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Merge branch 'careminster' into avination
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@@ -664,12 +664,20 @@ namespace OpenSim
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if (!SceneManager.TrySetCurrentScene(newRegionName))
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MainConsole.Instance.Output(String.Format("Couldn't select region {0}", newRegionName));
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else
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RefreshPrompt();
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}
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else
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{
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MainConsole.Instance.Output("Usage: change region <region name>");
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}
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}
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/// <summary>
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/// Refreshs prompt with the current selection details.
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/// </summary>
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private void RefreshPrompt()
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{
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string regionName = (SceneManager.CurrentScene == null ? "root" : SceneManager.CurrentScene.RegionInfo.RegionName);
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MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName));
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@@ -691,6 +699,18 @@ namespace OpenSim
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m_console.ConsoleScene = SceneManager.CurrentScene;
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}
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protected override void HandleRestartRegion(RegionInfo whichRegion)
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{
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base.HandleRestartRegion(whichRegion);
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// Where we are restarting multiple scenes at once, a previous call to RefreshPrompt may have set the
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// m_console.ConsoleScene to null (indicating all scenes).
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if (m_console.ConsoleScene != null && whichRegion.RegionName == ((Scene)m_console.ConsoleScene).Name)
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SceneManager.TrySetCurrentScene(whichRegion.RegionName);
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RefreshPrompt();
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}
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/// <summary>
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/// Turn on some debugging values for OpenSim.
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/// </summary>
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@@ -314,7 +314,7 @@ namespace OpenSim
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// Called from base.StartUp()
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m_httpServerPort = m_networkServersInfo.HttpListenerPort;
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SceneManager.OnRestartSim += handleRestartRegion;
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SceneManager.OnRestartSim += HandleRestartRegion;
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// Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is
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// heavily used during initial startup.
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@@ -819,9 +819,11 @@ namespace OpenSim
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}
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}
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public void handleRestartRegion(RegionInfo whichRegion)
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protected virtual void HandleRestartRegion(RegionInfo whichRegion)
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{
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m_log.Info("[OPENSIM]: Got restart signal from SceneManager");
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m_log.InfoFormat(
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"[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})",
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whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY);
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ShutdownClientServer(whichRegion);
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IScene scene;
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@@ -967,7 +969,6 @@ namespace OpenSim
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m_log.Info("[SHUTDOWN]: Closing all threads");
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m_log.Info("[SHUTDOWN]: Killing listener thread");
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m_log.Info("[SHUTDOWN]: Killing clients");
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// TODO: implement this
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m_log.Info("[SHUTDOWN]: Closing console and terminating");
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try
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@@ -976,7 +977,7 @@ namespace OpenSim
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[SHUTDOWN]: Ignoring failure during shutdown - {0}", e);
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m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e);
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}
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}
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