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* function sendMultiplayerPositionAndPartsFromInterpolation sending parts and positions * bogus function MPParam aircraftPartsToFS9 (needs to be implemented) * changed to sendMultiplayerParts(const CAircraftParts &parts) - like for positions * fixed some smaller bugs
418 lines
19 KiB
C++
418 lines
19 KiB
C++
/* Copyright (C) 2014
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* swift project community / contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
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* or distributed except according to the terms contained in the LICENSE file.
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*/
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#define _CRT_SECURE_NO_WARNINGS
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#include "fs9client.h"
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#include "multiplayerpackets.h"
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#include "multiplayerpacketparser.h"
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#include "directplayerror.h"
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#include "directplayutils.h"
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#include "../fscommon/simulatorfscommonfunctions.h"
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#include "blackcore/simulator.h"
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#include "blackmisc/aviation/aircraftsituation.h"
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#include "blackmisc/geo/coordinategeodetic.h"
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#include "blackmisc/logmessage.h"
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#include <QScopedArrayPointer>
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using namespace BlackMisc;
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using namespace BlackMisc::Aviation;
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using namespace BlackMisc::Simulation;
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using namespace BlackMisc::PhysicalQuantities;
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using namespace BlackMisc::Geo;
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using namespace BlackCore;
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using namespace BlackSimPlugin::FsCommon;
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namespace BlackSimPlugin
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{
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namespace Fs9
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{
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CFs9Client::CFs9Client(const CSimulatedAircraft &remoteAircraft,
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const CTime &updateInterval,
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CInterpolationLogger *logger, ISimulator *simulator) :
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CDirectPlayPeer(remoteAircraft.getCallsign(), simulator),
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m_remoteAircraft(remoteAircraft),
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m_updateInterval(updateInterval),
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m_interpolator(remoteAircraft.getCallsign(), simulator, simulator, simulator->getRemoteAircraftProvider(), logger),
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m_modelName(remoteAircraft.getModelString())
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{
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m_interpolator.attachLogger(logger);
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Q_ASSERT_X(this->simulator(), Q_FUNC_INFO, "Wrong owner, expect simulator object");
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connect(this, &CFs9Client::connectionComplete, this, &CFs9Client::handleConnectionCompleted);
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}
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MPPositionVelocity aircraftSituationToFS9(const CAircraftSituation &oldSituation, const CAircraftSituation &newSituation, double updateInterval)
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{
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Q_UNUSED(oldSituation)
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Q_UNUSED(updateInterval)
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MPPositionVelocity positionVelocity;
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// Latitude - integer and decimal places
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const double latitude = newSituation.getPosition().latitude().value(CAngleUnit::deg()) * 10001750.0 / 90.0;
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positionVelocity.lat_i = static_cast<qint32>(latitude);
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positionVelocity.lat_f = static_cast<quint16>(qRound(qAbs((latitude - positionVelocity.lat_i) * 65536)));
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// Longitude - integer and decimal places
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const double longitude = newSituation.getPosition().longitude().value(CAngleUnit::deg()) * (65536.0 * 65536.0) / 360.0;
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positionVelocity.lon_hi = static_cast<qint32>(longitude);
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positionVelocity.lon_lo = static_cast<quint16>(qRound(qAbs((longitude - positionVelocity.lon_hi) * 65536)));
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// Altitude - integer and decimal places
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const double altitude = newSituation.getAltitude().value(CLengthUnit::m());
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positionVelocity.alt_i = static_cast<qint32>(altitude);
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positionVelocity.alt_f = static_cast<quint16>(qRound((altitude - positionVelocity.alt_i) * 65536));
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// Pitch, Bank and Heading
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FS_PBH pbhstrct;
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pbhstrct.hdg = static_cast<unsigned int>(qRound(newSituation.getHeading().value(CAngleUnit::deg()) * CFs9Sdk::headingMultiplier()));
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pbhstrct.pitch = qRound(std::floor(newSituation.getPitch().value(CAngleUnit::deg()) * CFs9Sdk::pitchMultiplier()));
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pbhstrct.bank = qRound(std::floor(newSituation.getBank().value(CAngleUnit::deg()) * CFs9Sdk::bankMultiplier()));
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// MSFS has inverted pitch and bank angles
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pbhstrct.pitch = ~pbhstrct.pitch;
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pbhstrct.bank = ~pbhstrct.bank;
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pbhstrct.onground = newSituation.isOnGround() ? 1 : 0;
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positionVelocity.pbh = pbhstrct.pbh;
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// Ground velocity
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positionVelocity.ground_velocity = static_cast<quint16>(newSituation.getGroundSpeed().valueInteger(CSpeedUnit::m_s()));
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// Altitude velocity
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CCoordinateGeodetic oldPosition = oldSituation.getPosition();
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CCoordinateGeodetic newPosition = newSituation.getPosition();
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CCoordinateGeodetic helperPosition;
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// We want the distance in Latitude direction. Longitude must be equal for old and new position.
