Files
pilotclient/src/blackcore/simulator.h
2018-09-12 17:40:38 +02:00

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32 KiB
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/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_SIMULATOR_H
#define BLACKCORE_SIMULATOR_H
#include "blackcore/application.h"
#include "blackcore/blackcoreexport.h"
#include "blackmisc/simulation/settings/simulatorsettings.h"
#include "blackmisc/simulation/aircraftmodellist.h"
#include "blackmisc/simulation/simulatedaircraft.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
#include "blackmisc/simulation/interpolationrenderingsetup.h"
#include "blackmisc/simulation/simulatorinternals.h"
#include "blackmisc/simulation/interpolatormulti.h"
#include "blackmisc/simulation/ownaircraftprovider.h"
#include "blackmisc/simulation/remoteaircraftprovider.h"
#include "blackmisc/simulation/simulationenvironmentprovider.h"
#include "blackmisc/simulation/interpolationsetupprovider.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/aviation/callsignset.h"
#include "blackmisc/network/clientprovider.h"
#include "blackmisc/weather/weathergridprovider.h"
#include "blackmisc/geo/elevationplane.h"
#include "blackmisc/pq/length.h"
#include "blackmisc/pq/time.h"
#include "blackmisc/statusmessage.h"
#include "blackmisc/identifiable.h"
#include "blackmisc/identifier.h"
#include "blackmisc/pixmap.h"
#include "blackmisc/simplecommandparser.h"
#include "blackmisc/tokenbucket.h"
#include "blackconfig/buildconfig.h"
#include <QFlags>
#include <QObject>
#include <QString>
#include <atomic>
namespace BlackMisc
{
namespace Aviation { class CCallsign; }
namespace Network { class CTextMessage; }
}
namespace BlackCore
{
//! Interface to a simulator.
class BLACKCORE_EXPORT ISimulator :
public QObject,
public BlackMisc::Simulation::COwnAircraftAware, // gain access to in memory own aircraft data
public BlackMisc::Simulation::CRemoteAircraftAware, // gain access to in memory remote aircraft data
public BlackMisc::Weather::CWeatherGridAware, // gain access to in memory weather grid
public BlackMisc::Network::CClientAware, // the network client with its capabilities
public BlackMisc::Simulation::ISimulationEnvironmentProvider, // give access to elevation etc.
public BlackMisc::Simulation::IInterpolationSetupProvider, // setup
public BlackMisc::CIdentifiable
{
Q_OBJECT
Q_INTERFACES(BlackMisc::Simulation::ISimulationEnvironmentProvider)
Q_INTERFACES(BlackMisc::Simulation::IInterpolationSetupProvider)
public:
//! ISimulator status
enum SimulatorStatusFlag
{
Unspecified = 0, //!< unspecied, needed as default value
Disconnected = 1 << 0, //!< not connected, and hence not simulating/paused
Connected = 1 << 1, //!< Is the plugin connected to the simulator?
Simulating = 1 << 2, //!< Is the simulator actually simulating?
Paused = 1 << 3, //!< Is the simulator paused?
};
Q_DECLARE_FLAGS(SimulatorStatus, SimulatorStatusFlag)
Q_FLAG(SimulatorStatus)
//! Log categories
static const BlackMisc::CLogCategoryList &getLogCategories();
//! Render all aircraft if number of aircraft >= MaxAircraftInfinite
const int MaxAircraftInfinite = 100;
//! Destructor
virtual ~ISimulator() override;
//! Combined status
virtual SimulatorStatus getSimulatorStatus() const;
//! Is time synchronization on?
virtual bool isTimeSynchronized() const = 0;
//! Get the setup (simulator environment)
virtual const BlackMisc::Simulation::CSimulatorInternals &getSimulatorInternals() const { return m_simulatorInternals; }
//! Connect to simulator
virtual bool connectTo() = 0;
//! Disconnect from simulator
virtual bool disconnectFrom() = 0;
//! Logically add a new aircraft.
//! Depending on max. aircraft, enabled status etc. it will physically added to the simulator.
