsg); }
CSimConnectObject simObjAddAgain(simObject);
simObjAddAgain.increaseAddingExceptions();
if (!simObject.hasCallsign())
{
BLACK_VERIFY_X(false, Q_FUNC_INFO, "Missing callsign");
return;
}
if (!verifiedAircraft || simObjAddAgain.getAddingExceptions() > ThresholdAddException)
{
const CStatusMessage msg = verifiedAircraft ?
CLogMessage(this).warning(u"Model '%1' %2 failed %3 time(s) before and will be disabled") << simObjAddAgain.getAircraftModelString() << simObjAddAgain.toQString() << simObjAddAgain.getAddingExceptions() :
CLogMessage(this).warning(u"Model '%1' %2 failed verification and will be disabled") << simObjAddAgain.getAircraftModelString() << simObjAddAgain.toQString();
this->updateAircraftEnabled(simObjAddAgain.getCallsign(), false); // disable
emit this->physicallyAddingRemoteModelFailed(simObjAddAgain.getAircraft(), true, true, msg); // verify failed
}
else
{
CLogMessage(this).info(u"Will try '%1' again, aircraft: %2") << simObject.getAircraftModelString() << simObject.getAircraft().toQString(true);
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(2000, this, [ = ]
{
if (!myself) { return; }
if (this->isShuttingDownOrDisconnected()) { return; }
m_addPendingAircraft.insert(simObjAddAgain, true); // add failed object
});
}
}
bool CSimulatorFsxCommon::verifyFailedAircraftInfo(const CSimConnectObject &simObject, CStatusMessage &details) const
{
CAircraftModel model = simObject.getAircraftModel();
const CSpecializedSimulatorSettings settings = this->getSimulatorSettings();
const bool fileExists = CFsCommonUtil::adjustFileDirectory(model, settings.getModelDirectoriesOrDefault());
bool canBeUsed = true;
CStatusMessageList messages;
if (fileExists)
{
// we can access the aircraft.cfg file
bool parsed = false;
const CAircraftCfgEntriesList entries = CAircraftCfgParser::performParsingOfSingleFile(model.getFileName(), parsed, messages);
if (parsed)
{
if (entries.containsTitle(model.getModelString()))
{
messages.push_back(CStatusMessage(this).info(u"Model '%1' exists in re-parsed file '%2'.") << model.getModelString() << model.getFileName());
canBeUsed = true; // all OK
}
else
{
messages.push_back(CStatusMessage(this).warning(u"Model '%1' no longer in re-parsed file '%2'. Models are: %3.") << model.getModelString() << model.getFileName() << entries.getTitlesAsString(true));
canBeUsed = false; // absolute no chance to use that one
}
}
else
{
messages.push_back(CStatusMessage(this).warning(u"CS: '%1' Cannot parse file: '%2' (existing: %3)") << model.getCallsign().asString() << model.getFileName() << boolToYesNo(model.hasExistingCorrespondingFile()));
}
}
else
{
// the file cannot be accessed right now, but the pilot client necessarily has access to them
// so we just carry on
messages = model.verifyModelData();
}
// as single message
details = messages.toSingleMessage();
// status
return canBeUsed;
}
bool CSimulatorFsxCommon::logVerifyFailedAircraftInfo(const CSimConnectObject &simObject) const
{
CStatusMessage m;
const bool r = verifyFailedAircraftInfo(simObject, m);
if (!m.isEmpty()) { CLogMessage::preformatted(m); }
return r;
}
void CSimulatorFsxCommon::verifyAddedTerrainProbe(const CSimulatedAircraft &remoteAircraftIn)
{
bool verified = false;
CCallsign cs;
// no simObject reference outside that block, because it will be deleted
{
CSimConnectObject &simObject = m_simConnectObjects[remoteAircraftIn.getCallsign()];
simObject.setConfirmedAdded(true); // terrain probe
simObject.resetTimestampToNow();
cs = simObject.getCallsign();
CLogMessage(this).info(u"Probe: '%1' '%2' confirmed, %3") << simObject.getCallsignAsString() << simObject.getAircraftModelString() << simObject.toQString();
// fails for probe
// SIMCONNECT_DATA_REQUEST_ID requestId = this->obtainRequestIdForSimObjTerrainProbe();
// verified = this->releaseAIControl(simObject, requestId); // release probe
verified = true;
}
if (!verified)
{
CLogMessage(this).info(u"Disable probes: '%1' failed to relase control") << cs.asString();
m_useFsxTerrainProbe = false;
}
// trigger new adding from pending if any
if (!m_addPendingAircraft.isEmpty())
{
this->addPendingAircraftAfterAdded();
}
}
void CSimulatorFsxCommon::timerBasedObjectAddOrRemove()
{
this->addPendingAircraft(AddByTimer);
if (!this->isTestMode()) { this->physicallyRemoveAircraftNotInProvider(); }
}
void CSimulatorFsxCommon::addPendingAircraftAfterAdded()
{
this->addPendingAircraft(AddAfterAdded); // addPendingAircraft is already "non blocking"
}
void CSimulatorFsxCommon::addPendingAircraft(AircraftAddMode mode)
{
if (m_addPendingAircraft.isEmpty()) { return; }
const CCallsignSet aircraftCallsignsInRange(this->getAircraftInRangeCallsigns());
CSimulatedAircraftList toBeAddedAircraft; // aircraft still to be added
CCallsignSet toBeRemovedCallsigns;
for (const CSimConnectObject &pendingSimObj : as_const(m_addPendingAircraft))
{
BLACK_VERIFY_X(pendingSimObj.hasCallsign(), Q_FUNC_INFO, "missing callsign");
if (!pendingSimObj.hasCallsign()) { continue; }
if (pendingSimObj.isTerrainProbe() || aircraftCallsignsInRange.contains(pendingSimObj.getCallsign()))
{
toBeAddedAircraft.push_back(pendingSimObj.getAircraft());
}
else
{
toBeRemovedCallsigns.push_back(pendingSimObj.getCallsign());
}
}
// no longer required to be added
m_addPendingAircraft.removeCallsigns(toBeRemovedCallsigns);
m_addAgainAircraftWhenRemoved.removeByCallsigns(toBeRemovedCallsigns);
// add aircraft, but "non blocking"
if (!toBeAddedAircraft.isEmpty())
{
const CSimConnectObject oldestSimObject = m_addPendingAircraft.getOldestObject();
const CSimulatedAircraft nextPendingAircraft = oldestSimObject.getAircraft();
if (nextPendingAircraft.hasModelString())
{
const QPointer <CSimulatorFsxCommon> myself(this);
QTimer::singleShot(100, this, [ = ]
{
if (!myself) { return; }
if (this->isShuttingDownDisconnectedOrNoAircraft(nextPendingAircraft.isTerrainProbe())) { return; }
this->physicallyAddRemoteAircraftImpl(nextPendingAircraft, mode, oldestSimObject);
});
}
else
{
CLogMessage(this).warning(u"Pending aircraft without model string will be removed");
m_addPendingAircraft.removeByOtherSimObject(oldestSimObject);
}
}
}
CSimConnectObject CSimulatorFsxCommon::removeFromAddPendingAndAddAgainAircraft(const CCallsign &callsign)
{
CSimConnectObject simObjectOld;
if (callsign.isEmpty()) { return simObjectOld; }
m_addAgainAircraftWhenRemoved.removeByCallsign(callsign);
if (m_addPendingAircraft.contains(callsign))
{
simObjectOld = m_addPendingAircraft[callsign];
m_addPendingAircraft.remove(callsign);
}
return simObjectOld;
}
bool CSimulatorFsxCommon::simulatorReportedObjectRemoved(DWORD objectID)
{
if (this->isShuttingDownOrDisconnected()) { return false; }
CSimConnectObject simObject = m_simConnectObjects.getSimObjectForObjectId(objectID);
if (!simObject.hasValidRequestAndObjectId()) { return false; } // object id from somewhere else
const CCallsign callsign(simObject.getCallsign());
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "Missing callsign for removed object");
if (simObject.isPendingRemoved())
{
// good case, object has been removed
// we can remove the simulator object
}
else
{
// object was removed, but removal was not requested by us
// this means we are out of the reality bubble or something else went wrong
// Possible reasons:
// 1) out of reality bubble, because we move to another airport or other reasons
// 2) wrong position (in ground etc.)
