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pilotclient/src/plugins/simulator/fsxcommon/simulatorfsxcommon.cpp

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89 KiB
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/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "simulatorfsxcommon.h"
#include "blackcore/application.h"
#include "blackmisc/network/textmessage.h"
#include "blackmisc/simulation/fsx/simconnectutilities.h"
#include "blackmisc/simulation/fscommon/bcdconversions.h"
#include "blackmisc/simulation/fscommon/fscommonutil.h"
#include "blackmisc/simulation/aircraftmodel.h"
#include "blackmisc/simulation/interpolatormulti.h"
#include "blackmisc/simulation/interpolationhints.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/geo/elevationplane.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/statusmessagelist.h"
#include "blackmisc/threadutils.h"
#include "blackmisc/verify.h"
#include "blackconfig/buildconfig.h"
#include <QTimer>
#include <type_traits>
using namespace BlackConfig;
using namespace BlackMisc;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Network;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::Simulation::FsCommon;
using namespace BlackMisc::Simulation::Fsx;
using namespace BlackMisc::Weather;
using namespace BlackCore;
namespace BlackSimPlugin
{
namespace FsxCommon
{
CSimulatorFsxCommon::CSimulatorFsxCommon(const CSimulatorPluginInfo &info,
IOwnAircraftProvider *ownAircraftProvider,
IRemoteAircraftProvider *remoteAircraftProvider,
IWeatherGridProvider *weatherGridProvider,
QObject *parent) :
CSimulatorFsCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, parent)
{
Q_ASSERT_X(ownAircraftProvider, Q_FUNC_INFO, "Missing provider");
Q_ASSERT_X(remoteAircraftProvider, Q_FUNC_INFO, "Missing provider");
Q_ASSERT_X(sApp, Q_FUNC_INFO, "Missing global object");
m_addPendingAircraftTimer.setInterval(AddPendingAircraftIntervalMs);
m_useFsuipc = false;
// default model will be set in derived class
CSimulatorFsxCommon::registerHelp();
connect(&m_addPendingAircraftTimer, &QTimer::timeout, this, &CSimulatorFsxCommon::addPendingAircraftByTimer);
}
CSimulatorFsxCommon::~CSimulatorFsxCommon()
{
this->disconnectFrom();
// fsuipc is disconnected in CSimulatorFsCommon
}
bool CSimulatorFsxCommon::isConnected() const
{
return m_simConnected;
}
bool CSimulatorFsxCommon::isSimulating() const
{
return m_simSimulating;
}
bool CSimulatorFsxCommon::connectTo()
{
if (this->isConnected()) { return true; }
this->reset();
if (FAILED(SimConnect_Open(&m_hSimConnect, sApp->swiftVersionChar(), nullptr, 0, 0, 0)))
{
// reset state as expected for unconnected
return false;
}
if (m_useFsuipc) { m_fsuipc->connect(); } // FSUIPC too
// set structures and move on
this->initEvents();
this->initDataDefinitionsWhenConnected();
m_timerId = startTimer(DispatchIntervalMs);
// do not start m_addPendingAircraftTimer here, it will be started when object was added
return true;
}
bool CSimulatorFsxCommon::disconnectFrom()
{
if (!m_simConnected) { return true; }
this->safeKillTimer();
m_simSimulating = false; // treat as stopped, just setting the flag here avoids overhead of on onSimStopped
if (m_hSimConnect)
{
SimConnect_Close(m_hSimConnect);
m_hSimConnect = nullptr;
}
this->reset(); // mark as disconnected and reset all values
// emit status and disconnect FSUIPC
CSimulatorFsCommon::disconnectFrom();
return true;
}
bool CSimulatorFsxCommon::physicallyAddRemoteAircraft(const CSimulatedAircraft &newRemoteAircraft)
{
return this->physicallyAddRemoteAircraftImpl(newRemoteAircraft, ExternalCall);
}
bool CSimulatorFsxCommon::updateOwnSimulatorCockpit(const CSimulatedAircraft &ownAircraft, const CIdentifier &originator)
{
if (originator == this->identifier()) { return false; }
if (!this->isSimulating()) { return false; }
// actually those data should be the same as ownAircraft
const CComSystem newCom1 = ownAircraft.getCom1System();
const CComSystem newCom2 = ownAircraft.getCom2System();
const CTransponder newTransponder = ownAircraft.getTransponder();
bool changed = false;
if (newCom1.getFrequencyActive() != m_simCom1.getFrequencyActive())
{
const CFrequency newFreq = newCom1.getFrequencyActive();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Active,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newCom1.getFrequencyStandby() != m_simCom1.getFrequencyStandby())
{
const CFrequency newFreq = newCom1.getFrequencyStandby();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Standby,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newCom2.getFrequencyActive() != m_simCom2.getFrequencyActive())
{
const CFrequency newFreq = newCom2.getFrequencyActive();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Active,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newCom2.getFrequencyStandby() != m_simCom2.getFrequencyStandby())
{
const CFrequency newFreq = newCom2.getFrequencyStandby();
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Standby,
CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newTransponder.getTransponderCode() != m_simTransponder.getTransponderCode())
{
SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTransponderCode,
CBcdConversions::transponderCodeToBcd(newTransponder), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
changed = true;
}
if (newTransponder.getTransponderMode() != m_simTransponder.getTransponderMode())
{
if (m_useSbOffsets)
{
byte ident = newTransponder.isIdentifying() ? 1U : 0U; // 1 is ident
byte standby = newTransponder.isInStandby() ? 1U : 0U; // 1 is standby
HRESULT hr = S_OK;
hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbIdent, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &ident);
hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbStandby, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &standby);
if (hr != S_OK)
{
CLogMessage(this).warning("Setting transponder mode failed (SB offsets)");
}
}
changed = true;
}
// avoid changes of cockpit back to old values due to an outdated read back value
if (changed) { m_skipCockpitUpdateCycles = SkipUpdateCyclesForCockpit; }
// bye
return changed;
}
bool CSimulatorFsxCommon::updateOwnSimulatorSelcal(const CSelcal &selcal, const CIdentifier &originator)
{
if (originator == this->identifier()) { return false; }
if (!this->isSimulating()) { return false; }
//! \fixme KB 2017/8 use SELCAL
Q_UNUSED(selcal);
return false;
}
void CSimulatorFsxCommon::displayStatusMessage(const CStatusMessage &message) const
{
QByteArray m = message.getMessage().toLatin1().constData();
m.append('\0');
SIMCONNECT_TEXT_TYPE type = SIMCONNECT_TEXT_TYPE_PRINT_BLACK;
switch (message.getSeverity())
{
case CStatusMessage::SeverityDebug: return;
case CStatusMessage::SeverityInfo: type = SIMCONNECT_TEXT_TYPE_PRINT_GREEN; break;
case CStatusMessage::SeverityWarning: type = SIMCONNECT_TEXT_TYPE_PRINT_YELLOW; break;
case CStatusMessage::SeverityError: type = SIMCONNECT_TEXT_TYPE_PRINT_RED; break;
}
const HRESULT hr = SimConnect_Text(m_hSimConnect, type, 7.5, EventTextMessage,
static_cast<DWORD>(m.size()), m.data());
Q_UNUSED(hr);
}
void CSimulatorFsxCommon::displayTextMessage(const CTextMessage &message) const
{
this->displayStatusMessage(message.asStatusMessage(true, true));
}
bool CSimulatorFsxCommon::isPhysicallyRenderedAircraft(const CCallsign &callsign) const
{
return m_simConnectObjects.contains(callsign);
}
CCallsignSet CSimulatorFsxCommon::physicallyRenderedAircraft() const
{
CCallsignSet callsigns(m_simConnectObjects.keys());
callsigns.push_back(m_addAgainAircraftWhenRemoved.getCallsigns()); // not really rendered right now, but very soon
