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* context menu * timer based component can fire directly * View base class (non templated) so it can use Q_OBJECT
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_TIMERBASEDCOMPONENT_H
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#define BLACKGUI_TIMERBASEDCOMPONENT_H
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#include <QTimer>
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#include <QDateTime>
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namespace BlackGui
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{
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namespace Components
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{
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//! Timer based componenet
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class CTimerBasedComponent: public QObject
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{
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Q_OBJECT
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public:
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//! Constructor
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CTimerBasedComponent(const char *slot, QObject *parent);
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//! Destructor
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~CTimerBasedComponent();
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//! Date/time of 1/1/1970, used to init timestamp values as "outdated"
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static const QDateTime &epoch()
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{
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static const QDateTime e = QDateTime::fromMSecsSinceEpoch(0);
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return e;
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}
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public slots:
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//! Update time, time < 100 stops updates
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void setUpdateInterval(int milliSeconds);
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//! Update time
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void setUpdateIntervalSeconds(int seconds) { this->setUpdateInterval(1000 * seconds); }
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//! Stop timer
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void stopTimer() { this->setUpdateInterval(-1); }
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//! Fire the timer straight away
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void fireTimer();
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private:
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QTimer *m_timer;
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QTimer *m_timerSingleShot;
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};
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}
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}
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#endif // guard
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