// 3) Simulator not running (ie in stopped mode)
CStatusMessage msg;
if (!simObject.getAircraftModelString().isEmpty() && simObject.getAddingDirectlyRemoved() < ThresholdAddedAndDirectlyRemoved)
{
simObject.increaseAddingDirectlyRemoved();
m_addPendingAircraft.insert(simObject, true); // insert removed objects and update ts
m_simConnectObjects.removeByOtherSimObject(simObject); // we have it in pending now, no need to keep it in this list
const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupPerCallsignOrDefault(callsign);
msg = CLogMessage(this).warning(u"Aircraft removed, '%1' '%2' object id '%3' out of reality bubble or other reason. Interpolator: '%4'")
<< callsign.toQString() << simObject.getAircraftModelString()
<< objectID << simObject.getInterpolatorInfo(setup.getInterpolatorMode());
}
else if (simObject.getAddingDirectlyRemoved() < ThresholdAddedAndDirectlyRemoved)
{
const CStatusMessage m = CLogMessage(this).warning(u"Aircraft removed again multiple times and will be disabled, '%1' '%2' object id '%3'") << callsign.toQString() << simObject.getAircraftModelString() << objectID;
this->updateAircraftEnabled(simObject.getCallsign(), false);
emit this->physicallyAddingRemoteModelFailed(simObject.getAircraft(), true, true, m); // directly removed again
}
else
{
msg = CLogMessage(this).warning(u"Removed '%1' from simulator, but was not initiated by us (swift): %1 '%2' object id %3") << callsign.toQString() << simObject.getAircraftModelString() << objectID;
}
// in all cases add verification details
this->logVerifyFailedAircraftInfo(simObject);
// relay messages
if (!msg.isEmpty()) { emit this->driverMessages(msg); }
}
// in all cases we remove the object
const int c = m_simConnectObjects.remove(callsign);
const bool removedAny = (c > 0);
const bool updated = this->updateAircraftRendered(simObject.getCallsign(), false);
if (updated)
{
emit this->aircraftRenderingChanged(simObject.getAircraft());
}
// models we have to add again after removing
if (m_addAgainAircraftWhenRemoved.containsCallsign(callsign))
{
const CSimulatedAircraft aircraftAddAgain = m_addAgainAircraftWhenRemoved.findFirstByCallsign(callsign);
m_addAgainAircraftWhenRemoved.removeByCallsign(callsign);
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(2500, this, [ = ]
{
if (!myself) { return; }
if (this->isShuttingDownOrDisconnected()) { return; }
myself->physicallyAddRemoteAircraftImpl(aircraftAddAgain, AddedAfterRemoved);
});
}
return removedAny;
}
bool CSimulatorFsxCommon::setSimConnectObjectId(DWORD requestId, DWORD objectId)
{
return m_simConnectObjects.setSimConnectObjectIdForRequestId(requestId, objectId);
}
bool CSimulatorFsxCommon::setCurrentLights(const CCallsign &callsign, const CAircraftLights &lights)
{
if (!m_simConnectObjects.contains(callsign)) { return false; }
m_simConnectObjects[callsign].setCurrentLightsInSimulator(lights);
return true;
}
bool CSimulatorFsxCommon::setLightsAsSent(const CCallsign &callsign, const CAircraftLights &lights)
{
if (!m_simConnectObjects.contains(callsign)) { return false; }
m_simConnectObjects[callsign].setLightsAsSent(lights);
return true;
}
void CSimulatorFsxCommon::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event)
if (this->isShuttingDown()) { return; }
this->dispatch();
}
HRESULT CSimulatorFsxCommon::initEventsP3D()
{
return s_ok();
}
bool CSimulatorFsxCommon::parseDetails(const CSimpleCommandParser &parser)
{
// .driver sendid on|off
if (parser.matchesPart(1, "sendid") && parser.hasPart(2))
{
const bool trace = parser.toBool(2);
this->setTraceSendId(trace);
CLogMessage(this, CLogCategories::cmdLine()).info(u"Tracing %1 driver sendIds is '%2'") << this->getSimulatorPluginInfo().getIdentifier() << boolToOnOff(trace);
return true;
}
// .driver sboffsets on|off
if (parser.matchesPart(1, "sboffsets") && parser.hasPart(2))
{
const bool on = parser.toBool(2);
this->setUsingSbOffsetValues(on);
CLogMessage(this, CLogCategories::cmdLine()).info(u"SB offsets is '%1'") << boolToOnOff(on);
return true;
}
// .driver sblog on|off
if (parser.matchesPart(1, "sblog") && parser.hasPart(2))
{
const bool on = parser.toBool(2);
m_logSbOffsets = on;
CLogMessage(this, CLogCategories::cmdLine()).info(u"SB log. offsets is '%1'") << boolToOnOff(on);
return true;
}
return CSimulatorFsCommon::parseDetails(parser);
}
void CSimulatorFsxCommon::registerHelp()
{
if (CSimpleCommandParser::registered("BlackSimPlugin::CSimulatorFsxCommon::CSimulatorFsxCommon")) { return; }
CSimpleCommandParser::registerCommand({".drv", "alias: .driver .plugin"});
CSimpleCommandParser::registerCommand({".drv sendid on|off", "Trace simConnect sendId on|off"});
CSimpleCommandParser::registerCommand({".drv sboffsets on|off", "SB offsets via simConnect on|off"});
CSimpleCommandParser::registerCommand({".drv sblog on|off", "SB offsets logging on|off"});
}
CCallsign CSimulatorFsxCommon::getCallsignForPendingProbeRequests(DWORD requestId, bool remove)
{
const CCallsign cs = m_pendingProbeRequests.value(requestId);
if (remove) { m_pendingProbeRequests.remove(requestId); }
return cs;
}
const QString &CSimulatorFsxCommon::modeToString(CSimulatorFsxCommon::AircraftAddMode mode)
{
static const QString e("external call");
static const QString pt("add pending by timer");
static const QString oa("add pending after object added");
static const QString ar("add again after removed");
static const QString dontKnow("???");
switch (mode)
{
case ExternalCall: return e;
case AddByTimer: return pt;
case AddAfterAdded: return oa;
case AddedAfterRemoved: return ar;
default: break;
}
return dontKnow;
}
void CSimulatorFsxCommon::dispatch()
{
// call CSimulatorFsxCommon::SimConnectProc or specialized P3D version
Q_ASSERT_X(m_dispatchProc, Q_FUNC_INFO, "Missing DispatchProc");
// statistics
m_dispatchReceiveIdLast = SIMCONNECT_RECV_ID_NULL;
m_dispatchRequestIdLast = CSimConnectDefinitions::RequestEndMarker;
const qint64 start = QDateTime::currentMSecsSinceEpoch();
// process
const HRESULT hr = SimConnect_CallDispatch(m_hSimConnect, m_dispatchProc, this);
// statistics
const qint64 end = QDateTime::currentMSecsSinceEpoch();
m_dispatchTimeMs = end - start;
if (m_dispatchMaxTimeMs < m_dispatchTimeMs)
{
m_dispatchMaxTimeMs = m_dispatchTimeMs;
m_dispatchReceiveIdMaxTime = m_dispatchReceiveIdLast;
m_dispatchRequestIdMaxTime = m_dispatchRequestIdLast;
}
// error handling
if (isFailure(hr))
{
// on FSX we normally receive this one here when simulator goes down, and NOT onSimExit
// in that case sim status is Connected, but not PAUSED or SIMULATING
const SimulatorStatus simStatus = this->getSimulatorStatus();
const bool disconnectedOrNotSimulating = simStatus.testFlag(Disconnected) || !simStatus.testFlag(Simulating);
m_dispatchErrors++;
this->triggerAutoTraceSendId();
if (m_dispatchErrors == 2)
{
// 2nd time, an error / avoid multiple messages
// idea: if it happens once ignore
const QString msg = QStringLiteral(u"%1: Dispatch error, sim.status: %2").arg(this->getSimulatorPluginInfo().getIdentifier(), ISimulator::statusToString(simStatus));
CLogMessage(this).log(disconnectedOrNotSimulating ? CStatusMessage::SeverityWarning : CStatusMessage::SeverityError, msg);
}
else if (m_dispatchErrors > 5)
{
// this normally happens during a FSX crash or shutdown with simconnect
const QString msg = QStringLiteral(u"%1: Multiple dispatch errors, disconnecting. Sim.status: %2").arg(this->getSimulatorPluginInfo().getIdentifier(), ISimulator::statusToString(simStatus));
CLogMessage(this).log(disconnectedOrNotSimulating ? CStatusMessage::SeverityWarning : CStatusMessage::SeverityError, msg);
this->disconnectFrom();
}
return;
}
m_dispatchErrors = 0;
if (m_useFsuipc && m_fsuipc)
{
if (m_dispatchProcCount % 10 == 0)
{
// slow updates, here only when SB/SimConnect is disabled as those do the same thing
if (!m_useSbOffsets)
{
CSimulatedAircraft fsuipcAircraft(this->getOwnAircraft());
const bool ok = m_fsuipc->read(fsuipcAircraft, true, false, false);
if (ok)
{
this->updateOwnAircraftFromSimulatorFsuipc(fsuipcAircraft.getTransponder());
}
}
}
else
{
// fast
}
}
}
bool CSimulatorFsxCommon::physicallyAddRemoteAircraftImpl(const CSimulatedAircraft &newRemoteAircraft, CSimulatorFsxCommon::AircraftAddMode addMode, const CSimConnectObject &correspondingSimObject)
{
const CCallsign callsign(newRemoteAircraft.getCallsign());
const bool probe = newRemoteAircraft.isTerrainProbe();
// entry checks
Q_ASSERT_X(CThreadUtils::isInThisThread(this), Q_FUNC_INFO, "thread");
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "empty callsign");
Q_ASSERT_X(newRemoteAircraft.hasModelString(), Q_FUNC_INFO, "missing model string");
// reset timer
m_simObjectTimer.start(AddPendingAircraftIntervalMs); // restart
// remove outdated objects
const CSimConnectObjects outdatedAdded = m_simConnectObjects.removeOutdatedPendingAdded(CSimConnectObject::AllTypes);
if (!outdatedAdded.isEmpty())
{
const CCallsignSet callsigns = outdatedAdded.getAllCallsigns(false);
CLogMessage(this).warning(u"Removed %1 outdated object(s) pending for added: %2") << outdatedAdded.size() << callsigns.getCallsignsAsString(true);
this->updateMultipleAircraftEnabled(callsigns, false);
static const QString msgText("%1 outdated adding, %2");
for (const CSimConnectObject &simObjOutdated : outdatedAdded)
{
const CStatusMessage msg = CStatusMessage(this).warning(msgText.arg(simObjOutdated.getCallsign().asString(), simObjOutdated.toQString()));
emit this->physicallyAddingRemoteModelFailed(simObjOutdated.getAircraft(), true, true, msg); // outdated
}
// if this aircraft is also outdated, ignore
if (callsigns.contains(newRemoteAircraft.getCallsign())) { return false; }
}
const bool hasPendingAdded = m_simConnectObjects.containsPendingAdded();
bool canAdd = this->isSimulating() && !hasPendingAdded;
Q_ASSERT_X(!hasPendingAdded || m_simConnectObjects.countPendingAdded() < 2, Q_FUNC_INFO, "There must be only 0..1 pending objects");
if (this->showDebugLogMessage())
{
this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("CS: '%1' mode: '%2' model: '%3'").arg(newRemoteAircraft.getCallsignAsString(), modeToString(addMode), newRemoteAircraft.getModelString()));
this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("CS: '%1' pending callsigns: '%2', pending objects: '%3'").arg(newRemoteAircraft.getCallsignAsString(), m_addPendingAircraft.getAllCallsignStrings(true).join(", "), m_simConnectObjects.getPendingAddedCallsigns().getCallsignStrings().join(", ")));
}
// do we need to remove/add again because something has changed?