callsigns.push_back(m_addPendingAircraft.getCallsigns()); // not really rendered, but for the logic it should look like it is
return CCallsignSet(m_simConnectObjects.keys());
}
bool CSimulatorFsxCommon::setInterpolatorMode(CInterpolatorMulti::Mode mode, const CCallsign &callsign)
{
if (mode == CInterpolatorMulti::ModeUnknown) { return false; }
if (callsign.isEmpty())
{
const int c = m_simConnectObjects.setInterpolatorModes(mode);
return c > 0;
}
else
{
if (!m_simConnectObjects.contains(callsign)) { return false; }
return m_simConnectObjects[callsign].setInterpolatorMode(mode);
}
}
CStatusMessageList CSimulatorFsxCommon::debugVerifyStateAfterAllAircraftRemoved() const
{
CStatusMessageList msgs;
if (CBuildConfig::isLocalDeveloperDebugBuild()) { return msgs; }
msgs = CSimulatorFsCommon::debugVerifyStateAfterAllAircraftRemoved();
if (!m_simConnectObjects.isEmpty()) { msgs.push_back(CStatusMessage(this).error("m_simConnectObjects not empty: '%1'") << m_simConnectObjects.getAllCallsignStringsAsString(true)); }
if (!m_simConnectObjectsPositionAndPartsTraces.isEmpty()) { msgs.push_back(CStatusMessage(this).error("m_simConnectObjectsPositionAndPartsTraces not empty: '%1'") << m_simConnectObjectsPositionAndPartsTraces.getAllCallsignStringsAsString(true)); }
if (!m_addAgainAircraftWhenRemoved.isEmpty()) { msgs.push_back(CStatusMessage(this).error("m_addAgainAircraftWhenRemoved not empty: '%1'") << m_addAgainAircraftWhenRemoved.getCallsignStrings(true).join(", ")); }
return msgs;
}
bool CSimulatorFsxCommon::stillDisplayReceiveExceptions()
{
m_receiveExceptionCount++;
return m_receiveExceptionCount < IgnoreReceiveExceptions;
}
void CSimulatorFsxCommon::setSimConnected()
{
m_simConnected = true;
this->initSimulatorInternals();
this->emitSimulatorCombinedStatus();
// Internals depends on sim data which take a while to be read
// this is a trick and I re-init again after a while (which is not really expensive)
QTimer::singleShot(1000, this, [this] { this->initSimulatorInternals(); });
}
void CSimulatorFsxCommon::onSimRunning()
{
QTimer::singleShot(DeferSimulatingFlagMs, this, [ = ]
{
m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
this->onSimRunningDefered(m_simulatingChangedTs);
});
}
void CSimulatorFsxCommon::onSimRunningDefered(qint64 referenceTs)
{
if (m_simSimulating) { return; }
if (referenceTs != m_simulatingChangedTs) { return; } // changed, so no longer valid
m_simSimulating = true; // only place where this should be set to true
m_simConnected = true;
HRESULT hr = SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraft,
CSimConnectDefinitions::DataOwnAircraft,
SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_VISUAL_FRAME);
hr += SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraftTitle,
CSimConnectDefinitions::DataOwnAircraftTitle,
SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND,
SIMCONNECT_DATA_REQUEST_FLAG_CHANGED);
hr += SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestSimEnvironment,
CSimConnectDefinitions::DataSimEnvironment,
SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND,
SIMCONNECT_DATA_REQUEST_FLAG_CHANGED);
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin: SimConnect_RequestDataOnSimObject failed");
return;
}
// Request the data from SB only when its changed and only ONCE so we don't have to run a 1sec event to get/set this info ;)
hr += SimConnect_RequestClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::RequestSbData,
CSimConnectDefinitions::DataClientAreaSb, SIMCONNECT_CLIENT_DATA_PERIOD_SECOND, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_CHANGED);
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin: SimConnect_RequestClientData failed");
return;
}
this->emitSimulatorCombinedStatus(); // force sending status
}
void CSimulatorFsxCommon::onSimStopped()
{
// stopping events in FSX: Load menu, weather and season
const SimulatorStatus oldStatus = this->getSimulatorStatus();
m_simSimulating = false;
m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
this->emitSimulatorCombinedStatus(oldStatus);
}
void CSimulatorFsxCommon::onSimFrame()
{
this->updateRemoteAircraft();
}
void CSimulatorFsxCommon::onSimExit()
{
// reset complete state, we are going down
m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
this->safeKillTimer();
// if called from dispatch function, avoid that SimConnectProc disconnects itself while in SimConnectProc
QTimer::singleShot(0, this, &CSimulatorFsxCommon::disconnectFrom);
}
SIMCONNECT_DATA_REQUEST_ID CSimulatorFsxCommon::obtainRequestIdForSimData()
{
const SIMCONNECT_DATA_REQUEST_ID id = m_requestIdSimData++;
if (id > RequestSimDataEnd) { m_requestIdSimData = RequestSimDataStart; }
return id;
}
void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionOwnAircraft &simulatorOwnAircraft)
{
CSimulatedAircraft myAircraft(getOwnAircraft());
BlackMisc::Geo::CCoordinateGeodetic position;
position.setLatitude(CLatitude(simulatorOwnAircraft.latitude, CAngleUnit::deg()));
position.setLongitude(CLongitude(simulatorOwnAircraft.longitude, CAngleUnit::deg()));
if (simulatorOwnAircraft.pitch < -90.0 || simulatorOwnAircraft.pitch >= 90.0)
{
CLogMessage(this).warning("FSX: Pitch value (own aircraft) out of limits: %1") << simulatorOwnAircraft.pitch;
}
CAircraftSituation aircraftSituation;
aircraftSituation.setPosition(position);
// MSFS has inverted pitch and bank angles
aircraftSituation.setPitch(CAngle(-simulatorOwnAircraft.pitch, CAngleUnit::deg()));
aircraftSituation.setBank(CAngle(-simulatorOwnAircraft.bank, CAngleUnit::deg()));
aircraftSituation.setHeading(CHeading(simulatorOwnAircraft.trueHeading, CHeading::True, CAngleUnit::deg()));
aircraftSituation.setGroundSpeed(CSpeed(simulatorOwnAircraft.velocity, CSpeedUnit::kts()));
aircraftSituation.setGroundElevation(CAltitude(simulatorOwnAircraft.elevation, CAltitude::MeanSeaLevel, CLengthUnit::ft()));
aircraftSituation.setAltitude(CAltitude(simulatorOwnAircraft.altitude, CAltitude::MeanSeaLevel, CLengthUnit::ft()));
aircraftSituation.setPressureAltitude(CAltitude(simulatorOwnAircraft.pressureAltitude, CAltitude::MeanSeaLevel, CAltitude::PressureAltitude, CLengthUnit::m()));
// set on ground also in situation for consistency and future usage
// it is duplicated in parts
aircraftSituation.setOnGround(simulatorOwnAircraft.simOnGround ? CAircraftSituation::OnGround : CAircraftSituation::NotOnGround, CAircraftSituation::OutOnGroundOwnAircraft);
const CAircraftLights lights(simulatorOwnAircraft.lightStrobe,
simulatorOwnAircraft.lightLanding,
simulatorOwnAircraft.lightTaxi,
simulatorOwnAircraft.lightBeacon,
simulatorOwnAircraft.lightNav,
simulatorOwnAircraft.lightLogo);
CAircraftEngineList engines;
const QList<bool> helperList
{
simulatorOwnAircraft.engine1Combustion != 0, simulatorOwnAircraft.engine2Combustion != 0,
simulatorOwnAircraft.engine3Combustion != 0, simulatorOwnAircraft.engine4Combustion != 0
};
for (int index = 0; index < simulatorOwnAircraft.numberOfEngines; ++index)
{
engines.push_back(CAircraftEngine(index + 1, helperList.at(index)));
}
const CAircraftParts parts(lights, simulatorOwnAircraft.gearHandlePosition,
simulatorOwnAircraft.flapsHandlePosition * 100,
simulatorOwnAircraft.spoilersHandlePosition,
engines,
simulatorOwnAircraft.simOnGround);
// set values
this->updateOwnSituation(aircraftSituation);
this->updateOwnParts(parts);
// When I change cockpit values in the sim (from GUI to simulator, not originating from simulator)
// it takes a little while before these values are set in the simulator.
