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pilotclient/src/blackcore/context/contextsimulatorimpl.h
2017-02-24 00:19:11 +00:00

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/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_CONTEXT_CONTEXTSIMULATOR_IMPL_H
#define BLACKCORE_CONTEXT_CONTEXTSIMULATOR_IMPL_H
#include "blackcore/aircraftmatcher.h"
#include "blackcore/blackcoreexport.h"
#include "blackcore/context/contextsimulator.h"
#include "blackcore/corefacadeconfig.h"
#include "blackcore/application/applicationsettings.h"
#include "blackcore/weathermanager.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/identifier.h"
#include "blackmisc/network/textmessagelist.h"
#include "blackmisc/pixmap.h"
#include "blackmisc/pq/length.h"
#include "blackmisc/pq/time.h"
#include "blackmisc/settingscache.h"
#include "blackmisc/simulation/aircraftmodellist.h"
#include "blackmisc/simulation/aircraftmodelsetloader.h"
#include "blackmisc/simulation/remoteaircraftprovider.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
#include "blackmisc/simulation/simulatorplugininfolist.h"
#include "blackmisc/simulation/simulatorinternals.h"
#include "blackmisc/simulation/simulatorsettings.h"
#include "blackmisc/worker.h"
#include <QObject>
#include <QPair>
#include <QString>
namespace BlackMisc
{
class CDBusServer;
namespace Aviation { class CCallsign; }
namespace Simulation { class CSimulatedAircraft; }
}
namespace BlackCore
{
class CCoreFacade;
class CPluginManagerSimulator;
class ISimulator;
namespace Context
{
//! Network simulator concrete implementation
class BLACKCORE_EXPORT CContextSimulator :
public IContextSimulator,
public BlackMisc::Simulation::CRemoteAircraftAware, // gain access to in memory remote aircraft data
public BlackMisc::CIdentifiable
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTSIMULATOR_INTERFACENAME)
friend class BlackCore::CCoreFacade;
friend class IContextSimulator;
public:
//! Destructor
virtual ~CContextSimulator();
//! Gracefully shut down, e.g. for plugin unloading
void gracefulShutdown();
public slots:
// ----------------------------- context interface -----------------------------
//! \publicsection
//! @{
virtual BlackMisc::Simulation::CSimulatorPluginInfo getSimulatorPluginInfo() const override;
virtual BlackMisc::Simulation::CSimulatorPluginInfoList getAvailableSimulatorPlugins() const override;
virtual bool startSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo) override;
virtual void stopSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo) override;
virtual int getSimulatorStatus() const override;
virtual BlackMisc::Simulation::CSimulatorInternals getSimulatorInternals() const override;
virtual BlackMisc::Aviation::CAirportList getAirportsInRange() const override;
virtual BlackMisc::Simulation::CAircraftModelList getModelSet() const override;
virtual BlackMisc::Simulation::CSimulatorInfo simulatorsWithInitializedModelSet() const override;
virtual QStringList getModelSetStrings() const override;
virtual QStringList getModelSetCompleterStrings(bool sorted) const override;
virtual int getModelSetCount() const override;
virtual BlackMisc::Simulation::CAircraftModelList getModelSetModelsStartingWith(const QString modelString) const override;
virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const override;
virtual bool setTimeSynchronization(bool enable, const BlackMisc::PhysicalQuantities::CTime &offset) override;
virtual bool isTimeSynchronized() const override;
virtual BlackMisc::Simulation::CInterpolationAndRenderingSetup getInterpolationAndRenderingSetup() const override;
virtual void setInterpolationAndRenderingSetup(const BlackMisc::Simulation::CInterpolationAndRenderingSetup &setup) override;
virtual BlackMisc::CPixmap iconForModel(const QString &modelString) const override;
virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime) override;
virtual bool resetToModelMatchingAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
virtual void setWeatherActivated(bool activated) override;
virtual void requestWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid, const BlackMisc::CIdentifier &identifier) override;
virtual BlackMisc::CStatusMessageList getMatchingMessages(const BlackMisc::Aviation::CCallsign &callsign) const override;
virtual bool isMatchingMessagesEnabled() const override;
virtual void enableMatchingMessages(bool enabled) override;
BlackMisc::Simulation::CMatchingStatistics getCurrentMatchingStatistics(bool missingOnly) const override;
//! @}
//! \addtogroup swiftdotcommands
