Files
pilotclient/src/blackcore/context_runtime.cpp

484 lines
18 KiB
C++

#include "blackcore/context_runtime.h"
#include "blackmisc/nwserver.h"
#include "blackmisc/statusmessagelist.h"
#include "blackmisc/avaircraft.h"
#include "blackmisc/blackmiscfreefunctions.h"
#include "blackcore/context_application_impl.h"
#include "blackcore/context_network_impl.h"
#include "blackcore/context_settings_impl.h"
#include "blackcore/context_audio_impl.h"
#include "blackcore/context_simulator_impl.h"
#include "blackcore/context_application_proxy.h"
#include "blackcore/context_network_proxy.h"
#include "blackcore/context_settings_proxy.h"
#include "blackcore/context_audio_proxy.h"
#include "blackcore/context_simulator_proxy.h"
#include <QDebug>
namespace BlackCore
{
/*
* Constructor
*/
CRuntime::CRuntime(const CRuntimeConfig &config, QObject *parent) :
QObject(parent), m_init(false), m_dbusServer(nullptr), m_initDBusConnection(false),
m_signalLogApplication(false), m_signalLogAudio(false), m_signalLogNetwork(false), m_signalLogSettings(false), m_signalLogSimulator(false),
m_slotLogApplication(false), m_slotLogAudio(false), m_slotLogNetwork(false), m_slotLogSettings(false), m_slotLogSimulator(false),
m_dbusConnection(QDBusConnection("default")),
m_contextApplication(nullptr), m_contextAudio(nullptr), m_contextNetwork(nullptr), m_contextSettings(nullptr), m_contextSimulator(nullptr)
{
this->init(config);
}
/*
* Signal logging
*/
void CRuntime::signalLog(bool enabled)
{
this->signalLogForApplication(enabled);
this->signalLogForAudio(enabled);
this->signalLogForNetwork(enabled);
this->signalLogForSettings(enabled);
this->signalLogForSimulator(enabled);
}
/*
* Signal logging
*/
void CRuntime::slotLog(bool enabled)
{
this->slotLogForApplication(enabled);
this->slotLogForAudio(enabled);
this->slotLogForNetwork(enabled);
this->slotLogForSettings(enabled);
this->slotLogForSimulator(enabled);
}
/*
* Enable signal logging
*/
bool CRuntime::signalLogForApplication(bool enabled)
{
if (enabled == this->m_signalLogApplication) return enabled;
if (!this->getIContextApplication())
{
this->m_signalLogApplication = false;
return false;
}
this->m_signalLogApplication = enabled;
if (enabled)
{
QMetaObject::Connection con;
con = QObject::connect(this->getIContextApplication(), &IContextApplication::widgetGuiStarting,
[this]() { QStringList l; l << "widgetGuiStarting"; this->logSignal(this->getIContextApplication(), l);});
this->m_logSignalConnections.insert("application", con);
con = QObject::connect(this->getIContextApplication(), &IContextApplication::widgetGuiTerminating,
[this]() { QStringList l; l << "widgetGuiTerminating"; this->logSignal(this->getIContextApplication(), l);});
this->m_logSignalConnections.insert("application", con);
con = QObject::connect(this->getIContextApplication(), &IContextApplication::statusMessage,
[this](const BlackMisc::CStatusMessage & msg) { QStringList l; l << "statusMessage" << msg.toQString() ; this->logSignal(this->getIContextApplication(), l);});
this->m_logSignalConnections.insert("application", con);
con = QObject::connect(this->getIContextApplication(), &IContextApplication::statusMessages,
[this](const BlackMisc::CStatusMessageList & msgs) { QStringList l; l << "statusMessages" << msgs.toQString(); this->logSignal(this->getIContextApplication(), l);});
this->m_logSignalConnections.insert("application", con);
}
else
{
this->disconnectLogSignals("application");
}
return enabled;
}
bool CRuntime::signalLogForAudio(bool enabled)
{
if (enabled == this->m_signalLogAudio) return enabled;
if (!this->getIContextNetwork())
{
this->m_signalLogAudio = false;
return false;
}
this->m_signalLogAudio = enabled;
if (enabled)
{
QMetaObject::Connection con;
