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pilotclient/src/plugins/simulator/fsx/simulator_fsx.h

231 lines
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/* Copyright (C) 2013 VATSIM Community / contributors
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef BLACKSIMPLUGIN_SIMULATOR_FSX_H
#define BLACKSIMPLUGIN_SIMULATOR_FSX_H
#include "simconnect_datadefinition.h"
#include "simconnect_object.h"
#include "../fscommon/fsuipc.h"
#include "blackcore/simulator.h"
#include "blackcore/interpolator_linear.h"
#include "blackmisc/avaircraft.h"
#include "blackmisc/avairportlist.h"
#include "blackmisc/statusmessage.h"
#include "blackmisc/nwaircraftmodel.h"
#include "blacksim/simulatorinfo.h"
#include <simconnect/SimConnect.h>
#include <QObject>
#include <QtPlugin>
#include <QHash>
#include <QFutureWatcher>
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
namespace BlackSimPlugin
{
namespace Fsx
{
//! Factory implementation to create CSimulatorFsx instances
class Q_DECL_EXPORT CSimulatorFsxFactory : public QObject, public BlackCore::ISimulatorFactory
{
Q_OBJECT
// TODO: @RW, move this string into CProject please
Q_PLUGIN_METADATA(IID "net.vatsim.PilotClient.BlackCore.SimulatorInterface")
Q_INTERFACES(BlackCore::ISimulatorFactory)
public:
//! \copydoc BlackCore::ISimulatorFactory::create()
virtual BlackCore::ISimulator *create(QObject *parent) override;
//! Simulator info
virtual BlackSim::CSimulatorInfo getSimulatorInfo() const override;
};
//! SimConnect Event IDs
enum EventIds
{
SystemEventSimStatus,
SystemEventObjectAdded,
SystemEventObjectRemoved,
SystemEventSlewToggle,
SystemEventFrame,
SystemEventPause,
EventPauseToggle,
EventFreezeLat,
EventFreezeAlt,
EventFreezeAtt,
EventSetCom1Active,
EventSetCom2Active,
EventSetCom1Standby,
EventSetCom2Standby,
EventSetTransponderCode,
EventTextMessage,
EventSetTimeZuluYear,
EventSetTimeZuluDay,
EventSetTimeZuluHours,
EventSetTimeZuluMinutes
};
//! FSX Simulator Implementation
class CSimulatorFsx : public BlackCore::ISimulator
{
Q_OBJECT
public:
//! Constructor
CSimulatorFsx(QObject *parent = nullptr);
virtual ~CSimulatorFsx();
//! \copydoc ISimulator::isConnected()
virtual bool isConnected() const override;
//! FSUIPC connected?
bool isFsuipcConnected() const;
//! \copydoc ISimulator::canConnect()
virtual bool canConnect() override;
//! SimConnect Callback
static void CALLBACK SimConnectProc(SIMCONNECT_RECV *pData, DWORD cbData, void *pContext);
public slots:
//! \copydoc ISimulator::connectTo()
virtual bool connectTo() override;
//! \copydoc ISimulator::asyncConnectTo()
virtual void asyncConnectTo() override;
//! \copydoc ISimulator::disconnectFrom()
virtual bool disconnectFrom() override;
//! \copydoc ISimulator::getOwnAircraft()
virtual BlackMisc::Aviation::CAircraft getOwnAircraft() const override { return m_ownAircraft; }
//! \copydoc ISimulator::addRemoteAircraft()
virtual void addRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftSituation &initialSituation) override;
//! \copydoc ISimulator::addAircraftSituation()
virtual void addAircraftSituation(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftSituation &initialSituation) override;
//! \copydoc ISimulator::removeRemoteAircraft()
virtual void removeRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
//! \copydoc ISimulator::getSimulatorInfo()
virtual BlackSim::CSimulatorInfo getSimulatorInfo() const override;
//! \copydoc ISimulator::updateOwnCockpit
virtual bool updateOwnSimulatorCockpit(const BlackMisc::Aviation::CAircraft &ownAircraft) override;
