mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
Attempt to rearrange some of the directories
This commit is contained in:
10
OpenSim.Scripting/EmbeddedJVM/Types/ArrayReference.cs
Normal file
10
OpenSim.Scripting/EmbeddedJVM/Types/ArrayReference.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types
|
||||
{
|
||||
public class ArrayReference :BaseType
|
||||
{
|
||||
}
|
||||
}
|
||||
10
OpenSim.Scripting/EmbeddedJVM/Types/BaseType.cs
Normal file
10
OpenSim.Scripting/EmbeddedJVM/Types/BaseType.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types
|
||||
{
|
||||
public class BaseType : Object
|
||||
{
|
||||
}
|
||||
}
|
||||
16
OpenSim.Scripting/EmbeddedJVM/Types/ObjectReference.cs
Normal file
16
OpenSim.Scripting/EmbeddedJVM/Types/ObjectReference.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types
|
||||
{
|
||||
public class ObjectReference : BaseType
|
||||
{
|
||||
public ushort Reference;
|
||||
|
||||
public ObjectReference()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
10
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Byte.cs
Normal file
10
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Byte.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
||||
{
|
||||
public class Byte : BaseType
|
||||
{
|
||||
}
|
||||
}
|
||||
10
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Char.cs
Normal file
10
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Char.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
||||
{
|
||||
public class Char : BaseType
|
||||
{
|
||||
}
|
||||
}
|
||||
16
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Float.cs
Normal file
16
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Float.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
||||
{
|
||||
public class Float : BaseType
|
||||
{
|
||||
public float mValue = 0;
|
||||
|
||||
public Float()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
16
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Int.cs
Normal file
16
OpenSim.Scripting/EmbeddedJVM/Types/PrimitiveTypes/Int.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
||||
{
|
||||
public class Int : BaseType
|
||||
{
|
||||
public int mValue = 0;
|
||||
|
||||
public Int()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user