//! @{
//! <pre>
//! .plugin forwarded to plugin, see details there
//! .driver .drv forwarded to plugin (same as above)
//! </pre>
//! @}
//! \copydoc IContextSimulator::parseCommandLine
virtual bool parseCommandLine(const QString &commandLine, const BlackMisc::CIdentifier &originator) override;
// ----------------------------- context interface -----------------------------
protected:
//! Constructor
CContextSimulator(CCoreFacadeConfig::ContextMode, CCoreFacade *runtime);
//! Register myself in DBus
CContextSimulator *registerWithDBus(BlackMisc::CDBusServer *server);
private slots:
// ------------ slots connected with network or other contexts ---------
//! \ingroup crosscontextslot
//! @{
//! Remote aircraft added
void ps_addedRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft);
//! Remove remote aircraft
void ps_removedRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! Changed remote aircraft model
void ps_changedRemoteAircraftModel(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator);
//! Enable / disable aircraft
void ps_changedRemoteAircraftEnabled(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
//! Network connection status
void ps_networkConnectionStatusChanged(int from, int to);
//! Update simulator cockpit from context, because someone else has changed cockpit (e.g. GUI, 3rd party)
void ps_updateSimulatorCockpitFromContext(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft, const BlackMisc::CIdentifier &originator);
//! Raw data when a new aircraft was requested, used for statistics
void ps_networkRequestedNewAircraft(const BlackMisc::Aviation::CCallsign &callsign, const QString &aircraftIcao, const QString &airlineIcao, const QString &livery);
//! @}
// ------------ slots connected with network or other contexts ---------
//! Handle new connection status of simulator
void ps_onSimulatorStatusChanged(int status);
//! Model set from model set loader changed
void ps_modelSetChanged(const BlackMisc::Simulation::CSimulatorInfo &simulator);
//! Text message received
void ps_textMessagesReceived(const BlackMisc::Network::CTextMessageList &textMessages);
//! Listener reports the simulator has started
void ps_simulatorStarted(const BlackMisc::Simulation::CSimulatorPluginInfo &info);
//! Simulator has changed cockpit
void ps_cockpitChangedFromSimulator(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft);
//! Failed adding remote aircraft
void ps_addingRemoteAircraftFailed(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft, const BlackMisc::CStatusMessage &message);
//! Relay status message to simulator under consideration of settings
void ps_relayStatusMessageToSimulator(const BlackMisc::CStatusMessage &message);
private:
//! Reads list of enabled simulators, starts listeners
void restoreSimulatorPlugins();
//! Load plugin, if required start listeners before
bool loadSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorPluginInfo, bool withListeners);
//! Unload plugin, if desired restart listeners
void unloadSimulatorPlugin();
//! Listen for single simulator
void listenForSimulator(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo);
//! Listen for all simulators
void listenForAllSimulators();
//! Call stop() on all loaded listeners
void stopSimulatorListeners();
//! Add to message list for matching
void addMatchingMessages(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::CStatusMessageList &messages);
//! Load the last know model set
void initByLastUsedModelSet();
QPair<BlackMisc::Simulation::CSimulatorPluginInfo, ISimulator *> m_simulatorPlugin; //!< Currently loaded simulator plugin
CPluginManagerSimulator *m_plugins = nullptr;
BlackMisc::CRegularThread m_listenersThread; //!< waiting for plugin
BlackCore::CWeatherManager m_weatherManager { this };
BlackMisc::CSetting<BlackCore::Application::TEnabledSimulators> m_enabledSimulators { this, &CContextSimulator::restoreSimulatorPlugins };
BlackCore::CAircraftMatcher m_aircraftMatcher; //!< Model matcher
BlackMisc::Simulation::CAircraftModelSetLoader m_modelSetLoader { this }; //!< load model set from caches
QMap<BlackMisc::Aviation::CCallsign, BlackMisc::CStatusMessageList> m_matchingMessages;
BlackMisc::CSettingReadOnly<BlackMisc::Simulation::TSimulatorMessages> m_messageSettings { this }; //!< settings for messages
bool m_initallyAddAircrafts = false;
bool m_enableMatchingMessages = true;
QString m_networkSessionId; //! Network session, if not connected empty
bool m_isWeatherActivated = false;
};
} // namespace
} // namespace
#endif // guard