con = QObject::connect(this->getIContextAudio(), &IContextAudio::audioTestCompleted,
[this]() { QStringList l; l << "audioTestCompleted"; this->logSignal(this->getIContextAudio(), l);});
this->m_logSignalConnections.insert("audio", con);
}
else
{
this->disconnectLogSignals("audio");
}
return enabled;
}
/*
* Enable signal logging
*/
bool CRuntime::signalLogForNetwork(bool enabled)
{
if (enabled == this->m_signalLogNetwork) return enabled;
if (!this->getIContextNetwork())
{
this->m_signalLogNetwork = false;
return false;
}
this->m_signalLogNetwork = enabled;
if (enabled)
{
QMetaObject::Connection con;
con = QObject::connect(this->getIContextNetwork(), &IContextNetwork::changedAircraftsInRange,
[this]() { QStringList l; l << "changedAircraftsInRange"; this->logSignal(this->getIContextNetwork(), l);});
this->m_logSignalConnections.insert("network", con);
con = QObject::connect(this->getIContextNetwork(), &IContextNetwork::changedAtcStationsBooked,
[this]() { QStringList l; l << "changedAtcStationsBooked"; this->logSignal(this->getIContextNetwork(), l);});
this->m_logSignalConnections.insert("network", con);
con = QObject::connect(this->getIContextNetwork(), &IContextNetwork::changedAtcStationsOnline,
[this]() { QStringList l; l << "changedAtcStationsOnline"; this->logSignal(this->getIContextNetwork(), l);});
this->m_logSignalConnections.insert("network", con);
con = QObject::connect(this->getIContextNetwork(), &IContextNetwork::changedAircraftSituation,
[this](const BlackMisc::Aviation::CCallsign & callsign, const BlackMisc::Aviation::CAircraftSituation & situation) { QStringList l; l << "changedAircraftSituation" << callsign.toQString() << situation.toQString(); this->logSignal(this->getIContextNetwork(), l);});
this->m_logSignalConnections.insert("network", con);
con = QObject::connect(this->getIContextNetwork(), &IContextNetwork::connectionStatusChanged,
[this](uint from, uint to) { QStringList l; l << "connectionStatusChanged" << QString::number(from) << QString::number(to); this->logSignal(this->getIContextNetwork(), l);});
this->m_logSignalConnections.insert("network", con);
}
else
{
this->disconnectLogSignals("network");
}
return enabled;
}
/*
* Enable signal logging
*/
bool CRuntime::signalLogForSettings(bool enabled)
{
if (enabled == this->m_signalLogSettings) return enabled;
if (!this->getIContextSettings())
{
this->m_signalLogSettings = false;
return false;
}
this->m_signalLogSettings = enabled;
if (enabled)
{
QMetaObject::Connection con;
con = QObject::connect(this->getIContextSettings(), &IContextSettings::changedSettings,
[this]() { QStringList l; l << "changedSettings"; this->logSignal(this->getIContextSettings(), l);});
this->m_logSignalConnections.insert("settings", con);
}
else
{
this->disconnectLogSignals("settings");
}
return enabled;
}
/*
* Enable signal logging
*/
bool CRuntime::signalLogForSimulator(bool enabled)
{
if (enabled == this->m_signalLogSimulator) return enabled;
if (!this->getIContextSimulator())
{
this->m_signalLogSimulator = false;
return false;
}
this->m_signalLogSimulator = enabled;
if (enabled)
{
QMetaObject::Connection con;
con = QObject::connect(this->getIContextSimulator(), &IContextSimulator::connectionChanged,
[this]() { QStringList l; l << "connectionChanged"; this->logSignal(this->getIContextSimulator(), l);});
this->m_logSignalConnections.insert("simulator", con);
}
else
{
this->disconnectLogSignals("simulator");
}
return enabled;
}
void CRuntime::logSignal(QObject *sender, const QStringList &values)
{
QString s = (sender) ? sender->metaObject()->className() : "";
qDebug() << "signal" << s << values;
}
void CRuntime::logSlot(const char *func, const QString &p1, const QString &p2, const QString &p3, const QString &p4) const
{
