* Fleshes more of NPCModule out.

* Implements some OSSL commands:
        key osNpcCreate(string user, string name, vector position, key cloneFrom);
        void osNpcMoveTo(key npc, vector position);
        void osNpcSay(key npc, string message);
        void osNpcRemove(key npc);
* Untested. Requires ThreatLevel.High.
This commit is contained in:
Adam Frisby
2009-08-21 11:14:55 +10:00
parent e83b00a3df
commit 01f394d203
4 changed files with 90 additions and 13 deletions

View File

@@ -30,18 +30,11 @@ using OpenMetaverse;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Avatar.NPC;
using OpenSim.Framework;
namespace OpenSim.Region.OptionalModules.World.NPC
{
public interface INPCModule
{
UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom);
void Autopilot(UUID agentID, Scene scene, Vector3 pos);
void Say(UUID agentID, Scene scene, string text);
void DeleteNPC(UUID agentID, Scene scene);
}
public class NPCModule : IRegionModule, INPCModule
{
// private const bool m_enabled = false;
@@ -74,19 +67,32 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
{
ScenePresence sp;
scene.TryGetAvatar(agentID, out sp);
sp.DoAutoPilot(0,pos,m_avatars[agentID]);
lock (m_avatars)
if (m_avatars.ContainsKey(agentID))
{
ScenePresence sp;
scene.TryGetAvatar(agentID, out sp);
sp.DoAutoPilot(0, pos, m_avatars[agentID]);
}
}
public void Say(UUID agentID, Scene scene, string text)
{
m_avatars[agentID].Say(text);
lock (m_avatars)
if (m_avatars.ContainsKey(agentID))
{
m_avatars[agentID].Say(text);
}
}
public void DeleteNPC(UUID agentID, Scene scene)
{
scene.RemoveClient(agentID);
lock(m_avatars)
if (m_avatars.ContainsKey(agentID))
{
scene.RemoveClient(agentID);
m_avatars.Remove(agentID);
}
}