Files
pilotclient/src/plugins/simulator/fs9/fs9client.cpp
2019-09-16 22:39:49 +01:00

394 lines
18 KiB
C++

/* Copyright (C) 2014
* swift project community / contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#define _CRT_SECURE_NO_WARNINGS
#include "fs9client.h"
#include "multiplayerpackets.h"
#include "multiplayerpacketparser.h"
#include "directplayerror.h"
#include "directplayutils.h"
#include "../fscommon/simulatorfscommonfunctions.h"
#include "blackcore/simulator.h"
#include "blackmisc/aviation/aircraftsituation.h"
#include "blackmisc/geo/coordinategeodetic.h"
#include "blackmisc/logmessage.h"
#include <QScopedArrayPointer>
using namespace BlackMisc;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackCore;
using namespace BlackSimPlugin::FsCommon;
namespace BlackSimPlugin
{
namespace Fs9
{
CFs9Client::CFs9Client(const CCallsign &callsign, const QString &modelName,
const CTime &updateInterval,
CInterpolationLogger *logger, ISimulator *simulator) :
CDirectPlayPeer(simulator, callsign),
m_updateInterval(updateInterval),
m_interpolator(callsign, simulator, simulator, simulator->getRemoteAircraftProvider(), logger),
m_modelName(modelName)
{
m_interpolator.attachLogger(logger);
Q_ASSERT_X(this->simulator(), Q_FUNC_INFO, "Wrong owner, expect simulator object");
}
MPPositionVelocity aircraftSituationToFS9(const CAircraftSituation &oldSituation, const CAircraftSituation &newSituation, double updateInterval)
{
Q_UNUSED(oldSituation);
Q_UNUSED(updateInterval);
MPPositionVelocity positionVelocity;
// Latitude - integer and decimal places
const double latitude = newSituation.getPosition().latitude().value(CAngleUnit::deg()) * 10001750.0 / 90.0;
positionVelocity.lat_i = static_cast<qint32>(latitude);
positionVelocity.lat_f = static_cast<quint16>(qRound(qAbs((latitude - positionVelocity.lat_i) * 65536)));
// Longitude - integer and decimal places
const double longitude = newSituation.getPosition().longitude().value(CAngleUnit::deg()) * (65536.0 * 65536.0) / 360.0;
positionVelocity.lon_hi = static_cast<qint32>(longitude);
positionVelocity.lon_lo = static_cast<quint16>(qRound(qAbs((longitude - positionVelocity.lon_hi) * 65536)));
// Altitude - integer and decimal places
const double altitude = newSituation.getAltitude().value(CLengthUnit::m());
positionVelocity.alt_i = static_cast<qint32>(altitude);
positionVelocity.alt_f = static_cast<quint16>(qRound((altitude - positionVelocity.alt_i) * 65536));
// Pitch, Bank and Heading
FS_PBH pbhstrct;
pbhstrct.hdg = static_cast<unsigned int>(qRound(newSituation.getHeading().value(CAngleUnit::deg()) * CFs9Sdk::headingMultiplier()));
pbhstrct.pitch = qRound(std::floor(newSituation.getPitch().value(CAngleUnit::deg()) * CFs9Sdk::pitchMultiplier()));
pbhstrct.bank = qRound(std::floor(newSituation.getBank().value(CAngleUnit::deg()) * CFs9Sdk::bankMultiplier()));
// MSFS has inverted pitch and bank angles
pbhstrct.pitch = ~pbhstrct.pitch;
pbhstrct.bank = ~pbhstrct.bank;
pbhstrct.onground = newSituation.isOnGround() ? 1 : 0;
positionVelocity.pbh = pbhstrct.pbh;
// Ground velocity
positionVelocity.ground_velocity = static_cast<quint16>(newSituation.getGroundSpeed().valueInteger(CSpeedUnit::m_s()));
// Altitude velocity
CCoordinateGeodetic oldPosition = oldSituation.getPosition();
CCoordinateGeodetic newPosition = newSituation.getPosition();
CCoordinateGeodetic helperPosition;
// We want the distance in Latitude direction. Longitude must be equal for old and new position.
