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* Include only what is used * Use forward declaration when possible * Sorted includes refs #630
382 lines
15 KiB
C++
382 lines
15 KiB
C++
/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKMISC_PQ_MEASUREMENTUNIT_H
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#define BLACKMISC_PQ_MEASUREMENTUNIT_H
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#include "blackmisc/blackmiscexport.h"
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#include "blackmisc/dictionary.h"
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#include "blackmisc/icon.h"
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#include "blackmisc/math/mathutils.h"
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#include "blackmisc/stringutils.h"
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#include <QCoreApplication>
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#include <QDBusArgument>
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#include <QHash>
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#include <QSharedData>
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#include <QSharedDataPointer>
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#include <QString>
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#include <Qt>
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#include <QtDebug>
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#include <QtGlobal>
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#include <QList>
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#include <cmath>
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#include <cstddef>
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#include <string>
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namespace BlackMisc
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{
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namespace PhysicalQuantities
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{
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/*!
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* Base class for all units, such as meter, hertz.
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*/
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class BLACKMISC_EXPORT CMeasurementUnit :
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public Mixin::String<CMeasurementUnit>,
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public Mixin::Icon<CMeasurementUnit>
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{
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protected:
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/*!
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* Abstract strategy pattern that encapsulates a unit conversion strategy.
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*/
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class Converter : public QSharedData
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{
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public:
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/*!
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* Virtual destructor.
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*/
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virtual ~Converter() {}
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/*!
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* Convert from this unit to default unit.
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*/
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virtual double toDefault(double value) const = 0;
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/*!
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* Convert from default unit to this unit.
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*/
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virtual double fromDefault(double value) const = 0;
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};
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/*!
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* Converter for default values, such as None, used with public constructor
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*/
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struct NilConverter : public Converter
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{
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virtual double toDefault(double) const override { return 0.0; }
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virtual double fromDefault(double) const override { return 0.0; }
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};
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/*!
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* Concrete strategy pattern for converting unit that does nothing.
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*/
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struct IdentityConverter : public Converter
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{
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virtual double toDefault(double value) const override { return value; }
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virtual double fromDefault(double value) const override { return value; }
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};
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/*!
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* Concrete strategy pattern for converting unit with linear conversion.
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* \tparam Policy a policy class with static method factor() returning double
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*/
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template <class Policy>
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struct LinearConverter : public Converter
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{
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virtual double toDefault(double value) const override { return value * Policy::factor(); }
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virtual double fromDefault(double value) const override { return value / Policy::factor(); }
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};
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/*!
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* Concrete strategy pattern for converting unit with offset linear conversion.
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* \tparam Policy a policy class with static methods factor() and offset() returning double
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*/
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template <class Policy>
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struct AffineConverter : public Converter
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{
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virtual double toDefault(double value) const override { return (value - Policy::offset()) * Policy::factor(); }
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virtual double fromDefault(double value) const override { return value / Policy::factor() + Policy::offset(); }
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};
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/*!
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* Concrete strategy pattern for converting unit with one subdivision conversion.
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* \tparam FactorPolicy a policy class with static method factor() returning double
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* \tparam SubdivPolicy a policy class with static methods fraction() and subfactor() returning double
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*/
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template <class FactorPolicy, class SubdivPolicy>
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struct SubdivisionConverter : public Converter
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{
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virtual double toDefault(double value) const override
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{
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using BlackMisc::Math::CMathUtils;
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double part2 = CMathUtils::fract(value) * SubdivPolicy::fraction();
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value = CMathUtils::trunc(value) + part2 / SubdivPolicy::subfactor();
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return value * FactorPolicy::factor();
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}
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virtual double fromDefault(double value) const override
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{
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using BlackMisc::Math::CMathUtils;
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double part1 = CMathUtils::trunc(value / FactorPolicy::factor());
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double remaining = std::fmod(value / FactorPolicy::factor(), 1.0);
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double part2 = remaining * SubdivPolicy::subfactor();
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return part1 + part2 / SubdivPolicy::fraction();
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}
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};
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/*!
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* Concrete strategy pattern for converting unit with two subdivision conversions.
