Files
pilotclient/src/blackcore/afv/clients/afvclient.cpp
Mat Sutcliffe fd02656eb2 [AFV] Disregard 6th digit of VHF alias frequency
This means for example 132.070 is equal to 132.075
2021-10-10 01:26:17 +01:00

1546 lines
55 KiB
C++

/* Copyright (C) 2019
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution. No part of swift project, including this file, may be copied, modified, propagated,
* or distributed except according to the terms contained in the LICENSE file.
*/
#include "blackcore/afv/clients/afvclient.h"
#include "blackcore/context/contextownaircraft.h"
#include "blackcore/context/contextnetwork.h"
#include "blackcore/context/contextsimulator.h"
#include "blackcore/application.h"
#include "blacksound/audioutilities.h"
#include "blackmisc/audio/audiodeviceinfolist.h"
#include "blackmisc/threadutils.h"
#include "blackmisc/stringutils.h"
#include "blackmisc/verify.h"
#ifdef Q_OS_WIN
#include "comdef.h"
#endif
#include <QDebug>
using namespace BlackCore::Context;
using namespace BlackCore::Afv::Audio;
using namespace BlackCore::Afv::Connection;
using namespace BlackMisc;
using namespace BlackMisc::Audio;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::Aviation;
using namespace BlackSound;
using namespace BlackSound::SampleProvider;
namespace BlackCore::Afv::Clients
{
constexpr int CAfvClient::PositionUpdatesMs;
constexpr int CAfvClient::SampleRate;
constexpr int CAfvClient::FrameSize;
constexpr double CAfvClient::MinDbIn;
constexpr double CAfvClient::MaxDbIn;
constexpr double CAfvClient::MinDbOut;
constexpr double CAfvClient::MaxDbOut;
constexpr quint32 CAfvClient::UniCom;
const QStringList &CAfvClient::getLogCategories()
{
static const QStringList cats { CLogCategories::audio(), CLogCategories::vatsimSpecific() };
return cats;
}
CAfvClient::CAfvClient(const QString &apiServer, QObject *owner) :
CContinuousWorker(owner, "CAfvClient"),
CIdentifiable("CAfvClient"),
m_connection(new CClientConnection(apiServer, this)),
m_input(new CInput(SampleRate, this)),
m_output(new COutput(this)),
m_voiceServerTimer(new QTimer(this))
{
this->setObjectName("AFV client: " + apiServer);
m_connection->setReceiveAudio(false);
connect(m_input, &CInput::opusDataAvailable, this, &CAfvClient::opusDataAvailable);
connect(m_input, &CInput::inputVolumeStream, this, &CAfvClient::inputVolumeStream);
connect(m_output, &COutput::outputVolumeStream, this, &CAfvClient::outputVolumeStream);
connect(m_connection, &CClientConnection::audioReceived, this, &CAfvClient::audioOutDataAvailable);
connect(m_voiceServerTimer, &QTimer::timeout, this, &CAfvClient::onTimerUpdate);
m_updateTimer.stop(); // not used
// deferred init - use BlackMisc:: singleShot to call in correct thread, "myself" NOT needed
BlackMisc::singleShot(1000, this, [ = ]
{
this->deferredInit();
});
}
QString CAfvClient::getCallsign() const
{
QMutexLocker lock(&m_mutexCallsign);
return m_callsign;
}
void CAfvClient::setCallsign(const QString &callsign)
{
QMutexLocker lock(&m_mutexCallsign);
m_callsign = callsign;
}
bool CAfvClient::isConnected() const
{
QMutexLocker lock(&m_mutexConnection);
return m_connection->isConnected();
}
void CAfvClient::initTransceivers()
{
{
QMutexLocker lock(&m_mutexTransceivers);
m_transceivers =
{
{ 0, UniCom, 48.5, 11.5, 1000.0, 1000.0 },
{ 1, UniCom, 48.5, 11.5, 1000.0, 1000.0 }
};
m_enabledTransceivers = { 0, 1 };
m_transmittingTransceivers = { { 0 } }; // TxTransceiverDto
}
// init with context values
this->connectWithContexts();
// update from context
this->onTimerUpdate();
}
void CAfvClient::connectWithContexts()
{
if (m_connectedWithContext) { return; }
if (!hasContexts()) { return; }
this->disconnect(sApp->getIContextOwnAircraft());
sApp->getIContextOwnAircraft()->disconnect(this);
connect(sApp->getIContextOwnAircraft(), &IContextOwnAircraft::changedAircraftCockpit, this, &CAfvClient::onUpdateTransceiversFromContext, Qt::QueuedConnection);
m_connectedWithContext = true;
}
void CAfvClient::fetchSimulatorSettings()
{
// call that in correct thread
if (!hasContexts()) { return; }
if (QThread::currentThread() != sApp->getIContextSimulator()->thread())
{
// Method needs to be executed in the context thread
QPointer<CAfvClient> myself(this);
QMetaObject::invokeMethod(sApp->getIContextSimulator(), [ = ]() { if (myself) { this->fetchSimulatorSettings(); }});
return;
}
const bool integrated = sApp->getIContextSimulator()->getSimulatorSettings().isComIntegrated();
const bool changed = integrated != m_integratedComUnit;
m_integratedComUnit = integrated;
if (changed)
{
emit this->updatedFromOwnAircraftCockpit();
}
}
void CAfvClient::connectTo(const QString &cid, const QString &password, const QString &callsign, const QString &client)
{
if (QThread::currentThread() != thread())
{
// Method needs to be executed in the object thread since it will create new QObject children
QPointer<CAfvClient> myself(this);
QMetaObject::invokeMethod(this, [ = ]() { if (myself) { connectTo(cid, password, callsign, client); }});
return;
}
// called in CAfvClient thread
this->connectWithContexts();
this->setCallsign(callsign);
QPointer<CAfvClient> myself(this);
if (!this->isConnected() && m_retryConnectAttempt == 0)
{
// check if connect simply did NOT receive an answer
QTimer::singleShot(20 * 1000, this, [ = ]
{
if (!myself) { return; }
if (m_retryConnectAttempt > 0) { return; } // already handled
// this will reconnect ONLY if not already connected
this->retryConnectTo(cid, password, callsign, client, QStringLiteral("No connection afer 20secs"));
});
}
// thread safe connect
{
QMutexLocker lock(&m_mutexConnection);
// async connection
m_connection->connectTo(cid, password, callsign, client,
{
// this is the callback when the connection has been established
this, [ = ](bool authenticated)
{
if (!myself) { return; }
// HF stations aliased
const QVector<StationDto> aliasedStations = m_connection->getAllAliasedStations();
this->setAliasedStations(aliasedStations); // threadsafe
this->onTimerUpdate();
// const bool isConnected = this->isConnected(); // threadsafe
if (authenticated)
{
// restart timer, normally it should be started already, paranoia
// as I run in "my thread" starting timer should be OK
{
QMutexLocker lock2(&m_mutex);
if (m_voiceServerTimer) { m_voiceServerTimer->start(PositionUpdatesMs); }
}
m_retryConnectAttempt = 0;
emit this->connectionStatusChanged(Connected);
}
else
{
myself->retryConnectTo(cid, password, callsign, client, QStringLiteral("AFV authentication failed for '%1' callsign '%2'").arg(cid, callsign));
emit this->connectionStatusChanged(Disconnected);
}
}
});
}
}
void CAfvClient::disconnectFrom(bool stop)
{
if (QThread::currentThread() != thread())
{
// Method needs to be executed in the object thread since it will create new QObject children
QPointer<CAfvClient> myself(this);
QMetaObject::invokeMethod(this, [ = ]() { if (myself) { disconnectFrom(stop); }});
return;
}
// we intentionally DO NOT STOP the timer here, but keep it for preset (own aircraft pos.)