helperPosition.setLatitude(newPosition.latitude());
helperPosition.setLongitude(oldPosition.longitude());
const CLength distanceLatitudeObj = calculateGreatCircleDistance(oldPosition, helperPosition);
// Now we want the Longitude distance. Latitude must be equal for old and new position.
helperPosition.setLatitude(oldPosition.latitude());
helperPosition.setLongitude(newSituation.longitude());
const CLength distanceLongitudeObj = calculateGreatCircleDistance(oldPosition, helperPosition);
// Latitude and Longitude velocity
positionVelocity.lat_velocity = qRound(distanceLatitudeObj.value(CLengthUnit::ft()) * 65536.0 / updateInterval);
if (oldPosition.latitude().value() > newSituation.latitude().value()) positionVelocity.lat_velocity *= -1;
positionVelocity.lon_velocity = qRound(distanceLongitudeObj.value(CLengthUnit::ft()) * 65536.0 / updateInterval);
if (oldPosition.longitude().value() > newSituation.longitude().value()) positionVelocity.lon_velocity *= -1;
return positionVelocity;
}
MPPositionSlewMode aircraftSituationToFS9(const CAircraftSituation &situation)
{
MPPositionSlewMode positionSlewMode;
// Latitude - integer and decimal places
const double latitude = situation.getPosition().latitude().value(CAngleUnit::deg()) * 10001750.0 / 90.0;
positionSlewMode.lat_i = static_cast<qint32>(latitude);
positionSlewMode.lat_f = static_cast<quint16>(qAbs((latitude - positionSlewMode.lat_i) * 65536));
// Longitude - integer and decimal places
const double longitude = situation.getPosition().longitude().value(CAngleUnit::deg()) * (65536.0 * 65536.0) / 360.0;
positionSlewMode.lon_hi = static_cast<qint32>(longitude);
positionSlewMode.lon_lo = static_cast<quint16>(qAbs((longitude - positionSlewMode.lon_hi) * 65536));
// Altitude - integer and decimal places
double altitude = situation.getAltitude().value(CLengthUnit::m());
positionSlewMode.alt_i = static_cast<qint32>(altitude);
positionSlewMode.alt_f = static_cast<quint16>((altitude - positionSlewMode.alt_i) * 65536);
// Pitch, Bank and Heading
FS_PBH pbhstrct;
pbhstrct.hdg = static_cast<unsigned int>(qRound(situation.getHeading().value(CAngleUnit::deg()) * CFs9Sdk::headingMultiplier()));
pbhstrct.pitch = qRound(std::floor(situation.getPitch().value(CAngleUnit::deg()) * CFs9Sdk::pitchMultiplier()));
pbhstrct.bank = qRound(std::floor(situation.getBank().value(CAngleUnit::deg()) * CFs9Sdk::bankMultiplier()));
// MSFS has inverted pitch and bank angles
pbhstrct.pitch = ~pbhstrct.pitch;
pbhstrct.bank = ~pbhstrct.bank;
pbhstrct.onground = situation.isOnGround() ? 1 : 0;
positionSlewMode.pbh = pbhstrct.pbh;
return positionSlewMode;
}
CFs9Client::~CFs9Client()
{
closeConnection();
SafeRelease(m_hostAddress);
}
void CFs9Client::sendTextMessage(const QString &textMessage)
{
MPChatText mpChatText;
mpChatText.chat_data = textMessage;
QByteArray message;
MultiPlayerPacketParser::writeType(message, CFs9Sdk::MPCHAT_PACKET_ID_CHAT_TEXT_SEND);
MultiPlayerPacketParser::writeSize(message, mpChatText.size());
message = MultiPlayerPacketParser::writeMessage(message, mpChatText);
sendMessage(message);
