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72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
/* Copyright (C) 2013
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* swift Project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "contextaudio.h"
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#include "blackcore/context/contextaudio.h"
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#include "blackcore/context/contextaudioempty.h"
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#include "blackcore/context/contextaudioimpl.h"
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#include "blackcore/context/contextaudioproxy.h"
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#include "blackmisc/dbusserver.h"
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#include "blackmisc/icons.h"
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using namespace BlackMisc;
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namespace BlackCore
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{
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namespace Context
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{
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const QString &IContextAudio::InterfaceName()
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{
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static const QString s(BLACKCORE_CONTEXTAUDIO_INTERFACENAME);
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return s;
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}
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const QString &IContextAudio::ObjectPath()
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{
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static const QString s(BLACKCORE_CONTEXTAUDIO_OBJECTPATH);
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return s;
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}
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const QString &IContextAudio::pttHotkeyAction()
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{
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static const QString s("/Voice/Activate push-to-talk");
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return s;
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}
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const QPixmap &IContextAudio::pttHotkeyIcon()
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{
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return CIcons::radio16();
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}
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IContextAudio *IContextAudio::create(CCoreFacade *runtime, CCoreFacadeConfig::ContextMode mode, CDBusServer *server, QDBusConnection &connection)
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{
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switch (mode)
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{
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case CCoreFacadeConfig::Local:
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case CCoreFacadeConfig::LocalInDBusServer:
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return (new CContextAudio(mode, runtime))->registerWithDBus(server);
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case CCoreFacadeConfig::Remote:
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return new CContextAudioProxy(CDBusServer::coreServiceName(connection), connection, mode, runtime);
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default:
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return new CContextAudioEmpty(runtime); // audio not mandatory
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}
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}
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QString IContextAudio::audioRunsWhereInfo() const
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{
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if (this->isEmptyObject()) { return "no audio"; }
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const CIdentifier i = this->audioRunsWhere();
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return this->isUsingImplementingObject() ?
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QString("Local audio on '%1', '%2'.").arg(i.getMachineName(), i.getProcessName()) :
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QString("Remote audio on '%1', '%2'.").arg(i.getMachineName(), i.getProcessName());
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}
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} // ns
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} // ns
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