Files
pilotclient/src/blackmisc/connectionguard.h
Klaus Basan 23856bbc57 Connection guard (detected during #477)
Disconnects Qt signal/slot conenction when destroyed
2015-11-19 21:04:40 +00:00

55 lines
1.5 KiB
C++

/* Copyright (C) 2015
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKMISC_CONNECTIONGUARD_H
#define BLACKMISC_CONNECTIONGUARD_H
#include "blackmisc/blackmiscexport.h"
#include <QList>
#include <QObject>
namespace BlackMisc
{
/*!
* List of QMetaObject::Connection. The trick here is that those connections will
* be disconnected when the object is destroyed. So it can be used with lambdas or bind which feature
* non QObjects, if those might be destroyed before the signaling QObject.
*/
class BLACKMISC_EXPORT CConnectionGuard : public QObject
{
Q_OBJECT
public:
//! Constructor
CConnectionGuard() = default;
//! Constructor
CConnectionGuard(const QMetaObject::Connection &connection);
//! Destructor
~CConnectionGuard();
//! Add connection
void append(const QMetaObject::Connection &connection);
//! Add connections
void append(const QList<QMetaObject::Connection> &connections);
//! Disconnect all
int disconnectAll();
private:
QList<QMetaObject::Connection> m_connections;
};
} // BlackMisc
#endif