// this handles changed model strings or an update of the model
if (m_simConnectObjects.contains(callsign))
{
const CSimConnectObject simObject = m_simConnectObjects[callsign];
const QString newModelString(newRemoteAircraft.getModelString());
const QString simObjModelString(simObject.getAircraftModelString());
const bool sameModel = (simObjModelString == newModelString); // compare on string only (other attributes might change such as mode)
// same model, nothing will change, otherwise add again when removed
if (sameModel)
{
CLogMessage(this).info(u"CS: '%1' re-added same model '%2'") << newRemoteAircraft.getCallsignAsString() << newModelString;
// we restore rendered flag in case we are sure we are rendered
// this is used with rematching
const bool rendered = simObject.isConfirmedAdded() && simObject.isPending();
if (rendered) { this->updateAircraftRendered(callsign, rendered); }
return true;
}
this->physicallyRemoveRemoteAircraft(newRemoteAircraft.getCallsign());
m_addAgainAircraftWhenRemoved.replaceOrAddByCallsign(newRemoteAircraft);
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("CS: '%1' re-added changed model '%2', will be added again").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); }
return false;
}
// situation check
CAircraftSituation situation(newRemoteAircraft.getSituation());
if (canAdd && situation.isPositionOrAltitudeNull())
{
// invalid position because position or altitude is null
const CAircraftSituationList situations(this->remoteAircraftSituations(callsign));
if (situations.isEmpty())
{
CLogMessage(this).warning(u"No valid situations for '%1', will be added as pending") << callsign.asString();
}
else
{
CLogMessage(this).warning(u"Invalid aircraft situation for new aircraft '%1', use closest situation") << callsign.asString();
situation = situations.findClosestTimeDistanceAdjusted(QDateTime::currentMSecsSinceEpoch());
Q_ASSERT_X(!situation.isPositionOrAltitudeNull(), Q_FUNC_INFO, "Invalid situation for new aircraft");
}
// still invalid?
canAdd = situation.isPositionOrAltitudeNull();
if (CBuildConfig::isLocalDeveloperDebugBuild())
{
BLACK_VERIFY_X(canAdd, Q_FUNC_INFO, "Expect valid situation");
CLogMessage(this).warning(u"Invalid situation for '%1'") << callsign;
}
}
// check if we can add, do not add if simulator is stopped or other objects pending
if (!canAdd)
{
CSimConnectObject &addPendingObj = m_addPendingAircraft[newRemoteAircraft.getCallsign()];
addPendingObj.setAircraft(newRemoteAircraft);
addPendingObj.resetTimestampToNow();
return false;
}
// remove from pending and keep for later to remember fail counters
const CSimConnectObject removedPendingObj = this->removeFromAddPendingAndAddAgainAircraft(callsign);
// create AI after crosschecking it
if (!probe && !this->isAircraftInRangeOrTestMode(callsign))
{
CLogMessage(this).info(u"Skipping adding of '%1' since it is no longer in range") << callsign.asString();
return false;
}
// setup
const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupConsolidated(callsign, true);
const bool sendGround = setup.isSendingGndFlagToSimulator();
// FSX/P3D adding
bool adding = false; // will be added flag
const SIMCONNECT_DATA_REQUEST_ID requestId = probe ? this->obtainRequestIdForSimObjTerrainProbe() : this->obtainRequestIdForSimObjAircraft();
// Initial situation, if possible from interpolation
CAircraftSituation initialSituation = newRemoteAircraft.getSituation(); // default
{
// Dummy CSimConnectObject just for interpolation
const CSimConnectObject dummyObject = CSimConnectObject(newRemoteAircraft, 0, this, this, this->getRemoteAircraftProvider(), &m_interpolationLogger);
const CInterpolationResult result = dummyObject.getInterpolation(QDateTime::currentMSecsSinceEpoch(), setup, 0);
if (result.getInterpolationStatus().isInterpolated())
{
initialSituation = result.getInterpolatedSituation();
}
}
// under flow can cause a model not to be added
// FSX: underflow and NO(!) gnd flag can cause adding/remove issue
// P3D: underflow did not cause such issue
CStatusMessage underflowStatus;
const SIMCONNECT_DATA_INITPOSITION initialPosition = CSimulatorFsxCommon::aircraftSituationToFsxPosition(initialSituation, sendGround, true, &underflowStatus);
const QString modelString(newRemoteAircraft.getModelString());
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("CS: '%1' model: '%2' request: %3, init pos: %4").arg(callsign.toQString(), modelString).arg(requestId).arg(fsxPositionToString(initialPosition))); }
const QByteArray modelStringBa = toFsxChar(modelString);
const QByteArray csBa = toFsxChar(callsign.toQString().left(12));
CSimConnectObject::SimObjectType type = CSimConnectObject::AircraftNonAtc;
HRESULT hr = S_OK;
if (probe)
{
hr = SimConnect_AICreateSimulatedObject(m_hSimConnect, modelStringBa.constData(), initialPosition, requestId);
type = CSimConnectObject::TerrainProbe;
}
else
{
if (this->isAddingAsSimulatedObjectEnabled() && correspondingSimObject.hasCallsign() && correspondingSimObject.getAddingExceptions() > 0 && correspondingSimObject.getType() == CSimConnectObject::AircraftNonAtc)
{
CStatusMessage(this).warning(u"Model '%1' for '%2' failed %1 time(s) before, using AICreateSimulatedObject now") << newRemoteAircraft.getModelString() << callsign.toQString();
hr = SimConnect_AICreateSimulatedObject(m_hSimConnect, modelStringBa.constData(), initialPosition, requestId);
type = CSimConnectObject::AircraftSimulatedObject;
}
else
{
hr = SimConnect_AICreateNonATCAircraft(m_hSimConnect, modelStringBa.constData(), csBa.constData(), initialPosition, requestId);
type = CSimConnectObject::AircraftNonAtc;
}
}
if (!underflowStatus.isEmpty())
{
CStatusMessage(this).warning(u"Underflow detecion for '%1', details '%2'") << callsign.asString() << underflowStatus.getMessage();
}
if (isFailure(hr))
{
const CStatusMessage msg = CStatusMessage(this).error(u"SimConnect, can not create AI traffic: '%1' '%2'") << callsign.toQString() << modelString;
CLogMessage::preformatted(msg);
emit this->physicallyAddingRemoteModelFailed(newRemoteAircraft, true, true, msg); // SimConnect error
}
else
{
// we will request a new aircraft by request ID, later we will receive its object id
// so far this object id is 0 (DWORD)
const CSimConnectObject simObject = this->insertNewSimConnectObject(newRemoteAircraft, requestId, type, removedPendingObj);
this->traceSendId(simObject, Q_FUNC_INFO, QStringLiteral("mode: %1").arg(CSimulatorFsxCommon::modeToString(addMode)), true);
adding = true;
}
return adding;
}
bool CSimulatorFsxCommon::physicallyAddAITerrainProbe(const ICoordinateGeodetic &coordinate, int number)
{
if (coordinate.isNull()) { return false; }
if (!this->isUsingFsxTerrainProbe()) { return false; }
Q_ASSERT_X(CThreadUtils::isInThisThread(this), Q_FUNC_INFO, "thread");
// static const QString modelString("OrcaWhale");
// static const QString modelString("Water Drop"); // not working on P3Dx86/FSX, no requests on that id possible
// static const QString modelString("A321ACA");
// static const QString modelString("AI_Tracker_Object_0");
// static const QString modelString("Piper Cub"); // P3Dv86 works as nonATC/SimulatedObject
// static const QString modelString("Discovery Spaceshuttle"); // P3Dx86 works as nonATC/SimulatedObject
static const QString modelString("swiftTerrainProbe0");
static const QString pseudoCallsign("PROBE%1"); // max 12 chars
static const CCountry ctry("SW", "SWIFT");
static const CAirlineIcaoCode swiftAirline("SWI", "swift probe", ctry, "SWIFT", false, false);
static const CLivery swiftLivery(CLivery::getStandardCode(swiftAirline), swiftAirline, "swift probe");
const CCallsign cs(pseudoCallsign.arg(number));
const CAircraftModel model(modelString, CAircraftModel::TypeTerrainProbe, QStringLiteral("swift terrain probe"), CAircraftIcaoCode::unassignedIcao(), swiftLivery);
CAircraftSituation situation(cs, coordinate);
situation.setAltitude(terrainProbeAltitude());
situation.setZeroPBH();
const CSimulatedAircraft pseudoAircraft(cs, model, CUser("123456", "swift", cs), situation);
return this->physicallyAddRemoteAircraftImpl(pseudoAircraft, ExternalCall);
}
int CSimulatorFsxCommon::physicallyInitAITerrainProbes(const ICoordinateGeodetic &coordinate, int number)
{
if (number < 1) { return 0; }
if (m_initFsxTerrainProbes) { return m_addedProbes; }
m_initFsxTerrainProbes = true; // no multiple inits
this->triggerAutoTraceSendId();
int c = 0;
for (int n = 0; n < number; ++n)
{
if (this->physicallyAddAITerrainProbe(coordinate, n)) { c++; }
}
CLogMessage(this).info(u"Adding %1 FSX terrain probes") << number;
m_addedProbes = c;
return c;
}
bool CSimulatorFsxCommon::physicallyRemoveRemoteAircraft(const CCallsign &callsign)
{
// only remove from sim
Q_ASSERT_X(CThreadUtils::isInThisThread(this), Q_FUNC_INFO, "wrong thread");
if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft
// clean up anyway
this->removeFromAddPendingAndAddAgainAircraft(callsign);
// really remove from simulator
if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added
CSimConnectObject &simObject = m_simConnectObjects[callsign];
if (simObject.isPendingRemoved()) { return true; }
if (simObject.isTerrainProbe()) { return false; }
// check for pending objects
m_addPendingAircraft.remove(callsign); // just in case still in list of pending aircraft
const bool pendingAdded = simObject.isPendingAdded(); // already added in simulator, but not yet confirmed
