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Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
A little bit more refactoring of Scene.
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@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Modules
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asset.Description = "dynamic image";
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asset.Local = false;
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asset.Temporary = false;
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scene.commsManager.AssetCache.AddAsset(asset);
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scene.AssetCache.AddAsset(asset);
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LastAssetID = asset.FullID;
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