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* Before this commit, only the true altitude was known for an aircraft situation. The pressure altitude was not available anywhere yet. * This caused a wrong altitude in radar clients. * We fix this reading the pressure altitude from the simulators and set it in the own aircraft situation. * MS Flight Simulators have the pressure altitude in the APIs available. * For X-Plane and emulated simulator, we need to calculate it from the pressure at sea level. * Finally, we use the new available pressure altitude to send it to the FSD server. Maniphest Tasks: Ref T223
61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
/* Copyright (C) 2013
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "blackcore/context/contextownaircraft.h"
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#include "blackgui/guiapplication.h"
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#include "blackmisc/compare.h"
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#include "blackmisc/geo/coordinategeodetic.h"
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#include "blackmisc/geo/latitude.h"
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#include "blackmisc/geo/longitude.h"
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#include "blackmisc/pq/length.h"
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#include "blackmisc/pq/units.h"
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#include "blackmisc/simulation/simulatedaircraft.h"
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#include "swiftguistd.h"
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#include <QString>
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namespace BlackMisc { namespace Aviation { class CAltitude; } }
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using namespace BlackCore;
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using namespace BlackMisc;
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using namespace BlackGui;
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using namespace BlackMisc::Network;
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using namespace BlackMisc::Aviation;
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using namespace BlackMisc::Simulation;
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using namespace BlackMisc::PhysicalQuantities;
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using namespace BlackMisc::Geo;
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using namespace BlackMisc::Audio;
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bool SwiftGuiStd::reloadOwnAircraft()
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{
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if (!this->m_contextNetworkAvailable) { return false; }
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// check for changed aircraft
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bool changed = false;
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CSimulatedAircraft loadedAircraft = sGui->getIContextOwnAircraft()->getOwnAircraft();
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if (loadedAircraft != m_ownAircraft)
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{
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m_ownAircraft = loadedAircraft;
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changed = true;
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}
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return changed;
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}
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void SwiftGuiStd::setTestPosition(const QString &wgsLatitude, const QString &wgsLongitude, const CAltitude &altitude, const CAltitude &pressureAltitude)
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{
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CCoordinateGeodetic coordinate(
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CLatitude::fromWgs84(wgsLatitude),
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CLongitude::fromWgs84(wgsLongitude),
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CAltitude(0, CLengthUnit::m()));
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m_ownAircraft.setPosition(coordinate);
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m_ownAircraft.setAltitude(altitude);
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sGui->getIContextOwnAircraft()->updateOwnPosition(coordinate, altitude, pressureAltitude);
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}
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