const bool stillWaitingForLights = !simObject.hasCurrentLightsInSimulator();
if (!simObject.isRemovedWhileAdding() && (pendingAdded || stillWaitingForLights))
{
// problem: we try to delete an aircraft just requested to be added
// best solution so far, call remove again with a delay
CLogMessage(this).warning(u"'%1' requested to be removed, but pending added (%2) / or pending lights(%3). Object will be removed again: %4")
<< callsign.asString() << boolToYesNo(pendingAdded)
<< boolToYesNo(stillWaitingForLights) << simObject.toQString();
simObject.setRemovedWhileAdding(true); // next time kill
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(2000, this, [ = ]
{
if (!myself) { return; }
CLogMessage(this).info(u"Next trial to remove '%1'") << callsign.asString();
myself->physicallyRemoveRemoteAircraft(callsign);
});
return false; // not yet deleted
}
// no more data from simulator
this->stopRequestingDataForSimObject(simObject);
// mark as removed
simObject.setPendingRemoved(true);
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("CS: '%1' request/object id: %2/%3").arg(callsign.toQString()).arg(simObject.getRequestId()).arg(simObject.getObjectId())); }
// call in SIM
const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectRemove);
this->removeCamera(simObject);
this->removeObserver(simObject);
const HRESULT result = SimConnect_AIRemoveObject(m_hSimConnect, static_cast<SIMCONNECT_OBJECT_ID>(simObject.getObjectId()), requestId);
if (isOk(result))
{
if (this->isTracingSendId()) { this->traceSendId(simObject, Q_FUNC_INFO);}
}
else
{
CLogMessage(this).warning(u"Removing aircraft '%1' from simulator failed") << callsign.asString();
}
// mark in provider
const bool updated = this->updateAircraftRendered(callsign, false);
if (updated)
{
CSimulatedAircraft aircraft(simObject.getAircraft());
aircraft.setRendered(false);
emit this->aircraftRenderingChanged(aircraft);
}
// cleanup function, actually this should not be needed
this->physicallyRemoveAircraftNotInProviderAsync();
// bye
return CSimulatorPluginCommon::physicallyRemoveRemoteAircraft(callsign);
}
int CSimulatorFsxCommon::physicallyRemoveAllRemoteAircraft()
{
// make sure they are not added again
// cleaning here is somewhat redundant, but double checks
this->resetHighlighting();
m_addPendingAircraft.clear();
m_addAgainAircraftWhenRemoved.clear();
// remove one by one
int r = 0;
const CCallsignSet callsigns = m_simConnectObjects.getAllCallsigns();
for (const CCallsign &cs : callsigns)
{
if (this->physicallyRemoveRemoteAircraft(cs)) { r++; }
}
CSimulatorFsCommon::physicallyRemoveAllRemoteAircraft();
return r;
}
HRESULT CSimulatorFsxCommon::initEvents()
{
HRESULT hr = s_ok();
// System events, see http://msdn.microsoft.com/en-us/library/cc526983.aspx#SimConnect_SubscribeToSystemEvent
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventSimStatus, "Sim");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectAdded, "ObjectAdded");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectRemoved, "ObjectRemoved");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFrame, "Frame");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventPause, "Pause");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFlightLoaded, "FlightLoaded");
if (isFailure(hr))
{
CLogMessage(this).error(u"FSX plugin error: %1") << "SimConnect_SubscribeToSystemEvent failed";
return hr;
}
// Mapped events, see event ids here:
// http://msdn.microsoft.com/en-us/library/cc526980.aspx
// http://www.prepar3d.com/SDKv2/LearningCenter/utilities/variables/event_ids.html
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPauseToggle, "PAUSE_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, SystemEventSlewToggle, "SLEW_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeLatLng, "FREEZE_LATITUDE_LONGITUDE_SET"); // FSX old standard
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAlt, "FREEZE_ALTITUDE_SET"); // FSX old standard
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAtt, "FREEZE_ATTITUDE_SET"); // FSX old standard
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Active, "COM_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Standby, "COM_STBY_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Active, "COM2_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Standby, "COM2_STBY_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTransponderCode, "XPNDR_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluYear, "ZULU_YEAR_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluDay, "ZULU_DAY_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluHours, "ZULU_HOURS_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluMinutes, "ZULU_MINUTES_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsOff, "LANDING_LIGHTS_OFF");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandinglightsOn, "LANDING_LIGHTS_ON");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsSet, "LANDING_LIGHTS_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsToggle, "LANDING_LIGHTS_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOff, "PANEL_LIGHTS_OFF");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOn, "PANEL_LIGHTS_ON");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsSet, "PANEL_LIGHTS_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOff, "STROBES_OFF");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOn, "STROBES_ON");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesSet, "STROBES_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesToggle, "STROBES_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleBeaconLights, "TOGGLE_BEACON_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleCabinLights, "TOGGLE_CABIN_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleLogoLights, "TOGGLE_LOGO_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleNavLights, "TOGGLE_NAV_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleRecognitionLights, "TOGGLE_RECOGNITION_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleTaxiLights, "TOGGLE_TAXI_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleWingLights, "TOGGLE_WING_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFlapsSet, "FLAPS_SET");
if (isFailure(hr))
{
CLogMessage(this).error(u"FSX plugin error: %1") << "SimConnect_MapClientEventToSimEvent failed";
return hr;
}
// facility
SIMCONNECT_DATA_REQUEST_ID requestId = static_cast<SIMCONNECT_DATA_REQUEST_ID>(CSimConnectDefinitions::RequestFacility);
hr += SimConnect_SubscribeToFacilities(m_hSimConnect, SIMCONNECT_FACILITY_LIST_TYPE_AIRPORT, requestId);
if (isFailure(hr))
{
CLogMessage(this).error(u"FSX plugin error: %1") << "SimConnect_SubscribeToFacilities failed";
return hr;
}
return hr;
}
HRESULT CSimulatorFsxCommon::initDataDefinitionsWhenConnected()
{
return CSimConnectDefinitions::initDataDefinitionsWhenConnected(m_hSimConnect);
}
HRESULT CSimulatorFsxCommon::initWhenConnected()
{
// called when connected
HRESULT hr = this->initEvents();
if (isFailure(hr))
{
CLogMessage(this).error(u"FSX plugin: initEvents failed");
return hr;
}
// init data definitions and SB data area
hr += this->initDataDefinitionsWhenConnected();
if (isFailure(hr))
{
CLogMessage(this).error(u"FSX plugin: initDataDefinitionsWhenConnected failed");
return hr;
}
return hr;
}
void CSimulatorFsxCommon::updateRemoteAircraft()
{
static_assert(sizeof(DataDefinitionRemoteAircraftPartsWithoutLights) == sizeof(double) * 10, "DataDefinitionRemoteAircraftPartsWithoutLights has an incorrect size.");
Q_ASSERT_X(CThreadUtils::isInThisThread(this), Q_FUNC_INFO, "thread");
// Freeze interpolation while paused
if (this->isPaused() && m_pausedSimFreezesInterpolation) { return; }
// nothing to do, reset request id and exit
const int remoteAircraftNo = this->getAircraftInRangeCount();
if (remoteAircraftNo < 1) { m_statsUpdateAircraftRuns = 0; return; }
// values used for position and parts
const qint64 currentTimestamp = QDateTime::currentMSecsSinceEpoch();
if (this->isUpdateAircraftLimitedWithStats(currentTimestamp))
{
this->finishUpdateRemoteAircraftAndSetStatistics(currentTimestamp, true);
return;
}
m_updateRemoteAircraftInProgress = true;
// interpolation for all remote aircraft
const QList<CSimConnectObject> simObjects(m_simConnectObjects.values());
int simObjectNumber = 0;
const bool traceSendId = this->isTracingSendId();
const bool updateAllAircraft = this->isUpdateAllRemoteAircraft(currentTimestamp);
for (const CSimConnectObject &simObject : simObjects)
{
// happening if aircraft is not yet added to simulator or to be deleted
if (!simObject.isReadyToSend()) { continue; }
if (!simObject.hasCurrentLightsInSimulator()) { continue; } // wait until we have light state
const CCallsign callsign(simObject.getCallsign());
const bool hasCs = !callsign.isEmpty();
const bool hasValidIds = simObject.hasValidRequestAndObjectId();
BLACK_VERIFY_X(hasCs, Q_FUNC_INFO, "missing callsign");
BLACK_AUDIT_X(hasValidIds, Q_FUNC_INFO, "Missing ids");
if (!hasCs || !hasValidIds) { continue; } // not supposed to happen
const DWORD objectId = simObject.getObjectId();
// setup
const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupConsolidated(callsign, updateAllAircraft);
const bool sendGround = setup.isSendingGndFlagToSimulator();
// Interpolated situation