//! \sa physicallyAddRemoteAircraft
virtual bool logicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft);
//! Logically remove remote aircraft from simulator.
//! Depending on max. aircraft, enabled status etc. it will physically added to the simulator.
virtual bool logicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! Removes and adds again the aircraft
//! \sa logicallyRemoveRemoteAircraft
//! \sa logicallyAddRemoteAircraft
virtual bool logicallyReAddRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! Find the unrendered enabled aircraft
virtual BlackMisc::Aviation::CCallsignSet unrenderedEnabledAircraft() const;
//! Find the rendered disabled aircraft
virtual BlackMisc::Aviation::CCallsignSet renderedDisabledAircraft() const;
//! Change remote aircraft per property
virtual bool changeRemoteAircraftModel(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
//! Aircraft got enabled / disabled
virtual bool changeRemoteAircraftEnabled(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
//! Update own aircraft cockpit (usually from context)
virtual bool updateOwnSimulatorCockpit(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator) = 0;
//! Update own aircraft cockpit (usually from context)
virtual bool updateOwnSimulatorSelcal(const BlackMisc::Aviation::CSelcal &selcal, const BlackMisc::CIdentifier &originator) = 0;
//! Display a status message in the simulator
virtual void displayStatusMessage(const BlackMisc::CStatusMessage &message) const = 0;
//! Display a text message
virtual void displayTextMessage(const BlackMisc::Network::CTextMessage &message) const = 0;
//! Airports in range from simulator, or if not available from web service
virtual BlackMisc::Aviation::CAirportList getAirportsInRange(bool recalculateDistance) const;
//! Set time synchronization between simulator and user's computer time
//! \remarks not all drivers implement this, e.g. if it is an intrinsic simulator feature
virtual bool setTimeSynchronization(bool enable, const BlackMisc::PhysicalQuantities::CTime &offset) = 0;
//! Time synchronization offset
virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const = 0;
//! Is the aircraft rendered (displayed in simulator)?
//! This shall only return true if the aircraft is really visible in the simulator
virtual bool isPhysicallyRenderedAircraft(const BlackMisc::Aviation::CCallsign &callsign) const = 0;
//! Physically rendered (displayed in simulator)
//! This shall only return aircraft handled in the simulator
virtual BlackMisc::Aviation::CCallsignSet physicallyRenderedAircraft() const = 0;
//! Highlight the aircraft for given time (or disable highlight)
virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime);
//! Follow aircraft
virtual bool followAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! Activates or deactivates simulator weather
virtual void setWeatherActivated(bool activated);
//! Flight network has been connected
//! \remark hint if network connected and we expect any planes
//! \sa ISimulator::isFlightNetworkConnected
virtual void setFlightNetworkConnected(bool connected);
//! Is the flight network connected
bool isFlightNetworkConnected() const { return m_networkConnected; }
//! Reload weather settings
void reloadWeatherSettings();
//! Settings for current simulator
BlackMisc::Simulation::Settings::CSimulatorSettings getSimulatorSettings() const { return m_settings.getSettings(this->getSimulatorInfo()); }
//! Driver will be unloaded
virtual void unload();
//! Are we connected to the simulator?
virtual bool isConnected() const = 0;
//! Simulator paused?
virtual bool isPaused() const = 0;
//! Simulator running?
virtual bool isSimulating() const { return this->isConnected(); }
//! Clear all aircraft related data
virtual void clearAllRemoteAircraftData();
//! Debug function to check state after all aircraft have been removed
//! \remarks only in local developer builds
virtual BlackMisc::CStatusMessageList debugVerifyStateAfterAllAircraftRemoved() const;
//! Is overall (swift) application shutting down
//! \threadsafe
virtual bool isShuttingDown() const { return (!sApp || sApp->isShuttingDown()); }
//! Shutting down or disconnected?