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helperPosition.setLatitude(newPosition.latitude());
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helperPosition.setLongitude(oldPosition.longitude());
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const CLength distanceLatitudeObj = calculateGreatCircleDistance(oldPosition, helperPosition);
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// Now we want the Longitude distance. Latitude must be equal for old and new position.
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helperPosition.setLatitude(oldPosition.latitude());
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helperPosition.setLongitude(newSituation.longitude());
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const CLength distanceLongitudeObj = calculateGreatCircleDistance(oldPosition, helperPosition);
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// Latitude and Longitude velocity
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positionVelocity.lat_velocity = qRound(distanceLatitudeObj.value(CLengthUnit::ft()) * 65536.0 / updateInterval);
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if (oldPosition.latitude().value() > newSituation.latitude().value()) positionVelocity.lat_velocity *= -1;
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positionVelocity.lon_velocity = qRound(distanceLongitudeObj.value(CLengthUnit::ft()) * 65536.0 / updateInterval);
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if (oldPosition.longitude().value() > newSituation.longitude().value()) positionVelocity.lon_velocity *= -1;
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return positionVelocity;
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}
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MPPositionSlewMode aircraftSituationToFS9(const CAircraftSituation &situation)
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{
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MPPositionSlewMode positionSlewMode;
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// Latitude - integer and decimal places
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const double latitude = situation.getPosition().latitude().value(CAngleUnit::deg()) * 10001750.0 / 90.0;
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positionSlewMode.lat_i = static_cast<qint32>(latitude);
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positionSlewMode.lat_f = static_cast<quint16>(qAbs((latitude - positionSlewMode.lat_i) * 65536));
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// Longitude - integer and decimal places
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const double longitude = situation.getPosition().longitude().value(CAngleUnit::deg()) * (65536.0 * 65536.0) / 360.0;
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positionSlewMode.lon_hi = static_cast<qint32>(longitude);
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positionSlewMode.lon_lo = static_cast<quint16>(qAbs((longitude - positionSlewMode.lon_hi) * 65536));
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// Altitude - integer and decimal places
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double altitude = situation.getAltitude().value(CLengthUnit::m());
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positionSlewMode.alt_i = static_cast<qint32>(altitude);
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positionSlewMode.alt_f = static_cast<quint16>((altitude - positionSlewMode.alt_i) * 65536);
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// Pitch, Bank and Heading
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FS_PBH pbhstrct;
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pbhstrct.hdg = static_cast<unsigned int>(qRound(situation.getHeading().value(CAngleUnit::deg()) * CFs9Sdk::headingMultiplier()));
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pbhstrct.pitch = qRound(std::floor(situation.getPitch().value(CAngleUnit::deg()) * CFs9Sdk::pitchMultiplier()));
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pbhstrct.bank = qRound(std::floor(situation.getBank().value(CAngleUnit::deg()) * CFs9Sdk::bankMultiplier()));
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// MSFS has inverted pitch and bank angles
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pbhstrct.pitch = ~pbhstrct.pitch;
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pbhstrct.bank = ~pbhstrct.bank;
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pbhstrct.onground = situation.isOnGround() ? 1 : 0;
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positionSlewMode.pbh = pbhstrct.pbh;
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return positionSlewMode;
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}
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CFs9Client::~CFs9Client()
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{
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closeConnection();
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SafeRelease(m_hostAddress);
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}
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void CFs9Client::sendTextMessage(const QString &textMessage)
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{
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MPChatText mpChatText;
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mpChatText.chat_data = textMessage;
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QByteArray message;
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MultiPlayerPacketParser::writeType(message, CFs9Sdk::MPCHAT_PACKET_ID_CHAT_TEXT_SEND);
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MultiPlayerPacketParser::writeSize(message, mpChatText.size());
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message = MultiPlayerPacketParser::writeMessage(message, mpChatText);
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sendMessage(message);
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}
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void CFs9Client::setHostAddress(const QString &hostAddress)
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{
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HRESULT hr = s_ok();
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// Create our IDirectPlay8Address Host Address