// simObjectNumber is passed to equally distributed steps like guessing parts
const bool slowUpdate = (((m_statsUpdateAircraftRuns + simObjectNumber) % 40) == 0);
const CInterpolationResult result = simObject.getInterpolation(currentTimestamp, setup, simObjectNumber++);
const bool forceUpdate = slowUpdate || updateAllAircraft || setup.isForcingFullInterpolation();
if (result.getInterpolationStatus().hasValidSituation())
{
// update situation
if (forceUpdate || !this->isEqualLastSent(result.getInterpolatedSituation()))
{
SIMCONNECT_DATA_INITPOSITION position = this->aircraftSituationToFsxPosition(result, sendGround);
const HRESULT hr = this->logAndTraceSendId(
SimConnect_SetDataOnSimObject(
m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetPosition,
static_cast<SIMCONNECT_OBJECT_ID>(objectId), 0, 0, sizeof(SIMCONNECT_DATA_INITPOSITION), &position),
traceSendId, simObject, "Failed to set position", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject");
if (isOk(hr))
{
this->rememberLastSent(result); // remember situation
}
}
}
else
{
// already logged in interpolator
continue;
}
// Interpolated parts
const bool updatedParts = this->updateRemoteAircraftParts(simObject, result, forceUpdate);
Q_UNUSED(updatedParts)
} // all callsigns
// stats
this->finishUpdateRemoteAircraftAndSetStatistics(currentTimestamp);
}
bool CSimulatorFsxCommon::updateRemoteAircraftParts(const CSimConnectObject &simObject, const CInterpolationResult &result, bool forcedUpdate)
{
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (!simObject.isConfirmedAdded()) { return false; }
const CAircraftParts parts = result;
if (parts.isNull()) { return false; }
if (parts.getPartsDetails() != CAircraftParts::GuessedParts && !result.getPartsStatus().isSupportingParts()) { return false; }
const CCallsign cs = simObject.getCallsign();
if (!forcedUpdate && (result.getPartsStatus().isReusedParts() || this->isEqualLastSent(parts, cs))) { return true; }
const bool ok = this->sendRemoteAircraftPartsToSimulator(simObject, parts);
if (ok) { this->rememberLastSent(parts, cs); }
return ok;
}
void CSimulatorFsxCommon::triggerUpdateAirports(const CAirportList &airports)
{
if (this->isShuttingDownOrDisconnected()) { return; }
if (airports.isEmpty()) { return; }
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself) { return; }
this->updateAirports(airports);
});
}
void CSimulatorFsxCommon::updateAirports(const CAirportList &airports)
{
if (airports.isEmpty()) { return; }
static const CLength maxDistance(200.0, CLengthUnit::NM());
const CCoordinateGeodetic posAircraft(this->getOwnAircraftPosition());
for (const CAirport &airport : airports)
{
CAirport consolidatedAirport(airport);
const CLength d = consolidatedAirport.calculcateAndUpdateRelativeDistanceAndBearing(posAircraft);
if (d > maxDistance) { continue; }
consolidatedAirport.updateMissingParts(this->getWebServiceAirport(airport.getIcao()));
m_airportsInRangeFromSimulator.replaceOrAddByIcao(consolidatedAirport);
if (m_airportsInRangeFromSimulator.size() > this->maxAirportsInRange())
{
m_airportsInRangeFromSimulator.sortByDistanceToReferencePosition();
m_airportsInRangeFromSimulator.truncate(this->maxAirportsInRange());
}
}
}
bool CSimulatorFsxCommon::sendRemoteAircraftPartsToSimulator(const CSimConnectObject &simObject, const CAircraftParts &parts)
{
Q_ASSERT(m_hSimConnect);
if (!simObject.isReadyToSend()) { return false; }
const DWORD objectId = simObject.getObjectId();
const bool traceId = this->isTracingSendId();
DataDefinitionRemoteAircraftPartsWithoutLights ddRemoteAircraftPartsWithoutLights(parts);
const CAircraftLights lights = parts.getAdjustedLights();
// in case we sent, we sent everything
const bool simObjectAircraftType = simObject.isAircraftSimulatedObject(); // no real aircraft type
const HRESULT hr1 = simObjectAircraftType ?
S_OK :
this->logAndTraceSendId(
SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftPartsWithoutLights,
static_cast<SIMCONNECT_OBJECT_ID>(objectId), SIMCONNECT_DATA_SET_FLAG_DEFAULT, 0,
sizeof(DataDefinitionRemoteAircraftPartsWithoutLights), &ddRemoteAircraftPartsWithoutLights),
traceId, simObject, "Failed so set parts", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject::ddRemoteAircraftPartsWithoutLights");
// Sim variable version, not working, setting the value, but flaps retracting to 0 again
// Sets flap handle to closest increment (0 to 16383)
const DWORD flapsDw = static_cast<DWORD>(qMin(16383, qRound((parts.getFlapsPercent() / 100.0) * 16383)));
const HRESULT hr2 = this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFlapsSet, flapsDw,
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
traceId, simObject, "Failed so set flaps", Q_FUNC_INFO, "SimConnect_TransmitClientEvent::EventFlapsSet");
// lights we can set directly
const HRESULT hr3 = this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventLandingLightsSet, lights.isLandingOn() ? 1.0 : 0.0,
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
traceId, simObject, "Failed so set landing lights", Q_FUNC_INFO, "SimConnect_TransmitClientEvent::EventLandingLightsSet");
const HRESULT hr4 = this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventStrobesSet, lights.isStrobeOn() ? 1.0 : 0.0,
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
traceId, simObject, "Failed to set strobe lights", Q_FUNC_INFO, "SimConnect_TransmitClientEvent::EventStrobesSet");
// lights we need to toggle
// (potential risk with quickly changing values that we accidentally toggle back, also we need the light state before we can toggle)
this->sendToggledLightsToSimulator(simObject, lights);
// done
return isOk(hr1, hr2, hr3, hr4);
}
bool CSimulatorFsxCommon::sendRemoteAircraftAtcDataToSimulator(const CSimConnectObject &simObject)
{
if (!simObject.isReadyToSend()) { return false; }
if (simObject.isTerrainProbe()) { return false; }
// if (simObject.getType() != CSimConnectObject::AircraftNonAtc) { return false; } // otherwise errors
const DWORD objectId = simObject.getObjectId();
const bool traceId = this->isTracingSendId();
DataDefinitionRemoteAtc ddAtc;
ddAtc.setDefaultValues();
const QByteArray csBa = simObject.getCallsignByteArray();
const QByteArray airlineBa = simObject.getAircraft().getAirlineIcaoCode().getName().toLatin1();
const QByteArray flightNumberBa = QString::number(simObject.getObjectId()).toLatin1();
ddAtc.copyAtcId(csBa.constData());
ddAtc.copyAtcAirline(airlineBa.constData());
ddAtc.copyFlightNumber(flightNumberBa.constData());
// in case we sent, we sent everything
const HRESULT hr = this->logAndTraceSendId(
SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetData,
static_cast<SIMCONNECT_OBJECT_ID>(objectId), SIMCONNECT_DATA_SET_FLAG_DEFAULT, 0,
sizeof(DataDefinitionRemoteAtc), &ddAtc),
traceId, simObject, "Failed so aircraft ATC data", Q_FUNC_INFO, "SimConnect_SetDataOnSimObject");
// done
return isOk(hr);
}
void CSimulatorFsxCommon::sendToggledLightsToSimulator(const CSimConnectObject &simObj, const CAircraftLights &lightsWanted, bool force)
{
if (!simObj.isReadyToSend()) { return; } // stale
const CAircraftLights lightsIsState = simObj.getCurrentLightsInSimulator();
if (lightsWanted == lightsIsState) { return; }
if (!force && lightsWanted == simObj.getLightsAsSent()) { return; }
const CCallsign callsign(simObj.getCallsign());
// Update data
if (m_simConnectObjects.contains(callsign))
{
CSimConnectObject &simObjToUpdate = m_simConnectObjects[callsign];
simObjToUpdate.setLightsAsSent(lightsWanted);
}
// state available, then I can toggle
if (!lightsIsState.isNull())
{
const DWORD objectId = simObj.getObjectId();
const bool trace = this->isTracingSendId();
if (lightsWanted.isTaxiOn() != lightsIsState.isTaxiOn())
{
this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleTaxiLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
trace, simObj, "Toggle taxi lights", Q_FUNC_INFO, "EventToggleTaxiLights");
}
if (lightsWanted.isNavOn() != lightsIsState.isNavOn())
{
this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleNavLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
trace, simObj, "Toggle nav.lights", Q_FUNC_INFO, "EventToggleNavLights");
}
if (lightsWanted.isBeaconOn() != lightsIsState.isBeaconOn())
{
this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleBeaconLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
trace, simObj, "Toggle becon lights", Q_FUNC_INFO, "EventToggleBeaconLights");
}
if (lightsWanted.isLogoOn() != lightsIsState.isLogoOn())
{
this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleLogoLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
trace, simObj, "Toggle logo lights", Q_FUNC_INFO, "EventToggleLogoLights");
}
if (lightsWanted.isRecognitionOn() != lightsIsState.isRecognitionOn())
{
this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleRecognitionLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
trace, simObj, "Toggle recognition lights", Q_FUNC_INFO, "EventToggleRecognitionLights");
}
if (lightsWanted.isCabinOn() != lightsIsState.isCabinOn())
{
this->logAndTraceSendId(
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleCabinLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY),
trace, simObj, "Toggle cabin lights", Q_FUNC_INFO, "EventToggleCabinLights");
}
return;
}
// missing lights info from simulator so far