// To avoid jitters, I wait some update cylces to stabilize the values
if (m_skipCockpitUpdateCycles < 1)
{
// defaults
CComSystem com1(myAircraft.getCom1System()); // set defaults
CComSystem com2(myAircraft.getCom2System());
CTransponder transponder(myAircraft.getTransponder());
// updates
com1.setFrequencyActive(CFrequency(simulatorOwnAircraft.com1ActiveMHz, CFrequencyUnit::MHz()));
com1.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com1StandbyMHz, CFrequencyUnit::MHz()));
const bool changedCom1 = myAircraft.getCom1System() != com1;
m_simCom1 = com1;
com2.setFrequencyActive(CFrequency(simulatorOwnAircraft.com2ActiveMHz, CFrequencyUnit::MHz()));
com2.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com2StandbyMHz, CFrequencyUnit::MHz()));
const bool changedCom2 = myAircraft.getCom2System() != com2;
m_simCom2 = com2;
transponder.setTransponderCode(simulatorOwnAircraft.transponderCode);
const bool changedXpr = (myAircraft.getTransponderCode() != transponder.getTransponderCode());
if (changedCom1 || changedCom2 || changedXpr)
{
this->updateCockpit(com1, com2, transponder, identifier());
}
}
else
{
--m_skipCockpitUpdateCycles;
}
if (m_isWeatherActivated)
{
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
requestWeatherGrid(weatherGrid, { this, &CSimulatorFsxCommon::injectWeatherGrid });
}
}
}
void CSimulatorFsxCommon::updateRemoteAircraftFromSimulator(const CSimConnectObject &simObject, const DataDefinitionRemoteAircraftSimData &remoteAircraftData)
{
// Near ground we use faster updates
if (remoteAircraftData.aboveGround() <= 100.0)
{
// switch to fast updates
if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_VISUAL_FRAME)
{
this->requestPositionDataForSimObject(simObject, SIMCONNECT_PERIOD_VISUAL_FRAME);
}
}
else
{
// switch to slow updates
if (simObject.getSimDataPeriod() != SIMCONNECT_PERIOD_SECOND)
{
this->requestPositionDataForSimObject(simObject, SIMCONNECT_PERIOD_SECOND);
}
}
// CElevationPlane: deg, deg, feet
CElevationPlane elevation(remoteAircraftData.latitude, remoteAircraftData.longitude, remoteAircraftData.elevation);
elevation.setSinglePointRadius();
// const QString debug(hints.debugInfo(elevation));
CInterpolationHints &hints = m_hints[simObject.getCallsign()];
hints.setElevationPlane(elevation); // update elevation
hints.setCGAboveGround({ remoteAircraftData.cgToGround, CLengthUnit::ft() }); // normally never changing, but if user changes ModelMatching update possible
// set it in the remote aircraft provider
this->updateAircraftGroundElevation(simObject.getCallsign(), elevation);
// and in elevation provider
this->rememberGroundElevation(elevation);
}
void CSimulatorFsxCommon::updateOwnAircraftFromSimulator(const DataDefinitionClientAreaSb &sbDataArea)
{
CTransponder::TransponderMode newMode;
if (sbDataArea.isIdent())
{
newMode = CTransponder::StateIdent;
}
else
{
newMode = sbDataArea.isStandby() ? CTransponder::StateStandby : CTransponder::ModeC;
}
const CSimulatedAircraft myAircraft(this->getOwnAircraft());
const bool changed = (myAircraft.getTransponderMode() != newMode);
if (!changed) { return; }
CTransponder xpdr = myAircraft.getTransponder();
xpdr.setTransponderMode(newMode);
this->updateCockpit(myAircraft.getCom1System(), myAircraft.getCom2System(), xpdr, this->identifier());
}
bool CSimulatorFsxCommon::simulatorReportedObjectAdded(DWORD objectId)
{
const CSimConnectObject simObject = m_simConnectObjects.getSimObjectForObjectId(objectId);
const CCallsign callsign(simObject.getCallsign());
if (!simObject.hasValidRequestAndObjectId() || callsign.isEmpty()) { return false; }
// we know the object has been created. But it can happen it is directly removed afterwards
QTimer::singleShot(500, this, [ = ]
{
// also triggers new add if required
this->verifyAddedRemoteAircraft(simObject.getAircraft());
});
return true;
}
void CSimulatorFsxCommon::verifyAddedRemoteAircraft(const CSimulatedAircraft &remoteAircraftIn)
{
CStatusMessage msg;
CSimulatedAircraft remoteAircraft = remoteAircraftIn;
const CCallsign callsign(remoteAircraft.getCallsign());
do
{
// no callsign
if (callsign.isEmpty())
{
msg = CLogMessage(this).error("Cannot confirm AI object, empty callsign");
break;
}
// removed in meantime
const bool aircraftStillInRange = this->isAircraftInRange(callsign);
if (!m_simConnectObjects.contains(callsign))
{
if (aircraftStillInRange)
{
msg = CLogMessage(this).warning("Callsign '%1' removed in meantime, but still in range") << callsign.toQString();
}
else
{
this->removeFromAddPendingAndAddAgainAircraft(callsign);
msg = CLogMessage(this).info("Callsign '%1' removed in meantime and no longer in range") << callsign.toQString();
}
break;
}
CSimConnectObject &simObject = m_simConnectObjects[callsign];
remoteAircraft = simObject.getAircraft(); // update, if something has changed
if (!simObject.hasValidRequestAndObjectId() || simObject.isPendingRemoved())
{
msg = CStatusMessage(this).warning("Object for callsign '%1'/id: %2 removed in meantime/invalid") << callsign.toQString() << simObject.getObjectId();
break;
}
Q_ASSERT_X(simObject.isPendingAdded(), Q_FUNC_INFO, "already confirmed, this should be the only place");
simObject.setConfirmedAdded(true);
// P3D also has SimConnect_AIReleaseControlEx which also allows to destroy the aircraft
const SIMCONNECT_DATA_REQUEST_ID requestId = this->obtainRequestIdForSimData();
const DWORD objectId = simObject.getObjectId();
HRESULT hr = SimConnect_AIReleaseControl(m_hSimConnect, objectId, requestId);
hr += SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeLat, 1,
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
hr += SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeAlt, 1,
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
hr += SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventFreezeAtt, 1,
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
if (hr != S_OK)
{
msg = CStatusMessage(this).error("Cannot confirm object %1, cs: '%2' model: '%3'") << objectId << remoteAircraft.getCallsignAsString() << remoteAircraft.getModelString();
break;
}
// request data on object
this->requestPositionDataForSimObject(simObject);
this->requestLightsForSimObject(simObject);
this->removeFromAddPendingAndAddAgainAircraft(callsign); // no longer try to add
const bool updated = this->updateAircraftRendered(callsign, true);
if (updated)
{
emit aircraftRenderingChanged(simObject.getAircraft());
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' model: '%2' verified, request/object id: %3 %4").arg(callsign.toQString(), remoteAircraft.getModelString()).arg(requestId).arg(objectId)); }
}
}
while (false);
// log errors and emit signal
if (!msg.isEmpty())
{
CLogMessage::preformatted(msg);
emit this->physicallyAddingRemoteModelFailed(CSimulatedAircraft(), msg);
}
// trigger new adding
if (!m_addPendingAircraft.isEmpty())
{
this->addPendingAircraftAfterAdded();
}
}
void CSimulatorFsxCommon::addPendingAircraftByTimer()
{
this->addPendingAircraft(AddByTimer);
}
void CSimulatorFsxCommon::addPendingAircraftAfterAdded()
{
this->addPendingAircraft(AddAfterAdded);
}
void CSimulatorFsxCommon::addPendingAircraft(AircraftAddMode mode)
{
if (m_addPendingAircraft.isEmpty()) { return; }
const CCallsignSet aircraftCallsignsInRange(getAircraftInRangeCallsigns());
CSimulatedAircraftList toBeAddedAircraft;
CCallsignSet toBeRemovedCallsigns;
for (const CSimulatedAircraft &aircraft : as_const(m_addPendingAircraft))
{
Q_ASSERT_X(!aircraft.getCallsign().isEmpty(), Q_FUNC_INFO, "missing callsign");
if (aircraftCallsignsInRange.contains(aircraft.getCallsign()))
{
toBeAddedAircraft.push_back(aircraft);
}
else
{
toBeRemovedCallsigns.push_back(aircraft.getCallsign());
}
}
// no longer required to be added
m_addPendingAircraft.removeByCallsigns(toBeRemovedCallsigns);
m_addAgainAircraftWhenRemoved.removeByCallsigns(toBeRemovedCallsigns);
// add aircraft, but "non blocking"
if (!toBeAddedAircraft.isEmpty())
{
const CSimulatedAircraft nextPendingAircraft(m_addPendingAircraft.front());
QTimer::singleShot(100, this, [ = ]
{
this->physicallyAddRemoteAircraftImpl(nextPendingAircraft, mode);
});
}
}
void CSimulatorFsxCommon::removeFromAddPendingAndAddAgainAircraft(const CCallsign &callsign)
{
if (callsign.isEmpty()) { return; }
m_addPendingAircraft.removeByCallsign(callsign);
m_addAgainAircraftWhenRemoved.removeByCallsign(callsign);
}
bool CSimulatorFsxCommon::simulatorReportedObjectRemoved(DWORD objectID)
{
const CSimConnectObject simObject = m_simConnectObjects.getSimObjectForObjectId(objectID);
if (!simObject.hasValidRequestAndObjectId()) { return false; } // object id from somewhere else
const CCallsign callsign(simObject.getCallsign());
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign");
if (simObject.isPendingRemoved())
{
// good case, object has been removed
// we can remove the sim object
}
else if (!this->isShuttingDown())
{
// object was removed, but removal was not requested by us
// this means we are out of the reality bubble or something else went wrong
// Possible reasons:
// 1) out of reality bubble
// 2) wrong position (in ground etc.)
