Files
pilotclient/src/blackgui/components/dbownmodelscomponent.h
Klaus Basan c39882e5db refs #649, further fixes and improvements
* call of non-virtual function in ctor
* use getCopy
* return number of merged models
* change current simulator in model set loader (fixes infinite loop: change data -> signal -> change data).
2016-06-08 18:20:59 +02:00

136 lines
5.0 KiB
C++

/* Copyright (C) 2016
* swift project Community / Contributors
*
* This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKGUI_COMPONENTS_DBOWNMODELSCOMPONENT_H
#define BLACKGUI_COMPONENTS_DBOWNMODELSCOMPONENT_H
#include "blackgui/menus/menudelegate.h"
#include "blackmisc/datacache.h"
#include "blackmisc/simulation/aircraftmodel.h"
#include "blackmisc/simulation/aircraftmodellist.h"
#include "blackmisc/simulation/aircraftmodelloader.h"
#include "blackmisc/simulation/data/modelcaches.h"
#include "blackmisc/simulation/simulatorinfo.h"
#include "blackmisc/statusmessage.h"
#include <QFrame>
#include <QList>
#include <QObject>
#include <QScopedPointer>
#include <QString>
#include <memory>
class QAction;
class QWidget;
namespace Ui { class CDbOwnModelsComponent; }
namespace BlackGui
{
namespace Menus { class CMenuActions; }
namespace Models { class CAircraftModelListModel; }
namespace Views { class CAircraftModelView; }
namespace Components
{
/*!
* Handling of own models on disk (the models installed for the simulator)
*/
class CDbOwnModelsComponent : public QFrame
{
Q_OBJECT
public:
//! Constructor
explicit CDbOwnModelsComponent(QWidget *parent = nullptr);
//! Destructor
~CDbOwnModelsComponent();
//! Own (installed) model for given model string
BlackMisc::Simulation::CAircraftModel getOwnModelForModelString(const QString &modelString) const;
//! Own models
BlackMisc::Simulation::CAircraftModelList getOwnModels() const;
//! Own models selected in view
BlackMisc::Simulation::CAircraftModelList getOwnSelectedModels() const;
//! Own models for simulator
const BlackMisc::Simulation::CSimulatorInfo getOwnModelsSimulator() const;
//! Change current simulator for own models
void setSimulator(const BlackMisc::Simulation::CSimulatorInfo &simulator);
//! Number of own models
int getOwnModelsCount() const;
//! Update view and cache
BlackMisc::CStatusMessage updateViewAndCache(const BlackMisc::Simulation::CAircraftModelList &models);
//! Models view
BlackGui::Views::CAircraftModelView *view() const;
//! Access to aircraft model
Models::CAircraftModelListModel *model() const;
//! Access to model loader
BlackMisc::Simulation::IAircraftModelLoader *modelLoader() const;
//! Graceful shutdown
void gracefulShutdown();
private slots:
//! Request own models
void ps_requestOwnModelsUpdate();
//! Load the models
void ps_loadInstalledModels(const BlackMisc::Simulation::CSimulatorInfo &simulator, BlackMisc::Simulation::IAircraftModelLoader::LoadMode mode);
//! Model loading finished
void ps_onOwnModelsLoadingFinished(bool success, const BlackMisc::Simulation::CSimulatorInfo &simulator);
//! Request simulator models
void ps_requestSimulatorModels(const BlackMisc::Simulation::CSimulatorInfo &simulator, BlackMisc::Simulation::IAircraftModelLoader::LoadMode mode);
private:
QScopedPointer<Ui::CDbOwnModelsComponent> ui;
std::unique_ptr<BlackMisc::Simulation::IAircraftModelLoader> m_modelLoader; //!< read own aircraft models
BlackMisc::CData<BlackMisc::Simulation::Data::ModelCacheLastSelection> m_simulatorSelection {this }; //!< last selection
//! Init or change model loader
bool initModelLoader(const BlackMisc::Simulation::CSimulatorInfo &simulator);
//! File name for savinf
void setSaveFileName(const BlackMisc::Simulation::CSimulatorInfo &sim);
//! The menu for loading and handling own models for mapping tasks
//! \note This is specific for that very component
class CLoadModelsMenu : public BlackGui::Menus::IMenuDelegate
{
public:
//! Constructor
CLoadModelsMenu(CDbOwnModelsComponent *ownModelsComponent, bool separator = true) :
BlackGui::Menus::IMenuDelegate(ownModelsComponent, separator)
{}
//! \copydoc IMenuDelegate::customMenu
virtual void customMenu(BlackGui::Menus::CMenuActions &menuActions) override;
private:
QList<QAction *> m_loadActions; //!< load actions
QList<QAction *> m_reloadActions; //!< reload actions
};
};
} // ns
} // ns
#endif // guard