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* testing approaches camera, observer, and guessing view name * SimObject code for camera/observer * functions aircraft situation -> FSX formats
406 lines
17 KiB
C++
406 lines
17 KiB
C++
/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKSIMPLUGIN_FSXCOMMON_SIMCONNECTOBJECT_H
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#define BLACKSIMPLUGIN_FSXCOMMON_SIMCONNECTOBJECT_H
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#include "simconnectdatadefinition.h"
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#include "blackmisc/simulation/simulatedaircraft.h"
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#include "blackmisc/simulation/interpolatormulti.h"
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#include <QSharedPointer>
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#include <QStringList>
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#include <QByteArray>
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namespace BlackSimPlugin
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{
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namespace FsxCommon
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{
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//! Class representing a SimConnect object
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class CSimConnectObject
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{
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public:
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//! Type
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enum SimObjectType
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{
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Aircraft,
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TerrainProbe,
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AllTypes
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};
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//! Constructor
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CSimConnectObject();
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//! Constructor
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CSimConnectObject(SimObjectType type);
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//! Constructor providing initial situation/parts
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CSimConnectObject(const BlackMisc::Simulation::CSimulatedAircraft &aircraft,
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DWORD requestId,
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BlackMisc::Simulation::ISimulationEnvironmentProvider *simEnvProvider, BlackMisc::Simulation::IInterpolationSetupProvider *setupProvider,
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BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
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BlackMisc::Simulation::CInterpolationLogger *logger);
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//! Destructor
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~CSimConnectObject() {}
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//! Get callsign
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const BlackMisc::Aviation::CCallsign &getCallsign() const { return m_aircraft.getCallsign(); }
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//! Get callsign
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const QString &getCallsignAsString() const { return m_aircraft.getCallsign().asString(); }
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//! Callsign?
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bool hasCallsign() const { return !this->getCallsign().isEmpty(); }
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//! Simulated aircraft (as added)
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const BlackMisc::Simulation::CSimulatedAircraft &getAircraft() const { return m_aircraft; }
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//! Simulated aircraft model
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const BlackMisc::Simulation::CAircraftModel &getAircraftModel() const { return m_aircraft.getModel(); }
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//! Simulated aircraft model string
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const QString &getAircraftModelString() const { return m_aircraft.getModelString(); }
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//! Object type
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SimObjectType getType() const { return m_type; }
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//! Aircraft?
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bool isAircraft() const { return this->getType() == Aircraft; }
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//! Probe?
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bool isTerrainProbe() const { return this->getType() == TerrainProbe; }
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//! Set the type
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void setType(SimObjectType type) { m_type = type; }
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//! Set the aircraft
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void setAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Set model string
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void setAircraftModelString(const QString &modelString);
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//! Set CG
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void setAircraftCG(const BlackMisc::PhysicalQuantities::CLength &cg);
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//! Get current lights (requested from simulator)
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const BlackMisc::Aviation::CAircraftLights &getCurrentLightsInSimulator() const { return m_currentLightsInSim; }
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//! Received lights in simulator
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bool hasCurrentLightsInSimulator() const { return !m_currentLightsInSim.isNull(); }
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//! Set current lights when received from simulator
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void setCurrentLightsInSimulator(const BlackMisc::Aviation::CAircraftLights &lights) { m_currentLightsInSim = lights; }
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//! Pretend to have received lights from simulator
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void fakeCurrentLightsInSimulator() { m_currentLightsInSim.setNull(false); }
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//! Lights as sent to simulator
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const BlackMisc::Aviation::CAircraftLights &getLightsAsSent() const { return m_lightsAsSent; }
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//! Lights as sent to simulator
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void setLightsAsSent(const BlackMisc::Aviation::CAircraftLights &lights) { m_lightsAsSent = lights; }
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//! How often do we request data from simulator for this remote aircraft
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SIMCONNECT_PERIOD getSimDataPeriod() const { return m_requestSimDataPeriod; }
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//! How often do we request data from simulator for this remote aircraft
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void setSimDataPeriod(SIMCONNECT_PERIOD period) { m_requestSimDataPeriod = period; }
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//! Set Simconnect request id
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void setRequestId(DWORD id);
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//! Get SimConnect request id
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DWORD getRequestId() const { return m_requestId; }
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//! Get SimConnect with offset
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DWORD getRequestId(CSimConnectDefinitions::SimObjectRequest offset) const;
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//! Set Simconnect object id
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void setObjectId(DWORD id);
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//! Get SimConnect object id
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DWORD getObjectId() const { return m_objectId; }
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//! Get SimConnect object id
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QString getObjectIdAsString() const { return QString::number(this->getObjectId()); }
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//! Valid request id?
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bool hasValidRequestId() const { return m_validRequestId; }
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//! Valid object id?