//! \copydoc ISimulator::displayStatusMessage
virtual void displayStatusMessage(const BlackMisc::CStatusMessage &message) const override;
//! \copydoc ISimulator::displayTextMessage()
virtual void displayTextMessage(const BlackMisc::Network::CTextMessage &message) const override;
//! \copydoc ISimulator::getAircraftModel()
virtual BlackMisc::Network::CAircraftModel getAircraftModel() const override { return m_aircraftModel; }
//! \copydoc ISimulator::getAirportsInRange
virtual BlackMisc::Aviation::CAirportList getAirportsInRange() const override;
//! \copydoc ISimulator::setTimeSynchronization
virtual void setTimeSynchronization(bool enable, BlackMisc::PhysicalQuantities::CTime offset) override;
//! \copydoc ISimulator::isTimeSynchronized
virtual bool isTimeSynchronized() const override { return m_syncTime; }
//! \copydoc ISimulator::getTimeSynchronizationOffset
virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const override { return m_syncTimeOffset; }
//! \copydoc ISimulator::isSimPaused
virtual bool isSimPaused() const override { return m_simPaused; }
//! Called when sim has started
void onSimRunning();
//! Called when sim has stopped
void onSimStopped();
//! Slot called every visual frame
void onSimFrame();
//! Called when data about our own aircraft are received
void updateOwnAircraftFromSim(DataDefinitionOwnAircraft simulatorOwnAircraft);
/*!
* Set ID of a SimConnect object
* \param requestID
* \param objectID
*/
void setSimconnectObjectID(DWORD requestID, DWORD objectID);
//! \private
void onSimExit();
//! \private
void setAircraftModel(const BlackMisc::Network::CAircraftModel &model);
protected:
//! Timer event
virtual void timerEvent(QTimerEvent *event);
private slots:
//! Dispatch SimConnect messages
void ps_dispatch();
//! Called when asynchronous connection to Simconnect has finished
void ps_connectToFinished();
private:
//! Remove a remote aircraft
void removeRemoteAircraft(const CSimConnectObject &simObject);
//! Initialize SimConnect system events
HRESULT initEvents();
//! Initialize SimConnect data definitions
HRESULT initDataDefinitions();
//! Update other aircrafts
void updateOtherAircrafts();
//! Sync time with user's computer
void synchronizeTime(const BlackMisc::PhysicalQuantities::CTime &zuluTimeSim, const BlackMisc::PhysicalQuantities::CTime &localTimeSim);
static const int SkipUpdateCyclesForCockpit = 10; //!< skip x cycles before updating cockpit again
bool m_isConnected = false; //!< Is simulator connected?
bool m_simRunning = false; //!< Simulator running?
bool m_simPaused = false; //!< Simulator paused?
bool m_syncTime = false; //!< Time synchronized?
int m_syncDeferredCounter = 0; //!< Set when synchronized, used to wait some time
BlackMisc::PhysicalQuantities::CTime m_syncTimeOffset;
HANDLE m_hSimConnect; //!< Handle to SimConnect object
uint m_nextObjID; //!< object ID TODO: also used as request id, where to we place other request ids as for facilities
QString simulatorDetails;
BlackSim::CSimulatorInfo m_simulatorInfo;
BlackMisc::Aviation::CAircraft m_ownAircraft; //!< Object representing our own aircraft from simulator
QHash<BlackMisc::Aviation::CCallsign, CSimConnectObject> m_simConnectObjects;
BlackMisc::Network::CAircraftModel m_aircraftModel;
BlackMisc::Aviation::CAirportList m_airportsInRange;
int m_simconnectTimerId;
int m_skipCockpitUpdateCycles; //!< Skip some update cycles to allow changes in simulator cockpit to be set
QFutureWatcher<bool> m_watcherConnect;
QScopedPointer<FsCommon::CFsuipc> m_fsuipc;
};
}
} // namespace BlackCore
#endif // guard