mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 17:32:42 +08:00
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
This commit is contained in:
@@ -612,7 +612,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
|
||||
}
|
||||
else
|
||||
{
|
||||
IMesh mesh = mesher.CreateMesh(primName, pbs, size);
|
||||
IMesh mesh = mesher.CreateMesh(primName, pbs, size, 32f);
|
||||
result = AddPrim(primName, position, size, rotation, mesh, pbs, isPhysical);
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user