mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-03 07:35:48 +08:00
504 lines
21 KiB
C++
504 lines
21 KiB
C++
/* Copyright (C) 2013
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* swift Project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "blackcore/context_all_impl.h"
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#include "blackcore/context_all_proxies.h"
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#include "blackcore/context_all_empties.h"
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#include "blackcore/blackcorefreefunctions.h"
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#include "blackmisc/network/server.h"
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#include "blackmisc/statusmessagelist.h"
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#include "blackmisc/aviation/aircraft.h"
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#include "blackmisc/blackmiscfreefunctions.h"
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#include "blackmisc/logmessage.h"
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#include "blackcore/context_runtime.h"
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#include <QMap>
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#include <QDebug>
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using namespace BlackMisc;
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using namespace BlackMisc::Aviation;
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namespace BlackCore
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{
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/*
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* Constructor
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*/
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CRuntime::CRuntime(const CRuntimeConfig &config, QObject *parent) : QObject(parent)
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{
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this->init(config);
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}
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/*
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* Init runtime
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*/
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void CRuntime::init(const CRuntimeConfig &config)
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{
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if (m_init) { return; }
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QMap<QString, int> times;
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QTime time;
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registerMetadata();
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this->connect(QCoreApplication::instance(), &QCoreApplication::aboutToQuit, this, &CRuntime::gracefulShutdown);
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// upfront reading of settings, as DBus server already relies on settings
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QString dbusAddress;
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// FIXME RW: We are allocating a full settings context in order to get the DBus address.
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// I wonder if this can be done cleaner.
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if (config.hasDBusAddress()) { dbusAddress = config.getDBusAddress(); } // bootstrap / explicit
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if (config.hasLocalSettings())
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{
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auto *settings = new CContextSettings(config.getModeSettings(), this);
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if (settings) settings->read();
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if (dbusAddress.isEmpty()) dbusAddress = settings->getNetworkSettings().getDBusServerAddress();
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settings->deleteLater();
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}
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// DBus
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if (config.requiresDBusSever()) { this->initDBusServer(dbusAddress); }
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if (config.requiresDBusConnection())
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{
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this->initDBusConnection(dbusAddress);
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if (!this->m_dbusConnection.isConnected())
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{
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QString notConnected("DBus connection failed:");
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QString e = this->m_dbusConnection.lastError().message();
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if (!e.isEmpty()) notConnected.append(" ").append(e);
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Q_ASSERT_X(false, "CRuntime::init", notConnected.toUtf8().constData());
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CLogMessage(this).error(notConnected);
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}
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}
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times.insert("DBus", time.restart());
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// contexts
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this->m_contextSettings = IContextSettings::create(this, config.getModeSettings(), this->m_dbusServer, this->m_dbusConnection);
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times.insert("Settings", time.restart());
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this->m_contextApplication = IContextApplication::create(this, config.getModeApplication(), this->m_dbusServer, this->m_dbusConnection);
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times.insert("Application", time.restart());
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this->m_contextAudio = IContextAudio::create(this, config.getModeAudio(), this->m_dbusServer, this->m_dbusConnection);
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times.insert("Audio", time.restart());
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this->m_contextOwnAircraft = IContextOwnAircraft::create(this, config.getModeOwnAircraft(), this->m_dbusServer, this->m_dbusConnection);
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times.insert("Own aircraft", time.restart());
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this->m_contextNetwork = IContextNetwork::create(this, config.getModeNetwork(), this->m_dbusServer, this->m_dbusConnection);
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times.insert("Network", time.restart());
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this->m_contextSimulator = IContextSimulator::create(this, config.getModeSimulator(), this->m_dbusServer, this->m_dbusConnection);
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times.insert("Simulator", time.restart());
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// checks --------------
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// 1. own aircraft and simulator should reside in same location
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Q_ASSERT(!this->m_contextSimulator || (this->m_contextOwnAircraft->isUsingImplementingObject() == this->m_contextSimulator->isUsingImplementingObject()));
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// 2. own aircraft and network should reside in same location
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Q_ASSERT(!this->m_contextNetwork || (this->m_contextOwnAircraft->isUsingImplementingObject() == this->m_contextNetwork->isUsingImplementingObject()));
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// post inits, wiring things among context (e.g. signal slots)
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time.restart();
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this->initPostSetup(times);
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times.insert("Post setup", time.restart());
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CLogMessage(this).info("Init times: %1") << qmapToString(times);
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// flag
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m_init = true;
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}
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bool CRuntime::hasRemoteApplicationContext() const
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{
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Q_ASSERT(this->m_contextApplication);
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return !this->m_contextApplication->isUsingImplementingObject();
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}
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bool CRuntime::canPingApplicationContext() const
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{
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Q_ASSERT(this->m_contextApplication);
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if (this->m_contextApplication->isUsingImplementingObject()) return true;
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qint64 token = QDateTime::currentMSecsSinceEpoch();
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return (token == this->m_contextApplication->ping(token));
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}
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void CRuntime::registerMetadata()
