Files
pilotclient/src/blackcore/context_runtime.h

168 lines
5.2 KiB
C++

#ifndef BLACKCORE_CONTEXT_RUNTIME_H
#define BLACKCORE_CONTEXT_RUNTIME_H
#include "blackcore/context_runtime_config.h"
#include "blackmisc/statusmessagelist.h"
#include <QDBusConnection>
#include <QObject>
#include <QMultiMap>
#include <QReadWriteLock>
using namespace BlackMisc;
namespace BlackCore
{
// forward declaration, see review
// https://dev.vatsim-germany.org/boards/22/topics/1350?r=1359#message-1359
class CDBusServer;
class CContextApplication;
class CContextAudio;
class CContextNetwork;
class CContextOwnAircraft;
class CContextSettings;
class CContextSimulator;
class IContextApplication;
class IContextAudio;
class IContextNetwork;
class IContextOwnAircraft;
class IContextSettings;
class IContextSimulator;
//! The Context runtime class
class CRuntime : public QObject
{
Q_OBJECT
public:
//! Log message category
static QString getMessageCategory() { return "swift.runtime"; }
//! Constructor
CRuntime(const CRuntimeConfig &config, QObject *parent = nullptr);
//! Destructor
virtual ~CRuntime() { this->gracefulShutdown(); }
//! DBus server (if applicable)
const CDBusServer *getDBusServer() const { return this->m_dbusServer; }
//! DBus connection (if applicable)
const QDBusConnection &getDBusConnection() const { return this->m_dbusConnection; }
//! Clean up (will be connected to signal QCoreApplication::aboutToQuit)
void gracefulShutdown();
// ------- Context as interface, normal way to access a context
//! Context for network
IContextNetwork *getIContextNetwork();
//! Context for network
const IContextNetwork *getIContextNetwork() const;
//! Context for audio
IContextAudio *getIContextAudio();
//! Context for audio
const IContextAudio *getIContextAudio() const;
//! Context for application
IContextApplication *getIContextApplication();
//! Context for application
const IContextApplication *getIContextApplication() const;
//! Context for own aircraft
IContextOwnAircraft *getIContextOwnAircraft();
//! Context for own aircraft
const IContextOwnAircraft *getIContextOwnAircraft() const;
//! Context for settings
IContextSettings *getIContextSettings();
//! Context for settings
const IContextSettings *getIContextSettings() const;
//! Context for simulator
IContextSimulator *getIContextSimulator();
//! Context for simulator
const IContextSimulator *getIContextSimulator() const;
// ------- Context as implementing (local) class
//! Context for application
//! \remarks only applicable for local object
CContextApplication *getCContextApplication();
//! Context for application
//! \remarks only applicable for local object
const CContextApplication *getCContextApplication() const;
//! Context for audio
//! \remarks only applicable for local object
CContextAudio *getCContextAudio();
//! Context for audio
//! \remarks only applicable for local object
const CContextAudio *getCContextAudio() const;
//! Context for own aircraft
//! \remarks only applicable for local object
CContextOwnAircraft *getCContextOwnAircraft();
//! Context for own aircraft
//! \remarks only applicable for local object
const CContextOwnAircraft *getCContextOwnAircraft() const;
//! Context for network
//! \remarks only applicable for local object
CContextNetwork *getCContextNetwork();
//! Context for network
//! \remarks only applicable for local object
const CContextNetwork *getCContextNetwork() const;
//! Context for simulator
//! \remarks only applicable for local object
CContextSimulator *getCContextSimulator();
//! Context for simulator
//! \remarks only applicable for local object
const CContextSimulator *getCContextSimulator() const;
//! Init
void init(const CRuntimeConfig &config);
//! Remote application context, indicates distributed environment
bool hasRemoteApplicationContext() const;
//! Is application context available?
bool canPingApplicationContext() const;
private:
bool m_init; /*!< flag */
CDBusServer *m_dbusServer;
bool m_initDBusConnection;
QDBusConnection m_dbusConnection;
IContextApplication *m_contextApplication;
IContextAudio *m_contextAudio;
IContextNetwork *m_contextNetwork;
IContextOwnAircraft *m_contextOwnAircraft;
IContextSettings *m_contextSettings;
IContextSimulator *m_contextSimulator;
mutable QReadWriteLock m_lock;
//! initialization of DBus connection (where applicable)
void initDBusConnection(const QString &address);
//! initialization of DBus connection (where applicable)
void initDBusServer(const QString &dBusAddress);
//! post init tasks, mainly connecting context signal slots
void initPostSetup();
};
}
#endif // guard