Files
pilotclient/src/blackcore/context/contextaudioimpl.cpp
Klaus Basan d944d0f6ee Do not play QSoundEffect while it is still playing
* added m_playEffect as flag
* hooked up signals to reset the flags
2019-10-11 18:59:10 +01:00

834 lines
34 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "blackcore/context/contextaudioimpl.h"
#include "blackcore/context/contextnetwork.h"
#include "blackcore/context/contextownaircraft.h" // for COM integration
#include "blackcore/context/contextsimulator.h" // for COM intergration
#include "blackcore/application.h"
#include "blackcore/audiodevice.h"
#include "blackcore/corefacade.h"
#include "blackcore/voice.h"
#include "blackcore/vatsim/voicevatlib.h"
#include "blackmisc/simulation/simulatedaircraft.h"
#include "blackmisc/audio/audiodeviceinfo.h"
#include "blackmisc/audio/notificationsounds.h"
#include "blackmisc/audio/audiosettings.h"
#include "blackmisc/audio/voiceroomlist.h"
#include "blackmisc/aviation/callsign.h"
#include "blackmisc/compare.h"
#include "blackmisc/dbusserver.h"
#include "blackmisc/logcategory.h"
#include "blackmisc/logmessage.h"
#include "blackmisc/sequence.h"
#include "blackmisc/simplecommandparser.h"
#include "blackmisc/statusmessage.h"
#include "blackmisc/verify.h"
#include "blacksound/soundgenerator.h"
#include <QTimer>
#include <QtGlobal>
#include <QPointer>
#include <algorithm>
#include <stdbool.h>
using namespace BlackMisc;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Audio;
using namespace BlackMisc::Input;
using namespace BlackMisc::Audio;
using namespace BlackMisc::Network;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Simulation;
using namespace BlackSound;
using namespace BlackCore::Vatsim;
namespace BlackCore
{
namespace Context
{
CContextAudio::CContextAudio(CCoreFacadeConfig::ContextMode mode, CCoreFacade *runtime) :
IContextAudio(mode, runtime),
CIdentifiable(this),
m_voice(new CVoiceVatlib()),
m_voiceClient(("https://voice1.vatsim.uk"))
{
initVoiceChannels();
initInputDevice();
initOutputDevice();
initAudioMixer();
this->setVoiceOutputVolume(m_audioSettings.getThreadLocal().getAudioVolume());
m_selcalPlayer = new CSelcalPlayer(QAudioDeviceInfo::defaultOutputDevice(), this);
this->changeDeviceSettings();
QPointer<CContextAudio> myself(this);
QTimer::singleShot(5000, this, [ = ]
{
if (!myself) { return; }
if (!sApp || sApp->isShuttingDown()) { return; }
myself->onChangedAudioSettings();
});
}
CContextAudio *CContextAudio::registerWithDBus(CDBusServer *server)
{
if (!server || m_mode != CCoreFacadeConfig::LocalInDBusServer) { return this; }
server->addObject(IContextAudio::ObjectPath(), this);
return this;
}
void CContextAudio::initVoiceChannels()
{
//! \todo KB 2018-11 those are supposed to be Qt::QueuedConnection, but not yet changed (risk to break something)
m_channel1 = m_voice->createVoiceChannel();
connect(m_channel1.data(), &IVoiceChannel::connectionStatusChanged, this, &CContextAudio::onConnectionStatusChanged);
connect(m_channel1.data(), &IVoiceChannel::userJoinedRoom, this, &CContextAudio::onUserJoinedRoom);
connect(m_channel1.data(), &IVoiceChannel::userLeftRoom, this, &CContextAudio::onUserLeftRoom);
m_channel2 = m_voice->createVoiceChannel();
connect(m_channel2.data(), &IVoiceChannel::connectionStatusChanged, this, &CContextAudio::onConnectionStatusChanged);
connect(m_channel2.data(), &IVoiceChannel::userJoinedRoom, this, &CContextAudio::onUserJoinedRoom);
connect(m_channel2.data(), &IVoiceChannel::userLeftRoom, this, &CContextAudio::onUserLeftRoom);
m_unusedVoiceChannels.push_back(m_channel1);
m_unusedVoiceChannels.push_back(m_channel2);
m_voiceChannelOutputPortMapping[m_channel1] = IAudioMixer::OutputVoiceChannel1;
