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First set of merge fixes
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@@ -2166,8 +2166,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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UUID x = module.CreateNPC(firstname,
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lastname,
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new Vector3((float) position.x, (float) position.y, (float) position.z),
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World,
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appearance);
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World,appearance);
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return new LSL_Key(x.ToString());
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}
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