* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.

This commit is contained in:
Teravus Ovares
2008-05-25 11:22:05 +00:00
parent 29092d3999
commit 042c9ed4d8
15 changed files with 243 additions and 4 deletions

View File

@@ -610,6 +610,8 @@ namespace OpenSim.Framework
public delegate void ForceReleaseControls(IClientAPI remoteClient, LLUUID agentID);
public delegate void GodLandStatRequest(int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient);
//Estate Requests
public delegate void DetailedEstateDataRequest(IClientAPI remoteClient, LLUUID invoice);
public delegate void SetEstateFlagsRequest(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges);
@@ -626,6 +628,7 @@ namespace OpenSim.Framework
public delegate void EstateDebugRegionRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics);
public delegate void EstateTeleportOneUserHomeRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID prey);
public interface IClientAPI
{
LLVector3 StartPos { get; set; }
@@ -801,6 +804,7 @@ namespace OpenSim.Framework
event AgentSit OnUndo;
event ForceReleaseControls OnForceReleaseControls;
event GodLandStatRequest OnLandStatRequest;
event DetailedEstateDataRequest OnDetailedEstateDataRequest;
event SetEstateFlagsRequest OnSetEstateFlagsRequest;
@@ -989,6 +993,8 @@ namespace OpenSim.Framework
void SendGroupNameReply(LLUUID groupLLUID, string GroupName);
void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia);
byte[] GetThrottlesPacked(float multiplier);