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@@ -1600,6 +1600,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return 0.0f;
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}
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public int osGetParcelDwell(LSL_Vector pos)
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{
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LandData land = World.GetLandData(pos);
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if (land != null)
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{
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return (int)land.Dwell;
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}
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return 0;
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}
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// Routines for creating and managing parcels programmatically
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public void osParcelJoin(LSL_Vector pos1, LSL_Vector pos2)
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{
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