Remove unused ScenePresence list structure in llGetAgentList()

This commit is contained in:
Justin Clark-Casey (justincc)
2012-06-05 00:34:18 +01:00
parent 96d1ba90d7
commit 01280e9b94

View File

@@ -5583,7 +5583,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
}
List<UUID> presenceIds = new List<UUID>();
World.ForEachRootScenePresence(
delegate (ScenePresence ssp)