Push updates from keyframe directly to the front of the output queue rather

than through the update system.
This commit is contained in:
Melanie
2013-02-12 01:02:16 +01:00
parent e85a6237bf
commit 04235e58e8
5 changed files with 46 additions and 10 deletions

View File

@@ -698,7 +698,8 @@ namespace OpenSim.Framework
ExtraData = 1 << 20,
Sound = 1 << 21,
Joint = 1 << 22,
FullUpdate = UInt32.MaxValue
Immediate = 1 << 23,
FullUpdate = UInt32.MaxValue & (uint)~((uint)1<<23)
}
public static class PrimUpdateFlagsExtensions