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("Missing light state in simulator for '%1', model '%2'").arg(callsign.asString(), simObj.getAircraftModelString())); }
const QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(DeferResendingLights, this, [ = ]
{
if (!myself) { return; }
if (!m_simConnectObjects.contains(callsign)) { return; }
const CSimConnectObject currentSimObject = m_simConnectObjects[callsign];
if (!currentSimObject.isReadyToSend()) { return; } // stale
if (lightsWanted != currentSimObject.getLightsAsSent()) { return; } // changed in between, so another call sendToggledLightsToSimulator is pending
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("Resending light state for '%1', model '%2'").arg(callsign.asString(), simObj.getAircraftModelString())); }
this->sendToggledLightsToSimulator(currentSimObject, lightsWanted, true);
});
}
SIMCONNECT_DATA_INITPOSITION CSimulatorFsxCommon::aircraftSituationToFsxPosition(const CAircraftSituation &situation, bool sendGnd, bool forceUnderflowDetection, CStatusMessage *details)
{
Q_ASSERT_X(!situation.isGeodeticHeightNull(), Q_FUNC_INFO, "Missing height (altitude)");
Q_ASSERT_X(!situation.isPositionNull(), Q_FUNC_INFO, "Missing position");
// lat/Lng, NO PBH
CAircraftSituation::AltitudeCorrection altCorrection = CAircraftSituation::UnknownCorrection;
SIMCONNECT_DATA_INITPOSITION position = CSimulatorFsxCommon::coordinateToFsxPosition(situation);
if (forceUnderflowDetection)
{
const CAltitude alt = situation.getCorrectedAltitude(true, &altCorrection);
position.Altitude = alt.value(CLengthUnit::ft());
}
// MSFS has inverted pitch and bank angles
position.Pitch = -situation.getPitch().value(CAngleUnit::deg());
position.Bank = -situation.getBank().value(CAngleUnit::deg());
position.Heading = situation.getHeading().value(CAngleUnit::deg());
position.OnGround = 0U; // not on ground
const double gsKts = situation.getGroundSpeed().value(CSpeedUnit::kts());
position.Airspeed = static_cast<DWORD>(qRound(gsKts));
// sanity check
if (gsKts < 0.0)
{
// we get negative GS for pushback and helicopters
// here we handle them her with DWORD (unsigned)
position.Airspeed = 0U;
}
else
{
position.Airspeed = static_cast<DWORD>(qRound(gsKts));
}
// send GND flag also when underflow detection is available
if ((sendGnd || forceUnderflowDetection) && situation.isOnGroundInfoAvailable())
{
const bool onGround = (situation.getOnGround() == CAircraftSituation::OnGround);
position.OnGround = onGround ? 1U : 0U;
}
// if we have no GND flag yet (gnd flag prevents underflow)
if (forceUnderflowDetection && position.OnGround == 0 && !CAircraftSituation::isCorrectedAltitude(altCorrection))
{
// logical resolution failed so far, likely we have no CG or elevantion
// primitive guessing
do
{
if (position.Airspeed < 2)
{
position.OnGround = 1U;
if (details) { *details = CStatusMessage(static_cast<CSimulatorFsxCommon *>(nullptr)).warning(u"Force GND flag for underflow protection"); }
break;
}
}
while (false);
}
// crosscheck
if (CBuildConfig::isLocalDeveloperDebugBuild())
{
BLACK_VERIFY_X(isValidFsxPosition(position), Q_FUNC_INFO, "Invalid FSX pos.");
}
return position;
}
SIMCONNECT_DATA_PBH CSimulatorFsxCommon::aircraftSituationToFsxPBH(const CAircraftSituation &situation)
{
// MSFS has inverted pitch and bank angles
SIMCONNECT_DATA_PBH pbh;
pbh.Pitch = -situation.getPitch().value(CAngleUnit::deg());
pbh.Bank = -situation.getBank().value(CAngleUnit::deg());
pbh.Heading = situation.getHeading().value(CAngleUnit::deg());
return pbh;
}
SIMCONNECT_DATA_INITPOSITION CSimulatorFsxCommon::coordinateToFsxPosition(const ICoordinateGeodetic &coordinate)
{
SIMCONNECT_DATA_INITPOSITION position;
position.Latitude = coordinate.latitude().value(CAngleUnit::deg());
position.Longitude = coordinate.longitude().value(CAngleUnit::deg());
position.Altitude = coordinate.geodeticHeight().value(CLengthUnit::ft()); // already corrected in interpolator if there is an underflow
position.Heading = 0;
position.Airspeed = 0;
position.Pitch = 0;
position.Bank = 0;
position.OnGround = 0;
return position;
}
SIMCONNECT_DATA_LATLONALT CSimulatorFsxCommon::coordinateToFsxLatLonAlt(const ICoordinateGeodetic &coordinate)
{
SIMCONNECT_DATA_LATLONALT lla;
lla.Latitude = coordinate.latitude().value(CAngleUnit::deg());
lla.Longitude = coordinate.longitude().value(CAngleUnit::deg());
lla.Altitude = coordinate.geodeticHeight().value(CLengthUnit::ft()); // already corrected in interpolator if there is an underflow
return lla;
}
bool CSimulatorFsxCommon::isValidFsxPosition(const SIMCONNECT_DATA_INITPOSITION &fsxPos)
{
// double Latitude; // degrees | double Longitude; // degrees | double Altitude; // feet
// double Pitch; // degrees | double Bank; // degrees | double Heading; // degrees
// DWORD OnGround; // 1=force to be on the ground | DWORD Airspeed; // knots
// https://www.prepar3d.com/SDKv4/sdk/simconnect_api/references/simobject_functions.html
// examples show heaading 180 => we assume values +-180deg
if (!isValid180Deg(fsxPos.Pitch)) { return false; }
if (!isValid180Deg(fsxPos.Bank)) { return false; }
if (!isValid180Deg(fsxPos.Heading)) { return false; }
if (!isValid180Deg(fsxPos.Latitude)) { return false; }
if (!isValid180Deg(fsxPos.Longitude)) { return false; }
return true;
}
void CSimulatorFsxCommon::synchronizeTime(const DataDefinitionSimEnvironment *simEnv)
{
if (!m_simTimeSynced) { return; }
if (!this->isConnected()) { return; }
if (m_syncTimeDeferredCounter > 0)
{
--m_syncTimeDeferredCounter;
return; // wait some time before we snyc again
}
const int zh = simEnv->zuluTimeSeconds / 3600;
const int zm = (simEnv->zuluTimeSeconds - (zh * 3600)) / 60;
const CTime zuluTimeSim(zh, zm);
// const int lh = simEnv->localTimeSeconds / 3600;
// const int lm = (simEnv->localTimeSeconds - (lh * 3600)) / 60;
// const CTime localTimeSim(lh, lm);
// Q_UNUSED(localTimeSim);
QDateTime myDateTime = QDateTime::currentDateTimeUtc();
if (!m_syncTimeOffset.isZeroEpsilonConsidered())
{
int offsetSeconds = m_syncTimeOffset.valueInteger(CTimeUnit::s());
myDateTime = myDateTime.addSecs(offsetSeconds);
}
const QTime myTime = myDateTime.time();
const DWORD h = static_cast<DWORD>(myTime.hour());
const DWORD m = static_cast<DWORD>(myTime.minute());
const int targetMins = myTime.hour() * 60 + myTime.minute();
const int simMins = zuluTimeSim.valueInteger(CTimeUnit::min());
const int diffMins = qAbs(targetMins - simMins);
if (diffMins < 2)
{
// checked and no relevant difference
m_syncTimeDeferredCounter = 10; // wait some time to check again
return;
}
const HRESULT hr1 = SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluHours, h, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
const HRESULT hr2 = SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluMinutes, m, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
if (isFailure(hr1, hr2))
{
CLogMessage(this).warning(u"Sending time sync failed!");
}
else
{
m_syncTimeDeferredCounter = 5; // allow some time to sync
CLogMessage(this).info(u"Synchronized time to UTC: '%1'") << myTime.toString();
}
}
void CSimulatorFsxCommon::injectWeatherGrid(const CWeatherGrid &weatherGrid)
{
if (this->isShuttingDownOrDisconnected()) { return; }
if (weatherGrid.isEmpty()) { return; }
if (!CThreadUtils::isInThisThread(this))
{
BLACK_VERIFY_X(!CBuildConfig::isLocalDeveloperDebugBuild(), Q_FUNC_INFO, "Wrong thread");
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself) { return; }
myself->injectWeatherGrid(weatherGrid);
});
return;
}
// So far, there is only global weather
const bool isFSX = this->getSimulatorPluginInfo().getSimulatorInfo().isFSX();
CGridPoint glob = weatherGrid.frontOrDefault();
glob.setIdentifier("GLOB");
const QString metar = CSimConnectUtilities::convertToSimConnectMetar(glob, isFSX);
const QByteArray metarBa = toFsxChar(metar);
// send
SimConnect_WeatherSetModeCustom(m_hSimConnect);
SimConnect_WeatherSetModeGlobal(m_hSimConnect);
if (!metarBa.isEmpty())
{
// Q_ASSERT_X(metarBa.back() == 0, Q_FUNC_INFO, "Need 0 terminated string");
SimConnect_WeatherSetObservation(m_hSimConnect, 0, metarBa.constData());
CLogMessage(this).debug(u"Injecting weather: %1") << metar;
}
}
bool CSimulatorFsxCommon::requestPositionDataForSimObject(const CSimConnectObject &simObject, SIMCONNECT_PERIOD period)
{
if (this->isShuttingDownOrDisconnected()) { return false; }
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (simObject.isPending()) { return false; } // wait until confirmed
if (simObject.getSimDataPeriod() == period) { return true; } // already queried like this
if (!m_simConnectObjects.contains(simObject.getCallsign())) { return false; } // removed in meantime
// always request, not only when something has changed
const SIMCONNECT_DATA_REQUEST_ID reqId = static_cast<SIMCONNECT_DATA_REQUEST_ID>(simObject.getRequestId(CSimConnectDefinitions::SimObjectPositionData));
const HRESULT result = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(
m_hSimConnect, reqId, CSimConnectDefinitions::DataRemoteAircraftGetPosition,
simObject.getObjectId(), period),
simObject, "Cannot request simulator data", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
if (isOk(result))
{
m_requestSimObjectDataCount++;
m_simConnectObjects[simObject.getCallsign()].setSimDataPeriod(period);
return true;
}
return false;
}
bool CSimulatorFsxCommon::requestTerrainProbeData(const CSimConnectObject &simObject, const CCallsign &aircraftCallsign)