// 3) Simulator not running (ie in stopped mode)
CStatusMessage msg;
if (!simObject.getAircraftModelString().isEmpty())
{
m_addPendingAircraft.replaceOrAddByCallsign(simObject.getAircraft());
msg = CLogMessage(this).warning("Aircraft removed, '%1' '%2' object id '%3' out of reality bubble or other reason. Interpolator: '%4'")
<< callsign.toQString() << simObject.getAircraftModelString()
<< objectID << simObject.getInterpolatorInfo();
}
else
{
msg = CLogMessage(this).warning("Removed '%1' from simulator, but was not initiated by us: %1 '%2' object id %3") << callsign.toQString() << simObject.getAircraftModelString() << objectID;
}
emit this->driverMessages(msg);
}
// in all cases we remove the object
const int c = m_simConnectObjects.remove(callsign);
const bool removedAny = (c > 0);
const bool updated = this->updateAircraftRendered(simObject.getCallsign(), false);
if (updated)
{
emit this->aircraftRenderingChanged(simObject.getAircraft());
}
// models we have to add again after removing
if (m_addAgainAircraftWhenRemoved.containsCallsign(callsign))
{
const CSimulatedAircraft aircraftAddAgain = m_addAgainAircraftWhenRemoved.findFirstByCallsign(callsign);
m_addAgainAircraftWhenRemoved.removeByCallsign(callsign);
QTimer::singleShot(2500, this, [ = ]
{
this->physicallyAddRemoteAircraftImpl(aircraftAddAgain, AddedAfterRemoved);
});
}
return removedAny;
}
bool CSimulatorFsxCommon::setSimConnectObjectId(DWORD requestId, DWORD objectId)
{
return m_simConnectObjects.setSimConnectObjectIdForRequestId(requestId, objectId, true);
}
bool CSimulatorFsxCommon::setCurrentLights(const CCallsign &callsign, const CAircraftLights &lights)
{
if (!m_simConnectObjects.contains(callsign)) { return false; }
m_simConnectObjects[callsign].setCurrentLightsInSimulator(lights);
return true;
}
bool CSimulatorFsxCommon::setLightsAsSent(const CCallsign &callsign, const CAircraftLights &lights)
{
if (!m_simConnectObjects.contains(callsign)) { return false; }
m_simConnectObjects[callsign].setLightsAsSent(lights);
return true;
}
void CSimulatorFsxCommon::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
this->dispatch();
}
bool CSimulatorFsxCommon::parseDetails(const CSimpleCommandParser &parser)
{
// .driver sendid on|off
if (parser.matchesPart(1, "sendid") && parser.hasPart(2))
{
const bool trace = parser.toBool(2);
this->setTraceSendId(trace);
CLogMessage(this, CLogCategory::cmdLine()).info("Tracing %1 driver sendIds is '%2'") << this->getSimulatorPluginInfo().getIdentifier() << boolToOnOff(trace);
return true;
}
return CSimulatorFsCommon::parseDetails(parser);
}
void CSimulatorFsxCommon::registerHelp()
{
if (CSimpleCommandParser::registered("BlackSimPlugin::CSimulatorFsxCommon::CSimulatorFsxCommon")) { return; }
CSimpleCommandParser::registerCommand({".drv", "alias: .driver .plugin"});
CSimpleCommandParser::registerCommand({".drv sendid on|off", "Trace simConnect sendId on|off"});
}
const QString &CSimulatorFsxCommon::modeToString(CSimulatorFsxCommon::AircraftAddMode mode)
{
static const QString e("external call");
static const QString pt("add pending by timer");
static const QString oa("add pending after object added");
static const QString ar("add again after removed");
static const QString dontKnow("???");
switch (mode)
{
case ExternalCall: return e;
case AddByTimer: return pt;
case AddAfterAdded: return oa;
case AddedAfterRemoved: return ar;
default: break;
}
return dontKnow;
}
void CSimulatorFsxCommon::dispatch()
{
const HRESULT hr = SimConnect_CallDispatch(m_hSimConnect, SimConnectProc, this);
if (hr != S_OK)
{
m_dispatchErrors++;
if (m_dispatchErrors == 2)
{
// 2nd time, an error / avoid multiple messages
// idea: if it happens once ignore
CLogMessage(this).error("%1: Dispatch error") << this->getSimulatorPluginInfo().getIdentifier();
}
else if (m_dispatchErrors > 5)
{
// this normally happens during a FSX crash or shutdown
CLogMessage(this).error("%1: Multiple dispatch errors, disconnecting") << this->getSimulatorPluginInfo().getIdentifier();
this->disconnectFrom();
}
return;
}
m_dispatchErrors = 0;
if (m_useFsuipc && m_fsuipc)
{
CSimulatedAircraft fsuipcAircraft(getOwnAircraft());
//! \fixme split in high / low frequency reads
bool ok = m_fsuipc->read(fsuipcAircraft, true, true, true);
if (ok)
{
// do whatever is required
Q_UNUSED(fsuipcAircraft);
}
}
}
bool CSimulatorFsxCommon::physicallyAddRemoteAircraftImpl(const CSimulatedAircraft &newRemoteAircraft, CSimulatorFsxCommon::AircraftAddMode addMode)
{
const CCallsign callsign(newRemoteAircraft.getCallsign());
// entry checks
Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread");
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "empty callsign");
Q_ASSERT_X(newRemoteAircraft.hasModelString(), Q_FUNC_INFO, "missing model string");
// reset timer
m_addPendingAircraftTimer.start(AddPendingAircraftIntervalMs); // restart
const bool hasPendingAdded = m_simConnectObjects.containsPendingAdded();
const bool canAdd = m_simSimulating && m_simConnected && !hasPendingAdded;
Q_ASSERT_X(!hasPendingAdded || m_simConnectObjects.countPendingAdded() < 2, Q_FUNC_INFO, "There must be only 0..1 pending objects");
if (this->showDebugLogMessage())
{
this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' mode: '%2' model: '%3'").arg(newRemoteAircraft.getCallsignAsString(), modeToString(addMode), newRemoteAircraft.getModelString()));
this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' pending callsigns: '%2', pending objects: '%3'").arg(newRemoteAircraft.getCallsignAsString(), m_addPendingAircraft.getCallsignStrings().join(", "), m_simConnectObjects.getPendingAddedCallsigns().getCallsignStrings().join(", ")));
}
// do we need to remove/add again because something has changed
if (m_simConnectObjects.contains(callsign))
{
const CSimConnectObject simObject = m_simConnectObjects[callsign];
const QString newModelString(newRemoteAircraft.getModelString());
const QString simObjModelString(simObject.getAircraftModelString());
const bool sameModel = (simObjModelString == newModelString); // compare on string only (other attributes might change such as mode)
// same model, nothing will change, otherwise add again when removed
if (sameModel)
{
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' re-added same model '%2'").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); }
return true;
}
this->physicallyRemoveRemoteAircraft(newRemoteAircraft.getCallsign());
m_addAgainAircraftWhenRemoved.replaceOrAddByCallsign(newRemoteAircraft);
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' re-added changed model '%2', will be added again").arg(newRemoteAircraft.getCallsignAsString(), newModelString)); }
return false;
}
// check if we can add, do not add if simulator is stopped or other objects pending
if (!canAdd)
{
m_addPendingAircraft.replaceOrAddByCallsign(newRemoteAircraft);
return false;
}
this->removeFromAddPendingAndAddAgainAircraft(callsign);
// create AI
bool adding = false;
CSimulatedAircraft addedAircraft(newRemoteAircraft);
const SIMCONNECT_DATA_REQUEST_ID requestId = this->obtainRequestIdForSimData();
const SIMCONNECT_DATA_INITPOSITION initialPosition = aircraftSituationToFsxPosition(addedAircraft.getSituation());
const QString modelString(addedAircraft.getModelString());
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' model: '%2' request: %3, init pos: %4").arg(callsign.toQString(), modelString).arg(requestId).arg(fsxPositionToString(initialPosition))); }
const HRESULT hr = SimConnect_AICreateNonATCAircraft(m_hSimConnect, qPrintable(modelString), qPrintable(callsign.toQString().left(12)), initialPosition, requestId);
if (hr != S_OK)
{
const CStatusMessage msg = CStatusMessage(this).error("SimConnect, can not create AI traffic: '%1' '%2'") << callsign.toQString() << modelString;
CLogMessage::preformatted(msg);
emit this->physicallyAddingRemoteModelFailed(addedAircraft, msg);
}
else
{
// we will request a new aircraft by request ID, later we will receive its object id
// so far this object id is -1
const CSimConnectObject simObject = this->insertNewSimConnectObject(addedAircraft, requestId);
if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO);}
adding = true;
}
return adding;
}
bool CSimulatorFsxCommon::physicallyRemoveRemoteAircraft(const CCallsign &callsign)
{
// only remove from sim
Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "wrong thread");
if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft
// clean up anyway
this->removeFromAddPendingAndAddAgainAircraft(callsign);
m_hints.remove(callsign);
// really remove from simulator
if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added
CSimConnectObject &simObject = m_simConnectObjects[callsign];
if (simObject.isPendingRemoved()) { return true; }
// avoid further data from simulator
this->stopRequestingDataForSimObject(simObject);
const bool pendingAdded = simObject.isPendingAdded();