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{
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BlackMisc::registerMetadata();
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BlackMisc::initResources();
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BlackMisc::Simulation::registerMetadata();
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BlackCore::registerMetadata();
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}
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bool CRuntime::parseCommandLine(const QString commandLine, const QString &originator)
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{
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bool handled = false;
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if (this->getIContextAudio()) { handled = handled || this->getIContextAudio()->parseCommandLine(commandLine, originator); }
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if (this->getIContextNetwork()) { handled = handled || this->getIContextNetwork()->parseCommandLine(commandLine, originator); }
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if (this->getIContextOwnAircraft()) { handled = handled || this->getIContextOwnAircraft()->parseCommandLine(commandLine, originator); }
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return handled;
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}
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void CRuntime::initDBusServer(const QString &dBusAddress)
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{
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if (this->m_dbusServer) { return; }
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Q_ASSERT(!dBusAddress.isEmpty());
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this->m_dbusServer = new CDBusServer(dBusAddress, this);
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CLogMessage(this).info("DBus server on address: %1") << dBusAddress;
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}
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void CRuntime::initPostSetup(QMap<QString, int> ×)
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{
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bool c = false;
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Q_UNUSED(c); // for release version
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QTime time;
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time.start();
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if (this->m_contextSettings && this->m_contextApplication)
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{
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c = connect(this->m_contextSettings, &IContextSettings::changedSettings,
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this->getIContextApplication(), &IContextApplication::changeSettings);
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Q_ASSERT(c);
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}
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times.insert("Post setup, connects first", time.restart());
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// local simulator?
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if (this->m_contextSimulator && this->m_contextSimulator->isUsingImplementingObject())
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{
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// only connect if simulator runs locally, no round trips
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if (this->m_contextNetwork && this->m_contextNetwork->isUsingImplementingObject())
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{
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c = connect(this->m_contextNetwork, &IContextNetwork::textMessagesReceived,
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this->getCContextSimulator(), &CContextSimulator::ps_textMessagesReceived);
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Q_ASSERT(c);
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// use readyForModelMatching instead of CAirspaceMonitor::addedAircraft, as it contains client information
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// ready for model matching is sent delayed when all information are available
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c = connect(this->m_contextNetwork, &IContextNetwork::readyForModelMatching,
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this->getCContextSimulator(), &CContextSimulator::ps_addRemoteAircraft);
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Q_ASSERT(c);
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c = connect(this->m_contextNetwork, &IContextNetwork::removedAircraft,
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this->getCContextSimulator(), &CContextSimulator::ps_removedRemoteAircraft);
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Q_ASSERT(c);
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c = connect(this->m_contextNetwork, &IContextNetwork::changedRemoteAircraftModel,
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this->getCContextSimulator(), &CContextSimulator::ps_changedRemoteAircraftModel);
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Q_ASSERT(c);
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c = connect(this->m_contextNetwork, &IContextNetwork::changedRemoteAircraftEnabled,
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this->getCContextSimulator(), &CContextSimulator::ps_changedRemoteAircraftEnabled);
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Q_ASSERT(c);
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}
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// only if own aircraft runs locally
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if (this->m_contextOwnAircraft && this->m_contextOwnAircraft->isUsingImplementingObject())
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{
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c = connect(this->m_contextOwnAircraft, &IContextOwnAircraft::changedAircraftCockpit,
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this->getCContextSimulator(), &CContextSimulator::ps_updateSimulatorCockpitFromContext);
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Q_ASSERT(c);
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c = connect(this->getCContextSimulator(), &CContextSimulator::ownAircraftModelChanged,
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this->getCContextOwnAircraft(), &CContextOwnAircraft::ps_changedSimulatorModel);
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Q_ASSERT(c);
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}
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times.insert("Post setup, sim.connects", time.restart());
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// connect local simulator and settings and load plugin
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if (this->m_contextSettings)
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{
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connect(this->m_contextSettings, &IContextSettings::changedSettings, this->m_contextSimulator, &IContextSimulator::settingsChanged);
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// if (!this->m_contextSimulator->loadSimulatorPluginFromSettings())
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// {
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// CLogMessage(this).warning("No simulator plugin loaded");
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// }
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this->m_contextSimulator->listenForSimulatorFromSettings();
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times.insert("Post setup, load sim. listener(s)", time.restart());
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}
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}
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// only where network and(!) own aircraft run locally
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// -> in the core or an all local implementation
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if (this->m_contextNetwork && this->m_contextOwnAircraft && this->m_contextNetwork->isUsingImplementingObject() && this->m_contextOwnAircraft->isUsingImplementingObject())
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{
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c = this->connect(this->m_contextNetwork, &IContextNetwork::changedAtcStationOnlineConnectionStatus,
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this->getCContextOwnAircraft(), &CContextOwnAircraft::ps_changedAtcStationOnlineConnectionStatus);
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Q_ASSERT(c);
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times.insert("Post setup, connects network", time.restart());
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}
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// fake signals to work around setting values in audio context for local audio with remote core
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if (this->m_contextAudio && this->m_contextAudio->isUsingImplementingObject())
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{
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Q_ASSERT(this->m_contextApplication);
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Q_ASSERT(this->m_contextOwnAircraft);
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c = this->connect(this->m_contextApplication, &IContextApplication::fakedSetComVoiceRoom,