// threadsafe
{
QMutexLocker lock(&m_mutexConnection);
m_connection->disconnectFrom();
}
m_heartBeatFailures = 0;
m_retryConnectAttempt = 0;
m_fsdConnectMismatches = 0;
emit connectionStatusChanged(Disconnected);
if (stop) { this->stopAudio(); }
}
QStringList CAfvClient::availableInputDevices() const
{
return CAudioDeviceInfoList::allInputDevices().getDeviceNames();
}
QStringList CAfvClient::availableOutputDevices() const
{
return CAudioDeviceInfoList::allOutputDevices().getDeviceNames();
}
void CAfvClient::setBypassEffects(bool value)
{
QMutexLocker lock(&m_mutexSampleProviders);
if (m_soundcardSampleProvider)
{
m_soundcardSampleProvider->setBypassEffects(value);
}
}
bool CAfvClient::isMuted() const
{
const int v = this->getNormalizedMasterOutputVolume();
return v < 1;
}
void CAfvClient::setMuted(bool mute)
{
if (this->isMuted() == mute) { return; }
this->setNormalizedMasterOutputVolume(mute ? 0 : 50);
emit this->changedMute(mute);
}
void CAfvClient::startAudio()
{
const CAudioDeviceInfo inputDevice = this->getInputDevice();
const CAudioDeviceInfo outputDevice = this->getOutputDevice();
this->startAudio(inputDevice, outputDevice);
}
void CAfvClient::startAudio(const CAudioDeviceInfo &inputDevice, const CAudioDeviceInfo &outputDevice)
{
if (QThread::currentThread() != this->thread())
{
// Method needs to be executed in the object thread since it will create new QObject children
QPointer<CAfvClient> myself(this);
QMetaObject::invokeMethod(this, [ = ]() { if (myself) { startAudio(inputDevice, outputDevice); }});
return;
}
const CAudioDeviceInfo useInputDevice = inputDevice.isValid() ? inputDevice : CAudioDeviceInfo::getDefaultInputDevice();
const CAudioDeviceInfo useOutputDevice = outputDevice.isValid() ? outputDevice : CAudioDeviceInfo::getDefaultOutputDevice();
BLACK_VERIFY_X(useInputDevice.isValid() && useInputDevice.isInputDevice(), Q_FUNC_INFO, "Wrong input device");
BLACK_VERIFY_X(useOutputDevice.isValid() && useOutputDevice.isOutputDevice(), Q_FUNC_INFO, "Wrong output device");
if (m_isStarted)
{
if (this->usesSameDevices(useInputDevice, useOutputDevice))
{
CLogMessage(this).info(u"Client already started for '%1'/'%2'") << useInputDevice.getName() << useOutputDevice.getName();
return;
}
this->stopAudio();
}
this->initTransceivers();
// threadsafe block
{
// lock block 1
{
QMutexLocker lock{&m_mutexSampleProviders};
if (m_soundcardSampleProvider)
{
m_soundcardSampleProvider->disconnect();
m_soundcardSampleProvider->deleteLater();
}
m_soundcardSampleProvider = new CSoundcardSampleProvider(SampleRate, allTransceiverIds(), this);
connect(m_soundcardSampleProvider, &CSoundcardSampleProvider::receivingCallsignsChanged, this, &CAfvClient::onReceivingCallsignsChanged);
if (m_outputSampleProvider) { m_outputSampleProvider->deleteLater(); }
m_outputSampleProvider = new CVolumeSampleProvider(m_soundcardSampleProvider, this);
//m_outputSampleProvider->setGainRatio(outputVolume); // 2021-09 LT Disabled. Output volume is controlled independently for COM1/2
}
// lock block 2
{
QMutexLocker lock(&m_mutex);
m_output->start(useOutputDevice, m_outputSampleProvider);
m_input->start(useInputDevice);
// runs in correct thread
m_voiceServerTimer->start(PositionUpdatesMs); // start for preset values
}
}
this->setReceiveAudio(true); // threadsafe
this->onSettingsChanged(); // make sure all settings are applied
m_isStarted = true;
CLogMessage(this).info(u"Started [Input: %1] [Output: %2]") << useInputDevice.getName() << useOutputDevice.getName();
this->onTimerUpdate(); // update values
emit this->startedAudio(useInputDevice, useOutputDevice);
if (this->isMuted())
{
// un-mute after startup
this->setMuted(false);
}
}
void CAfvClient::startAudio(const QString &inputDeviceName, const QString &outputDeviceName)
{
const CAudioDeviceInfo i = CAudioDeviceInfoList::allInputDevices().findByName(inputDeviceName);
const CAudioDeviceInfo o = CAudioDeviceInfoList::allOutputDevices().findByName(outputDeviceName);
this->startAudio(i, o);
}
void CAfvClient::stopAudio()
{
if (QThread::currentThread() != this->thread())
{
// Method needs to be executed in the object thread since it will create new QObject children
QPointer<CAfvClient> myself(this);
QMetaObject::invokeMethod(this, [ = ]() { if (myself) stopAudio(); });
return;
}
if (!m_isStarted)
{
CLogMessage(this).info(u"Client was NOT started, not stopping!");
return;
}
m_isStarted = false;
this->setReceiveAudio(false); // threadsafe
// stop input/output
{
QMutexLocker lock{&m_mutex};
m_input->stop();
m_output->stop();
}
CLogMessage(this).info(u"AFV Client stopped");
if (this->isMuted()) { this->setMuted(false); }
emit this->inputVolumePeakVU(0.0);
emit this->outputVolumePeakVU(0.0);
emit this->stoppedAudio();
}
void CAfvClient::restartAudio()
{
if (!m_isStarted)
{
// just need to start
this->startAudio();
return;
}
this->stopAudio();
QPointer<CAfvClient> myself(this);
QTimer::singleShot(1000, this, [ = ]
{
if (myself) { myself->startAudio(); }
});
}
/* disabled because NOT used
double CAfvClient::getDeviceInputVolume() const
{
if (m_input) { return m_input->getDeviceInputVolume(); }
return 0;
}
bool CAfvClient::setDeviceInputVolume(double volume)
{
if (m_input) { return m_input->setDeviceInputVolume(volume); }
return false;
}
double CAfvClient::getDeviceOutputVolume() const
{
if (m_output) { return m_output->getDeviceOutputVolume(); }
return 0;
}
bool CAfvClient::setDeviceOutputVolume(double volume)
{
if (m_output) { return m_output->setDeviceOutputVolume(volume); }
return false;
}
*/
void CAfvClient::setReceiveAudio(bool receive)
{
QMutexLocker lock(&m_mutexConnection);
if (!m_connection) { return; }
m_connection->setReceiveAudio(receive);
}
void CAfvClient::enableTransceiver(quint16 id, bool enable)
{
{
QMutexLocker lock(&m_mutexTransceivers);
if (enable) { m_enabledTransceivers.insert(id); }
else { m_enabledTransceivers.remove(id); }
}
this->updateTransceivers();
}
void CAfvClient::enableComUnit(CComSystem::ComUnit comUnit, bool enable)
{
this->enableTransceiver(comUnitToTransceiverId(comUnit), enable);
}
bool CAfvClient::isEnabledTransceiver(quint16 id) const
{
// we double check, enabled and exist!