const bool stillWaitingForLights = !simObject.hasCurrentLightsInSimulator();
if (pendingAdded || stillWaitingForLights)
{
// problem: we try to delete an aircraft just requested to be added
// best solution so far, call remove again with a delay
simObject.fakeCurrentLightsInSimulator(); // next time looks like we have lights
QTimer::singleShot(2000, this, [ = ]
{
this->physicallyRemoveRemoteAircraft(callsign);
});
return false; // not yet deleted
}
simObject.setPendingRemoved(true);
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1' request/object id: %2/%3").arg(callsign.toQString()).arg(simObject.getRequestId()).arg(simObject.getObjectId())); }
// call in SIM
const SIMCONNECT_DATA_REQUEST_ID requestId = this->obtainRequestIdForSimData();
const HRESULT result = SimConnect_AIRemoveObject(m_hSimConnect, static_cast<SIMCONNECT_OBJECT_ID>(simObject.getObjectId()), requestId);
if (result == S_OK)
{
if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO);}
}
else
{
CLogMessage(this).warning("Removing aircraft '%1' from simulator failed") << callsign.asString();
}
// mark in provider
const bool updated = this->updateAircraftRendered(callsign, false);
if (updated)
{
CSimulatedAircraft aircraft(simObject.getAircraft());
aircraft.setRendered(false);
emit this->aircraftRenderingChanged(aircraft);
}
// cleanup function, actually this should not be needed
QTimer::singleShot(100, this, &CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider);
// bye
return true;
}
int CSimulatorFsxCommon::physicallyRemoveAllRemoteAircraft()
{
// make sure they are not added again
// cleaning here is somewhat redundant, but double checks
this->resetHighlighting();
m_addPendingAircraft.clear();
m_addAgainAircraftWhenRemoved.clear();
// remove one by one
int r = 0;
const CCallsignSet callsigns = m_simConnectObjects.getAllCallsigns();
for (const CCallsign &cs : callsigns)
{
if (this->physicallyRemoveRemoteAircraft(cs)) { r++; }
}
return r;
}
HRESULT CSimulatorFsxCommon::initEvents()
{
HRESULT hr = S_OK;
// System events, see http://msdn.microsoft.com/en-us/library/cc526983.aspx#SimConnect_SubscribeToSystemEvent
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventSimStatus, "Sim");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectAdded, "ObjectAdded");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectRemoved, "ObjectRemoved");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFrame, "Frame");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventPause, "Pause");
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFlightLoaded, "FlightLoaded");
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToSystemEvent failed";
return hr;
}
// Mapped events, see event ids here: http://msdn.microsoft.com/en-us/library/cc526980.aspx
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPauseToggle, "PAUSE_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, SystemEventSlewToggle, "SLEW_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeLat, "FREEZE_LATITUDE_LONGITUDE_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAlt, "FREEZE_ALTITUDE_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAtt, "FREEZE_ATTITUDE_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Active, "COM_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Standby, "COM_STBY_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Active, "COM2_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Standby, "COM2_STBY_RADIO_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTransponderCode, "XPNDR_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluYear, "ZULU_YEAR_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluDay, "ZULU_DAY_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluHours, "ZULU_HOURS_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluMinutes, "ZULU_MINUTES_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsOff, "LANDING_LIGHTS_OFF");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandinglightsOn, "LANDING_LIGHTS_ON");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsSet, "LANDING_LIGHTS_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventLandingLightsToggle, "LANDING_LIGHTS_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOff, "PANEL_LIGHTS_OFF");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsOn, "PANEL_LIGHTS_ON");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPanelLightsSet, "PANEL_LIGHTS_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOff, "STROBES_OFF");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesOn, "STROBES_ON");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesSet, "STROBES_SET");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventStrobesToggle, "STROBES_TOGGLE");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleBeaconLights, "TOGGLE_BEACON_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleCabinLights, "TOGGLE_CABIN_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleLogoLights, "TOGGLE_LOGO_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleNavLights, "TOGGLE_NAV_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleRecognitionLights, "TOGGLE_RECOGNITION_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleTaxiLights, "TOGGLE_TAXI_LIGHTS");
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleWingLights, "TOGGLE_WING_LIGHTS");
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_MapClientEventToSimEvent failed";
return hr;
}
// facility
SIMCONNECT_DATA_REQUEST_ID requestId = this->obtainRequestIdForSimData();
hr += SimConnect_SubscribeToFacilities(m_hSimConnect, SIMCONNECT_FACILITY_LIST_TYPE_AIRPORT, requestId);
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToFacilities failed";
return hr;
}
return hr;
}
HRESULT CSimulatorFsxCommon::initDataDefinitionsWhenConnected()
{
return CSimConnectDefinitions::initDataDefinitionsWhenConnected(m_hSimConnect);
}
HRESULT CSimulatorFsxCommon::initWhenConnected()
{
// called when connected
HRESULT hr = initEvents();
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin: initEvents failed");
return hr;
}
// init data definitions and SB data area
hr += initDataDefinitionsWhenConnected();
if (hr != S_OK)
{
CLogMessage(this).error("FSX plugin: initDataDefinitionsWhenConnected failed");
return hr;
}
return hr;
}
void CSimulatorFsxCommon::updateRemoteAircraft()
{
static_assert(sizeof(DataDefinitionRemoteAircraftPartsWithoutLights) == sizeof(double) * 10, "DataDefinitionRemoteAircraftPartsWithoutLights has an incorrect size.");
Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread");
// Freeze interpolation while paused
if (this->isPaused() && m_pausedSimFreezesInterpolation) { return; }
// nothing to do, reset request id and exit
const int remoteAircraftNo = this->getAircraftInRangeCount();
if (remoteAircraftNo < 1) { m_interpolationRequest = 0; return; }
// interpolate and send to simulator
m_interpolationRequest++;
const CCallsignSet aircraftWithParts = this->remoteAircraftSupportingParts(); // optimization, fetch all parts supporting aircraft in one step (one lock)
// values used for position and parts
const qint64 currentTimestamp = QDateTime::currentMSecsSinceEpoch();
const CCallsignSet callsignsToLog(this->getLogCallsigns());
// interpolation for all remote aircraft
const QList<CSimConnectObject> simObjects(m_simConnectObjects.values());
for (const CSimConnectObject &simObject : simObjects)
{
// happening if aircraft is not yet added to simulator or to be deleted
if (simObject.isPendingAdded()) { continue; }
if (simObject.isPendingRemoved()) { continue; }
if (!simObject.hasCurrentLightsInSimulator()) { continue; } // wait until we have light state
const CCallsign callsign(simObject.getCallsign());
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign");
Q_ASSERT_X(simObject.hasValidRequestAndObjectId(), Q_FUNC_INFO, "Missing ids");
// fetch parts, as they are needed for ground interpolation
const CInterpolationAndRenderingSetupPerCallsign setup = this->getInterpolationSetupPerCallsignOrDefault(callsign);
const bool useAircraftParts = setup.isAircraftPartsEnabled() && aircraftWithParts.contains(callsign);
const bool logInterpolationAndParts = callsignsToLog.contains(callsign);
CPartsStatus partsStatus(useAircraftParts);
const CAircraftParts parts = useAircraftParts ? simObject.getInterpolatedParts(currentTimestamp, setup, partsStatus, logInterpolationAndParts) : CAircraftParts();
// get interpolated situation
CInterpolationStatus interpolatorStatus;
CInterpolationHints hints(m_hints[callsign]);
hints.setAircraftParts(useAircraftParts ? parts : CAircraftParts(), useAircraftParts);
hints.setLoggingInterpolation(logInterpolationAndParts);
const CAircraftSituation interpolatedSituation = simObject.getInterpolatedSituation(currentTimestamp, setup, hints, interpolatorStatus);
if (interpolatorStatus.hasValidSituation())
{
// update situation
SIMCONNECT_DATA_INITPOSITION position = this->aircraftSituationToFsxPosition(interpolatedSituation);
