* Breaking all the code, breaking all the code..!

* Made a bunch more members static, removed some dead code, general cleaning.
This commit is contained in:
Adam Frisby
2008-05-01 16:23:53 +00:00
parent 5231903778
commit 01f31fd933
27 changed files with 61 additions and 72 deletions

View File

@@ -343,7 +343,7 @@ namespace OpenSim.DataStore.MSSQL
dt.Columns.Add(col);
}
private DataTable createTerrainTable()
private static DataTable createTerrainTable()
{
DataTable terrain = new DataTable("terrain");
@@ -354,7 +354,7 @@ namespace OpenSim.DataStore.MSSQL
return terrain;
}
private DataTable createPrimTable()
private static DataTable createPrimTable()
{
DataTable prims = new DataTable("prims");
@@ -418,7 +418,7 @@ namespace OpenSim.DataStore.MSSQL
return prims;
}
private DataTable createShapeTable()
private static DataTable createShapeTable()
{
DataTable shapes = new DataTable("primshapes");
createCol(shapes, "UUID", typeof (String));
@@ -619,7 +619,7 @@ namespace OpenSim.DataStore.MSSQL
}
}
private PrimitiveBaseShape buildShape(DataRow row)
private static PrimitiveBaseShape buildShape(DataRow row)
{
PrimitiveBaseShape s = new PrimitiveBaseShape();
s.Scale = new LLVector3(
@@ -675,7 +675,7 @@ namespace OpenSim.DataStore.MSSQL
return s;
}
private void fillShapeRow(DataRow row, SceneObjectPart prim)
private static void fillShapeRow(DataRow row, SceneObjectPart prim)
{
PrimitiveBaseShape s = prim.Shape;
row["UUID"] = prim.UUID;
@@ -770,7 +770,7 @@ namespace OpenSim.DataStore.MSSQL
*
**********************************************************************/
private SqlCommand createInsertCommand(string table, DataTable dt)
private static SqlCommand createInsertCommand(string table, DataTable dt)
{
/**
* This is subtle enough to deserve some commentary.
@@ -804,7 +804,7 @@ namespace OpenSim.DataStore.MSSQL
return cmd;
}
private SqlCommand createUpdateCommand(string table, string pk, DataTable dt)
private static SqlCommand createUpdateCommand(string table, string pk, DataTable dt)
{
string sql = "update " + table + " set ";
string subsql = String.Empty;
@@ -831,7 +831,7 @@ namespace OpenSim.DataStore.MSSQL
}
private string defineTable(DataTable dt)
private static string defineTable(DataTable dt)
{
string sql = "create table " + dt.TableName + "(";
string subsql = String.Empty;
@@ -854,7 +854,7 @@ namespace OpenSim.DataStore.MSSQL
return sql;
}
private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
private static void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
{
row["RegionUUID"] = regionUUID;
row["Revision"] = rev;
@@ -890,7 +890,7 @@ namespace OpenSim.DataStore.MSSQL
/// for us.
///</summary>
///<returns>a built Sql parameter</returns>
private SqlParameter createSqlParameter(string name, Type type)
private static SqlParameter createSqlParameter(string name, Type type)
{
SqlParameter param = new SqlParameter();
param.ParameterName = "@" + name;
@@ -934,7 +934,7 @@ namespace OpenSim.DataStore.MSSQL
da.InsertCommand.Connection = conn;
}
private void InitDB(SqlConnection conn)
private static void InitDB(SqlConnection conn)
{
string createPrims = defineTable(createPrimTable());
string createShapes = defineTable(createShapeTable());
@@ -977,7 +977,7 @@ namespace OpenSim.DataStore.MSSQL
conn.Close();
}
private bool TestTables(SqlConnection conn)
private static bool TestTables(SqlConnection conn)
{
SqlCommand primSelectCmd = new SqlCommand(primSelect, conn);
SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd);
@@ -1046,7 +1046,7 @@ namespace OpenSim.DataStore.MSSQL
*
**********************************************************************/
private DbType dbtypeFromType(Type type)
private static DbType dbtypeFromType(Type type)
{
if (type == typeof (String))
{
@@ -1072,7 +1072,7 @@ namespace OpenSim.DataStore.MSSQL
// this is something we'll need to implement for each db
// slightly differently.
private string SqlType(Type type)
private static string SqlType(Type type)
{
if (type == typeof (String))
{