Merge branch 'master' into httptests

This commit is contained in:
UbitUmarov
2016-11-03 14:01:35 +00:00
9 changed files with 90 additions and 87 deletions

View File

@@ -100,11 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected IScriptEngine m_ScriptEngine;
protected SceneObjectPart m_host;
/// <summary>
/// Used for script sleeps when we are using co-operative script termination.
/// </summary>
/// <remarks>null if co-operative script termination is not active</remarks>
/// <summary>
/// The item that hosts this script
/// </summary>
@@ -1641,12 +1637,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
foreach (SceneObjectPart part in group.Parts)
{
if (part.PhysicsShapeType == (byte)PhysicsShapeType.None)
continue;
if (part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys)
{
allow = false;
break;
}
if (checkShape && part.PhysicsShapeType != (byte)PhysicsShapeType.None)
if (checkShape)
{
if (--maxprims < 0)
{

View File

@@ -110,6 +110,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private int m_ScriptFailCount; // Number of script fails since compile queue was last empty
private string m_ScriptErrorMessage;
private bool m_AppDomainLoading;
private bool m_CompactMemOnLoad;
private Dictionary<UUID,ArrayList> m_ScriptErrors =
new Dictionary<UUID,ArrayList>();
@@ -301,8 +302,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_MaxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300);
m_StackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144);
m_SleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10) * 1000;
m_AppDomainLoading = m_ScriptConfig.GetBoolean("AppDomainLoading", true);
m_AppDomainLoading = m_ScriptConfig.GetBoolean("AppDomainLoading", false);
m_CompactMemOnLoad = m_ScriptConfig.GetBoolean("CompactMemOnLoad", false);
m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30);
m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false);
m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000;
@@ -1278,10 +1279,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
}
// do not load a assembly on top of a lot of to release memory
// also yield a bit
// only if logins disable since causes a lot of rubber banding
if(!m_Scene.LoginsEnabled)
// optionaly do not load a assembly on top of a lot of to release memory
// only if logins disable since causes a lot of rubber banding
if(m_CompactMemOnLoad && !m_Scene.LoginsEnabled)
GC.Collect(2);
ScriptInstance instance = null;