Files
pilotclient/src/blackgui/components/settingscomponent.cpp
2014-08-14 01:23:52 +02:00

448 lines
19 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of Swift Project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "settingscomponent.h"
#include "ui_settingscomponent.h"
#include "blackgui/models/atcstationlistmodel.h"
#include "blackcore/dbus_server.h"
#include "blackcore/context_network.h"
#include "blackmisc/hwkeyboardkeylist.h"
#include "blackmisc/setaudio.h"
using namespace BlackCore;
using namespace BlackMisc;
using namespace BlackGui;
using namespace BlackMisc::Network;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Audio;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Settings;
using namespace BlackMisc::Hardware;
namespace BlackGui
{
namespace Components
{
/*
* Constructor
*/
CSettingsComponent::CSettingsComponent(QWidget *parent) :
QTabWidget(parent), CRuntimeBasedComponent(nullptr, false), ui(new Ui::CSettingsComponent),
m_audioTestRunning(NoAudioTest)
{
ui->setupUi(this);
this->ui->prb_SettingsAudioTestProgress->setVisible(false);
this->m_timerAudioTests = new QTimer(this);
}
/*
* Destructor
*/
CSettingsComponent::~CSettingsComponent()
{
delete ui;
}
/*
* Update own ICAO data from GUI
*/
void CSettingsComponent::setOwnAircraftIcaoDataFromGui(CAircraftIcao &icao) const
{
icao.setAirlineDesignator(this->ui->le_SettingsIcaoAirlineDesignator->text());
icao.setAircraftDesignator(this->ui->le_SettingsIcaoAircraftDesignator->text());
icao.setAircraftCombinedType(this->ui->le_SettingsIcaoCombinedType->text());
}
/*
* Opacity
*/
void CSettingsComponent::setGuiOpacity(double value)
{
this->ui->hs_SettingsGuiOpacity->setValue(value);
}
/*
* Login as observer
*/
bool CSettingsComponent::loginAsObserver() const
{
return this->ui->rb_SettingsLoginStealthMode->isChecked();
}
/*
* Stealth
*/
bool CSettingsComponent::loginStealth() const
{
return this->ui->rb_SettingsLoginStealthMode->isChecked();
}
/*
* Notification sounds
*/
bool CSettingsComponent::playNotificationSounds() const
{
return this->ui->cb_SettingsAudioPlayNotificationSounds->isChecked();
}
/*
* Update interval
*/
int CSettingsComponent::getAtcUpdateIntervalSeconds() const
{
return this->ui->hs_SettingsGuiAtcRefreshTime->value();
}
/*
* Update interval
*/
int CSettingsComponent::getAircraftUpdateIntervalSeconds() const
{
return this->ui->hs_SettingsGuiAircraftRefreshTime->value();
}
/*
* Update interval
*/
int CSettingsComponent::getUsersUpdateIntervalSeconds() const
{
return this->ui->hs_SettingsGuiUserRefreshTime->value();
}
/*
* Own callsign
*/
QString CSettingsComponent::getOwnCallsignFromGui() const
{
return this->ui->le_SettingsAircraftCallsign->text();
}
/*
* Reload settings
*/
void CSettingsComponent::reloadSettings()
{
// local copy
CSettingsNetwork nws = this->getIContextSettings()->getNetworkSettings();
CSettingsAudio as = this->getIContextSettings()->getAudioSettings();
// update servers
this->ui->tvp_SettingsTnServers->setSelectedServer(nws.getCurrentTrafficNetworkServer());
this->ui->tvp_SettingsTnServers->updateContainer(nws.getTrafficNetworkServers());
// update hot keys
this->ui->tvp_SettingsMiscHotkeys->updateContainer(this->getIContextSettings()->getHotkeys());
// fake setting for sound notifications
this->ui->cb_SettingsAudioPlayNotificationSounds->setChecked(true);
this->ui->cb_SettingsAudioNotificationTextMessage->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationTextMessagePrivate));
this->ui->cb_SettingsAudioNotificationVoiceRoom->setChecked(as.getNotificationFlag(BlackSound::CNotificationSounds::NotificationVoiceRoomJoined));