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if (isFailure(hr = CoCreateInstance(CLSID_DirectPlay8Address, nullptr,
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CLSCTX_INPROC_SERVER,
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IID_IDirectPlay8Address,
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reinterpret_cast<void **>(&m_hostAddress))))
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{
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logDirectPlayError(hr);
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return;
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}
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if (isFailure(hr = m_hostAddress->BuildFromURLA(hostAddress.toLatin1().data())))
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{
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logDirectPlayError(hr);
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return;
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}
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}
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void CFs9Client::start()
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{
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initDirectPlay();
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createDeviceAddress();
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connectToSession(m_callsign);
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}
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CStatusMessageList CFs9Client::getInterpolationMessages(CInterpolationAndRenderingSetupBase::InterpolatorMode mode) const
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{
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if (!this->getInterpolator()) { return CStatusMessageList(); }
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return this->getInterpolator()->getInterpolationMessages(mode);
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}
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void CFs9Client::timerEvent(QTimerEvent *event)
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{
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Q_UNUSED(event)
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sendMultiplayerPositionAndPartsFromInterpolation();
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}
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HRESULT CFs9Client::enumDirectPlayHosts()
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{
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HRESULT hr = s_ok();
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if (isFailure(hr = createHostAddress()))
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{
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CLogMessage(this).warning(u"FS9Client isFailure to create host address!");
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return hr;
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}
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// Now set up the Application Description
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DPN_APPLICATION_DESC dpAppDesc;
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ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
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dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
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dpAppDesc.guidApplication = CFs9Sdk::guid();
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// We now have the host address so lets enum
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if (isFailure(hr = m_directPlayPeer->EnumHosts(&dpAppDesc, // pApplicationDesc
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m_hostAddress, // pdpaddrHost
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m_deviceAddress, // pdpaddrDeviceInfo
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nullptr, 0, // pvUserEnumData, size
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0, // dwEnumCount
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0, // dwRetryInterval
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0, // dwTimeOut
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nullptr, // pvUserContext
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nullptr, // pAsyncHandle
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DPNENUMHOSTS_SYNC))) // dwFlags
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{
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return logDirectPlayError(hr);
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}
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return hr;
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}
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HRESULT CFs9Client::createHostAddress()
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{
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HRESULT hr = s_ok();
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// Create our IDirectPlay8Address Host Address
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if (isFailure(hr = CoCreateInstance(CLSID_DirectPlay8Address, nullptr,
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CLSCTX_INPROC_SERVER,
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IID_IDirectPlay8Address,
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reinterpret_cast<void **>(&m_hostAddress))))
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{
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return logDirectPlayError(hr);
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}
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// Set the SP for our Host Address
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if (isFailure(hr = m_hostAddress->SetSP(&CLSID_DP8SP_TCPIP)))
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{
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return logDirectPlayError(hr);
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}
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// FIXME: Test if this is also working via network or if we have to use the IP address
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const wchar_t hostname[] = L"localhost";
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// Set the hostname into the address