}
void CFs9Client::setHostAddress(const QString &hostAddress)
{
HRESULT hr = s_ok();
// Create our IDirectPlay8Address Host Address
if (isFailure(hr = CoCreateInstance(CLSID_DirectPlay8Address, nullptr,
CLSCTX_INPROC_SERVER,
IID_IDirectPlay8Address,
reinterpret_cast<void **>(&m_hostAddress))))
{
logDirectPlayError(hr);
return;
}
if (isFailure(hr = m_hostAddress->BuildFromURLA(hostAddress.toLatin1().data())))
{
logDirectPlayError(hr);
return;
}
}
void CFs9Client::start()
{
initDirectPlay();
createDeviceAddress();
connectToSession(m_callsign);
}
CStatusMessageList CFs9Client::getInterpolationMessages(CInterpolationAndRenderingSetupBase::InterpolatorMode mode) const
{
if (!this->getInterpolator()) { return CStatusMessageList(); }
return this->getInterpolator()->getInterpolationMessages(mode);
}
void CFs9Client::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
sendMultiplayerPosition();
sendMultiplayerParamaters();
}
HRESULT CFs9Client::enumDirectPlayHosts()
{
HRESULT hr = s_ok();
if (isFailure(hr = createHostAddress()))
{
qWarning() << "isFailure to create host address!";
return hr;
}
// Now set up the Application Description
DPN_APPLICATION_DESC dpAppDesc;
ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
dpAppDesc.guidApplication = CFs9Sdk::guid();
// We now have the host address so lets enum
if (isFailure(hr = m_directPlayPeer->EnumHosts(&dpAppDesc, // pApplicationDesc
m_hostAddress, // pdpaddrHost
m_deviceAddress, // pdpaddrDeviceInfo
nullptr, 0, // pvUserEnumData, size
0, // dwEnumCount
0, // dwRetryInterval
0, // dwTimeOut
nullptr, // pvUserContext
nullptr, // pAsyncHandle
DPNENUMHOSTS_SYNC))) // dwFlags
{
return logDirectPlayError(hr);
}
return hr;
}
HRESULT CFs9Client::createHostAddress()
{
HRESULT hr = s_ok();
// Create our IDirectPlay8Address Host Address
if (isFailure(hr = CoCreateInstance(CLSID_DirectPlay8Address, nullptr,
CLSCTX_INPROC_SERVER,
IID_IDirectPlay8Address,
reinterpret_cast<void **>(&m_hostAddress))))
{
return logDirectPlayError(hr);
}
// Set the SP for our Host Address
if (isFailure(hr = m_hostAddress->SetSP(&CLSID_DP8SP_TCPIP)))
{
return logDirectPlayError(hr);
}
// FIXME: Test if this is also working via network or if we have to use the IP address
const wchar_t hostname[] = L"localhost";
// Set the hostname into the address
if (isFailure(hr = m_hostAddress->AddComponent(DPNA_KEY_HOSTNAME, hostname,
2 * (wcslen(hostname) + 1), /*bytes*/
DPNA_DATATYPE_STRING)))
{
return logDirectPlayError(hr);
}
return hr;
}
HRESULT CFs9Client::connectToSession(const CCallsign &callsign)
{
HRESULT hr = s_ok();
if (m_clientStatus == Connected) { return hr; }
QScopedArrayPointer<wchar_t> wszPlayername(new wchar_t[static_cast<uint>(callsign.toQString().size() + 1)]);
callsign.toQString().toWCharArray(wszPlayername.data());
wszPlayername[callsign.toQString().size()] = 0;
Q_ASSERT(!m_modelName.isEmpty());
ZeroMemory(&m_playerInfo, sizeof(PLAYER_INFO_STRUCT));
strcpy(m_playerInfo.szAircraft, qPrintable(m_modelName));
m_playerInfo.dwFlags = 6;
// Prepare and set the player information structure.