}
void CSettingsComponent::runtimeHasBeenSet()
{
if (!this->getIContextSettings()) qFatal("Settings missing");
this->connect(this->getIContextSettings(), &IContextSettings::changedSettings, this, &CSettingsComponent::changedSettings);
this->connect(this->m_timerAudioTests, &QTimer::timeout, this, &CSettingsComponent::audioTestUpdate);
// based on audio context
Q_ASSERT(this->getIContextAudio());
if (this->getIContextAudio())
{
this->initAudioDeviceLists();
bool connected = this->connect(this->getIContextAudio(), &IContextAudio::audioTestCompleted, this, &CSettingsComponent::audioTestUpdate);
Q_ASSERT(connected);
connected = this->connect(this->ui->cb_SettingsAudioInputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(audioDeviceSelected(int)));
Q_ASSERT(connected);
connected = this->connect(this->ui->cb_SettingsAudioOutputDevice, SIGNAL(currentIndexChanged(int)), this, SLOT(audioDeviceSelected(int)));
Q_ASSERT(connected);
this->connect(this->ui->pb_SettingsAudioMicrophoneTest, &QPushButton::clicked, this, &CSettingsComponent::ps_startAudioTest);
this->connect(this->ui->pb_SettingsAudioSquelchTest, &QPushButton::clicked, this, &CSettingsComponent::ps_startAudioTest);
}
// Opacity, intervals
this->connect(this->ui->hs_SettingsGuiOpacity, &QSlider::valueChanged, this, &CSettingsComponent::changedWindowsOpacity);
this->connect(this->ui->hs_SettingsGuiAircraftRefreshTime, &QSlider::valueChanged, this, &CSettingsComponent::changedAircraftsUpdateInterval);
this->connect(this->ui->hs_SettingsGuiAtcRefreshTime, &QSlider::valueChanged, this, &CSettingsComponent::changedAtcStationsUpdateInterval);
this->connect(this->ui->hs_SettingsGuiUserRefreshTime, &QSlider::valueChanged, this, &CSettingsComponent::changedUsersUpdateInterval);
// Settings server
this->connect(this->ui->pb_SettingsTnCurrentServer, &QPushButton::released, this, &CSettingsComponent::ps_alterTrafficServer);
this->connect(this->ui->pb_SettingsTnRemoveServer, &QPushButton::released, this, &CSettingsComponent::ps_alterTrafficServer);
this->connect(this->ui->pb_SettingsTnSaveServer, &QPushButton::released, this, &CSettingsComponent::ps_alterTrafficServer);
this->connect(this->ui->tvp_SettingsTnServers, &QTableView::clicked, this, &CSettingsComponent::ps_networkServerSelected);
// Settings hotkeys
this->connect(this->ui->pb_SettingsMiscCancel, &QPushButton::clicked, this, &CSettingsComponent::reloadSettings);
this->connect(this->ui->pb_SettingsMiscSave, &QPushButton::clicked, this, &CSettingsComponent::ps_saveHotkeys);
this->connect(this->ui->pb_SettingsMiscRemove, &QPushButton::clicked, this, &CSettingsComponent::ps_clearHotkey);
}
/*
* Network has been selected
*/
void CSettingsComponent::ps_networkServerSelected(QModelIndex index)
{
const CServer clickedServer = this->ui->tvp_SettingsTnServers->at<CServer>(index);
this->ps_updateGuiSelectedServerTextboxes(clickedServer);
}
/*
* Alter server
*/
void CSettingsComponent::ps_alterTrafficServer()
{
CServer server = this->ps_selectedServerFromTextboxes();
if (!server.isValidForLogin())
{
const CStatusMessage validation = CStatusMessage::getValidationError("Wrong settings for server");
this->sendStatusMessage(validation);
return;
}
const QString path = CSettingUtilities::appendPaths(IContextSettings::PathNetworkSettings(), CSettingsNetwork::ValueTrafficServers());
QObject *sender = QObject::sender();
CStatusMessageList msgs;
if (sender == this->ui->pb_SettingsTnCurrentServer)
{
msgs = this->getIContextSettings()->value(path, CSettingsNetwork::CmdSetCurrentServer(), server.toQVariant());
}
else if (sender == this->ui->pb_SettingsTnRemoveServer)