const auto enabledTransceivers = this->getEnabledTransceivers(); // threadsafe
if (!enabledTransceivers.contains(id)) { return false; }
const auto transceivers = this->getTransceivers(); // threadsafe
for (const TransceiverDto &dto : transceivers)
{
if (dto.id == id) { return true; }
}
return false;
}
bool CAfvClient::isEnabledComUnit(CComSystem::ComUnit comUnit) const
{
return this->isEnabledTransceiver(comUnitToTransceiverId(comUnit));
}
void CAfvClient::updateComFrequency(quint16 id, quint32 frequencyHz)
{
if (id != 0 && id != 1) { return; }
// Fix rounding issues like 128074999 Hz -> 128075000 Hz
quint32 roundedFrequencyHz = static_cast<quint32>(qRound(frequencyHz / 1000.0)) * 1000;
roundedFrequencyHz = this->getAliasFrequencyHz(roundedFrequencyHz);
bool update = false;
{
QMutexLocker lockTransceivers(&m_mutexTransceivers);
if (m_transceivers.size() >= id + 1)
{
if (m_transceivers[id].frequencyHz != roundedFrequencyHz)
{
update = true;
m_transceivers[id].frequencyHz = roundedFrequencyHz;
}
}
}
// outside lock to avoid deadlock
if (update)
{
this->updateTransceivers(false); // no frequency update
}
}
void CAfvClient::updateComFrequency(CComSystem::ComUnit comUnit, const CFrequency &comFrequency)
{
const quint32 freqHz = static_cast<quint32>(comFrequency.valueInteger(CFrequencyUnit::Hz()));
this->updateComFrequency(comUnitToTransceiverId(comUnit), freqHz);
}
void CAfvClient::updateComFrequency(CComSystem::ComUnit comUnit, const CComSystem &comSystem)
{
this->updateComFrequency(comUnit, comSystem.getFrequencyActive());
}
void CAfvClient::updatePosition(double latitudeDeg, double longitudeDeg, double heightMeters)
{
QMutexLocker lock(&m_mutexTransceivers);
for (TransceiverDto &transceiver : m_transceivers)
{
transceiver.LatDeg = latitudeDeg;
transceiver.LonDeg = longitudeDeg;
transceiver.HeightAglM = heightMeters;
transceiver.HeightMslM = heightMeters;
}
}
void CAfvClient::updateTransceivers(bool updateFrequencies)
{
// also update if NOT connected, values will be preset
if (hasContexts())
{
const CSimulatedAircraft ownAircraft = sApp->getIContextOwnAircraft()->getOwnAircraft();
this->updatePosition(ownAircraft.latitude().value(CAngleUnit::deg()),
ownAircraft.longitude().value(CAngleUnit::deg()),
ownAircraft.getAltitude().value(CLengthUnit::ft()));
if (updateFrequencies)
{
this->updateComFrequency(CComSystem::Com1, ownAircraft.getCom1System());
this->updateComFrequency(CComSystem::Com2, ownAircraft.getCom2System());
}
}
// threadsafe copies
const auto transceivers = this->getTransceivers();
const auto enabledTransceivers = this->getEnabledTransceivers();
const QString callsign = this->getCallsign(); // threadsafe
// transceivers
QVector<TransceiverDto> newEnabledTransceivers;
for (const TransceiverDto &transceiver : transceivers)
{
if (enabledTransceivers.contains(transceiver.id))
{
newEnabledTransceivers.push_back(transceiver);
}
}
// in connection and soundcard only use the enabled transceivers
{
QMutexLocker lock(&m_mutexConnection);
if (m_connection) { m_connection->updateTransceivers(callsign, newEnabledTransceivers); }
}
{
QMutexLocker lock(&m_mutexSampleProviders);
if (m_soundcardSampleProvider) { m_soundcardSampleProvider->updateRadioTransceivers(newEnabledTransceivers); }
}
}
void CAfvClient::setTransmittingTransceiver(quint16 transceiverID)
{
const TxTransceiverDto tx = { transceiverID };
this->setTransmittingTransceivers({ tx });
}
void CAfvClient::setTransmittingComUnit(CComSystem::ComUnit comUnit)
{
this->setTransmittingTransceiver(comUnitToTransceiverId(comUnit));
}
void CAfvClient::setTransmittingTransceivers(const QVector<TxTransceiverDto> &transceivers)
{
QMutexLocker lock(&m_mutexTransceivers);
m_transmittingTransceivers = transceivers;
}
bool CAfvClient::isTransmittingTransceiver(quint16 id) const
{
QMutexLocker lock(&m_mutexTransceivers);
for (const TxTransceiverDto &dto : m_transmittingTransceivers)
{
if (dto.id == id) { return true; }
}
return false;
}
bool CAfvClient::isTransmittingComUnit(CComSystem::ComUnit comUnit) const
{
return this->isTransmittingTransceiver(comUnitToTransceiverId(comUnit));
}
void CAfvClient::setRxTx(bool rx1, bool tx1, bool rx2, bool tx2)
{
QVector<TxTransceiverDto> txs;
if (tx1)
{
const TxTransceiverDto tx = { comUnitToTransceiverId(CComSystem::Com1) };
txs.push_back(tx);
}
if (tx2)
{
const TxTransceiverDto tx = { comUnitToTransceiverId(CComSystem::Com2) };
txs.push_back(tx);
}
this->setTransmittingTransceivers(txs);
QSet<quint16> enabledTransceivers;
if (rx1 || tx1)
{
enabledTransceivers.insert(comUnitToTransceiverId(CComSystem::Com1));
}
if (rx2 || tx2)
{
enabledTransceivers.insert(comUnitToTransceiverId(CComSystem::Com2));
}
{
QMutexLocker lock(&m_mutexTransceivers);
m_enabledTransceivers = enabledTransceivers;
}
// force update
this->onTimerUpdate();
}
void CAfvClient::getRxTx(bool &rx1, bool &tx1, bool &rx2, bool &tx2) const
{
rx1 = false;
rx2 = false;
tx1 = false;
tx2 = false;
const QSet<quint16> enabled = getEnabledTransceivers();
rx1 = enabled.contains(comUnitToTransceiverId(CComSystem::Com1));
rx2 = enabled.contains(comUnitToTransceiverId(CComSystem::Com2));
const QVector<TxTransceiverDto> transmits = getTransmittingTransceivers();
for (const TxTransceiverDto &dto : transmits)
{
if (dto.id == comUnitToTransceiverId(CComSystem::Com1)) { tx1 = true; }