if (!simObject.isSameAsSent(position))
{
m_simConnectObjects[simObject.getCallsign()].setPositionAsSent(position);
const HRESULT hr = SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftSetPosition,
static_cast<SIMCONNECT_OBJECT_ID>(simObject.getObjectId()), 0, 0,
sizeof(SIMCONNECT_DATA_INITPOSITION), &position);
if (hr == S_OK)
{
if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO); }
}
else
{
CLogMessage(this).warning("Failed so set position on SimObject '%1' callsign: '%2'") << simObject.getObjectId() << callsign;
}
}
}
else
{
CLogMessage(this).warning("Invalid situation for SimObject '%1' callsign: '%2' info: '%3'")
<< simObject.getObjectId() << callsign
<< interpolatorStatus.toQString();
}
if (useAircraftParts)
{
this->updateRemoteAircraftParts(simObject, parts, partsStatus);
}
else
{
// guess on position, but not every frame
if (m_interpolationRequest % GuessRemoteAircraftPartsCycle == 0)
{
this->guessAndUpdateRemoteAircraftParts(simObject, interpolatedSituation, interpolatorStatus);
}
}
} // all callsigns
const qint64 dt = QDateTime::currentMSecsSinceEpoch() - currentTimestamp;
m_statsUpdateAircraftTimeTotalMs += dt;
m_statsUpdateAircraftCountMs++;
m_statsUpdateAircraftTimeAvgMs = m_statsUpdateAircraftTimeTotalMs / m_statsUpdateAircraftCountMs;
}
bool CSimulatorFsxCommon::guessAndUpdateRemoteAircraftParts(const CSimConnectObject &simObj, const CAircraftSituation &interpolatedSituation, const CInterpolationStatus &interpolationStatus)
{
if (!simObj.hasValidRequestAndObjectId()) { return false; }
if (!interpolationStatus.isInterpolated()) { return false; }
CAircraftLights lights;
DataDefinitionRemoteAircraftPartsWithoutLights ddRemoteAircraftPartsWintoutLights = {}; // init members
const bool isOnGround = interpolatedSituation.isOnGround() == CAircraftSituation::OnGround;
const double gsKts = interpolatedSituation.getGroundSpeed().value(CSpeedUnit::kts());
ddRemoteAircraftPartsWintoutLights.setAllEngines(true);
lights.setCabinOn(true);
lights.setRecognitionOn(true);
// when first detected moving, lights on
if (isOnGround)
{
ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 1;
lights.setTaxiOn(true);
lights.setBeaconOn(true);
lights.setNavOn(true);
if (gsKts > 5)
{
// mode taxi
lights.setTaxiOn(true);
lights.setLandingOn(false);
}
else if (gsKts > 30)
{
// mode accelaration for takeoff
lights.setTaxiOn(false);
lights.setLandingOn(true);
}
else
{
// slow movements or parking
lights.setTaxiOn(false);
lights.setLandingOn(false);
ddRemoteAircraftPartsWintoutLights.setAllEngines(false);
}
}
else
{
// not on ground
ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 0;
lights.setTaxiOn(false);
lights.setBeaconOn(true);
lights.setNavOn(true);
// landing lights for < 10000ft (normally MSL, here ignored)
lights.setLandingOn(interpolatedSituation.getAltitude().value(CLengthUnit::ft()) < 10000);
if (!simObj.isVtol() && interpolatedSituation.hasGroundElevation())
{
if (interpolatedSituation.getHeightAboveGround().value(CLengthUnit::ft()) < 1000)
{
ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 1;
ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeRightPercent = 25;
ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeLeftPercent = 25;
}
else if (interpolatedSituation.getHeightAboveGround().value(CLengthUnit::ft()) < 2000)
{
ddRemoteAircraftPartsWintoutLights.gearHandlePosition = 1;
ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeRightPercent = 10;
ddRemoteAircraftPartsWintoutLights.flapsTrailingEdgeLeftPercent = 10;
}
}
}
return this->sendRemoteAircraftPartsToSimulator(simObj, ddRemoteAircraftPartsWintoutLights, lights);
}
bool CSimulatorFsxCommon::updateRemoteAircraftParts(const CSimConnectObject &simObj, const CAircraftParts &parts, const CPartsStatus &partsStatus)
{
if (!simObj.hasValidRequestAndObjectId()) { return false; }
if (!partsStatus.isSupportingParts()) { return false; }
DataDefinitionRemoteAircraftPartsWithoutLights ddRemoteAircraftPartsWithoutLights; // no init, all values will be set
ddRemoteAircraftPartsWithoutLights.flapsLeadingEdgeLeftPercent = parts.getFlapsPercent() / 100.0;
ddRemoteAircraftPartsWithoutLights.flapsLeadingEdgeRightPercent = parts.getFlapsPercent() / 100.0;
ddRemoteAircraftPartsWithoutLights.flapsTrailingEdgeLeftPercent = parts.getFlapsPercent() / 100.0;
ddRemoteAircraftPartsWithoutLights.flapsTrailingEdgeRightPercent = parts.getFlapsPercent() / 100.0;
ddRemoteAircraftPartsWithoutLights.spoilersHandlePosition = parts.isSpoilersOut() ? 1 : 0;
ddRemoteAircraftPartsWithoutLights.gearHandlePosition = parts.isGearDown() ? 1 : 0;
ddRemoteAircraftPartsWithoutLights.engine1Combustion = parts.isEngineOn(1) ? 1 : 0;
ddRemoteAircraftPartsWithoutLights.engine2Combustion = parts.isEngineOn(2) ? 1 : 0;
ddRemoteAircraftPartsWithoutLights.engine3Combustion = parts.isEngineOn(3) ? 1 : 0;
ddRemoteAircraftPartsWithoutLights.engine4Combustion = parts.isEngineOn(4) ? 1 : 0;
CAircraftLights lights = parts.getLights();
lights.setRecognitionOn(parts.isAnyEngineOn());
lights.setCabinOn(parts.isAnyEngineOn());
return this->sendRemoteAircraftPartsToSimulator(simObj, ddRemoteAircraftPartsWithoutLights, parts.getLights());
}
bool CSimulatorFsxCommon::sendRemoteAircraftPartsToSimulator(const CSimConnectObject &simObject, DataDefinitionRemoteAircraftPartsWithoutLights &ddRemoteAircraftPartsWithoutLights, const CAircraftLights &lights)
{
Q_ASSERT(m_hSimConnect);
const DWORD objectId = simObject.getObjectId();
// same as in simulator or same as already send to simulator?
const CAircraftLights sentLights(simObject.getLightsAsSent());
if (simObject.getPartsAsSent() == ddRemoteAircraftPartsWithoutLights && sentLights == lights)
{
return true;
}
// in case we sent, we sent everything
const HRESULT hr = SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftParts,
objectId, SIMCONNECT_DATA_SET_FLAG_DEFAULT, 0,
sizeof(DataDefinitionRemoteAircraftPartsWithoutLights), &ddRemoteAircraftPartsWithoutLights);
if (hr == S_OK && m_simConnectObjects.contains(simObject.getCallsign()))
{
if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO);}
// Update data
CSimConnectObject &objUdpate = m_simConnectObjects[simObject.getCallsign()];
objUdpate.setPartsAsSent(ddRemoteAircraftPartsWithoutLights);
}
else
{
CLogMessage(this).warning("Failed so set parts on SimObject '%1' callsign: '%2'") << simObject.getObjectId() << simObject.getCallsign();
}
// lights we can set directly
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventLandingLightsSet, lights.isLandingOn() ? 1.0 : 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventStrobesSet, lights.isStrobeOn() ? 1.0 : 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
// lights we need to toggle
// (potential risk with quickly changing values that we accidentally toggle back, also we need the light state before we can toggle)
this->sendToggledLightsToSimulator(simObject, lights);
// done
return hr == S_OK;
}
void CSimulatorFsxCommon::sendToggledLightsToSimulator(const CSimConnectObject &simObj, const CAircraftLights &lightsWanted, bool force)
{
if (!simObj.hasValidRequestAndObjectId()) { return; } // stale
const CAircraftLights lightsIsState = simObj.getCurrentLightsInSimulator();
if (lightsWanted == lightsIsState) { return; }
if (!force && lightsWanted == simObj.getLightsAsSent()) { return; }
const CCallsign callsign(simObj.getCallsign());
// Update data
if (m_simConnectObjects.contains(callsign))
{
CSimConnectObject &simObjToUpdate = m_simConnectObjects[callsign];
simObjToUpdate.setLightsAsSent(lightsWanted);
}
// state available, then I can toggle
if (!lightsIsState.isNull())
{
const DWORD objectId = simObj.getObjectId();
if (lightsWanted.isTaxiOn() != lightsIsState.isTaxiOn())
{
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleTaxiLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
}
if (lightsWanted.isNavOn() != lightsIsState.isNavOn())
{
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleNavLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
}
if (lightsWanted.isBeaconOn() != lightsIsState.isBeaconOn())
{
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleBeaconLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
}
if (lightsWanted.isLogoOn() != lightsIsState.isLogoOn())
{
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleLogoLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
}
if (lightsWanted.isRecognitionOn() != lightsIsState.isRecognitionOn())
{
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleRecognitionLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
}
if (lightsWanted.isCabinOn() != lightsIsState.isCabinOn())
{
SimConnect_TransmitClientEvent(m_hSimConnect, objectId, EventToggleCabinLights, 0.0, SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
}
return;
}
// missing lights info from simulator so far
