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pilotclient/src/blackgui/components/installfsxterrainprobecomponent.h

53 lines
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/* Copyright (C) 2018
* swift project Community / Contributors
*
* This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
//! \file
#ifndef BLACKGUI_COMPONENTS_INSTALLFSXTERRAINPROBECOMPONENT_H
#define BLACKGUI_COMPONENTS_INSTALLFSXTERRAINPROBECOMPONENT_H
#include "blackmisc/simulation/settings/simulatorsettings.h"
#include <QFrame>
#include <QScopedPointer>
namespace Ui { class CInstallFsxTerrainProbeComponent; }
namespace BlackGui
{
namespace Components
{
//! Install the FSX/P3D terrain probe
class CInstallFsxTerrainProbeComponent : public QFrame
{
Q_OBJECT
public:
//! Constructor
explicit CInstallFsxTerrainProbeComponent(QWidget *parent = nullptr);
//! Destructors
virtual ~CInstallFsxTerrainProbeComponent();
private:
QScopedPointer<Ui::CInstallFsxTerrainProbeComponent> ui;
//! Select the directory
void selectSimObjectsDir();
//! Copy probe
void copyProbe();
//! Simulator has been changed
void onSimulatorChanged(const BlackMisc::Simulation::CSimulatorInfo &simulator);
BlackMisc::Simulation::Settings::CMultiSimulatorSettings m_simulatorSettings { this }; //!< for SimObjects directories
};
} // ns
} // ns
#endif // guard