Files
pilotclient/src/plugins/simulator/fsxcommon/simconnectobject.cpp
2017-04-17 23:57:44 +01:00

111 lines
4.0 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "simconnectobject.h"
#include "blackmisc/simulation/interpolatorlinear.h"
#include "blackmisc/simulation/interpolatorspline.h"
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Simulation;
namespace BlackSimPlugin
{
namespace FsxCommon
{
CSimConnectObject::CSimConnectObject()
{ }
CSimConnectObject::CSimConnectObject(const BlackMisc::Simulation::CSimulatedAircraft &aircraft,
DWORD requestId,
BlackMisc::Simulation::CInterpolationLogger *logger) :
m_aircraft(aircraft), m_requestId(requestId), m_validRequestId(true),
m_interpolator(QSharedPointer<BlackMisc::Simulation::CInterpolatorSpline>::create(aircraft.getCallsign()))
{
m_interpolator->attachLogger(logger);
}
bool CSimConnectObject::isPendingAdded() const
{
return !this->hasValidRequestAndObjectId() || !this->m_confirmedAdded;
}
bool CSimConnectObject::isConfirmedAdded() const
{
Q_ASSERT_X(!m_confirmedAdded || this->hasValidRequestAndObjectId(), Q_FUNC_INFO, "confirmed but invalid ids");
return m_confirmedAdded;
}
void CSimConnectObject::setConfirmedAdded(bool confirm)
{
m_confirmedAdded = confirm;
m_aircraft.setRendered(true);
}
void CSimConnectObject::setPendingRemoved(bool pending)
{
m_pendingRemoved = pending;
m_aircraft.setRendered(false);
}
bool CSimConnectObject::hasValidRequestAndObjectId() const
{
return this->hasValidRequestId() && this->hasValidObjectId();
}
bool CSimConnectObjects::setSimConnectObjectIdForRequestId(DWORD requestId, DWORD objectId)
{
// First check, if this request id belongs to us
auto it = std::find_if(this->begin(), this->end(), [requestId](const CSimConnectObject & obj) { return obj.getRequestId() == requestId; });
if (it == this->end()) { return false; }
// belongs to us
it->setObjectId(objectId);
return true;
}
CCallsign CSimConnectObjects::getCallsignForObjectId(DWORD objectId) const
{
return getSimObjectForObjectId(objectId).getCallsign();
}
CSimConnectObject CSimConnectObjects::getSimObjectForObjectId(DWORD objectId) const
{
for (const CSimConnectObject &simObject : this->values())
{
if (simObject.getObjectId() == objectId) { return simObject; }
}
return CSimConnectObject();
}
CSimConnectObject CSimConnectObjects::getSimObjectForRequestId(DWORD requestId) const
{
for (const CSimConnectObject &simObject : this->values())
{
if (simObject.getRequestId() == requestId) { return simObject; }
}
return CSimConnectObject();
}
bool CSimConnectObjects::isKnownSimObjectId(DWORD objectId) const
{
const CSimConnectObject simObject(getSimObjectForObjectId(objectId));
return simObject.hasValidRequestAndObjectId() && objectId == simObject.getObjectId();
}
bool CSimConnectObjects::containsPendingAdd() const
{
for (const CSimConnectObject &simObject : this->values())
{
if (simObject.isPendingAdded()) { return true; }
}
return false;
}
} // namespace
} // namespace