adds support to delete a region completely and offers that

functionality via the console command "delete-region" and also via
RemoteAdminPlugin.

minor typo fix.
This commit is contained in:
Dr Scofield
2008-09-18 15:44:05 +00:00
parent 232d1af663
commit 03f246d6fe
6 changed files with 118 additions and 23 deletions

View File

@@ -311,22 +311,23 @@ namespace OpenSim
break;
case "remove-region":
string regName = CombineParams(cmdparams, 0);
string regRemoveName = CombineParams(cmdparams, 0);
Scene removeScene;
if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
RemoveRegion(removeScene, false);
else
m_console.Error("no region with that name");
break;
case "delete-region":
string regDeleteName = CombineParams(cmdparams, 0);
Scene killScene;
if (m_sceneManager.TryGetScene(regName, out killScene))
{
// only need to check this if we are not at the
// root level
if ((m_sceneManager.CurrentScene != null) &&
(m_sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID))
{
m_sceneManager.TrySetCurrentScene("..");
}
m_regionData.Remove(killScene.RegionInfo);
m_sceneManager.CloseScene(killScene);
}
if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
RemoveRegion(killScene, true);
else
m_console.Error("no region with that name");
break;
case "restart":
@@ -610,6 +611,7 @@ namespace OpenSim
m_console.Notice("force-update - force an update of prims in the scene");
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
m_console.Notice("remove-region [name] - remove a region");
m_console.Notice("delete-region [name] - delete a region");
m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)");
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");

View File

@@ -589,6 +589,37 @@ namespace OpenSim
return clientServer;
}
public void RemoveRegion(Scene scene, bool cleanup)
{
// only need to check this if we are not at the
// root level
if ((m_sceneManager.CurrentScene != null) &&
(m_sceneManager.CurrentScene.RegionInfo.RegionID == scene.RegionInfo.RegionID))
{
m_sceneManager.TrySetCurrentScene("..");
}
scene.DeleteAllSceneObjects();
m_regionData.Remove(scene.RegionInfo);
m_sceneManager.CloseScene(scene);
if (!cleanup)
return;
if (!String.IsNullOrEmpty(scene.RegionInfo.RegionFile))
{
File.Delete(scene.RegionInfo.RegionFile);
m_log.InfoFormat("[OPENSIM MAIN] deleting region file \"{0}\"", scene.RegionInfo.RegionFile);
}
}
public void RemoveRegion(string name, bool cleanUp)
{
Scene target;
if (m_sceneManager.TryGetScene(name, out target))
RemoveRegion(target, cleanUp);
}
protected override StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring)
{
return new StorageManager(m_storageDll, connectionstring, estateconnectionstring);

View File

@@ -624,7 +624,7 @@ namespace OpenSim.Region.Environment.Scenes
// close the inner scene
m_innerScene.Close();
// De-register with region communications (events cleanup)
UnRegisterReginWithComms();
UnRegisterRegionWithComms();
// Shut down all non shared modules.
foreach (IRegionModule module in Modules.Values)
@@ -1775,10 +1775,9 @@ namespace OpenSim.Region.Environment.Scenes
/// <returns>true if the object was in the scene, false if it was not</returns>
public bool UnlinkSceneObject(UUID uuid, bool resultOfLinkingObjects)
{
if (m_innerScene.DeleteSceneObject(uuid,resultOfLinkingObjects))
if (m_innerScene.DeleteSceneObject(uuid, resultOfLinkingObjects))
{
m_storageManager.DataStore.RemoveObject(uuid, m_regInfo.RegionID);
return true;
}
@@ -2568,7 +2567,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <summary>
///
/// </summary>
public void UnRegisterReginWithComms()
public void UnRegisterRegionWithComms()
{
m_sceneGridService.KiPrimitive -= SendKiPrimitive;
m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid;