* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!

* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity..  to avatar movement speed, to friction management..  to object density.. to update throttling.
This commit is contained in:
Teravus Ovares
2008-05-16 20:16:33 +00:00
parent f99b4cbe3b
commit 00a1f0bab0
8 changed files with 150 additions and 48 deletions

View File

@@ -612,7 +612,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
}
else
{
IMesh mesh = mesher.CreateMesh(primName, pbs, size);
IMesh mesh = mesher.CreateMesh(primName, pbs, size, 32f);
result = AddPrim(primName, position, size, rotation, mesh, pbs, isPhysical);
}
break;