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* \tparam FactorPolicy a policy class with static method factor() returning double
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* \tparam SubdivPolicy a policy class with static methods fraction() and subfactor() returning double
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*/
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template <class FactorPolicy, class SubdivPolicy>
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struct SubdivisionConverter2 : public Converter
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{
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virtual double toDefault(double value) const override
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{
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using BlackMisc::Math::CMathUtils;
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double part2 = CMathUtils::fract(value) * SubdivPolicy::fraction();
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double part3 = CMathUtils::fract(part2) * SubdivPolicy::fraction();
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value = CMathUtils::trunc(value) + (CMathUtils::trunc(part2) + part3 / SubdivPolicy::subfactor()) / SubdivPolicy::subfactor();
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return value * FactorPolicy::factor();
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}
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virtual double fromDefault(double value) const override
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{
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using BlackMisc::Math::CMathUtils;
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double part1 = CMathUtils::trunc(value / FactorPolicy::factor());
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double remaining = std::fmod(value / FactorPolicy::factor(), 1.0);
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double part2 = CMathUtils::trunc(remaining * SubdivPolicy::subfactor());
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remaining = std::fmod(remaining * SubdivPolicy::subfactor(), 1.0);
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double part3 = remaining * SubdivPolicy::subfactor();
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return part1 + part2 / SubdivPolicy::fraction() + part3 / (SubdivPolicy::fraction() * SubdivPolicy::fraction());
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}
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};
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//! Metapolicy that can be used to modify template parameters of converters
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//! @{
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struct One
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{
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static double factor() { return 1; } //!< factor
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};
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//! 2 (two)
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template <class Policy>
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struct Two
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{
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static double factor() { return Policy::factor() * 2.0; } //!< factor
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};
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//! 10^-3
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template <class Policy>
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struct Milli
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{
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static double factor() { return Policy::factor() / 1000.0; } //!< factor
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};
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template <class Policy>
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//! 10^-2
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struct Centi
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{
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static double factor() { return Policy::factor() / 100.0; } //!< factor
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};
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//! 10^2
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template <class Policy>
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struct Hecto
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{
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static double factor() { return Policy::factor() * 100.0; } //!< factor
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};
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//! 10^3
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template <class Policy>
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struct Kilo
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{
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static double factor() { return Policy::factor() * 1000.0; } //!< factor
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};
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//! 10^6
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template <class Policy>
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struct Mega
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{
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static double factor() { return Policy::factor() * 1e+6; } //!< factor
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};
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//! 10^9
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template <class Policy>
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struct Giga
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{
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static double factor() { return Policy::factor() * 1e+9; } //!< factor
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};
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//! in each hundred
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template <int Subfactor>
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struct InEachHundred
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{
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static double fraction() { return 100.0f; } //!< fraction
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static double subfactor() { return float(Subfactor); } //!< subfactor
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};
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//! @}
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private:
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QString m_name; //!< name, e.g. "meter"
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QString m_symbol; //!< unit name, e.g. "m"
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double m_epsilon; //!< values with differences below epsilon are the equal
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int m_displayDigits; //!< standard rounding for string conversions
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QSharedDataPointer<Converter> m_converter; //!< strategy pattern allows an arbitrary conversion method as per object
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protected:
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/*!
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* Construct a unit with custom conversion
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*/
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template <class Converter>
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CMeasurementUnit(const QString &name, const QString &symbol, const Converter &, int displayDigits, double epsilon)
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: m_name(name), m_symbol(symbol), m_epsilon(epsilon), m_displayDigits(displayDigits), m_converter(new Converter)
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{}
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/*!
