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last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
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@@ -878,7 +878,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (!m_parentGroup.m_dupeInProgress)
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{
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List<ScenePresence> avs = ParentGroup.GetLinkedAvatars();
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List<ScenePresence> avs = ParentGroup.GetSittingAvatars();
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foreach (ScenePresence av in avs)
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{
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if (av.ParentID == m_localId)
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