Added GetAssetPermissions. Few last bugs nixed. This is ready for testing.

This commit is contained in:
Diva Canto
2009-08-13 17:34:15 -07:00
parent 5246dc33dc
commit 034c9cf606
15 changed files with 171 additions and 47 deletions

View File

@@ -149,7 +149,7 @@ namespace OpenSim.Services.Connectors.Inventory
/// <returns></returns>
public InventoryCollection GetFolderContent(string id, UUID folderID, UUID sessionID)
{
m_log.Debug("[HGInventory]: GetSystemFolders " + id);
m_log.Debug("[HGInventory]: GetFolderContent " + id);
string url = string.Empty;
string userID = string.Empty;
@@ -279,5 +279,17 @@ namespace OpenSim.Services.Connectors.Inventory
return null;
}
public int GetAssetPermissions(string id, UUID assetID, UUID sessionID)
{
string url = string.Empty;
string userID = string.Empty;
if (StringToUrlAndUserID(id, out url, out userID))
{
ISessionAuthInventoryService connector = GetConnector(url);
return connector.GetAssetPermissions(userID, assetID, sessionID);
}
return 0;
}
}
}

View File

@@ -120,5 +120,7 @@ namespace OpenSim.Services.Connectors
InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID session_id);
int GetAssetPermissions(string userID, UUID assetID, UUID session_id);
}
}

View File

@@ -163,21 +163,21 @@ namespace OpenSim.Services.Connectors
/// <returns></returns>
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(string userID, UUID sessionID)
{
// !!! Not just yet.
//try
//{
// List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
// "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
// Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
// foreach (InventoryFolderBase f in folders)
// dFolders[(AssetType)f.Type] = f;
// return dFolders;
//}
//catch (Exception e)
//{
// m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
// e.Source, e.Message);
//}
try
{
List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
"POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase f in folders)
dFolders[(AssetType)f.Type] = f;
return dFolders;
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
e.Source, e.Message);
}
return new Dictionary<AssetType, InventoryFolderBase>();
}
@@ -348,6 +348,25 @@ namespace OpenSim.Services.Connectors
return null;
}
public int GetAssetPermissions(string userID, UUID assetID, UUID sessionID)
{
try
{
InventoryItemBase item = new InventoryItemBase();
item.Owner = new UUID(userID);
item.AssetID = assetID;
return SynchronousRestSessionObjectPoster<InventoryItemBase, int>.BeginPostObject(
"POST", m_ServerURI + "/AssetPermissions/", item, sessionID.ToString(), userID);
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: AssetPermissions operation failed, {0} {1}",
e.Source, e.Message);
}
return 0;
}
#endregion
/// <summary>

View File

@@ -176,5 +176,10 @@ namespace OpenSim.Services.Connectors
return null;
}
public int GetAssetPermissions(UUID userID, UUID assetID)
{
return 0;
}
}
}

View File

@@ -149,8 +149,18 @@ namespace OpenSim.Services.Interfaces
/// <returns>true if the item was successfully deleted</returns>
bool DeleteItem(InventoryItemBase item);
/// <summary>
/// Get an item, given by its UUID
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
InventoryItemBase GetItem(InventoryItemBase item);
/// <summary>
/// Get a folder, given by its UUID
/// </summary>
/// <param name="folder"></param>
/// <returns></returns>
InventoryFolderBase GetFolder(InventoryFolderBase folder);
/// <summary>
@@ -166,5 +176,15 @@ namespace OpenSim.Services.Interfaces
/// <param name="userId"></param>
/// <returns></returns>
List<InventoryItemBase> GetActiveGestures(UUID userId);
/// <summary>
/// Get the union of permissions of all inventory items
/// that hold the given assetID.
/// </summary>
/// <param name="userID"></param>
/// <param name="assetID"></param>
/// <returns>The permissions or 0 if no such asset is found in
/// the user's inventory</returns>
int GetAssetPermissions(UUID userID, UUID assetID);
}
}

View File

@@ -465,6 +465,29 @@ namespace OpenSim.Services.InventoryService
return null;
}
public int GetAssetPermissions(UUID userID, UUID assetID)
{
InventoryFolderBase parent = GetRootFolder(userID);
return FindAssetPerms(parent, assetID);
}
private int FindAssetPerms(InventoryFolderBase folder, UUID assetID)
{
InventoryCollection contents = GetFolderContent(folder.Owner, folder.ID);
int perms = 0;
foreach (InventoryItemBase item in contents.Items)
{
if (item.AssetID == assetID)
perms = (int)item.CurrentPermissions | perms;
}
foreach (InventoryFolderBase subfolder in contents.Folders)
perms = perms | FindAssetPerms(subfolder, assetID);
return perms;
}
/// <summary>
/// Used to create a new user inventory.
/// </summary>