virtual bool isShuttingDownOrDisconnected() const { return (this->isShuttingDown() || !this->isConnected()); }
//! \copydoc BlackMisc::Simulation::ISimulationEnvironmentProvider::requestElevation
//! \remark needs to be overridden if the concrete driver supports such an option
//! \sa ISimulator::callbackReceivedRequestedElevation
virtual bool requestElevation(const BlackMisc::Geo::ICoordinateGeodetic &reference, const BlackMisc::Aviation::CCallsign &callsign) override;
//! A requested elevation has been received
//! \remark public for testing purposes
virtual void callbackReceivedRequestedElevation(const BlackMisc::Geo::CElevationPlane &plane, const BlackMisc::Aviation::CCallsign &callsign);
//! Allows to print out simulator specific statistics
virtual QString getStatisticsSimulatorSpecific() const { return QString(); }
//! Reset the statistics
virtual void resetAircraftStatistics();
//! \copydoc BlackMisc::IProvider::asQObject
virtual QObject *asQObject() override { return this; }
//! \addtogroup swiftdotcommands
//! @{
//! <pre>
//! .drv unload unload plugin BlackCore::ISimulator
//! .drv limit number limit the number of updates BlackCore::ISimulator
//! .drv logint callsign log interpolator for callsign BlackCore::ISimulator
//! .drv logint off no log information for interpolator BlackCore::ISimulator
//! .drv logint write write interpolator log to file BlackCore::ISimulator
//! .drv logint clear clear current log BlackCore::ISimulator
//! .drv pos callsign shows current position in simulator BlackCore::ISimulator
//! .drv spline|linear callsign interpolator spline or linear BlackCore::ISimulator
//! .drv aircraft readd callsign re-add (add again) aircraft BlackCore::ISimulator
//! .drv aircraft readd all re-add all aircraft BlackCore::ISimulator
//! .drv aircraft rm callsign remove aircraft BlackCore::ISimulator
//! .drv unload unload driver BlackCore::ISimulator
//! .drv fsuipc on|off enable/disable FSUIPC (if applicable) BlackSimPlugin::FsCommon::CSimulatorFsCommon
//! </pre>
//! @}
//! Parse command line for simulator drivers, derived classes can add specific parsing by overriding ISimulator::parseDetails
virtual bool parseCommandLine(const QString &commandLine, const BlackMisc::CIdentifier &originator);
//! Consolidate setup with other data like from BlackMisc::Simulation::IRemoteAircraftProvider
//! \threadsafe
BlackMisc::Simulation::CInterpolationAndRenderingSetupPerCallsign getInterpolationSetupConsolidated(const BlackMisc::Aviation::CCallsign &callsign) const;
//! \copydoc BlackMisc::Simulation::IInterpolationSetupProvider::setInterpolationSetupGlobal
virtual bool setInterpolationSetupGlobal(const BlackMisc::Simulation::CInterpolationAndRenderingSetupGlobal &setup) override;
//! Counter added aircraft
int getStatisticsPhysicallyAddedAircraft() const { return m_statsPhysicallyAddedAircraft; }
//! Counter removed aircraft
int getStatisticsPhysicallyRemovedAircraft() const { return m_statsPhysicallyRemovedAircraft; }
//! Current update time in ms
double getStatisticsCurrentUpdateTimeMs() const { return m_statsCurrentUpdateTimeMs; }
//! Average update time in ms
double getStatisticsAverageUpdateTimeMs() const { return m_statsUpdateAircraftTimeAvgMs; }
//! Total update time in ms
qint64 getStatisticsTotalUpdateTimeMs() const { return m_statsUpdateAircraftTimeTotalMs; }
//! Max.update time in ms
qint64 getStatisticsMaxUpdateTimeMs() const { return m_statsMaxUpdateTimeMs; }
//! Number of update runs
int getStatisticsUpdateRuns() const { return m_statsUpdateAircraftRuns; }
//! Time between two update requests
qint64 getStatisticsAircraftUpdatedRequestedDeltaMs() const { return m_statsUpdateAircraftRequestedDeltaMs; }
//! The traced loopback situations
BlackMisc::Aviation::CAircraftSituationList getLoopbackSituations(const BlackMisc::Aviation::CCallsign &callsign) const;
//! Access to logger
const BlackMisc::Simulation::CInterpolationLogger &interpolationLogger() const { return m_interpolationLogger; }
//! The latest logged data formatted
//! \remark public only for log. displays
QString latestLoggedDataFormatted(const BlackMisc::Aviation::CCallsign &cs) const;
//! Info about update aircraft limitations
QString updateAircraftLimitationInfo() const;
//! Reset the last sent values
void resetLastSentValues();
//! Reset the last sent values per callsign
void resetLastSentValues(const BlackMisc::Aviation::CCallsign &callsign);
//! Register help
static void registerHelp();
//! Status to string
static QString statusToString(SimulatorStatus status);
//! Any connected status?
