Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost.

This commit is contained in:
MW
2007-08-22 17:40:26 +00:00
parent 5ea6d8d739
commit 001d5a5c92
7 changed files with 35 additions and 20 deletions

View File

@@ -476,6 +476,16 @@ namespace OpenSim.Region.ClientStack
case PacketType.UpdateTaskInventory:
//Console.WriteLine(Pack.ToString());
UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
if (OnUpdateTaskInventory != null)
{
if (updatetask.UpdateData.Key == 0)
{
OnUpdateTaskInventory(this, updatetask.InventoryData.ItemID, updatetask.InventoryData.FolderID, updatetask.UpdateData.LocalID);
}
}
break;
case PacketType.MoveTaskInventory:
//Console.WriteLine(Pack.ToString());
break;
case PacketType.RezScript:
//Console.WriteLine(Pack.ToString());