m_voiceChannelOutputPortMapping[m_channel2] = IAudioMixer::OutputVoiceChannel2;
}
void CContextAudio::initInputDevice()
{
#ifdef Q_OS_MAC
CMacOSMicrophoneAccess::AuthorizationStatus status = m_micAccess.getAuthorizationStatus();
if (status == CMacOSMicrophoneAccess::Authorized)
{
m_voiceInputDevice = m_voice->createInputDevice();
CLogMessage(this).info(u"MacOS specific input device init");
}
else if (status == CMacOSMicrophoneAccess::NotDetermined)
{
m_voiceInputDevice.reset(new CAudioInputDeviceDummy(this));
connect(&m_micAccess, &CMacOSMicrophoneAccess::permissionRequestAnswered, this, &CContextAudio::delayedInitMicrophone);
m_micAccess.requestAccess();
CLogMessage(this).info(u"MacOS requested input device");
}
else
{
m_voiceInputDevice.reset(new CAudioInputDeviceDummy(this));
CLogMessage(this).error(u"Microphone access not granted. Voice input will not work.");
}
#else
m_voiceInputDevice = m_voice->createInputDevice();
#endif
}
void CContextAudio::initOutputDevice()
{
m_voiceOutputDevice = m_voice->createOutputDevice();
}
void CContextAudio::initAudioMixer()
{
m_audioMixer = m_voice->createAudioMixer();
if (! m_voiceInputDevice->isDummyDevice())
{
m_voice->connectVoice(m_voiceInputDevice.get(), m_audioMixer.get(), IAudioMixer::InputMicrophone);
}
m_voice->connectVoice(m_channel1.data(), m_audioMixer.get(), IAudioMixer::InputVoiceChannel1);
m_voice->connectVoice(m_channel2.data(), m_audioMixer.get(), IAudioMixer::InputVoiceChannel2);
m_voice->connectVoice(m_audioMixer.get(), IAudioMixer::OutputDevice1, m_voiceOutputDevice.get());
m_voice->connectVoice(m_audioMixer.get(), IAudioMixer::OutputVoiceChannel1, m_channel1.data());
m_voice->connectVoice(m_audioMixer.get(), IAudioMixer::OutputVoiceChannel2, m_channel2.data());
m_audioMixer->makeMixerConnection(IAudioMixer::InputVoiceChannel1, IAudioMixer::OutputDevice1);
m_audioMixer->makeMixerConnection(IAudioMixer::InputVoiceChannel2, IAudioMixer::OutputDevice1);
}
CContextAudio::~CContextAudio()
{
this->leaveAllVoiceRooms();
}
CVoiceRoomList CContextAudio::getComVoiceRoomsWithAudioStatus() const
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
return this->getComVoiceRooms();
}
CVoiceRoomList CContextAudio::getComVoiceRooms() const
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
CVoiceRoomList voiceRoomList;
QSharedPointer<IVoiceChannel> voiceChannelCom1 = m_voiceChannelMapping.value(CComSystem::Com1);
if (voiceChannelCom1)
{
CVoiceRoom room = voiceChannelCom1->getVoiceRoom();
voiceRoomList.push_back(room);
}
else
{
voiceRoomList.push_back(CVoiceRoom());
}
QSharedPointer<IVoiceChannel> voiceChannelCom2 = m_voiceChannelMapping.value(CComSystem::Com2);
if (voiceChannelCom2)
{
CVoiceRoom room = voiceChannelCom2->getVoiceRoom();
voiceRoomList.push_back(room);
}
else
{
voiceRoomList.push_back(CVoiceRoom());
}
return voiceRoomList;
}
bool CContextAudio::canTalk() const
{
const CVoiceRoomList rooms = this->getComVoiceRoomsWithAudioStatus();
return rooms.countCanTalkTo() > 0;
}
void CContextAudio::leaveAllVoiceRooms()
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO;}
m_voiceChannelMapping.clear();
if (m_channel1)
{
m_channel1->leaveVoiceRoom();
m_unusedVoiceChannels.push_back(m_channel1);
}
if (m_channel2)
{
m_channel2->leaveVoiceRoom();
m_unusedVoiceChannels.push_back(m_channel2);
}
}
CIdentifier CContextAudio::audioRunsWhere() const
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
static const CIdentifier i("CContextAudio");
return i;
}
CAudioDeviceInfoList CContextAudio::getAudioDevices() const
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
CAudioDeviceInfoList devices = m_voiceOutputDevice->getOutputDevices();
devices.push_back(m_voiceInputDevice->getInputDevices());
return devices;
}