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* Construct a null unit
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*/
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CMeasurementUnit(const QString &name, const QString &symbol, std::nullptr_t)
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: m_name(name), m_symbol(symbol), m_epsilon(0.0), m_displayDigits(0)
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{}
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public:
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//! Destructor
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virtual ~CMeasurementUnit() = default;
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//! \copydoc BlackMisc::Mixin::String::toQString
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QString convertToQString(bool i18n = false) const
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{
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return this->getSymbol(i18n);
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}
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//! \copydoc BlackMisc::Mixin::DBusByMetaClass::marshallToDbus
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void marshallToDbus(QDBusArgument &argument) const
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{
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argument << this->m_symbol;
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}
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//! \copydoc BlackMisc::Mixin::DBusByMetaClass::unmarshallFromDbus
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void unmarshallFromDbus(const QDBusArgument &)
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{
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// the concrete implementations will override this default
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// this is required so I can also stream None
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(*this) = CMeasurementUnit::None();
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}
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//! Default constructor for meta system
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//! \remarks Only public because the need, to use this with the metasystem
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CMeasurementUnit() : m_name("none"), m_symbol(""), m_epsilon(0), m_displayDigits(0)
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{}
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//! Equal operator ==
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bool operator == (const CMeasurementUnit &other) const;
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//! Unequal operator !=
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bool operator != (const CMeasurementUnit &other) const;
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//! \copydoc CValueObject::qHash
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friend uint qHash(const CMeasurementUnit &unit)
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{
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return ::qHash(unit.getName());
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}
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//! Name such as "meter"
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QString getName(bool i18n = false) const
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{
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return i18n ? QCoreApplication::translate("CMeasurementUnit", this->m_name.toStdString().c_str()) : this->m_name;
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}
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//! Unit name such as "m"
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QString getSymbol(bool i18n = false) const
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{
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return i18n ? QCoreApplication::translate("CMeasurementUnit", this->m_symbol.toStdString().c_str()) : this->m_symbol;
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}
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//! Rounded value
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double roundValue(double value, int digits = -1) const;
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//! Rounded string utility method, virtual so units can have specialized formatting
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virtual QString makeRoundedQString(double value, int digits = -1, bool i18n = false) const;
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//! Value rounded with unit, e.g. "5.00m", "30kHz"
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virtual QString makeRoundedQStringWithUnit(double value, int digits = -1, bool i18n = false) const;
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//! Threshold for rounding
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double getEpsilon() const
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{
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return this->m_epsilon;
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}
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//! Display digits
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int getDisplayDigits() const
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{
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return this->m_displayDigits;
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}
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//! Convert from other unit to this unit.
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double convertFrom(double value, const CMeasurementUnit &unit) const;
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//! Is given value <= epsilon?
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bool isEpsilon(double value) const
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{
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if (this->isNull()) return false;
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if (value == 0) return true;
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return std::abs(value) <= this->m_epsilon;
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}
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//! Is unit null?
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bool isNull() const
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{
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return this->m_converter.data() == nullptr;
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}
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// --------------------------------------------------------------------
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// -- static
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// --------------------------------------------------------------------
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/*!
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* Unit from symbol
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* \param symbol must be a valid unit symbol (without i18n) or empty string (empty means default unit)
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* \param strict strict check means if unit is not found, program terminates
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*/
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template <class U> static const U &unitFromSymbol(const QString &symbol, bool strict = true)
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{
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if (symbol.isEmpty()) return U::defaultUnit();
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const QList<U> &units = U::allUnits();
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for (int i = 0; i < units.size(); ++i)
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{
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if (units.at(i).getSymbol() == symbol) return units.at(i);
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}
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if (strict) qFatal("Illegal unit name");
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return U::defaultUnit();
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}
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/*!
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* Valid unit symbol?
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* \param symbol to be tested
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* \param caseSensitivity check case sensitiv?
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*/
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template <class U> static bool isValidUnitSymbol(const QString &symbol, Qt::CaseSensitivity caseSensitivity = Qt::CaseSensitive)
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{
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if (symbol.isEmpty()) return false;
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const QList<U> &units = U::allUnits();
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for (int i = 0; i < units.size(); ++i)
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{
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if (caseSensitivity == Qt::CaseSensitive && units.at(i).getSymbol() == symbol) return true;
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if (units.at(i).getSymbol().compare(symbol, Qt::CaseInsensitive) == 0) return 0;
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}
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return false;
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}
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//! Dimensionless unit
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static CMeasurementUnit &None()
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{
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static CMeasurementUnit none("none", "", NilConverter(), 0, 0);
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return none;
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}
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};
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}
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}
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#endif // guard
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