First set of merge fixes

This commit is contained in:
Tom
2011-09-07 09:42:18 -07:00
parent 9cc2d0b60a
commit 03f6734f43
11 changed files with 333 additions and 581 deletions

View File

@@ -172,10 +172,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
private void RetrieveInstantMessages(IClientAPI client)
{
if (m_RestURL == String.Empty)
{
{
return;
}
else
}
else
{
m_log.DebugFormat("[OFFLINE MESSAGING]: Retrieving stored messages for {0}", client.AgentId);
@@ -183,64 +183,51 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
= SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>(
"POST", m_RestURL + "/RetrieveMessages/", client.AgentId);
if (msglist != null)
{
foreach (GridInstantMessage im in msglist)
if (msglist != null)
{
// client.SendInstantMessage(im);
foreach (GridInstantMessage im in msglist)
{
// client.SendInstantMessage(im);
// Send through scene event manager so all modules get a chance
// to look at this message before it gets delivered.
//
// Needed for proper state management for stored group
// invitations
//
// Send through scene event manager so all modules get a chance
// to look at this message before it gets delivered.
//
// Needed for proper state management for stored group
// invitations
//
im.offline = 1;
im.offline = 1;
Scene s = FindScene(client.AgentId);
if (s != null)
s.EventManager.TriggerIncomingInstantMessage(im);
Scene s = FindScene(client.AgentId);
if (s != null)
s.EventManager.TriggerIncomingInstantMessage(im);
}
}
}
}
private void UndeliveredMessage(GridInstantMessage im)
{
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
im.dialog != (byte)InstantMessageDialog.MessageFromAgent &&
im.dialog != (byte)InstantMessageDialog.GroupNotice &&
im.dialog != (byte)InstantMessageDialog.GroupInvitation &&
im.dialog != (byte)InstantMessageDialog.InventoryOffered)
if ((im.offline != 0)
&& (!im.fromGroup || (im.fromGroup && m_ForwardOfflineGroupMessages)))
{
bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>(
"POST", m_RestURL+"/SaveMessage/", im);
return;
}
"POST", m_RestURL + "/SaveMessage/", im);
// It's not delivered. Make sure the scope id is saved
// We don't need the imSessionID here anymore, overwrite it
Scene scene = FindScene(new UUID(im.fromAgentID));
if (scene == null)
scene = m_SceneList[0];
if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
{
IClientAPI client = FindClient(new UUID(im.fromAgentID));
if (client == null)
return;
bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>(
"POST", m_RestURL+"/SaveMessage/?scope=" +
scene.RegionInfo.ScopeID.ToString(), im);
if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
{
IClientAPI client = FindClient(new UUID(im.fromAgentID));
if (client == null)
return;
client.SendInstantMessage(new GridInstantMessage(
null, new UUID(im.toAgentID),
"System", new UUID(im.fromAgentID),
(byte)InstantMessageDialog.MessageFromAgent,
"User is not logged in. "+
(success ? "Message saved." : "Message not saved"),
false, new Vector3()));
client.SendInstantMessage(new GridInstantMessage(
null, new UUID(im.toAgentID),
"System", new UUID(im.fromAgentID),
(byte)InstantMessageDialog.MessageFromAgent,
"User is not logged in. " +
(success ? "Message saved." : "Message not saved"),
false, new Vector3()));
}
}
}
}

View File

@@ -788,7 +788,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, pos, attachment))
return null;
SceneObjectPart rootPart = group.RootPart;
for (int i = 0; i < objlist.Count; i++)
{
group = objlist[i];
@@ -835,8 +835,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
group.AbsolutePosition = pos + veclist[i];
}
SceneObjectPart rootPart = group.RootPart;
group.SetGroup(remoteClient.ActiveGroupId, remoteClient);
if (!attachment)
@@ -861,13 +859,57 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
if (item != null)
DoPostRezWhenFromItem(item, attachment);
if ((rootPart.OwnerID != item.Owner) ||
if ((rootPart.OwnerID != item.Owner) ||
(item.CurrentPermissions & 16) != 0 || // Magic number
(item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0)
{
//Need to kill the for sale here
rootPart.ObjectSaleType = 0;
rootPart.SalePrice = 10;
if (m_Scene.Permissions.PropagatePermissions())
{
foreach (SceneObjectPart part in group.Parts)
{
if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0)
{
//Need to kill the for sale here
rootPart.ObjectSaleType = 0;
rootPart.SalePrice = 10;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0)
part.EveryoneMask = item.EveryOnePermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0)
part.NextOwnerMask = item.NextPermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteGroup) != 0)
part.GroupMask = item.GroupPermissions;
}
}
foreach (SceneObjectPart part in group.Parts)
{
part.LastOwnerID = part.OwnerID;
part.OwnerID = item.Owner;
part.Inventory.ChangeInventoryOwner(item.Owner);
}
group.ApplyNextOwnerPermissions();
}
}
foreach (SceneObjectPart part in group.Parts)
{
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0)
part.EveryoneMask = item.EveryOnePermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0)
part.NextOwnerMask = item.NextPermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteGroup) != 0)
part.GroupMask = item.GroupPermissions;
}
if ((rootPart.OwnerID != item.Owner) ||
(item.CurrentPermissions & 16) != 0 || // Magic number
(item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0)
{
//Need to kill the for sale here
rootPart.ObjectSaleType = 0;
rootPart.SalePrice = 10;
}
return group;
}
@@ -1014,48 +1056,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
m_Scene.InventoryService.DeleteItems(item.Owner, uuids);
}
}
}
if ((rootPart.OwnerID != item.Owner) ||
(item.CurrentPermissions & 16) != 0 || // Magic number
(item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0)
{
//Need to kill the for sale here
rootPart.ObjectSaleType = 0;
rootPart.SalePrice = 10;
if (m_Scene.Permissions.PropagatePermissions())
{
foreach (SceneObjectPart part in group.Parts)
{
if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0)
{
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0)
part.EveryoneMask = item.EveryOnePermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0)
part.NextOwnerMask = item.NextPermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteGroup) != 0)
part.GroupMask = item.GroupPermissions;
}
}
foreach (SceneObjectPart part in group.Parts)
{
part.LastOwnerID = part.OwnerID;
part.OwnerID = item.Owner;
part.Inventory.ChangeInventoryOwner(item.Owner);
}
group.ApplyNextOwnerPermissions();
}
}
foreach (SceneObjectPart part in group.Parts)
{
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0)
part.EveryoneMask = item.EveryOnePermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0)
part.NextOwnerMask = item.NextPermissions;
if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteGroup) != 0)
part.GroupMask = item.GroupPermissions;
}
}