CAudioDeviceInfoList CContextAudio::getCurrentAudioDevices() const
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
CAudioDeviceInfoList devices;
devices.push_back(m_voiceInputDevice->getCurrentInputDevice());
devices.push_back(m_voiceOutputDevice->getCurrentOutputDevice());
return devices;
}
void CContextAudio::setCurrentAudioDevice(const CAudioDeviceInfo &audioDevice)
{
Q_ASSERT(m_voice);
Q_ASSERT(audioDevice.getType() != CAudioDeviceInfo::Unknown);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO << audioDevice; }
bool changed = false;
if (audioDevice.getType() == CAudioDeviceInfo::InputDevice)
{
if (m_voiceInputDevice->getCurrentInputDevice() != audioDevice)
{
m_voiceInputDevice->setInputDevice(audioDevice);
changed = true;
}
if (m_inputDeviceSetting.get() != audioDevice.getName())
{
m_inputDeviceSetting.set(audioDevice.getName());
}
}
else
{
if (m_voiceOutputDevice->getCurrentOutputDevice() != audioDevice)
{
m_voiceOutputDevice->setOutputDevice(audioDevice);
changed = true;
}
if (m_outputDeviceSetting.get() != audioDevice.getName())
{
m_outputDeviceSetting.set(audioDevice.getName());
}
}
if (changed)
{
emit this->changedSelectedAudioDevices(this->getCurrentAudioDevices());
}
}
void CContextAudio::setVoiceOutputVolume(int volume)
{
Q_ASSERT(m_voiceOutputDevice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO << volume; }
const bool wasMuted = isMuted();
volume = qMin(CSettings::MaxAudioVolume, volume);
bool changedVoiceOutput = m_voiceOutputDevice->getOutputVolume() != volume;
if (changedVoiceOutput)
{
m_voiceOutputDevice->setOutputVolume(volume);
m_outVolumeBeforeMute = m_voiceOutputDevice->getOutputVolume();
emit this->changedAudioVolume(volume);
if ((volume > 0 && wasMuted) || (volume < 1 && !wasMuted))
{
// inform about muted
emit this->changedMute(volume < 1);
}
}
CSettings as(m_audioSettings.getThreadLocal());
if (as.getAudioVolume() != volume)
{
as.setAudioVolume(volume);
m_audioSettings.set(as);
}
}
int CContextAudio::getVoiceOutputVolume() const
{
Q_ASSERT(m_voiceOutputDevice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
return m_voiceOutputDevice->getOutputVolume();
}
void CContextAudio::setMute(bool muted)
{
if (this->isMuted() == muted) { return; } // avoid roundtrips / unnecessary signals
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO << muted; }
int newVolume;
if (muted)
{
Q_ASSERT(m_voiceOutputDevice);
m_outVolumeBeforeMute = m_voiceOutputDevice->getOutputVolume();
newVolume = 0;
}
else
{
newVolume = m_outVolumeBeforeMute < MinUnmuteVolume ? MinUnmuteVolume : m_outVolumeBeforeMute;
m_outVolumeBeforeMute = newVolume;
}
// do not call setVoiceOutputVolume -> infinite loop
if (newVolume != m_voiceOutputDevice->getOutputVolume())
{
m_voiceOutputDevice->setOutputVolume(newVolume);
emit this->changedAudioVolume(newVolume);
}
// signal
emit this->changedMute(muted);
}
bool CContextAudio::isMuted() const
{
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
return m_voiceOutputDevice->getOutputVolume() < 1;
}
void CContextAudio::setComVoiceRooms(const CVoiceRoomList &newRooms)
{
Q_ASSERT(m_voice);
Q_ASSERT(newRooms.size() == 2);
Q_ASSERT(getIContextOwnAircraft());
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO << newRooms; }
const CVoiceRoomList currentRooms = this->getComVoiceRooms();
const CVoiceRoom currentRoomCom1 = currentRooms[0];
const CVoiceRoom currentRoomCom2 = currentRooms[1];
CVoiceRoom newRoomCom1 = newRooms[0];
CVoiceRoom newRoomCom2 = newRooms[1];
const CCallsign ownCallsign(this->getIContextOwnAircraft()->getOwnAircraft().getCallsign());
const QString id = this->getIContextOwnAircraft()->getOwnAircraft().getPilotId();
bool changed = false;
// changed rooms? But only compare on "URL", not status as connected etc.