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if (isFailure(hr = m_hostAddress->AddComponent(DPNA_KEY_HOSTNAME, hostname,
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2 * (wcslen(hostname) + 1), /*bytes*/
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DPNA_DATATYPE_STRING)))
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{
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return logDirectPlayError(hr);
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}
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return hr;
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}
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HRESULT CFs9Client::connectToSession(const CCallsign &callsign)
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{
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HRESULT hr = s_ok();
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if (m_clientStatus == Connected) { return hr; }
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QScopedArrayPointer<wchar_t> wszPlayername(new wchar_t[static_cast<uint>(callsign.toQString().size() + 1)]);
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callsign.toQString().toWCharArray(wszPlayername.data());
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wszPlayername[callsign.toQString().size()] = 0;
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Q_ASSERT(!m_modelName.isEmpty());
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ZeroMemory(&m_playerInfo, sizeof(PLAYER_INFO_STRUCT));
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strcpy(m_playerInfo.szAircraft, qPrintable(m_modelName));
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m_playerInfo.dwFlags = 6;
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// Prepare and set the player information structure.
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ZeroMemory(&m_player, sizeof(DPN_PLAYER_INFO));
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m_player.dwSize = sizeof(DPN_PLAYER_INFO);
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m_player.pvData = &m_playerInfo;
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m_player.dwDataSize = sizeof(PLAYER_INFO_STRUCT);
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m_player.dwInfoFlags = DPNINFO_NAME | DPNINFO_DATA;
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m_player.pwszName = wszPlayername.data();
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hr = m_directPlayPeer->SetPeerInfo(&m_player, nullptr, nullptr, DPNSETPEERINFO_SYNC);
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if (isFailure(hr)) { return logDirectPlayError(hr); }
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// Now set up the Application Description
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DPN_APPLICATION_DESC dpAppDesc;
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ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
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dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
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dpAppDesc.guidApplication = CFs9Sdk::guid();
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DPNHANDLE asyncOpHandle;
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hr = m_directPlayPeer->Connect(&dpAppDesc,
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m_hostAddress,
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m_deviceAddress,
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nullptr,
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nullptr,
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nullptr, 0,
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nullptr,
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nullptr,
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&asyncOpHandle,
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0);
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if (!isPending(hr) && isFailure(hr)) { return logDirectPlayError(hr); }
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return hr;
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}
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HRESULT CFs9Client::closeConnection()
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{
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HRESULT hr = s_ok();
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if (m_clientStatus == Disconnected) { return hr; }
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CLogMessage(this).info(u"Closing DirectPlay connection for '%1'") << m_callsign;
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if (isFailure(hr = m_directPlayPeer->Close(0)))
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{
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return logDirectPlayError(hr);
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}
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m_clientStatus = Disconnected;
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emit statusChanged(m_remoteAircraft, m_clientStatus);
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return hr;
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}
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void CFs9Client::sendMultiplayerPositionAndPartsFromInterpolation()
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{
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// remark: in FS9 there is no central updateRemoteAircraft() function, each FS9 client updates itself
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if (m_clientStatus == Disconnected) { return; }
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const bool forceFullUpdate = false;
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const CInterpolationAndRenderingSetupPerCallsign setup = this->simulator()->getInterpolationSetupConsolidated(m_callsign, forceFullUpdate);
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const CInterpolationResult result = m_interpolator.getInterpolation(QDateTime::currentMSecsSinceEpoch(), setup, 0);
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// Test only for successful position. FS9 requires constant positions
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if (!result.getInterpolationStatus().hasValidSituation()) { return; }
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this->sendMultiplayerPosition(result.getInterpolatedSituation());
