*Moved all the classes into their own file from LLSDHelpers.cs

*Some folder renaming to follow project Name
*Updated prebuild.xml
This commit is contained in:
mingchen
2007-06-27 19:43:46 +00:00
parent 9eaecabdd0
commit 0232f01a58
41 changed files with 648 additions and 409 deletions

View File

@@ -0,0 +1,52 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Environment.Scenes
{
/// <summary>
/// A class for triggering remote scene events.
/// </summary>
public class EventManager
{
public delegate void OnFrameDelegate();
public event OnFrameDelegate OnFrame;
public delegate void OnNewPresenceDelegate(ScenePresence presence);
public event OnNewPresenceDelegate OnNewPresence;
public delegate void OnNewPrimitiveDelegate(Primitive prim);
public event OnNewPrimitiveDelegate OnNewPrimitive;
public delegate void OnRemovePresenceDelegate(libsecondlife.LLUUID uuid);
public event OnRemovePresenceDelegate OnRemovePresence;
public void TriggerOnFrame()
{
if (OnFrame != null)
{
OnFrame();
}
}
public void TriggerOnNewPrimitive(Primitive prim)
{
if (OnNewPrimitive != null)
OnNewPrimitive(prim);
}
public void TriggerOnNewPresence(ScenePresence presence)
{
if (OnNewPresence != null)
OnNewPresence(presence);
}
public void TriggerOnRemovePresence(libsecondlife.LLUUID uuid)
{
if (OnRemovePresence != null)
{
OnRemovePresence(uuid);
}
}
}
}