{
static const QString w("Cannot request terrain probe data for id '%1'");
const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectPositionData);
const DWORD objectId = simObject.getObjectId();
const HRESULT result = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(
m_hSimConnect, static_cast<SIMCONNECT_DATA_REQUEST_ID>(requestId),
CSimConnectDefinitions::DataRemoteAircraftGetPosition,
static_cast<SIMCONNECT_OBJECT_ID>(objectId), SIMCONNECT_PERIOD_ONCE),
simObject, w.arg(requestId), Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
const bool ok = isOk(result);
if (ok) { m_pendingProbeRequests.insert(requestId, aircraftCallsign); }
return ok;
}
bool CSimulatorFsxCommon::requestLightsForSimObject(const CSimConnectObject &simObject)
{
if (!this->isValidSimObjectNotPendingRemoved(simObject)) { return false; }
if (!m_hSimConnect) { return false; }
// always request, not only when something has changed
const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectLights);
const HRESULT result = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(
m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftLights,
simObject.getObjectId(), SIMCONNECT_PERIOD_SECOND),
simObject, "Cannot request lights data", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
return isOk(result);
}
bool CSimulatorFsxCommon::requestModelInfoForSimObject(const CSimConnectObject &simObject)
{
if (!this->isValidSimObjectNotPendingRemoved(simObject)) { return false; }
if (!m_hSimConnect) { return false; }
// always request, not only when something has changed
const SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectModel);
const HRESULT result = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(
m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftModelData,
simObject.getObjectId(), SIMCONNECT_PERIOD_ONCE),
simObject, "Cannot request model info", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
return isOk(result);
}
bool CSimulatorFsxCommon::stopRequestingDataForSimObject(const CSimConnectObject &simObject)
{
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (!m_hSimConnect) { return false; }
// stop by setting SIMCONNECT_PERIOD_NEVER
SIMCONNECT_DATA_REQUEST_ID requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectPositionData);
const HRESULT hr1 = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(
m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftGetPosition,
simObject.getObjectId(), SIMCONNECT_PERIOD_NEVER),
simObject, "Stopping position request", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
requestId = simObject.getRequestId(CSimConnectDefinitions::SimObjectLights);
const HRESULT hr2 = this->logAndTraceSendId(
SimConnect_RequestDataOnSimObject(
m_hSimConnect, requestId, CSimConnectDefinitions::DataRemoteAircraftLights,
simObject.getObjectId(), SIMCONNECT_PERIOD_NEVER),
simObject, "Stopping lights request", Q_FUNC_INFO, "SimConnect_RequestDataOnSimObject");
return isOk(hr1, hr2);
}
void CSimulatorFsxCommon::initSimulatorInternals()
{
CSimulatorFsCommon::initSimulatorInternals();
m_simulatorInternals.setValue("fsx/simConnectCfgFilename", CSimConnectUtilities::getSwiftLocalSimConnectCfgFilename());
m_simulatorInternals.setValue("fsx/simConnectVersion", m_simConnectVersion);
}
void CSimulatorFsxCommon::reset()
{
this->safeKillTimer();
// cleared below:
// physicallyRemoveAllRemoteAircraft
// m_simConnectObjects
// m_simConnectObjectsPositionAndPartsTraces
// m_addPendingAircraft
// m_updateRemoteAircraftInProgress
CSimulatorFsCommon::reset(); // clears all pending aircraft etc
// reset values
m_simulatingChangedTs = -1;
m_simConnected = false;
m_simSimulating = false;
m_sbDataReceived = 0;
m_syncTimeDeferredCounter = 0;
m_requestIdSimObjAircraft = static_cast<SIMCONNECT_DATA_REQUEST_ID>(RequestSimObjAircraftStart);
m_dispatchErrors = 0;
m_receiveExceptionCount = 0;
m_addedProbes = 0;
m_initFsxTerrainProbes = false;
m_sendIdTraces.clear();
}
void CSimulatorFsxCommon::clearAllRemoteAircraftData()
{
const bool reinitProbe = m_useFsxTerrainProbe && m_initFsxTerrainProbes; // re-init if enabled and was initialized
this->removeAllProbes();
// m_addAgainAircraftWhenRemoved cleared below
CSimulatorFsCommon::clearAllRemoteAircraftData(); // also removes aircraft
m_simConnectObjects.clear();
m_addPendingAircraft.clear();
m_simConnectObjectsPositionAndPartsTraces.clear();
if (reinitProbe)
{
// if we are still alive we re-init the probes
QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(2000, this, [ = ]
{
// Shutdown or unloaded
if (this->isShuttingDown() || !myself) { return; }
m_initFsxTerrainProbes = false; // probes will re-init
});
}
}
void CSimulatorFsxCommon::onOwnModelChanged(const CAircraftModel &newModel)
{
m_sbDataReceived = 0;
CSimulatorFsCommon::onOwnModelChanged(newModel);
}
QString CSimulatorFsxCommon::fsxPositionToString(const SIMCONNECT_DATA_INITPOSITION &position)
{
static const QString positionStr("Lat: %1deg lng: %2deg alt: %3ft pitch: %4deg bank: %5deg hdg: %6deg airspeed: %7kts onGround: %8");
return positionStr.
arg(position.Latitude).arg(position.Longitude).arg(position.Altitude).
arg(position.Pitch).arg(position.Bank).arg(position.Heading).arg(position.Airspeed).arg(position.OnGround);
}
CCallsignSet CSimulatorFsxCommon::getCallsignsMissingInProvider() const
{
if (m_simConnectObjects.isEmpty()) { return CCallsignSet(); }
const CCallsignSet simObjectCallsigns(m_simConnectObjects.getAllCallsigns(true));
const CCallsignSet providerCallsigns(this->getAircraftInRangeCallsigns());
return simObjectCallsigns.difference(providerCallsigns);
}
void CSimulatorFsxCommon::traceSendId(const CSimConnectObject &simObject, const QString &functionName, const QString &details, bool forceTrace)
{
if (!forceTrace && !this->isTracingSendId()) { return; }
// cppcheck-suppress knownConditionTrueFalse
if (MaxSendIdTraces < 1) { return; }
DWORD dwLastId = 0;
const HRESULT hr = SimConnect_GetLastSentPacketID(m_hSimConnect, &dwLastId);
if (isFailure(hr)) { return; }
if (m_sendIdTraces.size() > MaxSendIdTraces) { m_sendIdTraces.removeLast(); }
const TraceFsxSendId trace(dwLastId, simObject, details.isEmpty() ? functionName : details % u", " % functionName);
m_sendIdTraces.push_front(trace);
}
HRESULT CSimulatorFsxCommon::logAndTraceSendId(HRESULT hr, const QString &warningMsg, const QString &functionName, const QString &functionDetails)
{
const CSimConnectObject empty;
return this->logAndTraceSendId(hr, empty, warningMsg, functionName, functionDetails);
}
HRESULT CSimulatorFsxCommon::logAndTraceSendId(HRESULT hr, const CSimConnectObject &simObject, const QString &warningMsg, const QString &functionName, const QString &functionDetails)
{
return this->logAndTraceSendId(hr, this->isTracingSendId(), simObject, warningMsg, functionName, functionDetails);
}
HRESULT CSimulatorFsxCommon::logAndTraceSendId(HRESULT hr, bool traceSendId, const CSimConnectObject &simObject, const QString &warningMsg, const QString &functionName, const QString &functionDetails)
{
if (traceSendId) { this->traceSendId(simObject, functionName, functionDetails); }
if (isOk(hr)) { return hr; }
if (!warningMsg.isEmpty())
{
CLogMessage(this).warning(warningMsg % u" SimObject: " % simObject.toQString());
}
this->triggerAutoTraceSendId();
return hr;
}
QByteArray CSimulatorFsxCommon::toFsxChar(const QString &string)
{
return string.toLatin1();
}
TraceFsxSendId CSimulatorFsxCommon::getSendIdTrace(DWORD sendId) const
{
for (const TraceFsxSendId &trace : m_sendIdTraces)
{
if (trace.sendId == sendId) { return trace; }
}
return TraceFsxSendId::invalid();
}
QString CSimulatorFsxCommon::getSendIdTraceDetails(DWORD sendId) const
{
const TraceFsxSendId trace = this->getSendIdTrace(sendId);
if (trace.sendId == sendId)
{
return this->getSendIdTraceDetails(trace);
}
return {};
}
QString CSimulatorFsxCommon::getSendIdTraceDetails(const TraceFsxSendId &trace) const
{
static const QString d("Send id: %1 obj.id.: %2 SimObj: %3 | '%4'");
if (trace.isInvalid()) { return QString(); }
// update with latest sim object
const CSimConnectObject simObject = this->getSimObjectForTrace(trace);
return d.arg(trace.sendId).arg(simObject.getObjectId()).arg(simObject.toQString(), trace.comment);
}
int CSimulatorFsxCommon::removeAllProbes()
{
if (!m_hSimConnect) { return 0; } // already disconnected
const QList<CSimConnectObject> probes = m_simConnectObjects.getProbes();
int c = 0;
for (const CSimConnectObject &probeSimObject : probes)
{
if (!probeSimObject.isConfirmedAdded()) { continue; }
const SIMCONNECT_DATA_REQUEST_ID requestId = probeSimObject.getRequestId(CSimConnectDefinitions::SimObjectRemove);
const HRESULT result = SimConnect_AIRemoveObject(m_hSimConnect, static_cast<SIMCONNECT_OBJECT_ID>(probeSimObject.getObjectId()), requestId);
if (isOk(result))
{
c++;
}
else
{
CLogMessage(this).warning(u"Removing probe '%1' from simulator failed") << probeSimObject.getObjectId();
}
}
m_simConnectObjects.removeAllProbes();
m_pendingProbeRequests.clear();
return c;
}
CSimConnectObject CSimulatorFsxCommon::insertNewSimConnectObject(const CSimulatedAircraft &aircraft, DWORD requestId, CSimConnectObject::SimObjectType type, const CSimConnectObject &removedPendingObject)
{
if (m_simConnectObjects.contains(aircraft.getCallsign()))
{
// error, ...?
