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Updating the flotsam asset cache. Thank you, mcortez!
Fixes Mantis #3784
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@@ -3,33 +3,40 @@
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;AssetCaching = "GlynnTuckerAssetCache"
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;AssetCaching = "CenomeMemoryAssetCache"
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AssetCaching = "FlotsamAssetCache"
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[AssetCache]
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;; ---- Optional configurations for FlotsamAssetCache
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; cache directory can be shared by multiple instances
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CacheDirectory = /directory/writable/by/OpenSim/instance
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; Log level
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; 0 - (Error) Errors only
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; 1 - (Info) Hit Rate Stats + Level 0
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; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
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;
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; The cache directory can be shared by multiple instances,
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; so you may want to change this! Note that you can
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; specify an absolute path (starting with '/').
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; See examples in comments.
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; Make sure the directory you specify can be created.
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;
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CacheDirectory = ./assetcache
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;
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; Some other examples:
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; CacheDirectory = /var/opensim/assetcache ; (Windows and linux)
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; CacheDirectory = ~/assetcache ; (Windows and linux)
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; CacheDirectory = C:\opensim\assetcache ; (Windows only)
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;
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; How long {in hours} to keep assets cached on disk,
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; .5 == 30 minutes; 168 = 7 days
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LogLevel = 0
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; How often should hit rates be displayed (given in AssetRequests)
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; 0 to disable
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HitRateDisplay = 100
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; Set to false for disk cache only.
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MemoryCacheEnabled = true
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; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
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MemoryCacheTimeout = 2
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; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
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; Specify 0 if you do not want your disk cache to expire
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;
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FileCacheTimeout = 168
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FileCacheTimeout = 0
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; How often {in hours} should the disk be checked for expired filed
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; Specify 0 to disable expiration checking
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FileCleanupTimer = .166 ;roughly every 10 minutes
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;; --------- endof FlotsamAssetCache --------
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; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
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; long (in miliseconds) to block a request thread while trying to complete
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; an existing write to disk.
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; WaitOnInprogressTimeout = 3000
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[AssetService]
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