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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
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@@ -180,10 +180,6 @@
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;; if the first change occurred this number of seconds ago.
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; MaximumTimeBeforePersistenceConsidered = 600
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;# {see_into_this_sim_from_neighbor} {} {Should avatars in neighbor sims see objects in this sim?} {true false} true
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;; Should avatars in neighbor sims see objects in this sim?
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; see_into_this_sim_from_neighbor = true
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;# {physical_prim} {} {Allow prims to be physical?} {true false} true
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;; if you would like to allow prims to be physical and move by physics
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;; with the physical checkbox in the client set this to true.
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