if (p1.isEmpty()) qDebug() << func; return;
if (p2.isEmpty()) qDebug() << func << p1; return;
if (p3.isEmpty()) qDebug() << func << p1 << p2; return;
if (p4.isEmpty()) qDebug() << func << p1 << p2 << p3; return;
qDebug() << func << p1 << p2 << p3 << p4; return;
}
/*
* Init runtime
*/
void CRuntime::init(const CRuntimeConfig &config)
{
if (m_init) return;
BlackMisc::registerMetadata();
BlackMisc::initResources();
// upfront reading of settings, as DBus server alread relies on
// settings
CContextSettings *settings = nullptr;
QString dbusServerAddress;
if (config.hasLocalSettings())
{
settings = new CContextSettings(config.getModeSettings(), this);
if (settings) settings->read();
dbusServerAddress = settings->getNetworkSettings().getDBusServerAddress();
}
// contexts
switch (config.getModeSettings())
{
case CRuntimeConfig::Local:
this->m_contextSettings = settings;
break;
case CRuntimeConfig::LocalInDbusServer:
this->initDBusServer(dbusServerAddress);
this->m_contextSettings = settings->registerWithDBus(this->m_dbusServer);
break;
case CRuntimeConfig::Remote:
this->initDBusConnection();
this->m_contextSettings = new BlackCore::CContextSettingsProxy(BlackCore::CDBusServer::ServiceName, this->m_dbusConnection, config.getModeSettings(), this);
break;
default:
break;
}
switch (config.getModeApplication())
{
case CRuntimeConfig::Local:
this->m_contextApplication = new CContextApplication(config.getModeApplication(), this);
break;
case CRuntimeConfig::LocalInDbusServer:
this->initDBusServer(dbusServerAddress);
this->m_contextApplication = (new CContextApplication(config.getModeApplication(), this))->registerWithDBus(this->m_dbusServer);
break;
case CRuntimeConfig::Remote:
this->initDBusConnection();
this->m_contextApplication = new BlackCore::CContextApplicationProxy(BlackCore::CDBusServer::ServiceName, this->m_dbusConnection, config.getModeApplication(), this);
break;
default:
break;
}
switch (config.getModeAudio())
{
case CRuntimeConfig::Local:
this->m_contextAudio = new CContextAudio(config.getModeAudio(), this);
break;
case CRuntimeConfig::LocalInDbusServer:
this->initDBusServer(dbusServerAddress);
this->m_contextAudio = (new CContextAudio(config.getModeAudio(), this))->registerWithDBus(this->m_dbusServer);
break;
case CRuntimeConfig::Remote:
this->initDBusConnection();
this->m_contextAudio = new BlackCore::CContextAudioProxy(BlackCore::CDBusServer::ServiceName, this->m_dbusConnection, config.getModeAudio(), this);
break;
default:
break;
}
switch (config.getModeNetwork())
{
case CRuntimeConfig::Local:
this->m_contextNetwork = new CContextNetwork(config.getModeNetwork(), this);
break;
case CRuntimeConfig::LocalInDbusServer:
this->initDBusServer(dbusServerAddress);
this->m_contextNetwork = (new CContextNetwork(config.getModeNetwork(), this))->registerWithDBus(this->m_dbusServer);
break;
case CRuntimeConfig::Remote:
this->initDBusConnection();
this->m_contextNetwork = new BlackCore::CContextNetworkProxy(BlackCore::CDBusServer::ServiceName, this->m_dbusConnection, config.getModeNetwork(), this);
break;
default:
break;
}
switch (config.getModeSimulator())
{
case CRuntimeConfig::Local:
this->m_contextSimulator = new CContextSimulator(config.getModeSimulator(), this);
break;
case CRuntimeConfig::LocalInDbusServer:
this->initDBusServer(dbusServerAddress);
this->m_contextSimulator = (new CContextSimulator(config.getModeSimulator(), this))->registerWithDBus(this->m_dbusServer);
break;
case CRuntimeConfig::Remote:
this->initDBusConnection();
this->m_contextSimulator = new BlackCore::CContextSimulatorProxy(BlackCore::CDBusServer::ServiceName, this->m_dbusConnection, config.getModeSimulator(), this);
break;
default:
break;
}
// post inits, wiring things among context (e.g. signal slots)