{
msgs = this->getIContextSettings()->value(path, CSettingUtilities::CmdRemove(), server.toQVariant());
}
else if (sender == this->ui->pb_SettingsTnSaveServer)
{
msgs = this->getIContextSettings()->value(path, CSettingUtilities::CmdUpdate(), server.toQVariant());
}
// status messages
this->sendStatusMessages(msgs);
}
/*
* Settings did changed
*/
void CSettingsComponent::ps_changedSettings(uint typeValue)
{
IContextSettings::SettingsType type = static_cast<IContextSettings::SettingsType>(typeValue);
this->reloadSettings();
Q_UNUSED(type);
}
/*
* Textboxes from server
*/
void CSettingsComponent::ps_updateGuiSelectedServerTextboxes(const CServer &server)
{
this->ui->le_SettingsTnCsName->setText(server.getName());
this->ui->le_SettingsTnCsDescription->setText(server.getDescription());
this->ui->le_SettingsTnCsAddress->setText(server.getAddress());
this->ui->le_SettingsTnCsPort->setText(QString::number(server.getPort()));
this->ui->le_SettingsTnCsRealName->setText(server.getUser().getRealName());
this->ui->le_SettingsTnCsNetworkId->setText(server.getUser().getId());
this->ui->le_SettingsTnCsPassword->setText(server.getUser().getPassword());
}
/*
* Server settings from textboxes
*/
CServer CSettingsComponent::ps_selectedServerFromTextboxes() const
{
CServer server;
bool portOk = false;
server.setName(this->ui->le_SettingsTnCsName->text());
server.setDescription(this->ui->le_SettingsTnCsDescription->text());
server.setAddress(this->ui->le_SettingsTnCsAddress->text());
server.setPort(this->ui->le_SettingsTnCsPort->text().toInt(&portOk));
if (!portOk) server.setPort(-1);
CUser user;
user.setRealName(this->ui->le_SettingsTnCsRealName->text());
user.setId(this->ui->le_SettingsTnCsNetworkId->text());
user.setPassword(this->ui->le_SettingsTnCsPassword->text());
server.setUser(user);
return server;
}
/*
* Save the hotkeys
*/
void CSettingsComponent::ps_saveHotkeys()
{
const QString path = CSettingUtilities::appendPaths(IContextSettings::PathRoot(), IContextSettings::PathHotkeys());
CStatusMessageList msgs = this->getIContextSettings()->value(path, CSettingUtilities::CmdUpdate(), this->ui->tvp_SettingsMiscHotkeys->derivedModel()->getContainer().toQVariant());
// status messages
this->sendStatusMessages(msgs);
}
/*
* Clear particular hotkey
*/
void CSettingsComponent::ps_clearHotkey()
{
QModelIndex i = this->ui->tvp_SettingsMiscHotkeys->currentIndex();
if (i.row() < 0 || i.row() >= this->ui->tvp_SettingsMiscHotkeys->rowCount()) return;
BlackMisc::Hardware::CKeyboardKey key = this->ui->tvp_SettingsMiscHotkeys->at<BlackMisc::Hardware::CKeyboardKey>(i);
BlackMisc::Hardware::CKeyboardKey defaultKey;
defaultKey.setFunction(key.getFunction());
this->ui->tvp_SettingsMiscHotkeys->derivedModel()->update(i, defaultKey);
}
/*
* Set audio device lists
*/
void CSettingsComponent::initAudioDeviceLists()
{
if (!this->getIContextAudio()) return;
this->ui->cb_SettingsAudioOutputDevice->clear();
this->ui->cb_SettingsAudioInputDevice->clear();
foreach(CAudioDevice device, this->getIContextAudio()->getAudioDevices())
{
if (device.getType() == CAudioDevice::InputDevice)
{
this->ui->cb_SettingsAudioInputDevice->addItem(device.toQString(true));
}
else if (device.getType() == CAudioDevice::OutputDevice)
{
this->ui->cb_SettingsAudioOutputDevice->addItem(device.toQString(true));
}
}
foreach(CAudioDevice device, this->getIContextAudio()->getCurrentAudioDevices())
{
if (device.getType() == CAudioDevice::InputDevice)
{
this->ui->cb_SettingsAudioInputDevice->setCurrentText(device.toQString(true));
}
else if (device.getType() == CAudioDevice::OutputDevice)
{
