Files
pilotclient/src/swiftguistandard/swiftguistdaircraft.cpp
Roland Winklmeier de4fe44156 Fix sending the correct pressure altitude for a pilot position
* Before this commit, only the true altitude was known for an aircraft situation. The pressure altitude was not available anywhere yet.
* This caused a wrong altitude in radar clients.
* We fix this reading the pressure altitude from the simulators and set it in the own aircraft situation.
* MS Flight Simulators have the pressure altitude in the APIs available.
* For X-Plane and emulated simulator, we need to calculate it from the pressure at sea level.
* Finally, we use the new available pressure altitude to send it to the FSD server.

Maniphest Tasks: Ref T223
2018-01-15 22:49:08 +01:00

61 lines
2.1 KiB
C++

/* Copyright (C) 2013
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "blackcore/context/contextownaircraft.h"
#include "blackgui/guiapplication.h"
#include "blackmisc/compare.h"
#include "blackmisc/geo/coordinategeodetic.h"
#include "blackmisc/geo/latitude.h"
#include "blackmisc/geo/longitude.h"
#include "blackmisc/pq/length.h"
#include "blackmisc/pq/units.h"
#include "blackmisc/simulation/simulatedaircraft.h"
#include "swiftguistd.h"
#include <QString>
namespace BlackMisc { namespace Aviation { class CAltitude; } }
using namespace BlackCore;
using namespace BlackMisc;
using namespace BlackGui;
using namespace BlackMisc::Network;
using namespace BlackMisc::Aviation;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Audio;
bool SwiftGuiStd::reloadOwnAircraft()
{
if (!this->m_contextNetworkAvailable) { return false; }
// check for changed aircraft
bool changed = false;
CSimulatedAircraft loadedAircraft = sGui->getIContextOwnAircraft()->getOwnAircraft();
if (loadedAircraft != m_ownAircraft)
{
m_ownAircraft = loadedAircraft;
changed = true;
}
return changed;
}
void SwiftGuiStd::setTestPosition(const QString &wgsLatitude, const QString &wgsLongitude, const CAltitude &altitude, const CAltitude &pressureAltitude)
{
CCoordinateGeodetic coordinate(
CLatitude::fromWgs84(wgsLatitude),
CLongitude::fromWgs84(wgsLongitude),
CAltitude(0, CLengthUnit::m()));
m_ownAircraft.setPosition(coordinate);
m_ownAircraft.setAltitude(altitude);
sGui->getIContextOwnAircraft()->updateOwnPosition(coordinate, altitude, pressureAltitude);
}