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pilotclient/src/plugins/simulator/fs9/fs9client.h

116 lines
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/* Copyright (C) 2014
* swift project community / contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#ifndef DIRECTPLAY_CLIENT_H
#define DIRECTPLAY_CLIENT_H
#include "directplaypeer.h"
#include "blackmisc/simulation/interpolatormulti.h"
#include "blackmisc/aviation/aircraftsituation.h"
#include "blackmisc/aviation/callsign.h"
#include "blackmisc/pq/time.h"
#include <QMutex>
#include <QScopedPointer>
#include <QReadWriteLock>
//! \file
namespace BlackCore { class ISimulator; }
namespace BlackSimPlugin
{
namespace Fs9
{
//! Class faking a FS9 multiplayer client connection
class CFs9Client : public CDirectPlayPeer
{
Q_OBJECT
public:
//! Connection status
enum ClientStatus
{
Connected,
Disconnected
};
//! Constructor
CFs9Client(const BlackMisc::Aviation::CCallsign &callsign,
const QString &modelName,
const BlackMisc::PhysicalQuantities::CTime &updateInterval,
BlackMisc::Simulation::CInterpolationLogger *logger,
BlackCore::ISimulator *simulator);
//! Destructor
virtual ~CFs9Client();
//! Set DirectPlay host address
void setHostAddress(const QString &hostAddress);
//! Get interpolator
BlackMisc::Simulation::CInterpolatorMulti *getInterpolator() { return &m_interpolator; }
public slots:
//! Send new text message
void sendTextMessage(const QString &textMessage);
signals:
//! Client status changed
void statusChanged(const BlackMisc::Aviation::CCallsign &callsign, BlackSimPlugin::Fs9::CFs9Client::ClientStatus);
protected:
//! \copydoc QObject::timerEvent
virtual void timerEvent(QTimerEvent *event) override;
//! \copydoc BlackMisc::CContinuousWorker::initialize
virtual void initialize() override;
//! \copydoc BlackMisc::CContinuousWorker::cleanup
virtual void cleanup() override;
private:
//! Enumerate all FS9 session hosts
HRESULT enumDirectPlayHosts();
//! Create host address
HRESULT createHostAddress();
//! Start hosting session
HRESULT connectToSession(const BlackMisc::Aviation::CCallsign &callsign);
//! Close the connection
HRESULT closeConnection();
//! Send functions
//! @{
void sendMultiplayerPosition(const BlackMisc::Aviation::CAircraftSituation &situation);
void sendMultiplayerParamaters();
void sendMultiplayerChangePlayerPlane();
//! @}
//! Simulator interface
const BlackCore::ISimulator *simulator() const;
BlackMisc::PhysicalQuantities::CTime m_updateInterval;
BlackMisc::Simulation::CInterpolatorMulti m_interpolator;
QString m_modelName;
int m_timerId = 0;
IDirectPlay8Address *m_hostAddress = nullptr;
ClientStatus m_clientStatus = Disconnected;
PLAYER_INFO_STRUCT m_playerInfo;
DPN_PLAYER_INFO m_player;
};
} // ns
} // ns
Q_DECLARE_METATYPE(BlackSimPlugin::Fs9::CFs9Client::ClientStatus)
#endif // guard