static bool isAnyConnectedStatus(SimulatorStatus status);
signals:
//! Simulator combined status
void simulatorStatusChanged(SimulatorStatus status);
//! Emitted when own aircraft model has changed
void ownAircraftModelChanged(const BlackMisc::Simulation::CAircraftModel &model);
//! Render restrictions have been changed
void renderRestrictionsChanged(bool restricted, bool enabled, int maxAircraft, const BlackMisc::PhysicalQuantities::CLength &maxRenderedDistance);
//! Interpolation or rendering setup changed
void interpolationAndRenderingSetupChanged();
//! Aircraft rendering changed
void aircraftRenderingChanged(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
//! Adding the remote model failed
void physicallyAddingRemoteModelFailed(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft, const BlackMisc::CStatusMessage &message);
//! An airspace snapshot was handled
void airspaceSnapshotHandled();
//! Relevant simulator messages to be explicitly displayed
void driverMessages(const BlackMisc::CStatusMessageList &messages);
//! Request a console message (whatever the console maybe)
void requestUiConsoleMessage(const QString &driverMessage, bool clear);
//! Requested elevation, call pending
void requestedElevation(const BlackMisc::Aviation::CCallsign &callsign);
//! A requested elevation has been received
void receivedRequestedElevation(const BlackMisc::Geo::CElevationPlane &plane, const BlackMisc::Aviation::CCallsign &callsign);
protected:
//! Constructor with all the providers
ISimulator(const BlackMisc::Simulation::CSimulatorPluginInfo &pluginInfo,
BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider,
BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
BlackMisc::Weather::IWeatherGridProvider *weatherGridProvider,
BlackMisc::Network::IClientProvider *clientProvider,
QObject *parent = nullptr);
//! \name When swift DB data are read
//! @{
virtual void onSwiftDbAllDataRead();
virtual void onSwiftDbModelMatchingEntitiesRead();
virtual void onSwiftDbAirportsRead();
//! @}
//! Init the internals info
virtual void initSimulatorInternals();
//! Parsed in derived classes
virtual bool parseDetails(const BlackMisc::CSimpleCommandParser &parser) = 0;
//! Airports from web services
BlackMisc::Aviation::CAirportList getWebServiceAirports() const;
//! Airport from web services by ICAO code
BlackMisc::Aviation::CAirport getWebServiceAirport(const BlackMisc::Aviation::CAirportIcaoCode &icao) const;
//! Max.airports in range
int maxAirportsInRange() const;
//! \name Connected with remote aircraft provider signals
//! @{
//! Recalculate the rendered aircraft, this happens when restrictions are applied (max. aircraft, range)
virtual void onRecalculatedRenderedAircraft(const BlackMisc::Simulation::CAirspaceAircraftSnapshot &snapshot);
//! @}
//! Add new remote aircraft physically to the simulator
//! \sa changeRemoteAircraftEnabled to hide a remote aircraft
virtual bool physicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft) = 0;
//! Remove remote aircraft from simulator
virtual bool physicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) = 0;
//! Remove remote aircraft from simulator
virtual int physicallyRemoveMultipleRemoteAircraft(const BlackMisc::Aviation::CCallsignSet &callsigns);
//! Remove all remote aircraft
virtual int physicallyRemoveAllRemoteAircraft() = 0;
//! Set elevation and CG in the providers
void rememberElevationAndCG(const BlackMisc::Aviation::CCallsign &callsign, const QString &modelString, const BlackMisc::Geo::CElevationPlane &elevation, const BlackMisc::PhysicalQuantities::CLength &cg);
//! Emit the combined status
//! \param oldStatus optionally one can capture and provide the old status for comparison. In case of equal status values no signal will be sent
//! \sa simulatorStatusChanged;
void emitSimulatorCombinedStatus(SimulatorStatus oldStatus = Unspecified);
//! \copydoc BlackMisc::Simulation::IInterpolationSetupProvider::emitInterpolationSetupChanged
virtual void emitInterpolationSetupChanged() override;
//! Display a debug log message based on BlackMisc::Simulation::CInterpolationAndRenderingSetup
//! remark shows log messages of functions calls
void debugLogMessage(const QString &msg);
//! Display a debug log message based on BlackMisc::Simulation::CInterpolationAndRenderingSetup
//! remark shows log messages of functions calls
void debugLogMessage(const QString &funcInfo, const QString &msg);
//! Show log messages?
