Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
This commit is contained in:
Melanie
2013-08-07 23:29:42 +01:00
47 changed files with 1434 additions and 216 deletions

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@@ -103,26 +103,38 @@ namespace OpenSim
"[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
// Verify the Threadpool allocates or uses enough worker and IO completion threads
// .NET 2.0 workerthreads default to 50 * numcores
// .NET 3.0 workerthreads defaults to 250 * numcores
// .NET 4.0 workerthreads are dynamic based on bitness and OS resources
// Max IO Completion threads are 1000 on all 3 CLRs.
// .NET 2.0, workerthreads default to 50 * numcores
// .NET 3.0, workerthreads defaults to 250 * numcores
// .NET 4.0, workerthreads are dynamic based on bitness and OS resources
// Max IO Completion threads are 1000 on all 3 CLRs
//
// Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores
int workerThreadsMin = 500;
int workerThreadsMax = 1000; // may need further adjustment to match other CLR
int iocpThreadsMin = 1000;
int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
{
int currentMinWorkerThreads, currentMinIocpThreads;
System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads);
m_log.InfoFormat(
"[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads",
currentMinWorkerThreads, currentMinIocpThreads);
}
int workerThreads, iocpThreads;
System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads);
if (workerThreads < workerThreadsMin)
{
workerThreads = workerThreadsMin;
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to worker threads to {0}",workerThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to max worker threads to {0}",workerThreads);
}
if (workerThreads > workerThreadsMax)
{
workerThreads = workerThreadsMax;
m_log.InfoFormat("[OPENSIM MAIN]: Limiting worker threads to {0}",workerThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads);
}
// Increase the number of IOCP threads available.
@@ -130,22 +142,24 @@ namespace OpenSim
if (iocpThreads < iocpThreadsMin)
{
iocpThreads = iocpThreadsMin;
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up IO completion threads to {0}",iocpThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IO completion threads to {0}",iocpThreads);
}
// Make sure we don't overallocate IOCP threads and thrash system resources
if ( iocpThreads > iocpThreadsMax )
{
iocpThreads = iocpThreadsMax;
m_log.InfoFormat("[OPENSIM MAIN]: Limiting IO completion threads to {0}",iocpThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IO completion threads to {0}",iocpThreads);
}
// set the resulting worker and IO completion thread counts back to ThreadPool
if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
{
m_log.InfoFormat("[OPENSIM MAIN]: Threadpool set to {0} worker threads and {1} IO completion threads", workerThreads, iocpThreads);
m_log.InfoFormat(
"[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IO completion threads",
workerThreads, iocpThreads);
}
else
{
m_log.Info("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
}
// Check if the system is compatible with OpenSimulator.
@@ -153,17 +167,16 @@ namespace OpenSim
string supported = String.Empty;
if (Util.IsEnvironmentSupported(ref supported))
{
m_log.Info("Environment is compatible.\n");
m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator.");
}
else
{
m_log.Warn("Environment is unsupported (" + supported + ")\n");
m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n");
}
// Configure nIni aliases and localles
Culture.SetCurrentCulture();
// Validate that the user has the most basic configuration done
// If not, offer to do the most basic configuration for them warning them along the way of the importance of
// reading these files.

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@@ -337,7 +337,6 @@ namespace OpenSim
config.Set("physics", "OpenDynamicsEngine");
config.Set("meshing", "Meshmerizer");
config.Set("physical_prim", true);
config.Set("see_into_this_sim_from_neighbor", true);
config.Set("serverside_object_permissions", true);
config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");