if (dto.id == comUnitToTransceiverId(CComSystem::Com2)) { tx2 = true; }
}
}
QVector<TransceiverDto> CAfvClient::getTransceivers() const
{
QMutexLocker lock(&m_mutexTransceivers);
return m_transceivers;
}
QSet<quint16> CAfvClient::getEnabledTransceivers() const
{
QMutexLocker lock(&m_mutexTransceivers);
return m_enabledTransceivers;
}
QVector<TxTransceiverDto> CAfvClient::getTransmittingTransceivers() const
{
QMutexLocker lock(&m_mutexTransceivers);
return m_transmittingTransceivers;
}
void CAfvClient::setPtt(bool active)
{
this->setPttForCom(active, COMUnspecified);
}
void CAfvClient::setPttForCom(bool active, PTTCOM com)
{
Q_UNUSED(com)
if (!m_isStarted)
{
CLogMessage(this).info(u"Voice client not started");
return;
}
if (m_transmit == active) { return; }
m_transmit = active;
// thread safe block
{
QMutexLocker lock(&m_mutexSampleProviders);
if (m_soundcardSampleProvider)
{
m_soundcardSampleProvider->pttUpdate(active, m_transmittingTransceivers);
}
/** TODO: RR 2019-10 as discussed https://discordapp.com/channels/539048679160676382/623947987822837779/633320595978846208
* disabled for the moment as not needed
if (!active)
{
// AGC
// if (maxDbReadingInPTTInterval > -1) InputVolumeDb = InputVolumeDb - 1;
// if (maxDbReadingInPTTInterval < -4) InputVolumeDb = InputVolumeDb + 1;
m_maxDbReadingInPTTInterval = -100;
}
**/
}
emit this->ptt(active, com, this->identifier());
}
double CAfvClient::getInputVolumeDb() const
{
QMutexLocker lock(&m_mutex);
return m_inputVolumeDb;
}
bool CAfvClient::setInputVolumeDb(double valueDb)
{
if (!CThreadUtils::isInThisThread(this))
{
// call in background thread of AFVClient to avoid lock issues
QPointer<CAfvClient> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself || !CAfvClient::hasContexts()) { return; }
myself->setInputVolumeDb(valueDb);
});
return true; // not exactly "true" as we do it async
}
if (valueDb > MaxDbIn) { valueDb = MaxDbIn; }
else if (valueDb < MinDbIn) { valueDb = MinDbIn; }
QMutexLocker lock(&m_mutex);
bool changed = !qFuzzyCompare(m_inputVolumeDb, valueDb);
if (changed)
{
m_inputVolumeDb = valueDb;
if (m_input)
{
const double gainRatio = qPow(10, valueDb / 20.0);
changed = m_input->setGainRatio(gainRatio);
}
}
return changed;
}
double CAfvClient::getComOutputVolumeDb(CComSystem::ComUnit comUnit) const
{
QMutexLocker lock(&m_mutexVolume);
if (comUnit == CComSystem::Com1)
return m_outputVolumeDbCom1;
else if (comUnit == CComSystem::Com2)
return m_outputVolumeDbCom2;
qFatal("Invalid COM unit");
return 0;
}
double CAfvClient::getOutputGainRatio(CComSystem::ComUnit comUnit) const
{
QMutexLocker lock(&m_mutexVolume);
if (comUnit == CComSystem::Com1)
return m_outputGainRatioCom1;
else if (comUnit == CComSystem::Com2)
return m_outputGainRatioCom2;
qFatal("Invalid COM unit");
return 0;
}
int CAfvClient::getNormalizedInputVolume() const
{
const double db = this->getInputVolumeDb();
const double range = MaxDbIn - MinDbIn;
const int i = qRound((db - MinDbIn) / range * 100);
return i;
}
int CAfvClient::getNormalizedMasterOutputVolume() const
{
QMutexLocker lock(&m_mutexVolume);
return m_outputMasterVolumeNormalized;
}
int CAfvClient::getNormalizedComOutputVolume(CComSystem::ComUnit comUnit) const
{
QMutexLocker lock(&m_mutexVolume);
if (comUnit == CComSystem::Com1) { return m_outputVolumeCom1Normalized; }
else if (comUnit == CComSystem::Com2) { return m_outputVolumeCom2Normalized; }
qFatal("Invalid ComUnit");
return 0;
}
bool CAfvClient::setNormalizedInputVolume(int volume)
{
if (volume < 0) { volume = 0; }
else if (volume > 100) { volume = 100; }
const double range = MaxDbIn - MinDbIn;
const double dB = MinDbIn + (volume * range / 100.0);
// converted to MinDbIn-MaxDbIn
return this->setInputVolumeDb(dB);
}
bool CAfvClient::setNormalizedMasterOutputVolume(int volume)
{
if (!CThreadUtils::isInThisThread(this))
{
// call in background thread of AFVClient to avoid lock issues
QPointer<CAfvClient> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself || !CAfvClient::hasContexts()) { return; }
myself->setNormalizedMasterOutputVolume(volume);
});
return true; // not exactly "true" as we do it async
}
bool changed = false;
{
QMutexLocker lock(&m_mutexVolume);
changed = m_outputMasterVolumeNormalized != volume;
if (changed) { m_outputMasterVolumeNormalized = volume; }
}
// Trigger update of com volumes
int com1Normalized = getNormalizedComOutputVolume(CComSystem::Com1);
int com2Normalized = getNormalizedComOutputVolume(CComSystem::Com2);
setNormalizedComOutputVolume(CComSystem::Com1, com1Normalized);
setNormalizedComOutputVolume(CComSystem::Com2, com2Normalized);
return changed;
}
bool CAfvClient::setNormalizedComOutputVolume(CComSystem::ComUnit comUnit, int volume)
{
if (volume < 0) { volume = 0; }
else if (volume > 100) { volume = 100; }
// Save original volume
if (comUnit == CComSystem::Com1) { m_outputVolumeCom1Normalized = volume; }
else if (comUnit == CComSystem::Com2) { m_outputVolumeCom2Normalized = volume; }
else { qFatal("Invalid ComUnit"); }
// Calculate volume relative to master-output volume
volume = qRound((double)volume*getNormalizedMasterOutputVolume()/100);
// Asymetric
double range = MaxDbOut;
double dB = 0;
if (volume >= 50)
{
volume -= 50;
}
else
{
dB = MinDbOut;
range = qAbs(MinDbOut);
}
dB += (volume * range / 50.0);