bool showDebugLogMessage() const;
//! Restore aircraft from the provider data
void resetAircraftFromProvider(const BlackMisc::Aviation::CCallsign &callsign);
//! Clear the related data as statistics etc.
virtual void clearData(const BlackMisc::Aviation::CCallsign &callsign);
//! Add a loopback situation if logging is enabled
bool addLoopbackSituation(const BlackMisc::Aviation::CAircraftSituation &situation);
//! Add a loopback situation if logging is enabled
bool addLoopbackSituation(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Geo::CElevationPlane &elevationPlane, const BlackMisc::PhysicalQuantities::CLength &cg);
//! Full reset of state
//! \remark reset as it was unloaded without unloading
//! \sa ISimulator::clearAllRemoteAircraftData
virtual void reset();
//! Reset highlighting
void resetHighlighting();
//! Restore all highlighted aircraft
void stopHighlighting();
//! Slow timer used to highlight aircraft, can be used for other things too
virtual void oneSecondTimerTimeout();
//! Kill timer if id is valid
void safeKillTimer();
//! Inject weather grid to simulator
virtual void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid);
//! Blink the highlighted aircraft
void blinkHighlightedAircraft();
//! Equal to last sent situation
bool isEqualLastSent(const BlackMisc::Aviation::CAircraftSituation &compare) const;
//! Equal to last sent situation
bool isEqualLastSent(const BlackMisc::Aviation::CAircraftParts &compare, const BlackMisc::Aviation::CCallsign &callsign) const;
//! Remember as last sent
void rememberLastSent(const BlackMisc::Aviation::CAircraftSituation &sent);
//! Remember as last sent
void rememberLastSent(const BlackMisc::Aviation::CAircraftParts &sent, const BlackMisc::Aviation::CCallsign &callsign);
//! Last sent situations
BlackMisc::Aviation::CAircraftSituationList getLastSentCanLikelySkipNearGroundInterpolation() const;
//! Limit reached (max number of updates by token bucket if enabled)
bool isUpdateAircraftLimited(qint64 timestamp = -1);
//! Limited as ISimulator::isUpdateAircraftLimited plus updating statistics
bool isUpdateAircraftLimitedWithStats(qint64 startTime = -1);
//! Limit to updates per second
bool limitToUpdatesPerSecond(int numberPerSecond);
//! Set own model
void reverseLookupAndUpdateOwnAircraftModel(const BlackMisc::Simulation::CAircraftModel &model);
//! Set own model
void reverseLookupAndUpdateOwnAircraftModel(const QString &modelString);
//! Info about invalid situation
QString getInvalidSituationLogMessage(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Simulation::CInterpolationStatus &status, const QString &details = {}) const;
//! Can a new log message be generated without generating a "message" overflow
//! \remark works per callsign
//! \remark use this function when there is a risk that a lot of log. messages will be generated in a short time
bool clampedLog(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::CStatusMessage &message);
//! Mark as justed logged
//! \remark touch, but also return if it can be logged
//! \remark use this function when there is a risk that a lot of log. messages will be generated in a short time
void removedClampedLog(const BlackMisc::Aviation::CCallsign &callsign);
//! Update stats and flags
void setStatsRemoteAircraftUpdate(qint64 startTime, bool limited = false);
//! Lookup against DB data
static BlackMisc::Simulation::CAircraftModel reverseLookupModel(const BlackMisc::Simulation::CAircraftModel &model);
bool m_pausedSimFreezesInterpolation = false; //!< paused simulator will also pause interpolation (so AI aircraft will hold)
bool m_updateRemoteAircraftInProgress = false; //!< currently updating remote aircraft
int m_timerId = -1; //!< dispatch timer id
int m_statsUpdateAircraftRuns = 0; //!< statistics update count
int m_statsUpdateAircraftLimited = 0; //!< skipped because of max.update limitations