this->initPostSetup();
// flag
m_init = true;
}
void CRuntime::initDBusServer(const QString &dBusAddress)
{
if (this->m_dbusServer) return;
Q_ASSERT(!dBusAddress.isEmpty());
this->m_dbusServer = new CDBusServer(dBusAddress, this);
}
void CRuntime::initPostSetup()
{
if (this->m_contextSettings && this->m_contextAudio && this->m_contextSettings->usingLocalObjects())
{
// only, when both contexts exists and only if settings originate locally
connect(this->m_contextSettings, &IContextSettings::changedSettings,
this->getCContextAudio(), &CContextAudio::settingsChanged);
}
if (this->m_contextSimulator && this->m_contextSimulator->usingLocalObjects() && this->m_contextNetwork)
{
if (this->getCContextSimulator()->m_simulator)
{
connect(this->m_contextNetwork, SIGNAL(aircraftSituationUpdate(BlackMisc::Aviation::CCallsign, BlackMisc::Aviation::CAircraftSituation)),
this->getCContextSimulator()->m_simulator, SLOT(addAircraftSituation(BlackMisc::Aviation::CCallsign, BlackMisc::Aviation::CAircraftSituation)));
}
}
}
void CRuntime::initDBusConnection()
{
if (this->m_initDBusConnection) return;
this->m_dbusConnection = QDBusConnection::sessionBus();
}
IContextNetwork *CRuntime::getIContextNetwork()
{
return this->m_contextNetwork;
}
const IContextNetwork *CRuntime::getIContextNetwork() const
{
return this->m_contextNetwork;
}
IContextAudio *CRuntime::getIContextAudio()
{
return this->m_contextAudio;
}
const IContextAudio *CRuntime::getIContextAudio() const
{
return this->m_contextAudio;
}
IContextSettings *CRuntime::getIContextSettings()
{
return this->m_contextSettings;
}
const IContextSettings *CRuntime::getIContextSettings() const
{
return this->m_contextSettings;
}
const IContextApplication *CRuntime::getIContextApplication() const
{
return this->m_contextApplication;
}
IContextApplication *CRuntime::getIContextApplication()
{
return this->m_contextApplication;
}
const IContextSimulator *CRuntime::getIContextSimulator() const
{
return this->m_contextSimulator;
}
IContextSimulator *CRuntime::getIContextSimulator()
{
return this->m_contextSimulator;
}
CContextAudio *CRuntime::getCContextAudio()
{
return static_cast<CContextAudio *>(this->m_contextAudio);
}
CContextAudio *CRuntime::getCContextAudio() const
{
return static_cast<CContextAudio *>(this->m_contextAudio);
}
CContextApplication *CRuntime::getCContextApplication()
{
return static_cast<CContextApplication *>(this->m_contextApplication);
}
CContextApplication *CRuntime::getCContextApplication() const
{
return static_cast<CContextApplication *>(this->m_contextApplication);
}
CContextSimulator *CRuntime::getCContextSimulator()
{
return static_cast<CContextSimulator *>(this->m_contextSimulator);
}
CContextSimulator *CRuntime::getCContextSimulator() const
{
return static_cast<CContextSimulator *>(this->m_contextSimulator);
}
bool CRuntimeConfig::requiresDBusSever() const
{
return (this->m_application == LocalInDbusServer ||
this->m_audio == LocalInDbusServer ||
this->m_network == LocalInDbusServer ||
this->m_settings == LocalInDbusServer ||
this->m_simulator == LocalInDbusServer);
}
bool CRuntimeConfig::requiresDBusConnection() const
{
return (this->m_application == Remote ||
this->m_audio == Remote ||
this->m_network == Remote ||
this->m_settings == Remote ||
this->m_simulator == Remote);
}
const CRuntimeConfig &CRuntimeConfig::forCore()
{
static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::LocalInDbusServer));
return cfg;
}
const CRuntimeConfig &CRuntimeConfig::local()
{
static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::Local));
return cfg;
}
const CRuntimeConfig &CRuntimeConfig::remote()
{
static CRuntimeConfig cfg = CRuntimeConfig(CRuntimeConfig(CRuntimeConfig::Remote));
return cfg;
}
}