// converted to MinDbOut-MaxDbOut
return this->setComOutputVolumeDb(comUnit, dB);
}
double CAfvClient::getInputVolumePeakVU() const
{
QMutexLocker lock(&m_mutexInputStream);
return m_inputVolumeStream.PeakVU;
}
double CAfvClient::getOutputVolumePeakVU() const
{
QMutexLocker lock(&m_mutexOutputStream);
return m_outputVolumeStream.PeakVU;
}
void CAfvClient::opusDataAvailable(const OpusDataAvailableArgs &args)
{
const bool transmit = m_transmit;
const bool loopback = m_loopbackOn;
const bool transmitHistory = m_transmitHistory; // threadsafe
const auto transceivers = this->getTransceivers();
if (loopback && transmit)
{
IAudioDto audioData;
audioData.audio = QByteArray(args.audio.data(), args.audio.size());
audioData.callsign = QStringLiteral("loopback");
audioData.lastPacket = false;
audioData.sequenceCounter = 0;
const RxTransceiverDto com1 = { 0, transceivers.size() > 0 ? transceivers[0].frequencyHz : UniCom, 1.0 };
const RxTransceiverDto com2 = { 1, transceivers.size() > 1 ? transceivers[1].frequencyHz : UniCom, 1.0 };
QMutexLocker lock(&m_mutexSampleProviders);
m_soundcardSampleProvider->addOpusSamples(audioData, { com1, com2 });
return;
}
if (!this->isConnected()) { return; } // threadsafe
const QString callsign = this->getCallsign(); // threadsafe
const auto transmittingTransceivers = this->getTransmittingTransceivers(); // threadsafe
if (!transmittingTransceivers.isEmpty())
{
if (transmit)
{
AudioTxOnTransceiversDto dto;
dto.callsign = callsign.toStdString();
dto.sequenceCounter = args.sequenceCounter;
dto.audio = std::vector<char>(args.audio.begin(), args.audio.end());
dto.lastPacket = false;
dto.transceivers = std::vector<TxTransceiverDto>(transmittingTransceivers.begin(), transmittingTransceivers.end());
QMutexLocker lock(&m_mutexConnection);
m_connection->sendToVoiceServer(dto);
}
if (!transmit && transmitHistory)
{
AudioTxOnTransceiversDto dto;
dto.callsign = callsign.toStdString();
dto.sequenceCounter = args.sequenceCounter;
dto.audio = std::vector<char>(args.audio.begin(), args.audio.end());
dto.lastPacket = true;
dto.transceivers = std::vector<TxTransceiverDto>(transmittingTransceivers.begin(), transmittingTransceivers.end());
QMutexLocker lock(&m_mutexConnection);
m_connection->sendToVoiceServer(dto);
}
m_transmitHistory = transmit; // threadsafe
}
}
void CAfvClient::audioOutDataAvailable(const AudioRxOnTransceiversDto &dto)
{
IAudioDto audioData;
audioData.audio = QByteArray(dto.audio.data(), static_cast<int>(dto.audio.size()));
audioData.callsign = QString::fromStdString(dto.callsign);
audioData.lastPacket = dto.lastPacket;
audioData.sequenceCounter = dto.sequenceCounter;
QMutexLocker lock(&m_mutexSampleProviders);
m_soundcardSampleProvider->addOpusSamples(audioData, QVector<RxTransceiverDto>(dto.transceivers.begin(), dto.transceivers.end()));
}
void CAfvClient::inputVolumeStream(const InputVolumeStreamArgs &args)
{
// thread safe block
{
QMutexLocker lock(&m_mutexInputStream);
m_inputVolumeStream = args;
}
emit inputVolumePeakVU(args.PeakVU);
}
void CAfvClient::outputVolumeStream(const OutputVolumeStreamArgs &args)
{
// thread safe block
{
QMutexLocker lock(&m_mutexOutputStream);
m_outputVolumeStream = args;
}
emit outputVolumePeakVU(args.PeakVU);
}
QString CAfvClient::getReceivingCallsignsStringCom1() const
{
QMutexLocker lock(&m_mutex);
if (!m_soundcardSampleProvider) return {};
return m_soundcardSampleProvider->getReceivingCallsignsString(comUnitToTransceiverId(CComSystem::Com1));
}
QString CAfvClient::getReceivingCallsignsStringCom2() const
{
QMutexLocker lock(&m_mutexSampleProviders);
if (!m_soundcardSampleProvider) return {};
return m_soundcardSampleProvider->getReceivingCallsignsString(comUnitToTransceiverId(CComSystem::Com2));
}
CCallsignSet CAfvClient::getReceivingCallsignsCom1() const
{
QMutexLocker lock(&m_mutexSampleProviders);
if (!m_soundcardSampleProvider) return {};
return m_soundcardSampleProvider->getReceivingCallsigns(comUnitToTransceiverId(CComSystem::Com1));
}
CCallsignSet CAfvClient::getReceivingCallsignsCom2() const
{
QMutexLocker lock(&m_mutexSampleProviders);
if (!m_soundcardSampleProvider) return {};
return m_soundcardSampleProvider->getReceivingCallsigns(comUnitToTransceiverId(CComSystem::Com2));
}
QStringList CAfvClient::getReceivingCallsignsStringCom1Com2() const
{
QStringList coms;
QMutexLocker lock(&m_mutexSampleProviders);
if (!m_soundcardSampleProvider) { return {{ QString(), QString() }}; }
coms << m_soundcardSampleProvider->getReceivingCallsignsString(comUnitToTransceiverId(CComSystem::Com1));
coms << m_soundcardSampleProvider->getReceivingCallsignsString(comUnitToTransceiverId(CComSystem::Com2));
return coms;
}
bool CAfvClient::updateVoiceServerUrl(const QString &url)
{
QMutexLocker lock(&m_mutexConnection);
if (!m_connection) { return false; }
return m_connection->updateVoiceServerUrl(url);
}
void CAfvClient::gracefulShutdown()
{
this->stopAudio();
this->disconnectFrom();
this->quitAndWait();
Q_ASSERT_X(CThreadUtils::isInThisThread(this), Q_FUNC_INFO, "Needs to be back in current thread");
}
void CAfvClient::initialize()
{
#ifdef Q_OS_WIN
if (!m_winCoInitialized)
{
HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
// RPC_E_CHANGED_MODE: CoInitializeEx was already called by someone else in this thread with a different mode.
