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refactor: Remove unused AsyncCommandManager.PleaseShutdown
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@@ -377,23 +377,5 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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#region Check llRemoteData channels
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#endregion
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#region Check llListeners
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#endregion
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/// <summary>
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/// If set to true then threads and stuff should try to make a graceful exit
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/// </summary>
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public bool PleaseShutdown
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{
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get { return _PleaseShutdown; }
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set { _PleaseShutdown = value; }
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}
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private bool _PleaseShutdown = false;
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}
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}
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}
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