double m_statsUpdateAircraftTimeAvgMs = 0; //!< statistics average update time
qint64 m_statsUpdateAircraftTimeTotalMs = 0; //!< statistics total update time
qint64 m_statsCurrentUpdateTimeMs = 0; //!< statistics current update time
qint64 m_statsMaxUpdateTimeMs = 0; //!< statistics max.update time
qint64 m_statsLastUpdateAircraftRequestedMs = 0; //!< when was the last aircraft update requested
qint64 m_statsUpdateAircraftRequestedDeltaMs = 0; //!< delta time between 2 aircraft updates
BlackMisc::Simulation::CSimulatorInternals m_simulatorInternals; //!< setup object
BlackMisc::Simulation::CInterpolationLogger m_interpolationLogger; //!< log.interpolation
BlackMisc::Aviation::CTimestampPerCallsign m_clampedLogMsg; //!< when logged last for this callsign, can be used so there is no log message overflow
BlackMisc::Aviation::CAircraftSituationPerCallsign m_lastSentSituations; //!< last situation sent to simulator
BlackMisc::Aviation::CAircraftPartsPerCallsign m_lastSentParts; //!< last parts sent to simulator
// some optional functionality which can be used by the simulators as needed
BlackMisc::Simulation::CSimulatedAircraftList m_addAgainAircraftWhenRemoved; //!< add this model again when removed, normally used to change model
// loopback situations, situations which are received from simulator for remote aircraft
BlackMisc::Aviation::CAircraftSituationListPerCallsign m_loopbackSituations; //!< traced loopback situations
// limit the update aircraft to a maximum per second
BlackMisc::CTokenBucket m_limitUpdateAircraftBucket { 5, 100, 5 }; //!< means 50 per second
bool m_limitUpdateAircraft = false; //!< limit the update frequency by using BlackMisc::CTokenBucket
// general settings
BlackMisc::Simulation::Settings::CMultiSimulatorSettings m_settings { this }; //!< simulator settings for all simulators
// weather
bool m_isWeatherActivated = false; //!< Is simulator weather activated?
BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
BlackMisc::CSettingReadOnly<BlackMisc::Simulation::Settings::TSelectedWeatherScenario> m_weatherScenarioSettings { this, &ISimulator::reloadWeatherSettings }; //!< Selected weather scenario
private:
// remote aircraft provider ("rap") bound
void rapOnRecalculatedRenderedAircraft(const BlackMisc::Simulation::CAirspaceAircraftSnapshot &snapshot);
void rapOnRemoteProviderRemovedAircraft(const BlackMisc::Aviation::CCallsign &callsign);
// call with counters updated
void callPhysicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft);
void callPhysicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &remoteCallsign, bool blinking = false);
//! Display a logged situation in simulator
void displayLoggedSituationInSimulator(const BlackMisc::Aviation::CCallsign &cs, bool stopLogging, int times = 40);
// statistics values of how often those functions are called
// those are the added counters, overflow will not be an issue here (discussed in T171 review)
int m_statsPhysicallyAddedAircraft = 0; //!< statistics, how many aircraft added
int m_statsPhysicallyRemovedAircraft = 0; //!< statistics, how many aircraft removed
// highlighting
bool m_blinkCycle = false; //!< used for highlighting
qint64 m_highlightEndTimeMsEpoch = 0; //!< end highlighting
BlackMisc::Simulation::CSimulatedAircraftList m_highlightedAircraft; //!< all other aircraft are to be ignored
// timer
int m_timerCounter = 0; //!< allows to calculate n seconds
QTimer m_oneSecondTimer; //!< multi purpose timer with 1 sec. interval
// misc. as callsigns
bool m_networkConnected = false; //!< flight network connected
BlackMisc::Aviation::CCallsignSet m_callsignsToBeRendered; //!< callsigns which will be rendered
BlackMisc::CConnectionGuard m_remoteAircraftProviderConnections; //!< connected signal/slots
};
//! \brief Interface to a simulator listener.
