mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
Added GetAssetPermissions. Few last bugs nixed. This is ready for testing.
This commit is contained in:
@@ -149,7 +149,7 @@ namespace OpenSim.Services.Connectors.Inventory
|
||||
/// <returns></returns>
|
||||
public InventoryCollection GetFolderContent(string id, UUID folderID, UUID sessionID)
|
||||
{
|
||||
m_log.Debug("[HGInventory]: GetSystemFolders " + id);
|
||||
m_log.Debug("[HGInventory]: GetFolderContent " + id);
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
@@ -279,5 +279,17 @@ namespace OpenSim.Services.Connectors.Inventory
|
||||
return null;
|
||||
}
|
||||
|
||||
public int GetAssetPermissions(string id, UUID assetID, UUID sessionID)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string userID = string.Empty;
|
||||
|
||||
if (StringToUrlAndUserID(id, out url, out userID))
|
||||
{
|
||||
ISessionAuthInventoryService connector = GetConnector(url);
|
||||
return connector.GetAssetPermissions(userID, assetID, sessionID);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,5 +120,7 @@ namespace OpenSim.Services.Connectors
|
||||
|
||||
InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID session_id);
|
||||
|
||||
int GetAssetPermissions(string userID, UUID assetID, UUID session_id);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -163,21 +163,21 @@ namespace OpenSim.Services.Connectors
|
||||
/// <returns></returns>
|
||||
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(string userID, UUID sessionID)
|
||||
{
|
||||
// !!! Not just yet.
|
||||
//try
|
||||
//{
|
||||
// List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
|
||||
// "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
|
||||
// Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
|
||||
// foreach (InventoryFolderBase f in folders)
|
||||
// dFolders[(AssetType)f.Type] = f;
|
||||
// return dFolders;
|
||||
//}
|
||||
//catch (Exception e)
|
||||
//{
|
||||
// m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
|
||||
// e.Source, e.Message);
|
||||
//}
|
||||
try
|
||||
{
|
||||
List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
|
||||
"POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
|
||||
|
||||
Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
|
||||
foreach (InventoryFolderBase f in folders)
|
||||
dFolders[(AssetType)f.Type] = f;
|
||||
return dFolders;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return new Dictionary<AssetType, InventoryFolderBase>();
|
||||
}
|
||||
@@ -348,6 +348,25 @@ namespace OpenSim.Services.Connectors
|
||||
return null;
|
||||
}
|
||||
|
||||
public int GetAssetPermissions(string userID, UUID assetID, UUID sessionID)
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.Owner = new UUID(userID);
|
||||
item.AssetID = assetID;
|
||||
return SynchronousRestSessionObjectPoster<InventoryItemBase, int>.BeginPostObject(
|
||||
"POST", m_ServerURI + "/AssetPermissions/", item, sessionID.ToString(), userID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY CONNECTOR]: AssetPermissions operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -176,5 +176,10 @@ namespace OpenSim.Services.Connectors
|
||||
return null;
|
||||
}
|
||||
|
||||
public int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -149,8 +149,18 @@ namespace OpenSim.Services.Interfaces
|
||||
/// <returns>true if the item was successfully deleted</returns>
|
||||
bool DeleteItem(InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
/// Get an item, given by its UUID
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <returns></returns>
|
||||
InventoryItemBase GetItem(InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
/// Get a folder, given by its UUID
|
||||
/// </summary>
|
||||
/// <param name="folder"></param>
|
||||
/// <returns></returns>
|
||||
InventoryFolderBase GetFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
@@ -166,5 +176,15 @@ namespace OpenSim.Services.Interfaces
|
||||
/// <param name="userId"></param>
|
||||
/// <returns></returns>
|
||||
List<InventoryItemBase> GetActiveGestures(UUID userId);
|
||||
|
||||
/// <summary>
|
||||
/// Get the union of permissions of all inventory items
|
||||
/// that hold the given assetID.
|
||||
/// </summary>
|
||||
/// <param name="userID"></param>
|
||||
/// <param name="assetID"></param>
|
||||
/// <returns>The permissions or 0 if no such asset is found in
|
||||
/// the user's inventory</returns>
|
||||
int GetAssetPermissions(UUID userID, UUID assetID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -465,6 +465,29 @@ namespace OpenSim.Services.InventoryService
|
||||
return null;
|
||||
}
|
||||
|
||||
public int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
{
|
||||
InventoryFolderBase parent = GetRootFolder(userID);
|
||||
return FindAssetPerms(parent, assetID);
|
||||
}
|
||||
|
||||
private int FindAssetPerms(InventoryFolderBase folder, UUID assetID)
|
||||
{
|
||||
InventoryCollection contents = GetFolderContent(folder.Owner, folder.ID);
|
||||
|
||||
int perms = 0;
|
||||
foreach (InventoryItemBase item in contents.Items)
|
||||
{
|
||||
if (item.AssetID == assetID)
|
||||
perms = (int)item.CurrentPermissions | perms;
|
||||
}
|
||||
|
||||
foreach (InventoryFolderBase subfolder in contents.Folders)
|
||||
perms = perms | FindAssetPerms(subfolder, assetID);
|
||||
|
||||
return perms;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used to create a new user inventory.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user