this->ui->cb_SettingsAudioOutputDevice->setCurrentText(device.toQString(true));
}
}
}
/*
* Start the voice tests
*/
void CSettingsComponent::ps_startAudioTest()
{
if (!this->getIContextAudio())
{
CStatusMessage m(CStatusMessage::TypeAudio, CStatusMessage::SeverityError, "voice context not available");
this->sendStatusMessage(m);
return;
}
if (this->m_timerAudioTests->isActive())
{
CStatusMessage m(CStatusMessage::TypeAudio, CStatusMessage::SeverityError, "test running, wait until completed");
this->sendStatusMessage(m);
return;
}
QObject *sender = QObject::sender();
this->m_timerAudioTests->start(600); // I let this run for <x>ms, so there is enough overhead to really complete it
this->ui->prb_SettingsAudioTestProgress->setValue(0);
this->ui->pte_SettingsAudioTestActionAndResult->clear();
if (sender == this->ui->pb_SettingsAudioMicrophoneTest)
{
this->m_audioTestRunning = MicrophoneTest;
this->getIContextAudio()->runMicrophoneTest();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText("Speak normally for 5 seconds");
}
else if (sender == this->ui->pb_SettingsAudioSquelchTest)
{
this->m_audioTestRunning = SquelchTest;
this->getIContextAudio()->runSquelchTest();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText("Silence for 5 seconds");
}
this->ui->prb_SettingsAudioTestProgress->setVisible(true);
this->ui->pb_SettingsAudioMicrophoneTest->setEnabled(false);
this->ui->pb_SettingsAudioSquelchTest->setEnabled(false);
}
/*
* Start the voice tests
*/
void CSettingsComponent::ps_audioTestUpdate()
{
Q_ASSERT(this->getIContextAudio());
if (!this->getIContextAudio()) return;
int v = this->ui->prb_SettingsAudioTestProgress->value();
QObject *sender = this->sender();
if (v < 100 && (sender == m_timerAudioTests))
{
// timer update, increasing progress
this->ui->prb_SettingsAudioTestProgress->setValue(v + 10);
}
else
{
this->m_timerAudioTests->stop();
this->ui->prb_SettingsAudioTestProgress->setValue(100);
if (sender == m_timerAudioTests) return; // just timer update
// getting here we assume the audio test finished signal
// fetch results
this->ui->pte_SettingsAudioTestActionAndResult->clear();
if (this->m_audioTestRunning == SquelchTest)
{
double s = this->getIContextAudio()->getSquelchValue();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText(QString::number(s));
}
else if (this->m_audioTestRunning == MicrophoneTest)
{
QString m = this->getIContextAudio()->getMicrophoneTestResult();
this->ui->pte_SettingsAudioTestActionAndResult->appendPlainText(m);
}
this->m_audioTestRunning = NoAudioTest;
this->m_timerAudioTests->stop();
this->ui->pb_SettingsAudioMicrophoneTest->setEnabled(true);
this->ui->pb_SettingsAudioSquelchTest->setEnabled(true);
this->ui->prb_SettingsAudioTestProgress->setVisible(false);
}
}
/*
* Select audio device
*/
void CSettingsComponent::ps_audioDeviceSelected(int index)
{
if (!this->getIContextAudio()) return;
if (index < 0)return;
CAudioDeviceList devices = this->getIContextAudio()->getAudioDevices();
if (devices.isEmpty()) return;
CAudioDevice selectedDevice;
QObject *sender = QObject::sender();
if (sender == this->ui->cb_SettingsAudioInputDevice)
{
CAudioDeviceList inputDevices = devices.getInputDevices();
if (index >= inputDevices.size()) return;
selectedDevice = inputDevices[index];
this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
}
else if (sender == this->ui->cb_SettingsAudioOutputDevice)
{
CAudioDeviceList outputDevices = devices.getOutputDevices();
if (index >= outputDevices.size()) return;
selectedDevice = outputDevices[index];
this->getIContextAudio()->setCurrentAudioDevice(selectedDevice);
}
}
}
} // namespace