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this->getCContextAudio(), &CContextAudio::setComVoiceRooms);
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Q_ASSERT(c);
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c = this->connect(this->m_contextOwnAircraft, &IContextOwnAircraft::changedCallsign, this->getCContextAudio(), &IContextAudio::setOwnCallsignForRooms);
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Q_ASSERT(c);
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times.insert("Post setup, connects audio", time.restart());
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}
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}
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void CRuntime::gracefulShutdown()
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{
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if (!this->m_init) return;
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this->m_init = false;
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// disable all signals towards runtime
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disconnect(this);
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// unregister all from DBus
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if (this->m_dbusServer) this->m_dbusServer->unregisterAllObjects();
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// handle contexts
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if (this->getIContextSimulator())
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{
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disconnect(this->getIContextSimulator());
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this->getIContextSimulator()->disconnectFromSimulator();
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this->getIContextSimulator()->deleteLater();
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this->m_contextSimulator = nullptr;
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}
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// log off from network, if connected
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if (this->getIContextNetwork())
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{
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disconnect(this->getIContextNetwork());
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this->getIContextNetwork()->disconnectFromNetwork();
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if (this->m_contextNetwork->isUsingImplementingObject())
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{
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this->getCContextNetwork()->gracefulShutdown(); // for threads
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}
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this->getIContextNetwork()->deleteLater();
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// replace by dummy object avoiding nullptr issues during shutdown phase
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QDBusConnection defaultConnection("default");
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this->m_contextNetwork = IContextNetwork::create(this, CRuntimeConfig::NotUsed, nullptr, defaultConnection);
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}
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if (this->getIContextAudio())
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{
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disconnect(this->getIContextAudio());
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this->getIContextAudio()->deleteLater();
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// replace by dummy object avoiding nullptr issues during shutdown phase
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QDBusConnection defaultConnection("default");
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this->m_contextAudio = IContextAudio::create(this, CRuntimeConfig::NotUsed, nullptr, defaultConnection);
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}
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if (this->getIContextOwnAircraft())
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{
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disconnect(this->getIContextOwnAircraft());
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this->getIContextOwnAircraft()->deleteLater();
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this->m_contextOwnAircraft = nullptr;
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}
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if (this->getIContextSettings())
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{
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disconnect(this->getIContextSettings());
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this->getIContextSettings()->deleteLater();
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this->m_contextSettings = nullptr;
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}
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if (this->getIContextApplication())
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{
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disconnect(this->getIContextApplication());
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this->getIContextApplication()->deleteLater();
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this->m_contextApplication = nullptr;
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}
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}
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void CRuntime::initDBusConnection(const QString &address)
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{
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if (this->m_initDBusConnection) { return; }
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if (address.isEmpty() || address == CDBusServer::sessionDBusServer())
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{
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this->m_dbusConnection = QDBusConnection::sessionBus();
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}
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else if (address == CDBusServer::systemDBusServer())
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{
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this->m_dbusConnection = QDBusConnection::sessionBus();
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}
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else
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{
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this->m_dbusConnection = QDBusConnection::connectToPeer(address, "BlackBoxRuntime");
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}
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}
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const IContextApplication *CRuntime::getIContextApplication() const
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{
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return this->m_contextApplication;
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}
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IContextApplication *CRuntime::getIContextApplication()
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{
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return this->m_contextApplication;
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}
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IContextAudio *CRuntime::getIContextAudio()
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{
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return this->m_contextAudio;
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}
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const IContextAudio *CRuntime::getIContextAudio() const
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{
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return this->m_contextAudio;
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}
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IContextNetwork *CRuntime::getIContextNetwork()
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{
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return this->m_contextNetwork;
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}
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const IContextNetwork *CRuntime::getIContextNetwork() const
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{
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return this->m_contextNetwork;
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}
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IContextOwnAircraft *CRuntime::getIContextOwnAircraft()
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{
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return this->m_contextOwnAircraft;
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}
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const IContextOwnAircraft *CRuntime::getIContextOwnAircraft() const
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{
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return this->m_contextOwnAircraft;
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}
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IContextSettings *CRuntime::getIContextSettings()
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{
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return this->m_contextSettings;
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}
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const IContextSettings *CRuntime::getIContextSettings() const
