mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
This commit is contained in:
@@ -198,6 +198,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
|
||||
public override void DeleteTerrain()
|
||||
{
|
||||
}
|
||||
public override Dictionary<uint, float> GetTopColliders()
|
||||
{
|
||||
Dictionary<uint, float> returncolliders = new Dictionary<uint, float>();
|
||||
return returncolliders;
|
||||
}
|
||||
}
|
||||
|
||||
public class BasicActor : PhysicsActor
|
||||
@@ -348,6 +353,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
|
||||
public override float CollisionScore
|
||||
{
|
||||
get { return 0f; }
|
||||
set { }
|
||||
}
|
||||
|
||||
public override Quaternion Orientation
|
||||
|
||||
Reference in New Issue
Block a user