if (hr == RPC_E_CHANGED_MODE)
{
CLogMessage(this).debug(u"CoInitializeEx was already called with a different mode. Trying again.");
hr = CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
}
// S_OK: The COM library was initialized successfully on this thread.
// S_FALSE: The COM library is already initialized on this thread. Reference count was incremented. This is not an error.
if (hr == S_OK || hr == S_FALSE) { m_winCoInitialized = true; }
}
#endif
CLogMessage(this).info(u"Initialize AFV client in thread %1") << CThreadUtils::currentThreadInfo();
}
void CAfvClient::cleanup()
{
#ifdef Q_OS_WIN
if (m_winCoInitialized)
{
CoUninitialize();
m_winCoInitialized = false;
}
#endif
}
void CAfvClient::onTimerUpdate()
{
if (hasContexts())
{
// for pilot client
const CSimulatedAircraft aircraft = sApp->getIContextOwnAircraft()->getOwnAircraft();
this->updateFromOwnAircraft(aircraft, false);
// disconnect if NOT connected
this->autoLogoffWithoutFsdNetwork();
// get the settings in correct thread
this->fetchSimulatorSettings();
}
else
{
// for AFV sample client
this->updateTransceivers();
}
// connection check
this->checkServerHeartbeat();
}
void CAfvClient::checkServerHeartbeat()
{
if (!this->isStarted()) { return; }
if (!this->isConnected()) { return; }
if (this->isVoiceServerAlive())
{
m_heartBeatFailures = 0;
return;
}
// Heartbeat failure
// it can happen that after connect we see an initial timeout
const int failures = ++m_heartBeatFailures;
if (failures < 2) { return; }
QString un, pw, cs, client;
{
QMutexLocker lock(&m_mutexConnection);
un = m_connection->getUserName();
pw = m_connection->getPassword();
cs = m_connection->getCallsign();
client = m_connection->getClient();
}
if (un.isEmpty() || pw.isEmpty()) { return; }
// make sure we are disconnected
if (this->isConnected()) { this->disconnectFrom(false); }
QPointer<CAfvClient> myself(this);
QTimer::singleShot(5 * 1000, this, [ = ]
{
if (!myself) { return; }
const QString reason = QStringLiteral("Heartbeat failed %1 times").arg(failures);
this->retryConnectTo(un, pw, cs, client, reason);
});
}
void CAfvClient::onSettingsChanged()
{
const CSettings audioSettings = m_audioSettings.get();
const int iv = audioSettings.getInVolume();
const int ov = audioSettings.getOutVolume();
const int ov1 = audioSettings.getOutVolumeCom1();
const int ov2 = audioSettings.getOutVolumeCom2();
this->setNormalizedInputVolume(iv);
this->setNormalizedMasterOutputVolume(ov);
this->setNormalizedComOutputVolume(CComSystem::Com1, ov1);
this->setNormalizedComOutputVolume(CComSystem::Com2, ov2);
this->setBypassEffects(!audioSettings.isAudioEffectsEnabled());
}
void CAfvClient::autoLogoffWithoutFsdNetwork()
{
if (!hasContexts()) { return; }
if (!this->isConnected()) { m_fsdConnectMismatches = 0; return; }
// AFV is connected
if (sApp->getIContextNetwork()->isConnected()) { m_fsdConnectMismatches = 0; return; }
if (++m_fsdConnectMismatches < 2) { return; } // avoid a single issue causing logoff
CLogMessage(this).warning(u"Auto logoff AFV client because FSD no longer connected");
this->disconnectFrom();
}
void CAfvClient::updateFromOwnAircraft(const CSimulatedAircraft &aircraft, bool withSignals)
{
if (!sApp || sApp->isShuttingDown()) { return; }
TransceiverDto transceiverCom1;
TransceiverDto transceiverCom2;
transceiverCom1.id = comUnitToTransceiverId(CComSystem::Com1);
transceiverCom2.id = comUnitToTransceiverId(CComSystem::Com2);
// position
const double latDeg = aircraft.latitude().value(CAngleUnit::deg());
const double lngDeg = aircraft.longitude().value(CAngleUnit::deg());
const double altM = aircraft.getAltitude().value(CLengthUnit::m());
transceiverCom1.LatDeg = transceiverCom2.LatDeg = latDeg;
transceiverCom1.LonDeg = transceiverCom2.LonDeg = lngDeg;
transceiverCom1.HeightAglM = transceiverCom2.HeightAglM = altM;
transceiverCom1.HeightMslM = transceiverCom2.HeightMslM = altM;
// enabled, rx/tx, frequency
const CComSystem com1 = aircraft.getCom1System();
const CComSystem com2 = aircraft.getCom2System();
const quint32 f1 = static_cast<quint32>(com1.getFrequencyActive().valueInteger(CFrequencyUnit::Hz()));
const quint32 f2 = static_cast<quint32>(com2.getFrequencyActive().valueInteger(CFrequencyUnit::Hz()));
transceiverCom1.frequencyHz = this->getAliasFrequencyHz(f1);
transceiverCom2.frequencyHz = this->getAliasFrequencyHz(f2);
QVector<TransceiverDto> newEnabledTransceivers;
if (m_integratedComUnit)
{
const bool tx1 = com1.isTransmitEnabled();
const bool rx1 = com1.isReceiveEnabled();
const bool tx2 = com2.isTransmitEnabled(); // we only allow one (1) transmit
const bool rx2 = com2.isReceiveEnabled();
const int vol1 = com1.getVolumeReceive();
const int vol2 = com2.getVolumeReceive();
this->setNormalizedComOutputVolume(CComSystem::Com1, vol1);
this->setNormalizedComOutputVolume(CComSystem::Com2, vol2);
// enable, we currently treat receive as enable
// flight sim cockpits normally use rx and tx
// AFV uses tx and enable
const bool e1 = rx1;
const bool e2 = rx2;
// transceivers
const QVector<TransceiverDto> newTransceivers { transceiverCom1, transceiverCom2 };
QSet<quint16> newEnabledTransceiverIds;
QVector<TxTransceiverDto> newTransmittingTransceivers;