if (currentRoomCom1.getVoiceRoomUrl() != newRoomCom1.getVoiceRoomUrl())
{
QSharedPointer<IVoiceChannel> oldVoiceChannel = m_voiceChannelMapping.value(CComSystem::Com1);
if (oldVoiceChannel)
{
m_voiceChannelMapping.remove(CComSystem::Com1);
// If the voice channel is not used by anybody else
if (!m_voiceChannelMapping.values().contains(oldVoiceChannel))
{
oldVoiceChannel->leaveVoiceRoom();
m_unusedVoiceChannels.push_back(oldVoiceChannel);
}
else
{
emit this->changedVoiceRooms(this->getComVoiceRooms(), false);
}
}
if (newRoomCom1.isValid())
{
QSharedPointer<IVoiceChannel> newVoiceChannel = this->getVoiceChannelBy(newRoomCom1);
newVoiceChannel->setOwnAircraftCallsign(ownCallsign);
newVoiceChannel->setUserId(id);
const bool inUse = m_voiceChannelMapping.values().contains(newVoiceChannel);
m_voiceChannelMapping.insert(CComSystem::Com1, newVoiceChannel);
// If the voice channel is not used by anybody else
if (!inUse)
{
newVoiceChannel->joinVoiceRoom(newRoomCom1);
}
else
{
emit this->changedVoiceRooms(getComVoiceRooms(), true);
}
}
changed = true;
}
// changed rooms? But only compare on "URL", not status as connected etc.
if (currentRoomCom2.getVoiceRoomUrl() != newRoomCom2.getVoiceRoomUrl())
{
auto oldVoiceChannel = m_voiceChannelMapping.value(CComSystem::Com2);
if (oldVoiceChannel)
{
m_voiceChannelMapping.remove(CComSystem::Com2);
// If the voice channel is not used by anybody else
if (!m_voiceChannelMapping.values().contains(oldVoiceChannel))
{
oldVoiceChannel->leaveVoiceRoom();
m_unusedVoiceChannels.push_back(oldVoiceChannel);
}
else
{
emit this->changedVoiceRooms(this->getComVoiceRooms(), false);
}
}
if (newRoomCom2.isValid())
{
auto newVoiceChannel = getVoiceChannelBy(newRoomCom2);
newVoiceChannel->setOwnAircraftCallsign(ownCallsign);
newVoiceChannel->setUserId(id);
bool inUse = m_voiceChannelMapping.values().contains(newVoiceChannel);
m_voiceChannelMapping.insert(CComSystem::Com2, newVoiceChannel);
// If the voice channel is not used by anybody else
if (!inUse)
{
newVoiceChannel->joinVoiceRoom(newRoomCom2);
}
else
{
emit this->changedVoiceRooms(getComVoiceRooms(), true);
}
}
changed = true;
}
// changed not yet used, but I keep it for debugging
// changedVoiceRooms called by connectionStatusChanged;
Q_UNUSED(changed);
}
CCallsignSet CContextAudio::getRoomCallsigns(CComSystem::ComUnit comUnitValue) const
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
const auto voiceChannel = m_voiceChannelMapping.value(comUnitValue);
return voiceChannel ? voiceChannel->getVoiceRoomCallsigns() : CCallsignSet();
}
Network::CUserList CContextAudio::getRoomUsers(CComSystem::ComUnit comUnit) const
{
Q_ASSERT(m_voice);
Q_ASSERT(this->getRuntime());
if (!this->getRuntime()->getIContextNetwork()) return Network::CUserList();
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
return this->getIContextNetwork()->getUsersForCallsigns(this->getRoomCallsigns(comUnit));
}
void CContextAudio::playSelcalTone(const CSelcal &selcal)
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO << selcal; }
const CTime t = m_selcalPlayer->play(90, selcal);
const int ms = t.toMs();
if (ms > 10)
{
// As of https://dev.swift-project.org/T558 play additional notification
const QPointer<const CContextAudio> myself(this);
QTimer::singleShot(ms, this, [ = ]
{
if (!sApp || sApp->isShuttingDown() || !myself) { return; }
this->playNotification(CNotificationSounds::NotificationTextMessageSupervisor, true);
});
}
}