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Missing light state in simulator for '%1', model '%2'").arg(callsign.asString(), simObj.getAircraftModelString())); }
QTimer::singleShot(DeferResendingLights, this, [ = ]
{
if (!m_simConnectObjects.contains(callsign)) { return; }
const CSimConnectObject currentSimObject = m_simConnectObjects[callsign];
if (!currentSimObject.hasValidRequestAndObjectId()) { return; } // stale
if (lightsWanted != currentSimObject.getLightsAsSent()) { return; } // changed in between, so another call sendToggledLightsToSimulator is pending
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Resending light state for '%1', model '%2'").arg(callsign.asString(), simObj.getAircraftModelString())); }
this->sendToggledLightsToSimulator(currentSimObject, lightsWanted, true);
});
}
SIMCONNECT_DATA_INITPOSITION CSimulatorFsxCommon::aircraftSituationToFsxPosition(const CAircraftSituation &situation)
{
Q_ASSERT_X(!situation.isGeodeticHeightNull(), Q_FUNC_INFO, "Missing height");
Q_ASSERT_X(!situation.isPositionNull(), Q_FUNC_INFO, "Missing position");
SIMCONNECT_DATA_INITPOSITION position;
position.Latitude = situation.latitude().value(CAngleUnit::deg());
position.Longitude = situation.longitude().value(CAngleUnit::deg());
position.Altitude = situation.getAltitude().value(CLengthUnit::ft()); // already corrected in interpolator if there is an underflow
position.Heading = situation.getHeading().value(CAngleUnit::deg());
position.Airspeed = situation.getGroundSpeed().value(CSpeedUnit::kts());
// MSFS has inverted pitch and bank angles
position.Pitch = -situation.getPitch().value(CAngleUnit::deg());
position.Bank = -situation.getBank().value(CAngleUnit::deg());
position.OnGround = 0U;
if (situation.isOnGroundInfoAvailable())
{
const bool onGround = (situation.isOnGround() == CAircraftSituation::OnGround);
position.OnGround = onGround ? 1U : 0U;
}
return position;
}
void CSimulatorFsxCommon::synchronizeTime(const CTime &zuluTimeSim, const CTime &localTimeSim)
{
if (!m_simTimeSynced) { return; }
if (!this->isConnected()) { return; }
if (m_syncDeferredCounter > 0)
{
--m_syncDeferredCounter;
}
Q_UNUSED(localTimeSim);
QDateTime myDateTime = QDateTime::currentDateTimeUtc();
if (!m_syncTimeOffset.isZeroEpsilonConsidered())
{
int offsetSeconds = m_syncTimeOffset.valueRounded(CTimeUnit::s(), 0);
myDateTime = myDateTime.addSecs(offsetSeconds);
}
const QTime myTime = myDateTime.time();
const DWORD h = static_cast<DWORD>(myTime.hour());
const DWORD m = static_cast<DWORD>(myTime.minute());
const int targetMins = myTime.hour() * 60 + myTime.minute();
const int simMins = zuluTimeSim.valueRounded(CTimeUnit::min());
const int diffMins = qAbs(targetMins - simMins);
if (diffMins < 2) { return; }
HRESULT hr = S_OK;
hr += SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluHours, h, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
hr += SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluMinutes, m, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
if (hr != S_OK)
{
CLogMessage(this).warning("Sending time sync failed!");
}
else
{
m_syncDeferredCounter = 5; // allow some time to sync
CLogMessage(this).info("Synchronized time to UTC: '%1'") << myTime.toString();
}
}
void CSimulatorFsxCommon::injectWeatherGrid(const Weather::CWeatherGrid &weatherGrid)
{
// So far, there is only global weather
auto glob = weatherGrid.frontOrDefault();
glob.setIdentifier("GLOB");
const QString metar = CSimConnectUtilities::convertToSimConnectMetar(glob);
SimConnect_WeatherSetModeCustom(m_hSimConnect);
SimConnect_WeatherSetModeGlobal(m_hSimConnect);
SimConnect_WeatherSetObservation(m_hSimConnect, 0, qPrintable(metar));
}
bool CSimulatorFsxCommon::requestPositionDataForSimObject(const CSimConnectObject &simObject, SIMCONNECT_PERIOD period)
{
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (simObject.isPendingRemoved()) { return false; }
if (!m_hSimConnect) { return false; }
if (simObject.getSimDataPeriod() == period) { return true; } // already queried like this
// always request, not only when something has changed
const HRESULT result = SimConnect_RequestDataOnSimObject(
m_hSimConnect, simObject.getRequestId() + RequestSimDataOffset,
CSimConnectDefinitions::DataRemoteAircraftGetPosition,
simObject.getObjectId(), period);
if (result == S_OK && m_simConnectObjects.contains(simObject.getCallsign()))
{
if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO);}
m_simConnectObjects[simObject.getCallsign()].setSimDataPeriod(period);
return true;
}
CLogMessage(this).error("Cannot request simulator data on object '%1'") << simObject.getObjectId();
return false;
}
bool CSimulatorFsxCommon::requestLightsForSimObject(const CSimConnectObject &simObject)
{
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (simObject.isPendingRemoved()) { return false; }
if (!m_hSimConnect) { return false; }
// always request, not only when something has changed
const HRESULT result = SimConnect_RequestDataOnSimObject(
m_hSimConnect, simObject.getRequestId() + RequestLightsOffset,
CSimConnectDefinitions::DataRemoteAircraftLights, simObject.getObjectId(),
SIMCONNECT_PERIOD_SECOND);
if (result == S_OK)
{
if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO);}
return true;
}
CLogMessage(this).error("Cannot request lights data on object '%1'") << simObject.getObjectId();
return false;
}
bool CSimulatorFsxCommon::stopRequestingDataForSimObject(const CSimConnectObject &simObject)
{
if (!simObject.hasValidRequestAndObjectId()) { return false; }
if (!m_hSimConnect) { return false; }
// always request, not only when something has changed
HRESULT result = SimConnect_RequestDataOnSimObject(
m_hSimConnect, simObject.getRequestId() + RequestSimDataOffset,
CSimConnectDefinitions::DataRemoteAircraftGetPosition,
simObject.getObjectId(), SIMCONNECT_PERIOD_NEVER);
if (result == S_OK) { if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO, "Position");} }
result = SimConnect_RequestDataOnSimObject(
m_hSimConnect, simObject.getRequestId() + RequestLightsOffset,
CSimConnectDefinitions::DataRemoteAircraftLights, simObject.getObjectId(),
SIMCONNECT_PERIOD_NEVER);
if (result == S_OK) { if (m_traceSendId) { this->traceSendId(simObject.getObjectId(), Q_FUNC_INFO, "Lights");} }
Q_UNUSED(result);
return true;
}
void CSimulatorFsxCommon::initSimulatorInternals()
{
CSimulatorFsCommon::initSimulatorInternals();
CSimulatorInternals s = m_simulatorInternals;
const QString fsxPath = CFsCommonUtil::fsxDirFromRegistry(); // can be empty for remote FSX
if (!fsxPath.isEmpty()) { s.setSimulatorInstallationDirectory(fsxPath); }
s.setValue("fsx/simConnectCfgFilename", CSimConnectUtilities::getSwiftLocalSimConnectCfgFilename());
s.setValue("fsx/simConnectVersion", m_simConnectVersion);
m_simulatorInternals = s;
}
void CSimulatorFsxCommon::reset()
{
this->safeKillTimer();
m_simulatingChangedTs = -1;
m_simConnected = false;
m_simSimulating = false;
m_syncDeferredCounter = 0;
m_skipCockpitUpdateCycles = 0;
m_interpolationRequest = 0;
m_requestIdSimData = static_cast<SIMCONNECT_DATA_REQUEST_ID>(RequestSimDataStart);
m_dispatchErrors = 0;
m_receiveExceptionCount = 0;
m_sendIdTraces.clear();
// m_simConnectObjects cleared below
// m_simConnectObjectsPositionAndPartsTraces
// m_addPendingAircraft
CSimulatorFsCommon::reset(); // clears all pending aircraft etc
}
void CSimulatorFsxCommon::clearAllRemoteAircraftData()
{
m_simConnectObjects.clear();
m_addPendingAircraft.clear();
m_simConnectObjectsPositionAndPartsTraces.clear();
// m_addAgainAircraftWhenRemoved cleared below
CSimulatorFsCommon::clearAllRemoteAircraftData();
}
void CSimulatorFsxCommon::onRemoteProviderAddedAircraftSituation(const CAircraftSituation &situation)
{
if (m_simConnectObjects.contains(situation.getCallsign()))
{
m_simConnectObjects[situation.getCallsign()].addAircraftSituation(situation);
}
else
{
// trace for future usage
if (m_simConnectObjectsPositionAndPartsTraces.contains(situation.getCallsign()))
{
m_simConnectObjectsPositionAndPartsTraces[situation.getCallsign()].addAircraftSituation(situation);
}
else
{
m_simConnectObjectsPositionAndPartsTraces.insert(situation.getCallsign(), CSimConnectObject(situation));
}
}
}
void CSimulatorFsxCommon::onRemoteProviderAddedAircraftParts(const CCallsign &callsign, const CAircraftParts &parts)
{
if (m_simConnectObjects.contains(callsign))
{
m_simConnectObjects[callsign].addAircraftParts(parts);
}
else
{
// trace for future usage
if (m_simConnectObjectsPositionAndPartsTraces.contains(callsign))
{
m_simConnectObjectsPositionAndPartsTraces[callsign].addAircraftParts(parts);
}
else
{
m_simConnectObjectsPositionAndPartsTraces.insert(callsign, CSimConnectObject(parts, callsign));
}
}
}
QString CSimulatorFsxCommon::fsxPositionToString(const SIMCONNECT_DATA_INITPOSITION &position)
{
static const QString positionStr("Lat: %1deg lng: %2deg alt: %3ft pitch: %4deg bank: %5deg hdg: %6deg airspeed: %7kts onGround: %8");
return positionStr.