if (e1) { newEnabledTransceivers.push_back(transceiverCom1); newEnabledTransceiverIds.insert(transceiverCom1.id); }
if (e2) { newEnabledTransceivers.push_back(transceiverCom2); newEnabledTransceiverIds.insert(transceiverCom2.id); }
// Transmitting transceivers, currently ALLOW ONLY ONE
if (tx1 && e1) { newTransmittingTransceivers.push_back(transceiverCom1); }
else if (tx2 && e2) { newTransmittingTransceivers.push_back(transceiverCom2); }
// lock and update
{
QMutexLocker lock(&m_mutexTransceivers);
m_transceivers = newTransceivers;
m_enabledTransceivers = newEnabledTransceiverIds;
m_transmittingTransceivers = newTransmittingTransceivers;
}
}
else
{
// update position and frequencies, but keep enabled as it was
const QSet<quint16> ids = getEnabledTransceivers();
if (ids.contains(comUnitToTransceiverId(CComSystem::Com1)))
{
newEnabledTransceivers.push_back(transceiverCom1);
}
if (ids.contains(comUnitToTransceiverId(CComSystem::Com2)))
{
newEnabledTransceivers.push_back(transceiverCom2);
}
}
// in connection and soundcard only use the enabled tarnsceivers
const QString callsign = this->getCallsign(); // threadsafe
{
{
QMutexLocker lock(&m_mutexConnection);
if (m_connection)
{
// fire to network and forget
m_connection->updateTransceivers(callsign, newEnabledTransceivers);
}
}
{
QMutexLocker lock(&m_mutexSampleProviders);
if (m_soundcardSampleProvider) { m_soundcardSampleProvider->updateRadioTransceivers(newEnabledTransceivers); }
}
}
if (withSignals) { emit this->updatedFromOwnAircraftCockpit(); }
}
void CAfvClient::onUpdateTransceiversFromContext(const CSimulatedAircraft &aircraft, const CIdentifier &originator)
{
if (originator == this->identifier()) { return; }
this->updateFromOwnAircraft(aircraft);
}
void CAfvClient::onReceivingCallsignsChanged(const TransceiverReceivingCallsignsChangedArgs &args)
{
const CComSystem::ComUnit unit = transceiverIdToComUnit(args.transceiverID);
CCallsignSet callsignsCom1;
CCallsignSet callsignsCom2;
switch (unit)
{
case CComSystem::Com1:
default:
callsignsCom1 = CCallsignSet(args.receivingCallsigns);
callsignsCom2 = this->getReceivingCallsignsCom2();
break;
case CComSystem::Com2:
callsignsCom2 = CCallsignSet(args.receivingCallsigns);
callsignsCom1 = this->getReceivingCallsignsCom1();
break;
}
emit this->receivedCallsignsChanged(callsignsCom1, callsignsCom2);
emit this->receivingCallsignsChanged(args);
}
void CAfvClient::retryConnectTo(const QString &cid, const QString &password, const QString &callsign, const QString &client, const QString &reason)
{
if (this->isConnected()) { return; }
m_retryConnectAttempt++;
const int retrySecs = qMin(3 * 60, m_retryConnectAttempt * 30);
const CStatusMessage msg = CStatusMessage(this).validationError(reason + ". Retry in %1secs. Attempt %2.") << retrySecs << m_retryConnectAttempt;
this->reconnectTo(cid, password, callsign, client, retrySecs * 1000, msg);
}
void CAfvClient::reconnectTo(const QString &cid, const QString &password, const QString &callsign, const QString &client, int delayMs, const CStatusMessage &msg)
{
if (msg.isFailure())
{
CLogMessage::preformatted(msg);
emit this->afvConnectionFailure(msg);
}
QPointer<CAfvClient> myself(this);
QTimer::singleShot(delayMs, this, [ = ]
{
if (!myself) { return; }
if (myself->isConnected()) { return; }
this->connectTo(cid, password, callsign, client);
});
}
QVector<StationDto> CAfvClient::getAliasedStations() const
{
QMutexLocker lock(&m_mutex);
return m_aliasedStations;
}
void CAfvClient::setAliasedStations(const QVector<StationDto> &stations)
{
QMutexLocker lock(&m_mutex);
m_aliasedStations = stations;
}
quint32 CAfvClient::getAliasFrequencyHz(quint32 frequencyHz) const
{
// void rounding issues from float/double
quint32 roundedFrequencyHz = static_cast<quint32>(qRound(frequencyHz / 1000.0)) * 1000;
// disabled?
if (!m_enableAliased) { return roundedFrequencyHz; }
// change to aliased frequency if needed
{
QMutexLocker lock(&m_mutex);
const auto it = std::find_if(m_aliasedStations.constBegin(), m_aliasedStations.constEnd(), [roundedFrequencyHz](const StationDto & d)
{
if (d.frequencyAliasHz > 100000000 && roundedFrequencyHz > 100000000) // both VHF
{
// disregard 6th digit (e.g. 132.070 == 132.075)
return (d.frequencyAliasHz / 10000 * 10000) == (roundedFrequencyHz / 10000 * 10000);
}
return d.frequencyAliasHz == roundedFrequencyHz;
});
if (it != m_aliasedStations.constEnd())
{
if (sApp && sApp->getIContextNetwork())
{
// Get the callsign for this frequency and fuzzy compare with our alias station
// !\todo KB 2019-10 replace by COM unit channel spacing
const CComSystem::ChannelSpacing spacing = CComSystem::ChannelSpacing25KHz;
const CFrequency f(static_cast<int>(roundedFrequencyHz), CFrequencyUnit::Hz());
const CAtcStationList matchingAtcStations = sApp->getIContextNetwork()->getOnlineStationsForFrequency(f, spacing);
const CAtcStation closest = matchingAtcStations.findClosest(1, sApp->getIContextOwnAircraft()->getOwnAircraftSituation().getPosition()).frontOrDefault();
if (fuzzyMatchCallsign(it->name, closest.getCallsign().asString()))
{
// this is how it should be
roundedFrequencyHz = it->frequencyHz;
CLogMessage(this).debug(u"Aliasing '%1' %2Hz [VHF] to %3Hz [HF]") << closest.getCallsign() << frequencyHz << it->frequencyHz;
}
else
{
// Ups!