void CContextAudio::playNotification(CNotificationSounds::NotificationFlag notification, bool considerSettings, int volume)
{
Q_ASSERT(m_voice);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO << notification; }
const CSettings settings = m_audioSettings.getThreadLocal();
const bool play = !considerSettings || settings.isNotificationFlagSet(notification);
if (!play) { return; }
if (notification == CNotificationSounds::PTTClickKeyDown && (considerSettings && settings.noAudioTransmission()))
{
if (!this->canTalk())
{
// warning sound
notification = CNotificationSounds::NotificationNoAudioTransmission;
}
}
if (volume < 0 || volume > 100)
{
volume = 90;
if (considerSettings) { volume = qMax(25, settings.getNotificationVolume()); }
}
m_notificationPlayer.play(notification, volume);
}
void CContextAudio::enableAudioLoopback(bool enable)
{
Q_ASSERT(m_audioMixer);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
if (enable)
{
m_audioMixer->makeMixerConnection(IAudioMixer::InputMicrophone, IAudioMixer::OutputDevice1);
}
else
{
m_audioMixer->removeMixerConnection(IAudioMixer::InputMicrophone, IAudioMixer::OutputDevice1);
}
}
bool CContextAudio::isAudioLoopbackEnabled() const
{
Q_ASSERT(m_audioMixer);
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
return m_audioMixer->hasMixerConnection(IAudioMixer::InputMicrophone, IAudioMixer::OutputDevice1);
}
void CContextAudio::setVoiceSetup(const CVoiceSetup &setup)
{
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
if (m_voice) { m_voice->setVoiceSetup(setup); }
}
CVoiceSetup CContextAudio::getVoiceSetup() const
{
if (m_debugEnabled) { CLogMessage(this, CLogCategory::contextSlot()).debug() << Q_FUNC_INFO; }
return m_voice ? m_voice->getVoiceSetup() : CVoiceSetup();
}
bool CContextAudio::parseCommandLine(const QString &commandLine, const BlackMisc::CIdentifier &originator)
{
Q_UNUSED(originator);
if (commandLine.isEmpty()) { return false; }
CSimpleCommandParser parser(
{
".vol", ".volume", // output volume
".mute", // mute
".unmute" // unmute
});
parser.parse(commandLine);
if (!parser.isKnownCommand()) { return false; }
if (parser.matchesCommand(".mute"))
{
this->setMute(true);
return true;
}
else if (parser.matchesCommand(".unmute"))
{
this->setMute(false);
return true;
}
else if (parser.commandStartsWith("vol") && parser.countParts() > 1)
{
int v = parser.toInt(1);
if (v >= 0 && v <= CSettings::MaxAudioVolume)
{
this->setVoiceOutputVolume(v);
return true;
}
}
return false;
}
void CContextAudio::setVoiceTransmission(bool enable, COM com)
{
// first apporach of T609 multiple COM
QSharedPointer<IVoiceChannel> voiceChannelCom = nullptr;
CComSystem::ComUnit usedUnit = CComSystem::Com1;
if (com == COM1 && m_voiceChannelMapping.contains(CComSystem::Com1)) { usedUnit = CComSystem::Com1; voiceChannelCom = m_voiceChannelMapping.value(usedUnit); }
else if (com == COM2 && m_voiceChannelMapping.contains(CComSystem::Com2)) { usedUnit = CComSystem::Com2; voiceChannelCom = m_voiceChannelMapping.value(usedUnit); }
else if (com == COMActive && m_voiceChannelMapping.contains(CComSystem::Com1)) { usedUnit = CComSystem::Com1; voiceChannelCom = m_voiceChannelMapping.value(usedUnit); }
else if (com == COMActive && m_voiceChannelMapping.contains(CComSystem::Com2)) { usedUnit = CComSystem::Com2; voiceChannelCom = m_voiceChannelMapping.value(usedUnit); }
if (!voiceChannelCom) { return; }
IAudioMixer::OutputPort mixerOutputPort = m_voiceChannelOutputPortMapping.value(voiceChannelCom);
// use values from simulator?