CSimConnectObject &simObject = m_simConnectObjects[aircraft.getCallsign()];
simObject.copyAddingFailureCounters(removedPendingObject);
simObject.resetTimestampToNow();
return simObject;
}
CSimConnectObject simObject;
if (m_simConnectObjectsPositionAndPartsTraces.contains(aircraft.getCallsign()))
{
// if in traces, get the object and reuse it
simObject = m_simConnectObjectsPositionAndPartsTraces[aircraft.getCallsign()];
m_simConnectObjectsPositionAndPartsTraces.remove(aircraft.getCallsign());
simObject.resetState();
simObject.setRequestId(requestId);
simObject.setAircraft(aircraft);
simObject.attachInterpolatorLogger(&m_interpolationLogger); // setting a logger does not start logging
}
else
{
simObject = CSimConnectObject(aircraft, requestId, this, this, this->getRemoteAircraftProvider(), &m_interpolationLogger);
}
simObject.copyAddingFailureCounters(removedPendingObject);
simObject.setType(type);
m_simConnectObjects.insert(simObject, true); // update timestamp
return simObject;
}
const CAltitude &CSimulatorFsxCommon::terrainProbeAltitude()
{
static const CAltitude alt(50000, CLengthUnit::ft());
return alt;
}
QString CSimulatorFsxCommon::fsxCharToQString(const char *fsxChar, int size)
{
return QString::fromLatin1(fsxChar, size);
}
QString CSimulatorFsxCommon::requestIdToString(DWORD requestId)
{
if (requestId <= CSimConnectDefinitions::RequestEndMarker)
{
return CSimConnectDefinitions::requestToString(static_cast<CSimConnectDefinitions::Request>(requestId));
}
const CSimConnectDefinitions::SimObjectRequest simRequest = requestToSimObjectRequest(requestId);
const CSimConnectObject::SimObjectType simType = CSimConnectObject::requestIdToType(requestId);
static const QString req("%1 %2 %3");
return req.arg(requestId).arg(CSimConnectObject::typeToString(simType)).arg(CSimConnectDefinitions::simObjectRequestToString(simRequest));
}
DWORD CSimulatorFsxCommon::unitTestRequestId(CSimConnectObject::SimObjectType type)
{
int start;
int end;
switch (type)
{
case CSimConnectObject::TerrainProbe:
start = RequestSimObjTerrainProbeStart; end = RequestSimObjTerrainProbeEnd;
break;
case CSimConnectObject::AircraftNonAtc:
case CSimConnectObject::AircraftSimulatedObject:
default:
start = RequestSimObjAircraftStart; end = RequestSimObjAircraftEnd;
break;
}
const int id = CMathUtils::randomInteger(start, end);
return static_cast<DWORD>(id);
}
CCallsignSet CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider()
{
const CCallsignSet callsignsToBeRemoved(this->getCallsignsMissingInProvider());
if (callsignsToBeRemoved.isEmpty()) { return callsignsToBeRemoved; }
for (const CCallsign &callsign : callsignsToBeRemoved)
{
this->physicallyRemoveRemoteAircraft(callsign);
}
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QStringLiteral("CS: '%1'").arg(callsignsToBeRemoved.toStringList().join(", "))); }
return callsignsToBeRemoved;
}
void CSimulatorFsxCommon::physicallyRemoveAircraftNotInProviderAsync()
{
const QPointer<CSimulatorFsxCommon> myself(this);
QTimer::singleShot(100, this, [ = ]
{
if (!myself || this->isShuttingDown()) { return; }
CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider();
});
}
CSimulatorFsxCommonListener::CSimulatorFsxCommonListener(const CSimulatorPluginInfo &info) :
ISimulatorListener(info)
{
m_timer.setInterval(MinQueryIntervalMs);
m_timer.setObjectName(this->objectName().append(":m_timer"));
connect(&m_timer, &QTimer::timeout, this, &CSimulatorFsxCommonListener::checkConnection);
}
void CSimulatorFsxCommonListener::startImpl()
{
m_simulatorVersion.clear();
m_simConnectVersion.clear();
m_simulatorName.clear();
m_simulatorDetails.clear();
m_timer.start();
}
void CSimulatorFsxCommonListener::stopImpl()
{
m_timer.stop();
this->disconnectFromSimulator();
}
void CSimulatorFsxCommonListener::checkImpl()
{
if (!m_timer.isActive()) { return; }
if (this->isShuttingDown()) { return; }
QPointer<CSimulatorFsxCommonListener> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself || !sApp || sApp->isShuttingDown()) { return; }
this->checkConnection();
});
// restart because we have just checked now
m_timer.start();
}
QString CSimulatorFsxCommonListener::backendInfo() const
{
if (m_simulatorName.isEmpty()) { return ISimulatorListener::backendInfo(); }
return m_simulatorDetails;
}
void CSimulatorFsxCommonListener::checkConnection()
{
Q_ASSERT_X(!CThreadUtils::thisIsMainThread(), Q_FUNC_INFO, "Expect to run in background");
// check before we access the sim. connection
if (this->isShuttingDown() || this->thread()->isInterruptionRequested())
{
this->stopImpl();
return;
}
QElapsedTimer t; t.start();
bool check = false;
do
{
// if we can connect, but not dispatch, it can mean a previously started FSX/P3D
// blocks remote calls -> RESTART
if (!this->connectToSimulator()) { break; }
// check if we have the right sim.
// this check on a remote FSX/P3D not running/existing might TAKE LONG!
const HRESULT result = SimConnect_CallDispatch(m_hSimConnect, CSimulatorFsxCommonListener::SimConnectProc, this);
// make sure we did not stop in meantime
if (this->isShuttingDown() || this->thread()->isInterruptionRequested())
{
this->stopImpl();
return;
}
if (isFailure(result)) { break; } // means serious failure
check = this->checkVersionAndSimulator();
}
while (false);
this->adjustTimerInterval(t.elapsed());
if (check)
{
emit this->simulatorStarted(this->getPluginInfo());
}
}
void CSimulatorFsxCommonListener::adjustTimerInterval(qint64 checkTimeMs)
{
const QString sim = this->getPluginInfo().getSimulatorInfo().toQString(true);
CLogMessage(this).debug(u"Checked sim.'%1' connection in %2ms") << sim << checkTimeMs;
if (checkTimeMs > qRound(1.25 * MinQueryIntervalMs))
{
const int newIntervalMs = qRound(1.2 * checkTimeMs / 1000.0) * 1000;
CLogMessage(this).debug(u"Check for simulator sim.'%1' connection in %2ms, too slow. Setting %3ms") << sim << checkTimeMs << newIntervalMs;
if (m_timer.interval() != newIntervalMs) { m_timer.setInterval(newIntervalMs); }
}
else
{
if (m_timer.interval() != MinQueryIntervalMs) { m_timer.setInterval(MinQueryIntervalMs); }
}
// restart
m_timer.start();
}
bool CSimulatorFsxCommonListener::checkVersionAndSimulator() const
{
const CSimulatorInfo pluginSim(getPluginInfo().getIdentifier());
const QString connectedSimName = m_simulatorName.toLower().trimmed();
if (connectedSimName.isEmpty()) { return false; }
if (pluginSim.isP3D())
{
// P3D drivers only works with P3D
return connectedSimName.contains("lockheed") || connectedSimName.contains("martin") || connectedSimName.contains("p3d") || connectedSimName.contains("prepar");
}
else if (pluginSim.isFSX())
{
// FSX drivers only works with FSX
return connectedSimName.contains("fsx") || connectedSimName.contains("microsoft") || connectedSimName.contains("simulator x");
}
else if (pluginSim.isMSFS())
{
// MSFS 2020 drivers only works with MSFS
return connectedSimName.contains("kittyhawk");
}
return false;
}
bool CSimulatorFsxCommonListener::checkSimConnectDll() const
{
static const CWinDllUtils::DLLInfo simConnectInfo = CSimConnectUtilities::simConnectDllInfo();
if (!simConnectInfo.errorMsg.isEmpty()) { return false; }
return true;
}
bool CSimulatorFsxCommonListener::connectToSimulator()
{
if (m_simConnected) { return true; }
const HRESULT result = SimConnect_Open(&m_hSimConnect, sApp->swiftVersionChar(), nullptr, 0, nullptr, 0);
const bool ok = isOk(result);
m_simConnected = ok;
return ok;
}
bool CSimulatorFsxCommonListener::disconnectFromSimulator()
{
if (!m_simConnected) { return false; }
SimConnect_Close(m_hSimConnect);
m_hSimConnect = nullptr;
m_simConnected = false;
return true;
}
void CSimulatorFsxCommonListener::SimConnectProc(SIMCONNECT_RECV *pData, DWORD cbData, void *pContext)
{
Q_UNUSED(cbData)
CSimulatorFsxCommonListener *simListener = static_cast<CSimulatorFsxCommonListener *>(pContext);
switch (pData->dwID)
{
case SIMCONNECT_RECV_ID_OPEN:
{
SIMCONNECT_RECV_OPEN *event = static_cast<SIMCONNECT_RECV_OPEN *>(pData);
simListener->m_simulatorVersion = QStringLiteral("%1.%2.%3.%4").arg(event->dwApplicationVersionMajor).arg(event->dwApplicationVersionMinor).arg(event->dwApplicationBuildMajor).arg(event->dwApplicationBuildMinor);
simListener->m_simConnectVersion = QStringLiteral("%1.%2.%3.%4").arg(event->dwSimConnectVersionMajor).arg(event->dwSimConnectVersionMinor).arg(event->dwSimConnectBuildMajor).arg(event->dwSimConnectBuildMinor);
simListener->m_simulatorName = CSimulatorFsxCommon::fsxCharToQString(event->szApplicationName);
simListener->m_simulatorDetails = QStringLiteral("Name: '%1' Version: %2 SimConnect: %3").arg(simListener->m_simulatorName, simListener->m_simulatorVersion, simListener->m_simConnectVersion);
const CStatusMessage msg = CStatusMessage(simListener).info(u"Connect to %1: '%2'") << simListener->getPluginInfo().getIdentifier() << simListener->backendInfo();
// avoid the same message over and over again
if (msg.getMessage() != simListener->m_lastMessage.getMessage())
{
CLogMessage::preformatted(msg);
simListener->m_lastMessage = msg;
}
break;
}
case SIMCONNECT_RECV_ID_EXCEPTION: break;
default: break;
}
}
} // namespace
} // namespace