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pilotclient/src/blackgui/components/settingsmatchingcomponent.h

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/* Copyright (C) 2018
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
//! \file
#ifndef BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H
#define BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H
#include "blackmisc/simulation/aircraftmatchersetup.h"
#include <QFrame>
#include <QScopedPointer>
namespace BlackCore { namespace Context { class IContextSimulator; }}
namespace Ui { class CSettingsMatchingComponent; }
namespace BlackGui
{
namespace Components
{
//! Settings for matching component
class CSettingsMatchingComponent : public QFrame
{
Q_OBJECT
public:
//! Constructor
explicit CSettingsMatchingComponent(QWidget *parent = nullptr);
//! Destructor
virtual ~CSettingsMatchingComponent() override;
//! Get setup
BlackMisc::Simulation::CAircraftMatcherSetup getMatchingSetup() const;
//! Set setup
void setMatchingSetup(const BlackMisc::Simulation::CAircraftMatcherSetup &setup);
//! Show buttons
void showButtons(bool show);
private:
QScopedPointer<Ui::CSettingsMatchingComponent> ui;
//! Save pressed
void onSavePressed() const;
//! Reload pressed
void onReloadPressed();
//! Do re-matching
void onMatchingsAgainPressed();
//! Setup has been changed
void onSetupChanged();
//! Deferred reload
void deferredReload(int deferMs);
//! Network context
static BlackCore::Context::IContextSimulator *simulatorContext();
};
} // ns
} // ns
#endif // guard