if (enable && this->isComIntegratedWithSimulator())
{
const CComSystem comSystem = this->getOwnComSystem(usedUnit);
enable = comSystem.isTransmitEnabled(); // consider muted
}
if (enable)
{
m_audioMixer->makeMixerConnection(IAudioMixer::InputMicrophone, mixerOutputPort);
}
else
{
m_audioMixer->removeMixerConnection(IAudioMixer::InputMicrophone, mixerOutputPort);
}
/** fixme KB 201908 to be removed if the above works
if (!m_voiceChannelMapping.contains(CComSystem::Com1)) { return; }
QSharedPointer<IVoiceChannel> voiceChannelCom1 = m_voiceChannelMapping.value(CComSystem::Com1);
IAudioMixer::OutputPort mixerOutputPort = m_voiceChannelOutputPortMapping.value(voiceChannelCom1);
if (enable)
{
m_audioMixer->makeMixerConnection(IAudioMixer::InputMicrophone, mixerOutputPort);
}
else
{
// Remove for both output ports, just in case.
m_audioMixer->removeMixerConnection(IAudioMixer::InputMicrophone, IAudioMixer::OutputVoiceChannel1);
m_audioMixer->removeMixerConnection(IAudioMixer::InputMicrophone, IAudioMixer::OutputVoiceChannel2);
}
**/
}
void CContextAudio::setVoiceTransmissionCom1(bool enabled)
{
this->setVoiceTransmission(enabled, COM1);
}
void CContextAudio::setVoiceTransmissionCom2(bool enabled)
{
this->setVoiceTransmission(enabled, COM2);
}
void CContextAudio::setVoiceTransmissionComActive(bool enabled)
{
this->setVoiceTransmission(enabled, COMActive);
}
void CContextAudio::onConnectionStatusChanged(
IVoiceChannel::ConnectionStatus oldStatus,
IVoiceChannel::ConnectionStatus newStatus)
{
Q_UNUSED(oldStatus);
switch (newStatus)
{
case IVoiceChannel::Connected:
emit this->changedVoiceRooms(getComVoiceRooms(), true);
break;
case IVoiceChannel::Disconnecting: break;
case IVoiceChannel::Connecting: break;
case IVoiceChannel::ConnectingFailed:
case IVoiceChannel::DisconnectedError:
CLogMessage(this).warning(u"Voice channel disconnecting error");
Q_FALLTHROUGH();
case IVoiceChannel::Disconnected:
emit this->changedVoiceRooms(getComVoiceRooms(), false);
break;
default:
break;
}
}
void CContextAudio::onUserJoinedRoom(const CCallsign & /**callsign**/)
{
emit this->changedVoiceRoomMembers();
}
void CContextAudio::onUserLeftRoom(const CCallsign & /**callsign**/)
{
emit this->changedVoiceRoomMembers();
}
void CContextAudio::changeDeviceSettings()
{
const QString inputDeviceName = m_inputDeviceSetting.get();
if (!inputDeviceName.isEmpty())
{
for (auto device : m_voiceInputDevice->getInputDevices())
{
if (device.getName() == inputDeviceName)
{
setCurrentAudioDevice(device);
break;
}
}
}
const QString outputDeviceName = m_outputDeviceSetting.get();
if (!outputDeviceName.isEmpty())
{
for (auto device : m_voiceOutputDevice->getOutputDevices())
{
if (device.getName() == outputDeviceName)
{
setCurrentAudioDevice(device);
break;
}
}
} // device name
}
void CContextAudio::onChangedAudioSettings()
{
const CSettings s = m_audioSettings.get();
const QString dir = s.getNotificationSoundDirectory();
m_notificationPlayer.updateDirectory(dir);
this->setVoiceOutputVolume(s.getAudioVolume());
}
void CContextAudio::audioIncreaseVolume(bool enabled)
{
if (!enabled) { return; }
const int v = qRound(this->getVoiceOutputVolume() * 1.2);
this->setVoiceOutputVolume(v);
}
void CContextAudio::audioDecreaseVolume(bool enabled)