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this->sendMultiplayerParts(result.getInterpolatedParts());
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}
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void CFs9Client::sendMultiplayerPosition(const CAircraftSituation &situation)
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{
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MPPositionSlewMode positionSlewMode = aircraftSituationToFS9(situation);
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QByteArray positionMessage;
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MultiPlayerPacketParser::writeType(positionMessage, CFs9Sdk::MULTIPLAYER_PACKET_ID_POSITION_SLEWMODE);
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MultiPlayerPacketParser::writeSize(positionMessage, positionSlewMode.size());
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positionSlewMode.packet_index = m_packetIndex;
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++m_packetIndex;
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positionMessage = MultiPlayerPacketParser::writeMessage(positionMessage, positionSlewMode);
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sendMessage(positionMessage);
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}
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MPParam aircraftPartsToFS9(const CAircraftParts &parts)
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{
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//! todo THAT PART IS MISSING HERE, see https://discordapp.com/channels/539048679160676382/539925070550794240/699234172849618975
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Q_UNUSED(parts)
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MPParam param;
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return param;
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}
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void CFs9Client::sendMultiplayerParts(const CAircraftParts &parts)
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{
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Q_UNUSED(parts)
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QByteArray paramMessage;
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MPParam param = aircraftPartsToFS9(parts);
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MultiPlayerPacketParser::writeType(paramMessage, CFs9Sdk::MULTIPLAYER_PACKET_ID_PARAMS);
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MultiPlayerPacketParser::writeSize(paramMessage, param.size());
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param.packet_index = m_packetIndex;
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++m_packetIndex;
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paramMessage = MultiPlayerPacketParser::writeMessage(paramMessage, param);
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sendMessage(paramMessage);
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}
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CFs9Sdk::EngineType aircraftToFS9EngineType(const CSimulatedAircraft &aircraft)
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{
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const QChar engine = aircraft.getAircraftIcaoCode().getEngineTypeChar();
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const QChar type = aircraft.getAircraftIcaoCode().getAircraftTypeChar();
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if (type == 'H') return CFs9Sdk::ENGINE_TYPE_HELO_TURBINE;
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if (engine == 'J') return CFs9Sdk::ENGINE_TYPE_JET;
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if (engine == 'P') return CFs9Sdk::ENGINE_TYPE_PISTON;
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if (engine == 'T') return CFs9Sdk::ENGINE_TYPE_TURBOPROP;
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return CFs9Sdk::ENGINE_TYPE_JET;
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}
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void CFs9Client::sendMultiplayerChangePlayerPlane()
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{
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MPChangePlayerPlane mpChangePlayerPlane;
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mpChangePlayerPlane.engine = aircraftToFS9EngineType(m_remoteAircraft);
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mpChangePlayerPlane.aircraft_name = m_modelName;
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QByteArray message;
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MultiPlayerPacketParser::writeType(message, CFs9Sdk::MULTIPLAYER_PACKET_ID_CHANGE_PLAYER_PLANE);
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MultiPlayerPacketParser::writeSize(message, mpChangePlayerPlane.size());
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message = MultiPlayerPacketParser::writeMessage(message, mpChangePlayerPlane);
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sendMessage(message);
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}
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void CFs9Client::handleConnectionCompleted()
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{
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CLogMessage(this).info(u"Callsign '%1' connected to session.") << m_callsign;
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m_clientStatus = Connected; // will not send position in disconnected mode
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sendMultiplayerChangePlayerPlane();
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sendMultiplayerPositionAndPartsFromInterpolation();
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emit statusChanged(m_remoteAircraft, m_clientStatus);
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}
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const ISimulator *CFs9Client::simulator() const
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{
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return qobject_cast<const ISimulator *>(this->parent());
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}
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}
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}
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