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Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are functionally identical.
Move TestDeleteSceneObjectAsync() and TestDeleteSceneObjectAsyncToUserInventory() from SceneObjectBasicTests -> SceneObjectDeRezTests
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@@ -48,8 +48,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID m_ownerId = TestHelpers.ParseTail(0x1);
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[SetUp]
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public void SetUp()
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public override void SetUp()
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{
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base.SetUp();
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m_scene = new SceneHelpers().SetupScene();
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}
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