{
if (!enabled) { return; }
const int v = qRound(this->getVoiceOutputVolume() / 1.2);
this->setVoiceOutputVolume(v);
}
CComSystem CContextAudio::getOwnComSystem(CComSystem::ComUnit unit) const
{
if (!this->getIContextOwnAircraft())
{
// context not available
const double defFreq = 122.8;
switch (unit)
{
case CComSystem::Com1: return CComSystem::getCom1System(defFreq, defFreq);
case CComSystem::Com2: return CComSystem::getCom2System(defFreq, defFreq);
default: break;
}
return CComSystem::getCom1System(defFreq, defFreq);
}
return this->getIContextOwnAircraft()->getOwnComSystem(unit);
}
bool CContextAudio::isComIntegratedWithSimulator() const
{
if (!this->getIContextSimulator()) { return false; }
return this->getIContextSimulator()->getSimulatorSettings().isComIntegrated();
}
void CContextAudio::xCtxChangedAircraftCockpit(const CSimulatedAircraft &aircraft, const CIdentifier &originator)
{
if (CIdentifiable::isMyIdentifier(originator)) { return; }
const bool integrated = this->isComIntegratedWithSimulator();
if (integrated)
{
// set as in cockpit
const bool com1Rec = aircraft.getCom1System().isReceiveEnabled();
const bool com2Rec = aircraft.getCom2System().isReceiveEnabled();
m_audioMixer->makeOrRemoveConnection(IAudioMixer::InputVoiceChannel1, IAudioMixer::OutputDevice1, com1Rec);
m_audioMixer->makeOrRemoveConnection(IAudioMixer::InputVoiceChannel2, IAudioMixer::OutputDevice1, com2Rec);
}
else
{
// reset
m_audioMixer->makeMixerConnectionIfNotExisting(IAudioMixer::InputVoiceChannel1, IAudioMixer::OutputDevice1);
m_audioMixer->makeMixerConnectionIfNotExisting(IAudioMixer::InputVoiceChannel2, IAudioMixer::OutputDevice1);
}
}
void CContextAudio::xCtxNetworkConnectionStatusChanged(const CConnectionStatus &from, const CConnectionStatus &to)
{
Q_UNUSED(from);
BLACK_VERIFY_X(this->getIContextNetwork(), Q_FUNC_INFO, "Missing network context");
if (to.isConnected() && this->getIContextNetwork())
{
CUser connectedUser = this->getIContextNetwork()->getConnectedServer().getUser();
m_voiceClient.setContextOwnAircraft(getIContextOwnAircraft());
m_voiceClient.connectTo(connectedUser.getId(), connectedUser.getPassword(), connectedUser.getCallsign().asString());
m_voiceClient.start(QAudioDeviceInfo::defaultInputDevice(), QAudioDeviceInfo::defaultOutputDevice(), {0, 1});
}
else if (to.isDisconnected())
{
m_voiceClient.stop();
m_voiceClient.disconnectFrom();
}
}
QSharedPointer<IVoiceChannel> CContextAudio::getVoiceChannelBy(const CVoiceRoom &voiceRoom)
{
QSharedPointer<IVoiceChannel> voiceChannel;
for (const auto &channel : as_const(m_voiceChannelMapping))
{
if (channel->getVoiceRoom().getVoiceRoomUrl() == voiceRoom.getVoiceRoomUrl())
{
voiceChannel = channel;
break;
}
}
// If we haven't found a valid voice channel pointer, get an unused one
if (!voiceChannel)
{
Q_ASSERT(!m_unusedVoiceChannels.isEmpty());
voiceChannel = m_unusedVoiceChannels.takeFirst();
}
return voiceChannel;
}
#ifdef Q_OS_MAC
void CContextAudio::delayedInitMicrophone()
{
m_voiceInputDevice = m_voice->createInputDevice();
m_voice->connectVoice(m_voiceInputDevice.get(), m_audioMixer.get(), IAudioMixer::InputMicrophone);
CLogMessage(this).info(u"MacOS delayed input device init");
}
#endif
} // namespace
} // namespace