//! \details The simulator listener is responsible for letting the core know,
//! when the corresponding simulator is started.
//! \note Will be moved to a background thread (context)
class BLACKCORE_EXPORT ISimulatorListener : public QObject
{
Q_OBJECT
public:
//! Destructor
virtual ~ISimulatorListener() = default;
//! Corresponding info
const BlackMisc::Simulation::CSimulatorPluginInfo &getPluginInfo() const { return m_info; }
//! Info about the backend system (if available)
virtual QString backendInfo() const;
//! Running?
bool isRunning() const { return m_isRunning; }
public slots:
//! Start listening for the simulator to start.
//! \threadsafe
void start();
//! Stops listening.
//! \threadsafe
void stop();
//! Check simulator availability
//! \threadsafe
void check();
signals:
//! Emitted when the listener discovers the simulator running.
void simulatorStarted(const BlackMisc::Simulation::CSimulatorPluginInfo &info);
protected:
//! Constructor
//! \sa ISimulatorFactory::createListener().
ISimulatorListener(const BlackMisc::Simulation::CSimulatorPluginInfo &info);
//! Overall (swift) application shutting down
virtual bool isShuttingDown() const;
//! Plugin specific implementation to start listener
virtual void startImpl() = 0;
//! Plugin specific implementation to stop listener
virtual void stopImpl() = 0;
//! Plugin specific implementation to check
virtual void checkImpl() = 0;
private:
BlackMisc::Simulation::CSimulatorPluginInfo m_info;
std::atomic_bool m_isRunning { false };
};
//! Factory pattern class to create instances of ISimulator
class BLACKCORE_EXPORT ISimulatorFactory
{
public:
//! ISimulatorVirtual destructor
virtual ~ISimulatorFactory() {}
//! Not copyable @{
ISimulatorFactory(const ISimulatorFactory &) = delete;
ISimulatorFactory &operator=(const ISimulatorFactory &) = delete;
//! @}
//! Create a new instance of a driver
//! \param info metadata about simulator
//! \param ownAircraftProvider in memory access to own aircraft data
//! \param remoteAircraftProvider in memory access to rendered aircraft data such as situation history and aircraft itself
//! \param weatherGridProvider in memory access to weather grid data
//! \param clientProvider in memory access to client data
//! \return driver instance
//!
virtual ISimulator *create(
const BlackMisc::Simulation::CSimulatorPluginInfo &info,
BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider,
BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
BlackMisc::Weather::IWeatherGridProvider *weatherGridProvider,
BlackMisc::Network::IClientProvider *clientProvider) = 0;
//! Simulator listener instance
virtual ISimulatorListener *createListener(const BlackMisc::Simulation::CSimulatorPluginInfo &info) = 0;
protected:
//! Default ctor
ISimulatorFactory() {}
};
} // namespace
Q_DECLARE_INTERFACE(BlackCore::ISimulator, "org.swift-project.blackcore.simulator")
Q_DECLARE_INTERFACE(BlackCore::ISimulatorFactory, "org.swift-project.blackcore.simulatorfactory")
Q_DECLARE_OPERATORS_FOR_FLAGS(BlackCore::ISimulator::SimulatorStatus)
#endif // guard