arg(position.Latitude).arg(position.Longitude).arg(position.Altitude).
arg(position.Pitch).arg(position.Bank).arg(position.Heading).arg(position.Airspeed).arg(position.OnGround);
}
CCallsignSet CSimulatorFsxCommon::getCallsignsMissingInProvider() const
{
const CCallsignSet simObjectCallsigns(m_simConnectObjects.keys());
const CCallsignSet providerCallsigns(this->getAircraftInRangeCallsigns());
return simObjectCallsigns.difference(providerCallsigns);
}
void CSimulatorFsxCommon::traceSendId(DWORD simObjectId, const QString &function, const QString &details)
{
if (!m_traceSendId) { return; }
if (MaxSendIdTraces < 1) { return; }
DWORD dwLastId = 0;
const HRESULT hr = SimConnect_GetLastSentPacketID(m_hSimConnect, &dwLastId);
if (hr != S_OK) { return; }
if (m_sendIdTraces.size() > MaxSendIdTraces) { m_sendIdTraces.removeFirst(); }
const TraceFsxSendId trace(dwLastId, simObjectId,
details.isEmpty() ? function : details + ", " + function);
m_sendIdTraces.push_back(trace);
}
QString CSimulatorFsxCommon::getSendIdTraceDetails(DWORD sendId) const
{
for (const TraceFsxSendId &trace : m_sendIdTraces)
{
if (trace.sendId == sendId)
{
static const QString d("Send id: %1 obj.id.: %2 cs.: %4 '%3'");
const CCallsign cs = m_simConnectObjects.getCallsignForObjectId(trace.simObjectId);
return d.arg(sendId).arg(trace.simObjectId).arg(cs.asString(), trace.comment);
}
}
return "";
}
CSimConnectObject CSimulatorFsxCommon::insertNewSimConnectObject(const CSimulatedAircraft &aircraft, DWORD requestId)
{
if (m_simConnectObjects.contains(aircraft.getCallsign()))
{
// error, ...?
return m_simConnectObjects[aircraft.getCallsign()];
}
CSimConnectObject simObject;
if (m_simConnectObjectsPositionAndPartsTraces.contains(aircraft.getCallsign()))
{
simObject = m_simConnectObjectsPositionAndPartsTraces[aircraft.getCallsign()];
m_simConnectObjectsPositionAndPartsTraces.remove(aircraft.getCallsign());
simObject.resetState();
simObject.setRequestId(requestId);
simObject.setAircraft(aircraft);
simObject.attachInterpolatorLogger(&m_interpolationLogger); // setting a logger does not start logging
}
else
{
simObject = CSimConnectObject(aircraft, requestId, &m_interpolationLogger);
}
m_simConnectObjects.insert(aircraft.getCallsign(), simObject);
return simObject;
}
QString CSimulatorFsxCommon::fsxCharToQString(const char *fsxChar, int size)
{
return QString::fromLatin1(fsxChar, size);
}
CCallsignSet CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider()
{
const CCallsignSet toBeRemoved(getCallsignsMissingInProvider());
if (toBeRemoved.isEmpty()) { return toBeRemoved; }
for (const CCallsign &callsign : toBeRemoved)
{
this->physicallyRemoveRemoteAircraft(callsign);
}
if (this->showDebugLogMessage()) { this->debugLogMessage(Q_FUNC_INFO, QString("Cs: '%1'").arg(toBeRemoved.toStringList().join(", "))); }
return toBeRemoved;
}
CSimulatorFsxCommonListener::CSimulatorFsxCommonListener(const CSimulatorPluginInfo &info) :
ISimulatorListener(info)
{
constexpr int QueryInterval = 5 * 1000; // 5 seconds
m_timer.setInterval(QueryInterval);
m_timer.setObjectName(this->objectName().append(":m_timer"));
connect(&m_timer, &QTimer::timeout, this, &CSimulatorFsxCommonListener::checkConnection);
}
void CSimulatorFsxCommonListener::startImpl()
{
m_simulatorVersion.clear();
m_simConnectVersion.clear();
m_simulatorName.clear();
m_simulatorDetails.clear();
m_timer.start();
}
void CSimulatorFsxCommonListener::stopImpl()
{
m_timer.stop();
}
QString CSimulatorFsxCommonListener::backendInfo() const
{
if (m_simulatorName.isEmpty()) { return ISimulatorListener::backendInfo(); }
return m_simulatorDetails;
}
void CSimulatorFsxCommonListener::checkConnection()
{
if (this->isShuttingDown()) { return; }
Q_ASSERT_X(!CThreadUtils::isCurrentThreadApplicationThread(), Q_FUNC_INFO, "Expect to run in background");
HANDLE hSimConnect;
HRESULT result = SimConnect_Open(&hSimConnect, sApp->swiftVersionChar(), nullptr, 0, 0, 0);
bool check = false;
if (result == S_OK)
{
for (int i = 0; !check && i < 3 && !this->isShuttingDown(); i++)
{
// result not always in first dispatch as we first have to obtain simulator name
result = SimConnect_CallDispatch(hSimConnect, CSimulatorFsxCommonListener::SimConnectProc, this);
if (result != S_OK) { break; } // means serious failure
check = this->checkVersionAndSimulator();
if (!check) { sApp->processEventsFor(500); }
}
}
SimConnect_Close(hSimConnect);
if (check)
{
emit this->simulatorStarted(this->getPluginInfo());
}
}
bool CSimulatorFsxCommonListener::checkVersionAndSimulator() const
{
const CSimulatorInfo pluginSim(getPluginInfo().getIdentifier());
const QString connectedSimName = m_simulatorName.toLower().trimmed();
if (connectedSimName.isEmpty()) { return false; }
if (pluginSim.p3d())
{
// P3D drivers only works with P3D
return connectedSimName.contains("lockheed") || connectedSimName.contains("martin") || connectedSimName.contains("p3d") || connectedSimName.contains("prepar");
}
else if (pluginSim.fsx())
{
// FSX drivers only works with FSX
return connectedSimName.contains("fsx") || connectedSimName.contains("microsoft") || connectedSimName.contains("simulator x");
}
return false;
}
bool CSimulatorFsxCommonListener::checkSimConnectDll() const
{
static const CWinDllUtils::DLLInfo simConnectInfo = CSimConnectUtilities::simConnectDllInfo();
if (!simConnectInfo.errorMsg.isEmpty()) { return false; }
return true;
}
void CSimulatorFsxCommonListener::SimConnectProc(SIMCONNECT_RECV *pData, DWORD cbData, void *pContext)
{
Q_UNUSED(cbData);
CSimulatorFsxCommonListener *simListener = static_cast<CSimulatorFsxCommonListener *>(pContext);
switch (pData->dwID)
{
case SIMCONNECT_RECV_ID_OPEN:
{
SIMCONNECT_RECV_OPEN *event = (SIMCONNECT_RECV_OPEN *)pData;
simListener->m_simulatorVersion = QString("%1.%2.%3.%4").arg(event->dwApplicationVersionMajor).arg(event->dwApplicationVersionMinor).arg(event->dwApplicationBuildMajor).arg(event->dwApplicationBuildMinor);
simListener->m_simConnectVersion = QString("%1.%2.%3.%4").arg(event->dwSimConnectVersionMajor).arg(event->dwSimConnectVersionMinor).arg(event->dwSimConnectBuildMajor).arg(event->dwSimConnectBuildMinor);
simListener->m_simulatorName = QString(event->szApplicationName);
simListener->m_simulatorDetails = QString("Name: '%1' Version: %2 SimConnect: %3").arg(simListener->m_simulatorName, simListener->m_simulatorVersion, simListener->m_simConnectVersion);
CLogMessage(static_cast<CSimulatorFsxCommonListener *>(nullptr)).info("Connect to %1: '%2'") << simListener->getPluginInfo().getIdentifier() << simListener->backendInfo();
break;
}
case SIMCONNECT_RECV_ID_EXCEPTION:
break;
default:
break;
}
}
} // namespace
} // namespace