mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
Partial plumbing for the agent stateful module features negotiation
This commit is contained in:
@@ -5810,7 +5810,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name='position'></param>
|
||||
/// <param name='reason'></param>
|
||||
/// <returns></returns>
|
||||
public bool QueryAccess(UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string reason)
|
||||
public bool QueryAccess(UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> features, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
|
||||
@@ -374,6 +374,13 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
return m_moduleCommanders;
|
||||
}
|
||||
|
||||
public List<UUID> GetFormatsOffered()
|
||||
{
|
||||
List<UUID> ret = new List<UUID>(FormatsOffered);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
protected void CheckAndAddAgentDataFormats(object mod)
|
||||
{
|
||||
if (!(mod is IAgentStatefulModule))
|
||||
|
||||
Reference in New Issue
Block a user