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bool hasValidObjectId() const { return m_validObjectId; }
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//! Object is requested in simulator, not yet confirmed added
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bool isPendingAdded() const;
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//! Still pending
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bool isOutdatedPendingAdded(qint64 thresholdMs = 5000, qint64 currentMsSinceEpoch = -1) const;
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//! Adding is confirmed
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bool isConfirmedAdded() const;
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//! Marked as confirmed, means the simulator has "confirmed" the objectId as added and not instantly removed the object
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void setConfirmedAdded(bool confirm);
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//! Special states
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//! @{
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bool isAddedWhileRemoving() { return m_addedWhileRemoving; }
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void setAddedWhileRemoving(bool addedWileRemoved);
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bool isRemovedWhileAdding() const { return m_removedWhileAdding; }
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void setRemovedWhileAdding(bool removedWhileAdding);
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//! @}
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//! Removing is pending
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bool isPendingRemoved() const { return m_pendingRemoved; }
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//! Object which can be used for sending, not pending and valid ids
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bool isReadyToSend() const;
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//! Marked as pending for removal
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void setPendingRemoved(bool pending);
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//! Pending added or removed?
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bool isPending() const { return this->isPendingAdded() || this->isPendingRemoved(); }
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//! Has camera?
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bool hasCamera() const { return m_camera; }
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//! Reset camera positions
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void resetCameraPositions();
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//! Camera position
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const SIMCONNECT_DATA_XYZ &cameraPosition() const { return m_cameraPosition; }
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//! Camera rotation;
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const SIMCONNECT_DATA_PBH &cameraRotation() const { return m_cameraRotation; }
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//! Camera position/rotation
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void setCameraPositionAndRotation(const SIMCONNECT_DATA_XYZ &position, const SIMCONNECT_DATA_PBH &rotation)
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{
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m_cameraPosition = position;
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m_cameraRotation = rotation;
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}
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//! Camera GUID
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GUID getCameraGUID() const { return m_cameraGuid; }
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//! Set camera GUID
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void setCameraGUID(GUID guid) { m_cameraGuid = guid; m_camera = true; }
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//! No camera anymore
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void removeCamera() { m_camera = false; }
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//! Set observer
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void setObserverName(const QString &observer) { m_observerName = observer; }
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//! Observer name
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const QString &getObserverName() const { return m_observerName; }
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//! Reset the state (like it was a new onject) without affecting interpolator and aircraft
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void resetState();
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//! Reset so it can be added again
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void resetToAddAgain();
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//! Reset the timestamp
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void resetTimestampToNow() { m_tsCreated = QDateTime::currentMSecsSinceEpoch(); }
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//! VTOL?
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bool isVtol() const { return m_aircraft.isVtol(); }
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//! Valid?
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bool isValid() const { return !this->isInvalid(); }
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//! Invalid?
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bool isInvalid() const { return !this->hasValidObjectId() && !this->hasValidRequestId(); }
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//! Created timestamp?
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bool hasCreatedTimestamp() const { return m_tsCreated >= 0; }
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//! Created timestamp
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qint64 getCreatedTimestamp() const { return m_tsCreated; }
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//! Engine count
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int getEngineCount() const { return m_aircraft.getEnginesCount(); }
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//! Was the object really added to simulator
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bool hasValidRequestAndObjectId() const;
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//! Adding has been failed before
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int getAddingExceptions() const { return m_addingExceptions; }
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//! Set adding failed before
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void setAddingExceptions(int number) { m_addingExceptions = number; }
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//! Increase adding exception
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void increaseAddingExceptions() { m_addingExceptions++; }
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//! Adding and directly removed
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int getAddingDirectlyRemoved() const { return m_addingDirectlyRemoved; }
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//! Set adding and directly removed
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void setAddingDirectlyRemoved(int number) { m_addingDirectlyRemoved = number; }
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//! Increase adding and directly removed
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void increaseAddingDirectlyRemoved() { m_addingDirectlyRemoved++; }
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//! Copy the counters from another object
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void copyAddingFailureCounters(const CSimConnectObject &otherObject);
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//! Callsign as LATIN1
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const QByteArray &getCallsignByteArray() const { return m_callsignByteArray; }
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//! \copydoc BlackMisc::Simulation::CInterpolator::getInterpolatorInfo
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QString getInterpolatorInfo(BlackMisc::Simulation::CInterpolationAndRenderingSetupBase::InterpolatorMode mode) const;
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//! \copydoc BlackMisc::Simulation::CInterpolator::attachLogger
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void attachInterpolatorLogger(BlackMisc::Simulation::CInterpolationLogger *logger) const;
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//! \copydoc BlackMisc::Simulation::CInterpolator::getInterpolation
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BlackMisc::Simulation::CInterpolationResult getInterpolation(qint64 currentTimeSinceEpoc, const BlackMisc::Simulation::CInterpolationAndRenderingSetupPerCallsign &setup, int aircraftNumber) const;
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//! \copydoc BlackMisc::Simulation::CInterpolator::getLastInterpolatedSituation
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const BlackMisc::Aviation::CAircraftSituation &getLastInterpolatedSituation(BlackMisc::Simulation::CInterpolationAndRenderingSetupBase::InterpolatorMode mode) const;
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//! \copydoc BlackMisc::Simulation::CInterpolator::getInterpolationMessages