CLogMessage(this).debug(u"Station '%1' NOT found! Using original frequency %2Hz") << it->name << roundedFrequencyHz;
}
}
else
{
// without contexts always use HF frequency if found
roundedFrequencyHz = it->frequencyHz; // we use this frequency
CLogMessage(this).debug(u"Aliasing %1Hz [VHF] to %2Hz [HF] (no context)") << frequencyHz << it->frequencyHz;
}
}
}
return roundedFrequencyHz;
}
bool CAfvClient::isVoiceServerAlive() const
{
QMutexLocker lock(&m_mutexConnection);
return m_connection && m_connection->isVoiceServerAlive();
}
const QString &CAfvClient::getVoiceServerUrl() const
{
QMutexLocker lock(&m_mutexConnection);
static const QString e;
if (!m_connection) { return e; }
return m_connection->getVoiceServerUrl();
}
bool CAfvClient::fuzzyMatchCallsign(const QString &callsign, const QString &compareTo) const
{
if (callsign.isEmpty() || compareTo.isEmpty()) { return false; } // empty callsigns should NOT match
QString prefixA;
QString suffixA;
QString prefixB;
QString suffixB;
this->getPrefixSuffix(callsign, prefixA, suffixA);
this->getPrefixSuffix(compareTo, prefixB, suffixB);
return (prefixA == prefixB) && (suffixA == suffixB);
}
void CAfvClient::getPrefixSuffix(const QString &callsign, QString &prefix, QString &suffix) const
{
thread_local const QRegularExpression separator("[(\\-|_)]");
const QStringList parts = callsign.split(separator);
// avoid issues if there are no parts, or only one
prefix = parts.size() > 0 ? parts.first() : QString();
suffix = parts.size() > 1 ? parts.last() : QString();
}
quint16 CAfvClient::comUnitToTransceiverId(CComSystem::ComUnit comUnit)
{
switch (comUnit)
{
case CComSystem::Com1: return 0;
case CComSystem::Com2: return 1;
default: break;
}
return 0;
}
CComSystem::ComUnit CAfvClient::transceiverIdToComUnit(quint16 id)
{
if (comUnitToTransceiverId(CComSystem::Com1) == id) { return CComSystem::Com1; }
if (comUnitToTransceiverId(CComSystem::Com2) == id) { return CComSystem::Com2; }
return CComSystem::Com1;
}
void CAfvClient::deferredInit()
{
// transceivers
this->initTransceivers();
// init by settings
this->onSettingsChanged();
// info
CLogMessage(this).info(u"UserClient instantiated (deferred init)");
}
bool CAfvClient::hasContexts()
{
return sApp && !sApp->isShuttingDown() && sApp->getIContextOwnAircraft() && sApp->getIContextNetwork() && sApp->getIContextSimulator();
}
bool CAfvClient::setComOutputVolumeDb(CComSystem::ComUnit comUnit, double valueDb)
{
if (!CThreadUtils::isInThisThread(this))
{
// call in background thread of AFVClient to avoid lock issues
QPointer<CAfvClient> myself(this);
QTimer::singleShot(0, this, [ = ]
{
if (!myself || !CAfvClient::hasContexts()) { return; }
myself->setComOutputVolumeDb(comUnit, valueDb);
});
return true; // not exactly "true" as we do it async
}
if (comUnit != CComSystem::Com1 && comUnit != CComSystem::Com2) { return false; }
if (valueDb > MaxDbOut) { valueDb = MaxDbOut; }
else if (valueDb < MinDbOut) { valueDb = MinDbOut; }
const double gainRatio = qPow(10, valueDb / 20.0);
bool changed = false;
{
QMutexLocker lock(&m_mutexVolume);
if (comUnit == CComSystem::Com1)
{
changed = !qFuzzyCompare(m_outputVolumeDbCom1, valueDb);
if (changed)
{
m_outputVolumeDbCom1 = valueDb;
m_outputGainRatioCom1 = gainRatio;
}
}
else
{
changed = !qFuzzyCompare(m_outputVolumeDbCom2, valueDb);
if (changed)
{
m_outputVolumeDbCom2 = valueDb;
m_outputGainRatioCom2 = gainRatio;
}
}
}
// do NOT check on "changed", can be false, but "m_outputSampleProvider" is initialized
// HINT: I do this tryLock here because I had deadlocks here, and I need to further investigate
// As deadlocks mean (for the user) he needs to terminate the client I keep "trylock" that for now
if (!m_mutexSampleProviders.tryLock(1000))
{
return false;
}
if (m_soundcardSampleProvider)
{
changed = m_soundcardSampleProvider->setGainRatioForTransceiver(comUnit, gainRatio);
}
m_mutexSampleProviders.unlock();
return changed;
}
const CAudioDeviceInfo &CAfvClient::getInputDevice() const
{
QMutexLocker lock(&m_mutex);
if (m_input) { return m_input->device(); }
static const CAudioDeviceInfo nullDevice;
return nullDevice;
}
const CAudioDeviceInfo &CAfvClient::getOutputDevice() const
{
QMutexLocker lock(&m_mutex);
if (m_output) { return m_output->device(); }
static const CAudioDeviceInfo nullDevice;
return nullDevice;
}
bool CAfvClient::usesSameDevices(const CAudioDeviceInfo &inputDevice, const CAudioDeviceInfo &outputDevice)
{
QMutexLocker lock(&m_mutex);
if (!m_output || !m_input) { return false; }
const CAudioDeviceInfo i = m_input->device();
const CAudioDeviceInfo o = m_output->device();
lock.unlock();
return i.matchesNameTypeMachineName(inputDevice) &&
o.matchesNameTypeMachineName(outputDevice);
}
CAfvClient::ConnectionStatus CAfvClient::getConnectionStatus() const
{
return this->isConnected() ? Connected : Disconnected;
}
} // ns