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{
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return this->m_contextSettings;
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}
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const IContextSimulator *CRuntime::getIContextSimulator() const
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{
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return this->m_contextSimulator;
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}
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IContextSimulator *CRuntime::getIContextSimulator()
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{
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return this->m_contextSimulator;
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}
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CContextAudio *CRuntime::getCContextAudio()
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{
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Q_ASSERT_X(this->m_contextAudio && this->m_contextAudio->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextAudio *>(this->m_contextAudio);
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}
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const CContextAudio *CRuntime::getCContextAudio() const
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{
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Q_ASSERT_X(this->m_contextAudio && this->m_contextAudio->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextAudio *>(this->m_contextAudio);
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}
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CContextApplication *CRuntime::getCContextApplication()
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{
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Q_ASSERT_X(this->m_contextApplication && this->m_contextApplication->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextApplication *>(this->m_contextApplication);
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}
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const CContextApplication *CRuntime::getCContextApplication() const
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{
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Q_ASSERT_X(this->m_contextApplication && this->m_contextApplication->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextApplication *>(this->m_contextApplication);
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}
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CContextNetwork *CRuntime::getCContextNetwork()
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{
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Q_ASSERT_X(this->m_contextNetwork && this->m_contextNetwork->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextNetwork *>(this->m_contextNetwork);
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}
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const CContextNetwork *CRuntime::getCContextNetwork() const
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{
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Q_ASSERT_X(this->m_contextNetwork && this->m_contextNetwork->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextNetwork *>(this->m_contextNetwork);
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}
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CContextOwnAircraft *CRuntime::getCContextOwnAircraft()
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{
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Q_ASSERT_X(this->m_contextOwnAircraft && this->m_contextOwnAircraft->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextOwnAircraft *>(this->m_contextOwnAircraft);
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}
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const CContextOwnAircraft *CRuntime::getCContextOwnAircraft() const
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{
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Q_ASSERT_X(this->m_contextOwnAircraft && this->m_contextOwnAircraft->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextOwnAircraft *>(this->m_contextOwnAircraft);
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}
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CContextSimulator *CRuntime::getCContextSimulator()
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{
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Q_ASSERT_X(this->m_contextSimulator && this->m_contextSimulator->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextSimulator *>(this->m_contextSimulator);
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}
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const CContextSimulator *CRuntime::getCContextSimulator() const
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{
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Q_ASSERT_X(this->m_contextSimulator && this->m_contextSimulator->isUsingImplementingObject(), "CCoreRuntime", "Cannot downcast to local object");
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return static_cast<CContextSimulator *>(this->m_contextSimulator);
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}
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bool CRuntimeConfig::requiresDBusSever() const
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{
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return (
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// those 3 should decide whether we are running the server
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this->m_network == LocalInDbusServer ||
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this->m_ownAircraft == LocalInDbusServer ||
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this->m_simulator == LocalInDbusServer ||
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// added as work around
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this->m_audio == LocalInDbusServer
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);
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}
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bool CRuntimeConfig::requiresDBusConnection() const
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{
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return (this->m_application == Remote ||
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this->m_audio == Remote ||
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this->m_network == Remote ||
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this->m_ownAircraft == Remote ||
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this->m_settings == Remote ||
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this->m_simulator == Remote);
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}
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const CRuntimeConfig &CRuntimeConfig::forCoreAllLocalInDBus(const QString &dbusBootstrapAddress)
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{
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static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::LocalInDbusServer, dbusBootstrapAddress));
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return cfg;
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}
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const CRuntimeConfig &CRuntimeConfig::forCoreAllLocalInDBusNoAudio(const QString &dbusBootstrapAddress)
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|
{
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static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::LocalInDbusServer, dbusBootstrapAddress));
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cfg.m_audio = CRuntimeConfig::NotUsed;
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|
return cfg;
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}
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|
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const CRuntimeConfig &CRuntimeConfig::local(const QString &dbusBootstrapAddress)
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|
{
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|
static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::Local, dbusBootstrapAddress));
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|
return cfg;
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|
}
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|
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const CRuntimeConfig &CRuntimeConfig::remote(const QString &dbusBootstrapAddress)
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|
{
|
|
static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::Remote, dbusBootstrapAddress));
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|
return cfg;
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|
}
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|
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const CRuntimeConfig &CRuntimeConfig::remoteLocalAudio(const QString &dbusBootstrapAddress)
|
|
{
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|
static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::Remote, dbusBootstrapAddress));
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|
cfg.m_audio = CRuntimeConfig::LocalInDbusServer;
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|
return cfg;
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}
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} // namespace
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