Files
pilotclient/src/blackcore/interpolator_linear.cpp
Klaus Basan f8bebf5ffa refs #386, performance issues
* keep split per callsign map in IInterpolator (so it is available for all interpolators)
* Interpolator using CWorker, so it can run in background
* added signals to provider to add split situations / callsigns
* adjustments to airspace / context for those signals
* thread safe access to those from interpolator
* renamed from rendered to remote aircraft as discussed
* adjust samples
* removed no longer required functions in timestampobjectlist
* changed connectioStatusChanged from uint -> int
2015-03-20 16:48:58 +01:00

123 lines
5.4 KiB
C++

/* Copyright (C) 2014
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "interpolator_linear.h"
#include "blackmisc/avaircraftsituation.h"
#include <QDateTime>
using namespace BlackMisc::Geo;
using namespace BlackMisc::Math;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Aviation;
namespace BlackCore
{
CAircraftSituation CInterpolatorLinear::getCurrentInterpolatedSituation(const QHash<CCallsign, CAircraftSituationList> &allSituations, const CCallsign &callsign, bool *ok) const
{
const static CAircraftSituation empty;
qint64 splitTimeMsSinceEpoch = QDateTime::currentMSecsSinceEpoch() - TimeOffsetMs;
QList<CAircraftSituationList> splitSituations = allSituations[callsign].splitByTime(splitTimeMsSinceEpoch);
CAircraftSituationList &situationsBefore = splitSituations[0];
CAircraftSituationList &situationsAfter = splitSituations[1];
if (situationsBefore.isEmpty())
{
if (ok) { *ok = false; }
return empty;
}
CAircraftSituation beginSituation;
CAircraftSituation endSituation;
// The first condition covers a situation, when there is now future packet.
// So we have to extrapolate.
if (situationsAfter.isEmpty())
{
beginSituation = situationsBefore[situationsBefore.size() - 2];
endSituation = situationsBefore[situationsBefore.size() - 1];
}
else
{
beginSituation = situationsBefore.back();
endSituation = situationsAfter.front();
}
CAircraftSituation currentSituation;
CCoordinateGeodetic currentPosition;
// Time between start and end packet
double deltaTime = beginSituation.msecsToAbs(endSituation);
// Fraction of the deltaTime [0.0 - 1.0]
double simulationTimeFraction = (beginSituation.getMSecsSinceEpoch() - splitTimeMsSinceEpoch) / deltaTime;
// Interpolate latitude: Lat = (LatB - LatA) * t + LatA
currentPosition.setLatitude((endSituation.getPosition().latitude() - beginSituation.getPosition().latitude())
* simulationTimeFraction
+ beginSituation.getPosition().latitude());
// Interpolate latitude: Lon = (LonB - LonA) * t + LonA
currentPosition.setLongitude((endSituation.getPosition().longitude() - beginSituation.getPosition().longitude())
* simulationTimeFraction
+ beginSituation.getPosition().longitude());
currentSituation.setPosition(currentPosition);
// Interpolate altitude: Alt = (AltB - AltA) * t + AltA
currentSituation.setAltitude(CAltitude((endSituation.getAltitude() - beginSituation.getAltitude())
* simulationTimeFraction
+ beginSituation.getAltitude(),
beginSituation.getAltitude().getReferenceDatum()));
// Interpolate heading: HDG = (HdgB - HdgA) * t + HdgA
CHeading headingBegin = beginSituation.getHeading();
CHeading headingEnd = endSituation.getHeading();
if ((headingEnd - headingBegin).value(CAngleUnit::deg()) < -180)
{
headingEnd += CHeading(360, CHeading::Magnetic, CAngleUnit::deg());
}
if ((headingEnd - headingBegin).value(CAngleUnit::deg()) > 180)
{
headingEnd -= CHeading(360, CHeading::Magnetic, CAngleUnit::deg());
}
currentSituation.setHeading(CHeading((headingEnd - headingBegin)
* simulationTimeFraction
+ headingBegin,
headingBegin.getReferenceNorth()));
// Interpolate Pitch: Pitch = (PitchB - PitchA) * t + PitchA
CAngle pitchBegin = beginSituation.getPitch();
CAngle pitchEnd = endSituation.getPitch();
CAngle pitch = (pitchEnd - pitchBegin) * simulationTimeFraction + pitchBegin;
// TODO: According to the specification, pitch above horizon should be negative.
// But somehow we get positive pitches from the network.
pitch *= -1;
currentSituation.setPitch(pitch);
// Interpolate bank: Bank = (BankB - BankA) * t + BankA
CAngle bankBegin = beginSituation.getBank();
CAngle bankEnd = endSituation.getBank();
CAngle bank = (bankEnd - bankBegin) * simulationTimeFraction + bankBegin;
// TODO: According to the specification, banks to the right should be negative.
// But somehow we get positive banks from the network.
bank *= -1;
currentSituation.setBank(bank);
currentSituation.setGroundspeed((endSituation.getGroundSpeed() - beginSituation.getGroundSpeed())
* simulationTimeFraction
+ beginSituation.getGroundSpeed());
if (ok) { *ok = true; }
return currentSituation;
}
} // namespace