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const BlackMisc::CStatusMessageList &getInterpolationMessages(BlackMisc::Simulation::CInterpolationAndRenderingSetupBase::InterpolatorMode mode) const;
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//! Interpolator
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BlackMisc::Simulation::CInterpolatorMulti *getInterpolator() const { return m_interpolator.data(); }
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//! SimObject as string
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QString toQString() const;
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//! Type of id
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static SimObjectType requestIdToType(DWORD requestId);
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//! Type to string
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static const QString &typeToString(SimObjectType type);
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private:
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BlackMisc::Simulation::CSimulatedAircraft m_aircraft; //!< corresponding aircraft
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SimObjectType m_type = Aircraft;
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DWORD m_requestId = 0;
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DWORD m_objectId = 0;
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bool m_validRequestId = false;
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bool m_validObjectId = false;
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bool m_confirmedAdded = false;
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bool m_pendingRemoved = false;
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bool m_camera = false;
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bool m_removedWhileAdding = false;
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bool m_addedWhileRemoving = false;
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int m_addingExceptions = 0; //!< exception when added
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int m_addingDirectlyRemoved = 0; //!< added, but removed directly afterwards
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qint64 m_tsCreated = -1;
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GUID m_cameraGuid;
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SIMCONNECT_DATA_XYZ m_cameraPosition;
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SIMCONNECT_DATA_PBH m_cameraRotation;
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QByteArray m_callsignByteArray;
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QString m_observerName;
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BlackMisc::Aviation::CAircraftLights m_currentLightsInSim { nullptr }; //!< current lights to know state for toggling
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BlackMisc::Aviation::CAircraftLights m_lightsAsSent { nullptr }; //!< lights as sent to simulator
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SIMCONNECT_PERIOD m_requestSimDataPeriod = SIMCONNECT_PERIOD_NEVER; //!< how often do we query ground elevation
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QSharedPointer<BlackMisc::Simulation::CInterpolatorMulti> m_interpolator; //!< shared pointer because CSimConnectObject can be copied
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};
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//! Simulator objects (aka AI aircraft)
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class CSimConnectObjects : public QHash<BlackMisc::Aviation::CCallsign, CSimConnectObject>
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{
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public:
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//! Insert
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bool insert(const CSimConnectObject &simObject, bool updateTimestamp = false);
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//! Set ID of a SimConnect object, so far we only have an request id in the object
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bool setSimConnectObjectIdForRequestId(DWORD requestId, DWORD objectId);
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//! Find which callsign belongs to the object id
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BlackMisc::Aviation::CCallsign getCallsignForObjectId(DWORD objectId) const;
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//! Get object per object id
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CSimConnectObject getSimObjectForObjectId(DWORD objectId) const;
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//! Get object per request id
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CSimConnectObject getSimObjectForRequestId(DWORD requestId) const;
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//! Get by request or object id, just as possible
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CSimConnectObject getSimObjectForOtherSimObject(const CSimConnectObject &otherSimObj) const;
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//! Get the oldest object
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CSimConnectObject getOldestObject() const;
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//! Is the object id one of our AI objects?
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bool isKnownSimObjectId(DWORD objectId) const;
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//! Remove by id
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bool removeByObjectId(DWORD objectId);
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//! Remove by object id or request id
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bool removeByOtherSimObject(const CSimConnectObject &otherSimObj);
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//! Remove all the probes
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int removeAllProbes();
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//! Remove callsigns
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int removeCallsigns(const BlackMisc::Aviation::CCallsignSet &callsigns);
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//! Remove all pending added objects
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CSimConnectObjects removeOutdatedPendingAdded(CSimConnectObject::SimObjectType type);
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//! Pending add condition
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bool containsPendingAdded() const;
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//! Pending removed condition
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bool containsPendingRemoved() const;
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//! Number of pending added
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int countPendingAdded() const;
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//! Number of pending removed
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int countPendingRemoved() const;
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//! Objects not pending
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int countConfirmedAdded();
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//! Get all callsigns
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BlackMisc::Aviation::CCallsignSet getAllCallsigns(bool withoutProbes = true) const;
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//! Get all callsign strings
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QStringList getAllCallsignStrings(bool sorted = false, bool withoutProbes = true) const;
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//! Get all callsign strings as string
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QString getAllCallsignStringsAsString(bool sorted = false, const QString &separator = ", ") const;
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//! Callsigns of pending added callsigns
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BlackMisc::Aviation::CCallsignSet getPendingAddedCallsigns() const;
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//! Callsigns of pending removed callsigns
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BlackMisc::Aviation::CCallsignSet getPendingRemovedCallsigns() const;
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//! Get by type
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QList<CSimConnectObject> getByType(CSimConnectObject::SimObjectType type) const;
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//! All probes
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QList<CSimConnectObject> getProbes() const { return this->getByType(CSimConnectObject::TerrainProbe); }
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//! Get a non pending probe
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CSimConnectObject getNotPendingProbe() const;
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//! Get a non pending probe
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CSimConnectObject getOldestNotPendingProbe() const;
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//! Contains object of type
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bool containsType(CSimConnectObject::SimObjectType type) const;
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};
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} // namespace
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} // namespace
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#endif // guard
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