ZeroMemory(&m_player, sizeof(DPN_PLAYER_INFO));
m_player.dwSize = sizeof(DPN_PLAYER_INFO);
m_player.pvData = &m_playerInfo;
m_player.dwDataSize = sizeof(PLAYER_INFO_STRUCT);
m_player.dwInfoFlags = DPNINFO_NAME | DPNINFO_DATA;
m_player.pwszName = wszPlayername.data();
if (isFailure(hr = m_directPlayPeer->SetPeerInfo(&m_player, nullptr, nullptr, DPNSETPEERINFO_SYNC)))
{
return logDirectPlayError(hr);
}
// Now set up the Application Description
DPN_APPLICATION_DESC dpAppDesc;
ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
dpAppDesc.guidApplication = CFs9Sdk::guid();
// We are now ready to host the app
if (isFailure(hr = m_directPlayPeer->Connect(&dpAppDesc, // AppDesc
m_hostAddress,
m_deviceAddress,
nullptr,
nullptr,
nullptr, 0,
nullptr,
nullptr,
nullptr,
DPNCONNECT_SYNC)))
{
return logDirectPlayError(hr);
}
CLogMessage(this).debug() << m_callsign << " connected to session.";
sendMultiplayerChangePlayerPlane();
sendMultiplayerPosition();
sendMultiplayerParamaters();
m_timerId = startTimer(m_updateInterval.valueInteger(CTimeUnit::ms()));
m_clientStatus = Connected;
emit statusChanged(m_callsign, m_clientStatus);
return hr;
}
HRESULT CFs9Client::closeConnection()
{
HRESULT hr = s_ok();
if (m_clientStatus == Disconnected) { return hr; }
CLogMessage(this).debug() << "Closing DirectPlay connection for " << m_callsign;
if (isFailure(hr = m_directPlayPeer->Close(0)))
{
return logDirectPlayError(hr);
}
m_clientStatus = Disconnected;
emit statusChanged(m_callsign, m_clientStatus);
return hr;
}
void CFs9Client::sendMultiplayerPosition()
{
// remark: in FS9 there is no central updateRemoteAircraft() function, each FS9 client updates itself
if (m_clientStatus == Disconnected) { return; }
const bool forceFullUpdate = false;
const CInterpolationAndRenderingSetupPerCallsign setup = this->simulator()->getInterpolationSetupConsolidated(m_callsign, forceFullUpdate);
const CInterpolationResult result = m_interpolator.getInterpolation(QDateTime::currentMSecsSinceEpoch(), setup, 0);
// Test only for successful position. FS9 requires constant positions
if (!result.getInterpolationStatus().hasValidSituation()) { return; }
MPPositionSlewMode positionSlewMode = aircraftSituationToFS9(result.getInterpolatedSituation());
QByteArray positionMessage;
MultiPlayerPacketParser::writeType(positionMessage, CFs9Sdk::MULTIPLAYER_PACKET_ID_POSITION_SLEWMODE);
MultiPlayerPacketParser::writeSize(positionMessage, positionSlewMode.size());
positionSlewMode.packet_index = m_packetIndex;
++m_packetIndex;
positionMessage = MultiPlayerPacketParser::writeMessage(positionMessage, positionSlewMode);
sendMessage(positionMessage);
}
void CFs9Client::sendMultiplayerParamaters()
{
QByteArray paramMessage;
MPParam param;
MultiPlayerPacketParser::writeType(paramMessage, CFs9Sdk::MULTIPLAYER_PACKET_ID_PARAMS);
MultiPlayerPacketParser::writeSize(paramMessage, param.size());
param.packet_index = m_packetIndex;
++m_packetIndex;
paramMessage = MultiPlayerPacketParser::writeMessage(paramMessage, param);
sendMessage(paramMessage);
}
void CFs9Client::sendMultiplayerChangePlayerPlane()
{
MPChangePlayerPlane mpChangePlayerPlane;
mpChangePlayerPlane.engine = CFs9Sdk::ENGINE_TYPE_JET;
mpChangePlayerPlane.aircraft_name = m_modelName;
QByteArray message;
MultiPlayerPacketParser::writeType(message, CFs9Sdk::MULTIPLAYER_PACKET_ID_CHANGE_PLAYER_PLANE);
MultiPlayerPacketParser::writeSize(message, mpChangePlayerPlane.size());
message = MultiPlayerPacketParser::writeMessage(message, mpChangePlayerPlane);
sendMessage(message);
}
const ISimulator *CFs9Client::simulator() const
{
return qobject_cast<const ISimulator *>(this->parent());
}
}
}